L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 2 infantry moved from India to Burma
            1 bomber moved from Gibraltar to France
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 aaGun, 1 artillery and 4 infantry moved from Caucasus to Rostov
            1 fighter moved from Persia to Rostov
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 4 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Tobruk to Egypt
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from France to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.17
    Germans AA : -0.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Southern Italy to Southern France
            1 bomber moved from Ukraine to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Ukraine
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,3,2,3,4,1,1
            Italians collect 7 PUs (10 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            2 infantry moved from Persia to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Smolensk to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 bomber moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            15 infantry moved from Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            7 armour moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 7 armour, 3 artilleries and 15 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 7 armour, 3 artilleries and 15 infantry in Rostov, round 2 : 11/25 hits, 7.50 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry in Rostov, round 2 : 6/14 hits, 5.17 expected hits
                    6 infantry owned by the Germans lost in Rostov
                    5 infantry owned by the Russians, 1 aaGun owned by the British, 1 aaGun owned by the Russians and 4 infantry owned by the British lost in Rostov
                3 artilleries owned by the Germans, 9 infantry owned by the Germans and 7 armour owned by the Germans retreated to Ukraine
                Russians win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 6 infantry
                Casualties for British: 1 aaGun and 4 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Ukraine
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Finland
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            2 fighters moved from Ukraine to Yugoslavia
            1 tactical_bomber moved from Ukraine to Yugoslavia
            1 tactical_bomber moved from Ukraine to Novgorod
            1 fighter moved from Slovakia Hungary to Novgorod
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            2 artilleries and 1 infantry moved from Archangel to Nenetsia
            3 infantry moved from Novgorod to Archangel
            1 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from France to Western Germany
            2 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
            1 airfield placed in Yugoslavia
            3 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,2,4,5,1,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 3.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Novosibirsk to Urals
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Vologda to Urals
            1 fighter moved from Bryansk to Vologda
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            4 armour and 1 mech_infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            12 artilleries moved from Bryansk to Tambov
            20 infantry moved from Bryansk to Tambov
            12 infantry moved from Bryansk to Tambov
            16 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Urals to Russia
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour
            EDIT: Adding units owned by Russians to Russia: 1 armour
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.67
    

    Dice Statistics:

    Total
            1 was rolled 145 times
            2 was rolled 132 times
            3 was rolled 114 times
            4 was rolled 134 times
            5 was rolled 140 times
            6 was rolled 149 times
        Average roll : 3.539
        Median : 4.000
        Variance : 0.946
        Standard Deviation : 0.973
        Total rolls : 814
    
    Germans Combat
            1 was rolled 39 times
            2 was rolled 24 times
            3 was rolled 35 times
            4 was rolled 32 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.944
        Standard Deviation : 0.971
        Total rolls : 208
    
    British Combat
            1 was rolled 19 times
            2 was rolled 15 times
            3 was rolled 6 times
            4 was rolled 17 times
            5 was rolled 22 times
            6 was rolled 11 times
        Average roll : 3.456
        Median : 4.000
        Variance : 1.865
        Standard Deviation : 1.366
        Total rolls : 90
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 16 times
            6 was rolled 11 times
        Average roll : 3.638
        Median : 4.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 69
    
    French Combat
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.465
        Median : 4.000
        Variance : 1.115
        Standard Deviation : 1.056
        Total rolls : 43
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 30 times
            3 was rolled 8 times
            4 was rolled 20 times
            5 was rolled 12 times
            6 was rolled 18 times
        Average roll : 3.369
        Median : 3.000
        Variance : 2.832
        Standard Deviation : 1.683
        Total rolls : 103
    
