@dawgoneit had some edits due to missclick casualty in 110/111. hope it’s ok?
L25 BM4 fasthard(X) vs simon33(L+20)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/5 hits, 2,00 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/5 hits, 2,00 expected hits French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 1 artillery and 2 infantry moved from Greece to Bulgaria 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern France 1 artillery moved from Tunisia to Libya 1 armour moved from Greece to Romania 1 artillery moved from Italian Somaliland to British Somaliland Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : -1,00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 unit repaired. 1 armour moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 90 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Southern France to Yugoslavia 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns and 1 infantry moved from Western Germany to Northern Italy 1 aaGun, 1 armour and 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Romania to Eastern Poland 6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 11 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 bombers and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 18 infantry moved from Romania to Bessarabia Place Units - Germans 1 destroyer and 2 transports placed in 93 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Karelia from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Vyborg 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Novgorod to Vyborg 2 aaGuns, 2 artilleries and 20 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Volgograd 6 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 1 destroyer; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 bombers moved from Kwangsi to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Shensi 3 artilleries and 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Kwangsi to Yunnan 1 armour and 1 artillery moved from Kwangsi to Yunnan 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Siam to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 mech_infantry moved from Korea to Manchuria 1 infantry moved from Kiangsi to Kwangsi 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Siam to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 fighter moved from Korea to Japan 1 tactical_bomber moved from 35 Sea Zone to Japan 1 tactical_bomber moved from Siam to 35 Sea Zone 2 tactical_bombers moved from Siam to Yunnan 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,33
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@simon33 sz33 marine is on the cruiser
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 50 Sea Zone to 26 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,4 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 1 armour and 1 mech_infantry moved from Kenya to British Somaliland British take Italian Somaliland from Italians 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Persia to Egypt 1 infantry moved from West India to India 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma 1 battleship and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone Place Units - British 1 airfield placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,3,1,5,6,5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.00 British regular : -0.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 50 Sea Zone to 26 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,4 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 1 armour and 1 mech_infantry moved from Kenya to British Somaliland British take Italian Somaliland from Italians 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Persia to Egypt 1 infantry moved from West India to India 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma 1 battleship and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone Place Units - British 1 airfield placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,3,1,5,6,5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.00 British regular : -0.50
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Wow, no war.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern France to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Romania to Western Ukraine 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports French defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Alexandria Non Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber and 1 fighter moved from 98 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 2 aaGuns and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,33
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@simon33 the japs wanted to have a peaceful time, but your allies had other plans ;-)
I assumed no scramble to 98. -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from India to Burma 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Finland to Baltic States 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Finland to Novgorod Germans take Karelia from Russians Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 2 artilleries and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Yugoslavia to Egypt 1 fighter and 3 tactical_bombers moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt Combat - Germans
Combat Hit Differential Summary :
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@simon33 scramble to 98?
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Ouch.
No scramble.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Finland to Baltic States 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Finland to Novgorod Germans take Karelia from Russians Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 2 artilleries and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Yugoslavia to Egypt 1 fighter and 3 tactical_bombers moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt Combat - Germans Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Egypt, round 2 : 9/14 hits, 6,67 expected hits British roll dice for 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 : 7/10 hits, 4,33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt 1 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British, 2 fighters owned by the British and 4 infantry owned by the British lost in Egypt Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 3,83 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 1 artillery, 3 fighters and 4 infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 2 fighters moved from Egypt to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria 1 mech_infantry moved from Yugoslavia to Greece 2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Western Ukraine 7 armour moved from Eastern Poland to Novgorod 11 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 1 bomber moved from 98 Sea Zone to Western Ukraine 1 aaGun and 6 infantry moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine 7 infantry moved from Finland to Norway 1 mech_infantry moved from Eastern Poland to Novgorod Place Units - Germans 7 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 53 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,50 British regular : 2,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans 2 fighters and 1 tactical_bomber moved from Vyborg to Russia 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Vyborg to Finland Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 1/11 hits, 3.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 4 aaGuns, 1 artillery and 39 infantry moved from Bryansk to Russia 4 infantry moved from Volgograd to Samara Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -3.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 3 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai 2 bombers and 2 tactical_bombers moved from Yunnan to Tsinghai 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 marine moved from 41 Sea Zone to Sumatra 1 battleship, 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Japan to Kwangtung 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Guam Battle in Celebes Battle in Kwangtung Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tsinghai Japanese attack with 3 artilleries, 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 3 artilleries, 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 6/13 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 4/8 hits, 3,00 expected hits 4 infantry owned by the Japanese lost in Tsinghai 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 6/9 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 2 bombers and 2 tactical_bombers moved from Tsinghai to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Chahar 2 fighters moved from 36 Sea Zone to Manchuria 1 aaGun moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Kwangsi 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 artilleries moved from Yunnan to Kwangsi Place Units - Japanese 3 fighters, 2 infantry and 1 mech_infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,67 Japanese regular : 6,17 UK_Pacific regular : -0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in Gibraltar Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 29 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 infantry placed in Central United States 1 carrier and 6 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt Combat - British British creates battle in territory 106 Sea Zone Battle in Egypt British attack with 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery and 1 harbour British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt 1 artillery owned by the Germans lost in Egypt British win, taking 106 Sea Zone from Germans, taking Egypt from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 fighter moved from India to 81 Sea Zone 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India Place Units - British 1 destroyer and 1 transport placed in 106 Sea Zone 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,3,4,3,4,6,3,1,3,5,6,6,6,3 British collect 29 PUs (3 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.33 Germans regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Alexandria to Egypt 1 fighter moved from Tobruk to Egypt 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine Combat - Italians Battle in Egypt Italians attack with 3 artilleries, 1 fighter and 5 infantry British defend with 1 airfield, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Tobruk to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 infantry placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 British regular : -0,33