L25 Classic VictoryFirst (Axis) vs. leemorrison (Allies)


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 1 bomber and 4 infantry moved from Kenya-Rhodesia to South Africa
    
        Combat - Americans
            Battle in South Africa
                Americans attack with 2 armour, 1 bomber and 4 infantry
                Germans defend with 1 armour and 4 infantry
                    Americans roll dice for 2 armour, 1 bomber and 4 infantry in South Africa, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 4 infantry in South Africa, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in South Africa
                    Americans roll dice for 2 armour, 1 bomber and 4 infantry in South Africa, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in South Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in South Africa
                    1 infantry owned by the Germans lost in South Africa
                    Americans roll dice for 2 armour, 1 bomber and 3 infantry in South Africa, round 4 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in South Africa, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in South Africa
                Americans win, taking South Africa from Germans with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 4 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
            2 infantry moved from Congo to Anglo Sudan Egypt
            2 transports moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
            4 infantry moved from Algeria to West Mediteranean Sea Zone
            4 infantry and 2 transports moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
            4 infantry moved from Central Mediteranean Sea Zone to South Europe
            1 fighter moved from East Europe to South Europe
            1 infantry moved from Karelia S.S.R. to Russia
            1 bomber moved from South Africa to Russia
            2 infantry moved from East US to East US Sea Zone
            1 transport moved from East US Sea Zone to East Canada Sea Zone
            1 infantry moved from East Canada to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to East Canada Sea Zone
            3 transports moved from West Spain Sea Zone to East Canada Sea Zone
            4 infantry moved from West Canada to East Canada Sea Zone
            1 armour moved from West Canada to East Canada Sea Zone
            1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 8 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from South Europe to West Spain Sea Zone
            1 fighter moved from Russia to South Europe
            2 infantry moved from West US to West Canada
            1 armour moved from West US to West Canada
            2 infantry moved from Congo to French Equatorial Africa
    
        Place Units - Americans
            6 infantry placed in South Europe
            7 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Germans regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 1 bomber and 4 infantry moved from Kenya-Rhodesia to South Africa
    
        Combat - Americans
            Battle in South Africa
                Americans attack with 2 armour, 1 bomber and 4 infantry
                Germans defend with 1 armour and 4 infantry
                    Americans roll dice for 2 armour, 1 bomber and 4 infantry in South Africa, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 4 infantry in South Africa, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in South Africa
                    Americans roll dice for 2 armour, 1 bomber and 4 infantry in South Africa, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in South Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in South Africa
                    1 infantry owned by the Germans lost in South Africa
                    Americans roll dice for 2 armour, 1 bomber and 3 infantry in South Africa, round 4 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in South Africa, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in South Africa
                Americans win, taking South Africa from Germans with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 4 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
            2 infantry moved from Congo to Anglo Sudan Egypt
            2 transports moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
            4 infantry moved from Algeria to West Mediteranean Sea Zone
            4 infantry and 2 transports moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
            4 infantry moved from Central Mediteranean Sea Zone to South Europe
            1 fighter moved from East Europe to South Europe
            1 infantry moved from Karelia S.S.R. to Russia
            1 bomber moved from South Africa to Russia
            2 infantry moved from East US to East US Sea Zone
            1 transport moved from East US Sea Zone to East Canada Sea Zone
            1 infantry moved from East Canada to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to East Canada Sea Zone
            3 transports moved from West Spain Sea Zone to East Canada Sea Zone
            4 infantry moved from West Canada to East Canada Sea Zone
            1 armour moved from West Canada to East Canada Sea Zone
            1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 8 infantry moved from West Spain Sea Zone to Algeria
            1 fighter moved from South Europe to West Spain Sea Zone
            1 fighter moved from Russia to South Europe
            2 infantry moved from West US to West Canada
            1 armour moved from West US to West Canada
            2 infantry moved from Congo to French Equatorial Africa
    
        Place Units - Americans
            6 infantry placed in South Europe
            7 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Germans regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Kazakh S.S.R.
            2 fighters moved from East Europe to Kazakh S.S.R.
            4 infantry moved from East Europe to Karelia S.S.R.
            15 infantry moved from East Europe to South Europe
            3 infantry moved from East Europe to South Europe
            7 armour moved from East Europe to South Europe
            2 infantry moved from East Europe to South Europe
            1 aaGun and 1 transport moved from Baltic Sea Zone to West Spain Sea Zone
            1 submarine moved from West Spain Sea Zone to Baltic Sea Zone
            1 infantry moved from Caucasus to Russia
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to East Europe
            1 bomber moved from Germany to East Europe
            4 infantry moved from Germany to West Europe
            3 fighters moved from Germany to West Europe
    