    UK_Pacific Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.200
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Neutral_Axis Combat
            1 was rolled 1 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.750
        Median : 4.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 16 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 4 times
            5 was rolled 21 times
            6 was rolled 10 times
        Average roll : 3.375
        Median : 3.000
        Variance : 2.118
        Standard Deviation : 1.455
        Total rolls : 80
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 24 times
            3 was rolled 27 times
            4 was rolled 26 times
            5 was rolled 18 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.765
        Standard Deviation : 1.329
        Total rolls : 165
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 bomber moved from Anhwe to Shensi
            1 bomber moved from French Indo China to Shensi
            2 infantry moved from Yunnan to Burma
            3 tactical_bombers moved from French Indo China to Burma
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            3 tactical_bombers moved from Burma to French Indo China
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 aaGuns and 5 infantry moved from Jehol to Manchuria
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter moved from Anhwe to Japan
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            8 infantry moved from French Indo China to Yunnan
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
            3 artilleries placed in Manchuria
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.33
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 bomber moved from Anhwe to Shensi
            1 bomber moved from French Indo China to Shensi
            2 infantry moved from Yunnan to Burma
            3 tactical_bombers moved from French Indo China to Burma
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            3 tactical_bombers moved from Burma to French Indo China
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 aaGuns and 5 infantry moved from Jehol to Manchuria
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter moved from Anhwe to Japan
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            8 infantry moved from French Indo China to Yunnan
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
            3 artilleries placed in Manchuria
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
            EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.33
    UK_Pacific regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Spain
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 26 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 marines moved from Queensland to 54 Sea Zone
            2 cruisers and 1 marine moved from 54 Sea Zone to 47 Sea Zone
            2 cruisers and 1 marine moved from 47 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 3/11 hits, 3.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Spain
                    3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Spain, round 3 : 4/9 hits, 3.00 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Spain
                    3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Queensland to India
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            5 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Turkey
            1 armour and 1 mech_infantry moved from Rostov to Turkey
            1 fighter moved from Rostov to Turkey
            2 fighters moved from Bryansk to Turkey
            1 artillery moved from Rostov to Bryansk
            2 infantry moved from Northwest Persia to Turkey
            1 artillery moved from Iraq to Turkey
            3 mech_infantrys moved from Persia to Turkey
            1 fighter moved from Egypt to Turkey
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Strategic bombing raid in Southern France
                    Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Turkey
                British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys in Turkey, round 2 : 5/16 hits, 5.00 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the British lost in Turkey
                    5 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 5 mech_infantrys in Turkey, round 3 : 4/15 hits, 4.83 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Turkey
                    3 infantry owned by the Neutral_True lost in Turkey
                British win, taking 93 Sea Zone from Italians, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Persia to Northwest Persia
            4 fighters moved from Turkey to Iraq
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Southern France to Spain
            1 fighter moved from United Kingdom to Spain
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.83
    Japanese regular : -0.83
    Neutral_True regular : -0.67
    British regular : -2.83
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
            1 bomber and 3 fighters moved from Southern Italy to Spain
            3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Rostov, round 2 : 2/15 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Italians attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers; Americans defend with 1 armour, 1 artillery, 1 marine and 2 mech_infantrys
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in Spain, round 2 : 5/11 hits, 4.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 3/13 hits, 5.67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Spain
                    1 marine owned by the Americans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Spain
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                2 mech_infantrys owned by the Italians and 2 artilleries owned by the Italians retreated to Southern France
                Americans win with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Italians: 2 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
                Casualties for Americans: 1 marine and 2 mech_infantrys
    
        Non Combat Move - Italians
            3 fighters moved from Spain to France
            1 bomber moved from Spain to Southern Italy
            2 aaGuns moved from Ukraine to Rostov
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Italians regular : -1.50
    Russians regular : -0.33
    

    Savegame


  • default order of losses wanted to remove the british bomber but i took out the US marine – edit if you’d prefer to keep the marine and take out something else instead

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Iraq
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            2 artilleries and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from West India to India
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Normandy Bordeaux to Spain
            1 fighter moved from United Kingdom to Spain
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Spain: 1 bomber
            EDIT: Adding units owned by Americans to Spain: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Southern France to Spain
            3 fighters and 4 tactical_bombers moved from Western Germany to Spain
            1 bomber moved from Southern Italy to Spain
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Spain
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 artillery owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                British defend with 3 fighters and 2 tactical_bombers; French defend with 1 artillery and 1 fighter; Americans defend with 1 armour, 1 artillery and 1 marine
                    Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers in Spain, round 2 : 6/15 hits, 7.83 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 1 marine and 2 tactical_bombers in Spain, round 2 : 4/10 hits, 5.17 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Spain
                    2 tactical_bombers owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the French lost in Spain
                    Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers in Spain, round 3 : 6/11 hits, 6.17 expected hits
                    Americans roll dice for 4 fighters in Spain, round 3 : 3/4 hits, 2.67 expected hits
                    3 fighters owned by the Germans lost in Spain
                    1 fighter owned by the French and 3 fighters owned by the British lost in Spain
                Germans win, taking Spain from Americans with 1 artillery, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Germans: 1 artillery, 4 fighters and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 marine
                Casualties for British: 3 fighters and 2 tactical_bombers
                Casualties for French: 1 artillery and 1 fighter
    
