TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 armour, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 armour and 3 mech_infantrys moved from Novgorod to Russia
1 armour moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Ukraine to Kursk
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 tactical_bomber moved from Leningrad to Russia
2 fighters and 2 tactical_bombers moved from Leningrad to Russia
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 fighter moved from France to 108 Sea Zone
1 bomber moved from Rostov to Kursk
1 fighter moved from Leningrad to Eastern Poland
1 fighter moved from Rostov to Kursk
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to 108 Sea Zone
Combat - Germans
Battle in Norway
Battle in 108 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 108 Sea Zone
1 submarine owned by the Americans submerged
Germans win, taking Norway from Americans, taking 108 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 tactical_bomber
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 7/9 hits, 4.17 expected hits
Russians roll dice for 4 infantry and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Germans lost in Russia
1 tactical_bomber owned by the Russians and 4 infantry owned by the Russians lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Russia to Novgorod
1 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Leningrad to Novgorod
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 fighter moved from Kursk to Rostov
1 bomber moved from Kursk to Romania
1 bomber moved from Romania to Yugoslavia
1 fighter moved from 108 Sea Zone to Gibraltar
1 fighter moved from 108 Sea Zone to France
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Poland to Western Germany
2 armour and 3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Poland to Leningrad
1 infantry moved from Vologda to Archangel
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Northern Caucasus
1 tactical_bomber moved from Eastern Poland to Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Leningrad
1 armour and 1 mech_infantry placed in Romania
1 submarine placed in 115 Sea Zone
1 bomber placed in Romania
Germans undo move 6.
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (2 lost to blockades); end with 88 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 artillery and 2 infantry moved from Smolensk to Yaroslavl
1 armour, 7 artilleries, 39 infantry and 1 mech_infantry moved from Smolensk to Russia
Combat - Russians
Battle in Yaroslavl
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yaroslavl
Russians win, taking Yaroslavl from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Russia
Russians attack with 1 armour, 7 artilleries, 39 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 7 artilleries, 39 infantry and 1 mech_infantry in Russia, round 2 : 11/48 hits, 10.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Russia
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 7 artilleries, 37 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Samara to Urals
1 infantry moved from Nenetsia to Gorky
1 infantry moved from Samara to Stalingrad
4 aaGuns moved from Smolensk to Russia
1 armour moved from Urals to Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Davao to 23 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Java to 43 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from Davao to Paulau
1 bomber moved from Davao to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
2 cruisers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
5 carriers moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Paulau
1 fighter moved from 43 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 36 Sea Zone
Combat - Japanese
Also, I want to make one edit to my combat move (can’t do it right now because of the scramble popup). One fig still in FIC will join the battle in kwangsi.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Davao to 23 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Java to 43 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from Davao to Paulau
1 bomber moved from Davao to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
2 cruisers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
5 carriers moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Paulau
1 fighter moved from 43 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 36 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Battle in Celebes
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 3.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Paulau
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 marine
Japanese roll dice for 2 battleships and 1 cruiser in Paulau, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 3 infantry moved from Java to 43 Sea Zone
1 marine moved from Java to 43 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Paulau to French Indo China
1 fighter moved from Paulau to 36 Sea Zone
2 tactical_bombers moved from Paulau to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Celebes to 36 Sea Zone
1 bomber moved from Celebes to French Indo China
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Paulau
1 bomber moved from 23 Sea Zone to Manilla
1 bomber moved from Manilla to Davao
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 aaGun, 1 armour, 4 artilleries and 12 infantry moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Davao
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Davao
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Hopei to Kiangsu
1 infantry moved from Kiangsi to Anhwe
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 aaGuns moved from Kyushu to Japan
Place Units - Japanese
2 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Holland Belgium
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
2 fighters moved from 34 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Holland Belgium
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
2 fighters moved from 34 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 108 Sea Zone
Battle in Soviet Far East
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 marines moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 marines moved from 35 Sea Zone to 7 Sea Zone
2 fighters moved from Iwo Jima to 7 Sea Zone
1 carrier and 3 submarines moved from 34 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 4 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 4 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 104 Sea Zone to 109 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 battleships, 1 cruiser and 2 marines
EDIT: Adding units owned by Americans to 7 Sea Zone: 2 battleships and 2 marines
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
8 artilleries and 6 infantry moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Northern Sinkiang to Kansu
1 fighter and 3 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 8 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries and 6 infantry in Kiangsi, round 2 : 3/14 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 8 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 108 Sea Zone
2 fighters moved from 93 Sea Zone to 108 Sea Zone
2 fighters moved from United Kingdom to 108 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from Southern Persia to Southern Caucasus
1 bomber and 1 fighter moved from Northwest Persia to Southern Caucasus
Combat - British
Battle in 108 Sea Zone
British attack with 1 destroyer and 4 fighters; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 108 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
British win, taking 108 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern Caucasus
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Southern Caucasus
1 armour owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Southern Caucasus to Stalingrad
2 infantry moved from Southern Persia to Northwest Persia
1 armour moved from Egypt to French Equatorial Africa
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 destroyer and 1 submarine moved from 83 Sea Zone to 73 Sea Zone
1 bomber moved from Southern Caucasus to Eastern India
3 aaGuns, 2 armour, 10 artilleries, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Burma
1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 108 Sea Zone to 113 Sea Zone
2 fighters moved from 108 Sea Zone to United Kingdom
Place Units - British
1 submarine and 2 transports placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -2.17
Japanese regular : -1.50
Germans regular : -0.33
British regular : -2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Libya to Algeria
2 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Rostov to Southern Caucasus
1 fighter moved from Rostov to Southern Caucasus
1 mech_infantry moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Libya to Algeria
2 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Rostov to Southern Caucasus
1 fighter moved from Rostov to Southern Caucasus
1 mech_infantry moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Morocco
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Morocco from Americans, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern Caucasus
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Algeria to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 artillery moved from Northern Italy to Southern France
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Caucasus to Tambov
1 armour moved from Ukraine to Tambov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Southern Italy
1 fighter moved from Novgorod to Ukraine
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6,4
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Eastern India to 38 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 7 Sea Zone
Battle in 38 Sea Zone
ANZAC attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from New South Wales to New Zealand
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Kursk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Tambov to Tula
Germans take Tula from Russians
1 infantry moved from Vologda to Yaroslavl
2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Yugoslavia to Holland Belgium
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 armour and 1 fighter moved from New South Wales to Queensland
3 fighters moved from Queensland to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Novosibirsk
1 fighter moved from French Equatorial Africa to Red Sea Zone
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Kazakh S.S.R. to Karelia S.S.R.
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Red Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
Russians roll dice for 1 fighter in Red Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in Red Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - Russians
1 fighter moved from Red Sea Zone to French Equatorial Africa
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
4 infantry placed in Russia
4 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 armour, 1 artillery and 8 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
Place Units - Russians
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
2 submarines moved from 55 Sea Zone to 59 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 59 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 59 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking Java from Japanese, taking 59 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
2 transports owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Australia
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns and 3 infantry
EDIT: Adding units owned by ANZAC to Northern Australia: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Tambov
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Western Germany to Tambov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
10 artilleries moved from Rostov to Bryansk
3 artilleries moved from Rostov to Bryansk
20 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 16 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 26 infantry in Bryansk, round 2 : 13/42 hits, 12.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Tambov to Rostov
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
2 infantry moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Norway to Vyborg
1 fighter moved from Norway to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 122 Sea Zone to 124 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Rostov to Bryansk
Place Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 fighter, 1 infantry, 1 marine and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French