        Combat - Germans
            Battle in West Europe
                Germans attack with 3 fighters and 4 infantry
                British defend with 3 infantry
                    Germans roll dice for 3 fighters and 4 infantry in West Europe, round 2 : 0/7 hits, 2,17 expected hits
                    British roll dice for 3 infantry in West Europe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in West Europe
                    Germans roll dice for 3 fighters and 3 infantry in West Europe, round 3 : 2/6 hits, 2,00 expected hits
                    British roll dice for 3 infantry in West Europe, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in West Europe
                    Germans roll dice for 3 fighters and 3 infantry in West Europe, round 4 : 0/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 3 infantry in West Europe, round 5 : 1/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in West Europe, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West Europe
                    1 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
            Battle in East Europe
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in East Europe, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in East Europe, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in East Europe
                Germans win, taking East Europe from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from East Europe to Germany
            3 fighters moved from West Europe to Germany
    
        Place Units - Germans
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -5,83
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Syria Jordan to Persia
            1 fighter moved from Russia to Persia
            1 bomber moved from Russia to Persia
            6 infantry moved from South Europe to West Europe
            1 fighter moved from South Europe to West Europe
            2 infantry moved from Karelia S.S.R. to Baltic Sea Zone
            1 infantry moved from Karelia S.S.R. to Baltic Sea Zone
            3 infantry and 5 transports moved from Baltic Sea Zone to North Sea Zone
            7 infantry moved from United Kingdom to North Sea Zone
            10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            10 infantry moved from Baltic Sea Zone to West Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Karelia S.S.R. to East Europe
            1 fighter moved from United Kingdom to East Europe
            1 fighter moved from Baltic Sea Zone to East Europe
            1 fighter moved from Baltic Sea Zone to Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in West Europe
                British attack with 1 fighter and 16 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 fighter and 16 infantry in West Europe, round 2 : 1/17 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in West Europe
                    1 infantry owned by the Germans lost in West Europe
                    British roll dice for 1 fighter and 15 infantry in West Europe, round 3 : 4/16 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in West Europe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Europe
                    1 infantry owned by the Germans lost in West Europe
                British win, taking West Europe from Germans with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in East Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                British win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Russia
            1 fighter moved from Persia to Caucasus
            1 aaGun moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from Persia to Russia
            2 armour moved from Syria Jordan to Caucasus
            2 armour moved from Ukraine S.S.R. to South Europe
            1 armour moved from Karelia S.S.R. to South Europe
            1 fighter moved from West Europe to South Europe
            2 fighters moved from East Europe to Baltic Sea Zone
            1 aaGun moved from West Spain Sea Zone to West Europe
    
        Place Units - British
            1 armour and 10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : 0.67
    British regular : -4.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 bombers; Remaining resources: 8 PUs; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from India to Persia
            8 infantry moved from French Indo China to French Indo China Sea Zone
            8 infantry and 4 transports moved from French Indo China Sea Zone to Red Sea Zone
            2 infantry moved from Red Sea Zone to Syria Jordan
            EDIT: 6 infantry moved from Red Sea Zone to Persia
            2 battleships moved from French Indo China Sea Zone to Red Sea Zone
            1 carrier moved from French Indo China Sea Zone to Red Sea Zone
            1 submarine moved from French Indo China Sea Zone to Red Sea Zone
            1 bomber moved from Sinkiang to Russia
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Sinkiang to Kazakh S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Syria Jordan
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Syria Jordan
                Japanese win, taking Syria Jordan from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Japanese attack with 1 armour and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 7 infantry in Persia, round 2 : 2/8 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Sinkiang
            4 fighters moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            6 infantry moved from Manchuria to China
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
            6 infantry moved from French Indo China Sea Zone to French Indo China
            1 transport moved from Indian Ocean Sea Zone to French Indo China Sea Zone
    
        Place Units - Japanese
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 0,67
    British regular : -0,67
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 10 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Russia to Kazakh S.S.R.
            1 bomber moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
    