        Non Combat Move - Germans
            1 fighter and 5 tactical_bombers moved from Spain to France
            1 bomber moved from Spain to Southern Italy
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            4 infantry moved from Western Germany to France
            1 aaGun moved from Southern France to Spain
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 bomber moved from Bryansk to Szechwan
            3 aaGuns, 8 armour, 2 artilleries, 12 infantry and 24 mech_infantrys moved from Ukraine to Rostov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia
            2 artilleries and 3 infantry moved from Finland to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 3 infantry moved from 113 Sea Zone to Western Germany
            2 artilleries and 1 infantry moved from Nenetsia to Archangel
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 mech_infantrys placed in Germany
            4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
            EDIT: Changing ownership of Normandy Bordeaux from French to Germans
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Changing PUs for Germans from 78 to 80
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Russians regular : 1.33
    Germans regular : -2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Bryansk
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            5 artilleries moved from Russia to Tambov
            2 infantry moved from Samara to Novosibirsk
            2 mech_infantrys moved from Urals to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            12 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from Philippines to 22 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            7 fighters moved from 42 Sea Zone to 34 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 bombers and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 7 fighters and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 7 fighters in 34 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 7 fighters remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to French Indo China
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            7 fighters moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            3 artilleries moved from Manchuria to 19 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 aaGuns and 7 infantry moved from Manchuria to Jehol
            1 aaGun moved from Yunnan to Szechwan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 2.00
    ANZAC regular : 0.67
    UK_Pacific regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            2 fighters moved from 33 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery and 2 marines
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 2 marines in Java, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 fighter and 3 infantry
                Germans defend with 1 aaGun and 1 artillery
                    Germans roll AA dice in Spain : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 3 infantry in Spain, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            4 carriers moved from 33 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            4 fighters moved from 33 Sea Zone to 42 Sea Zone
            3 destroyers moved from 33 Sea Zone to 42 Sea Zone
            3 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from India to Caroline Islands
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            7 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 fighter and 30 infantry moved from India to Burma
            2 infantry moved from Turkey to Greece
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Iraq to Caucasus
            2 fighters moved from Iraq to Greece
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 30 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 30 infantry in Burma, round 2 : 6/32 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 29 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Persia to Northwest Persia
            1 armour, 2 artilleries and 5 mech_infantrys moved from Turkey to Iraq
            1 infantry moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Caucasus to Iraq
            2 fighters moved from Greece to Iraq
            1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            2 aaGuns moved from India to Burma
            1 fighter moved from Burma to India
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 infantry placed in Quebec
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.50
    Italians regular : -0.67
    Japanese regular : 0.33
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            2 fighters moved from 33 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery and 2 marines
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 2 marines in Java, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 fighter and 3 infantry
                Germans defend with 1 aaGun and 1 artillery
                    Germans roll AA dice in Spain : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 3 infantry in Spain, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Spain to 91 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            4 carriers moved from 33 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            4 fighters moved from 33 Sea Zone to 42 Sea Zone
            3 destroyers moved from 33 Sea Zone to 42 Sea Zone
            3 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from India to Caroline Islands
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            7 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 fighter and 30 infantry moved from India to Burma
            2 infantry moved from Turkey to Greece
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Iraq to Caucasus
            2 fighters moved from Iraq to Greece
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 30 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 30 infantry in Burma, round 2 : 6/32 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 29 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Persia to Northwest Persia
            1 armour, 2 artilleries and 5 mech_infantrys moved from Turkey to Iraq
            1 infantry moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Caucasus to Iraq
            2 fighters moved from Greece to Iraq
            1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            2 aaGuns moved from India to Burma
            1 fighter moved from Burma to India
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 infantry placed in Quebec
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.50
    Italians regular : -0.67
    Japanese regular : 0.33
    Germans AA : -0.17
    Germans regular : -0.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 mech_infantrys moved from Southern France to Spain
            3 fighters moved from France to Spain
            1 bomber and 1 fighter moved from Southern Italy to Spain
            2 infantry moved from Rostov to Caucasus
            2 artilleries moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Spain
                Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys
                Americans defend with 3 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys in Spain, round 2 : 5/9 hits, 4.00 expected hits
                    Americans roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in Spain
                    3 infantry owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 3 infantry
            Battle in Caucasus
                Italians attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Spain to Southern Italy
            1 fighter moved from Spain to France
            1 bomber moved from Spain to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 2.67
    Russians regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 77 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 1 armour, 1 destroyer, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
            3 mech_infantrys moved from Romania to Greece
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
            3 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Rostov to Turkey
                  Germans take Turkey from British
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            4 fighters moved from Western Germany to Greece
            4 tactical_bombers moved from France to Greece
            1 mech_infantry moved from Rostov to Northwest Persia
            1 bomber moved from Szechwan to 43 Sea Zone
    
        Combat - Germans
            Battle in 43 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Greece
                Germans attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 7/11 hits, 5.17 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Greece
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
            1 bomber moved from Northwest Persia to Romania
            2 fighters and 2 tactical_bombers moved from Greece to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Portugal
                  Germans take Portugal from Neutral_True
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            3 infantry moved from Novgorod to Belarus
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun, 2 artilleries and 2 infantry moved from Archangel to Nenetsia
            3 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 artillery moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Germany to France
            4 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Switzerland to France
            2 fighters and 2 tactical_bombers moved from Greece to Yugoslavia
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 bomber moved from 43 Sea Zone to French Indo China
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in France
            8 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 2.50
    British regular : 1.33
    

    Savegame

Suggested Topics

  • 30
  • 185
  • 69
  • 96
  • 118
  • 71
  • 122
  • 183
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.6k

Users

40.2k

Topics

1.7m

Posts