        Combat - Americans
            Battle in Kazakh S.S.R.
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kazakh S.S.R.
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kazakh S.S.R. to Russia
            1 bomber moved from Kazakh S.S.R. to Russia
            2 infantry moved from Anglo Sudan Egypt to Libya
            1 infantry moved from South Africa to Kenya-Rhodesia
            2 armour moved from South Africa to Congo
            1 infantry moved from South Africa to Kenya-Rhodesia
            2 transports moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
            4 infantry moved from Algeria to West Mediteranean Sea Zone
            4 infantry and 2 transports moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
            4 infantry moved from Central Mediteranean Sea Zone to South Europe
            4 infantry moved from Algeria to West Spain Sea Zone
            3 transports moved from West Spain Sea Zone to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            2 armour moved from West Canada to East Canada Sea Zone
            2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour, 1 fighter and 6 infantry moved from West Spain Sea Zone to West Europe
            1 fighter moved from South Europe to West Spain Sea Zone
            1 armour moved from Algeria to West Spain Sea Zone
            6 infantry moved from West US to West Canada
            1 infantry moved from West US to West Canada
    
        Place Units - Americans
            6 infantry placed in South Europe
            1 transport placed in East US Sea Zone
            2 infantry placed in East US
            2 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 armour moved from Kazakh S.S.R. to Russia
            1 infantry moved from Russia to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                2 fighters owned by the Russians retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novosibirsk to Caucasus
            4 infantry moved from Karelia S.S.R. to Caucasus
            5 infantry moved from Russia to Caucasus
            1 armour moved from South Europe to Karelia S.S.R.
            8 infantry moved from South Europe to West Europe
            2 infantry moved from South Europe to West Europe
            2 infantry moved from South Europe to West Europe
            1 armour moved from South Europe to Karelia S.S.R.
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to East Europe
            3 fighters moved from Germany to East Europe
            1 bomber moved from Germany to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0,17 expected hits
                1 bomber owned by the Germans killed by AA in Karelia S.S.R.
                Bombing raid costs 0 PUs
            Battle in East Europe
                Germans attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 fighters and 2 infantry in East Europe, round 2 : 4/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in East Europe
                Germans win, taking East Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from East Europe to Germany
    
        Place Units - Germans
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,17
    British regular : -0,67
    Russians AA : 0,83
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            5 transports moved from Baltic Sea Zone to North Sea Zone
            10 infantry moved from United Kingdom to North Sea Zone
            10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            2 fighters and 10 infantry moved from Baltic Sea Zone to East Europe
            2 armour moved from Caucasus to East Europe
            3 armour moved from South Europe to East Europe
            1 fighter moved from Caucasus to East Europe
            1 bomber moved from Russia to East Europe
    
        Combat - British
            Battle in East Europe
                British attack with 5 armour, 1 bomber, 3 fighters and 10 infantry
                Germans defend with 2 infantry
                    British roll dice for 5 armour, 1 bomber, 3 fighters and 10 infantry in East Europe, round 2 : 6/19 hits, 6.33 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in East Europe
                British win, taking East Europe from Germans with 5 armour, 1 bomber, 3 fighters and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 aaGun and 14 infantry moved from West Europe to South Europe
            1 fighter moved from East Europe to Baltic Sea Zone
            1 fighter moved from East Europe to Baltic Sea Zone
            1 fighter moved from East Europe to South Europe
            1 bomber moved from East Europe to South Europe
            1 fighter moved from South Europe to Caucasus
    
        Place Units - British
            1 armour and 10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 bombers; Remaining resources: 12 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Sinkiang to Russia
            3 bombers moved from Japan to Russia
            1 armour moved from Persia to Novosibirsk
                  Japanese take Kazakh S.S.R. from Russians
            1 infantry moved from Syria Jordan to Anglo Sudan Egypt
                  Japanese take Anglo Sudan Egypt from British
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0,67 expected hits
                1 bomber owned by the Japanese killed by AA in Russia
                Bombing raid in Russia rolls: 4,1,4 and costs: 9 PUs.
                Bombing raid costs 9 PUs
    
        Non Combat Move - Japanese
            5 infantry moved from Yakut S.S.R. to Novosibirsk
            19 infantry moved from Sinkiang to Novosibirsk
            7 infantry moved from Persia to Kazakh S.S.R.
            1 infantry moved from Syria Jordan to Persia
            6 infantry moved from China to Sinkiang
            6 infantry moved from French Indo China to Sinkiang
            4 fighters moved from Sinkiang to Novosibirsk
            1 aaGun moved from Sinkiang to Kazakh S.S.R.
            3 bombers moved from Russia to Novosibirsk
            4 transports moved from French Indo China Sea Zone to Japan Sea Zone
            8 infantry moved from Japan to Japan Sea Zone
            8 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians AA : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
            1 armour moved from Congo to Anglo Sudan Egypt
            1 bomber moved from Russia to Anglo Sudan Egypt
    
        Combat - Americans
            Battle in Anglo Sudan Egypt
                Americans attack with 1 armour, 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Sudan Egypt
                    1 infantry owned by the Japanese lost in Anglo Sudan Egypt
                Americans win, taking Anglo Sudan Egypt from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anglo Sudan Egypt to Libya
            2 infantry moved from Libya to Central Mediteranean Sea Zone
            1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
            1 armour moved from Algeria to West Mediteranean Sea Zone
            1 armour and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
            10 infantry moved from South Europe to East Europe
            8 infantry moved from South Europe to East Europe
            1 aaGun moved from South Europe to East Europe
            2 armour moved from West Europe to East Europe
            1 armour moved from South Europe to East Europe
            1 fighter moved from West Europe to East Europe
            3 infantry moved from South Europe to East Europe
            6 infantry moved from West Europe to South Europe
            1 infantry moved from South Europe to East Europe
            2 infantry moved from Central Mediteranean Sea Zone to South Europe
            1 armour moved from Central Mediteranean Sea Zone to South Europe
            1 armour moved from West Spain Sea Zone to West Europe
            5 transports moved from West Spain Sea Zone to East Canada Sea Zone
            2 infantry moved from East US to East US Sea Zone
            2 infantry moved from French Equatorial Africa to Libya
            1 infantry moved from South Africa to Kenya-Rhodesia
            2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
            2 infantry moved from West Spain Sea Zone to West Europe
            5 infantry moved from West Canada to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            1 armour moved from West Canada to East Canada Sea Zone
            1 armour, 7 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour, 1 fighter and 7 infantry moved from West Spain Sea Zone to West Europe
            1 fighter moved from West Europe to East Europe
            2 infantry moved from West US to West Canada
            1 armour moved from Congo to Libya
    
        Place Units - Americans
            6 armour placed in South Europe
            3 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            2 fighters moved from Caucasus to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Russians win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Persia to Russia
            7 infantry moved from Caucasus to Russia
            2 armour moved from Karelia S.S.R. to Russia
            2 infantry moved from West Europe to West Spain Sea Zone
            2 infantry and 1 transport moved from West Spain Sea Zone to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to Karelia S.S.R.
            4 infantry moved from South Europe to East Europe
            4 infantry moved from West Europe to South Europe
            2 infantry moved from West Europe to South Europe
            1 armour moved from South Europe to East Europe
            1 armour moved from South Europe to East Europe
            4 infantry moved from West Europe to South Europe
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 5 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - British
            1 aaGun moved from Caucasus to Karelia S.S.R.
            1 fighter moved from Caucasus to Russia
            1 fighter moved from South Europe to Russia
            5 armour moved from East Europe to Russia
            10 infantry moved from East Europe to Karelia S.S.R.
            13 infantry moved from South Europe to East Europe
            1 infantry moved from South Europe to East Europe
            5 transports moved from Baltic Sea Zone to North Sea Zone
            10 infantry moved from United Kingdom to North Sea Zone
            10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            10 infantry moved from Baltic Sea Zone to East Europe
            2 fighters moved from Baltic Sea Zone to Russia
    
        Place Units - British
            1 fighter and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Classic

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 60 on tech rolls
                Japanese roll 6,4,3,3,6,6,2,4,5,3,6,6 and gets 5 hits
            Japanese discover Industrial Technology, Long Range Aircraft, Super subs and Rockets Advance
    
        Activate Technology - Japanese
            Japanese activating Industrial Technology, Long Range Aircraft, Super subs and Rockets Advance
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Hi Lee, posting the start of my Japanese turn here. I spend all my money on tech and was lucky enough to get 5 hits, however 4 techs are activated, I wonder why that is.

    @The_Good_Captain I thought when rolling for which tech you get, if you roll the same number you get to roll again? So should I be getting 5 techs here or is the 4 correct?


  • *spent lol can’t edit my posts here 😂


  • @leemorrison

    That 5 tech dice was a 3.6% chance by the way crazy. Although also crazy would be if the only tech I didn’t get would be heavy bombers because that would be the only one to keep me in the game.


  • @VictoryFirst Sadly, you are correct. What is missing besides Heavy Bombers?

    A simple solution would be to use a dice server to decide which additional Japan gets.

    I can not help you with the edit situation.

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