L24 BM4 1/4 Playoff Me1945 vs Ghostglider (Allies+22)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from United Kingdom to 111 Sea Zone
            4 fighters moved from 110 Sea Zone to 111 Sea Zone
            1 bomber moved from Holland Belgium to Northern Italy
            1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun, 1 factory_major and 3 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Northern Italy
                    1 aaGun owned by the Italians lost in Northern Italy
                1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Southern France
                Italians win with 3 infantry remaining. Battle score for attacker is -15
                Casualties for Americans: 1 bomber and 2 infantry
                Casualties for Italians: 1 aaGun
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 111 Sea Zone
                Americans attack with 6 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 6 fighters in 111 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 111 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 111 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            4 fighters moved from 111 Sea Zone to United Kingdom
            4 infantry and 1 marine moved from Normandy Bordeaux to Southern France
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            3 fighters moved from Queensland to 22 Sea Zone
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Midway
    
        Place Units - Americans
            3 fighters placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 submarine placed in 93 Sea Zone
            Americans undo move 1.
            2 fighters placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
            2 infantry placed in Central United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Egypt to France
            3 fighters moved from Southern France to France
            1 artillery, 1 fighter, 11 infantry and 1 mech_infantry moved from Holland Belgium to France
            2 fighters moved from 110 Sea Zone to France
            1 fighter moved from Gibraltar to France
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in France
                British attack with 1 artillery, 1 bomber, 7 fighters, 11 infantry and 1 mech_infantry
                Germans defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor and 7 infantry; Italians defend with 1 artillery and 2 infantry
                    Germans roll AA dice in France : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the British lost in France
                    British roll dice for 1 artillery, 1 bomber, 6 fighters, 11 infantry and 1 mech_infantry in France, round 2 : 8/20 hits, 6.17 expected hits
                    Germans roll dice for 2 aaGuns, 7 artilleries and 9 infantry in France, round 2 : 5/16 hits, 5.33 expected hits
                    5 infantry owned by the British lost in France
                    2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in France
                    British roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in France, round 3 : 5/15 hits, 5.33 expected hits
                    Germans roll dice for 7 artilleries and 3 infantry in France, round 3 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the British lost in France
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France
                    British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry in France, round 4 : 5/10 hits, 4.50 expected hits
                    Germans roll dice for 5 artilleries in France, round 4 : 0/5 hits, 1.67 expected hits
                    5 artilleries owned by the Germans lost in France
                British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                Casualties for British: 1 fighter and 10 infantry
                Casualties for Germans: 2 aaGuns, 6 artilleries and 7 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            2 aaGuns moved from Holland Belgium to France
            2 fighters moved from France to 110 Sea Zone
            4 fighters moved from France to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to Southern France
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 4 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            3 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 submarine placed in 110 Sea Zone
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
            British undo move 3.
            3 infantry placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -2.50
    Japanese regular : -0.83
    Italians regular : 0.00
    Germans AA : 0.00
    Germans regular : -1.00
    British regular : 3.00
    Italians AA : 0.83
    

    Savegame


  • I killed 1 unit in N.Italy. I removed 1 AA, if you would rather lose 1 INF, please feel free to replace survivor.
    sz110: 2 US FTRs on 1 UK carrier

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                Russians and Italians reach a stalemate
                . Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            2 armour moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Italians collect 11 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Java
            Battle in 33 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 22 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to France
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters moved from 112 Sea Zone to Holland Belgium
            2 bombers moved from Novgorod to Holland Belgium
            1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to Holland Belgium
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Caucasus to Iraq
                  Germans take Northwest Persia from ANZAC
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 bombers, 7 fighters, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun and 6 infantry; Americans defend with 1 factory_minor and 3 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 2 bombers, 7 fighters, 4 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 2 : 7/17 hits, 8.00 expected hits
                    Americans roll dice for 1 aaGun and 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Holland Belgium
                    1 aaGun owned by the British and 6 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 2 bombers, 7 fighters, 2 mech_infantrys and 3 tactical_bombers in Holland Belgium, round 3 : 11/15 hits, 7.67 expected hits
                    Americans roll dice for 3 infantry in Holland Belgium, round 3 : 3/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                    3 infantry owned by the Americans lost in Holland Belgium
                Germans win with 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 artillery and 4 mech_infantrys
                Casualties for British: 1 aaGun and 6 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Southern Italy
            2 bombers moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Holland Belgium to Greece
            2 fighters moved from Holland Belgium to Greece
            4 fighters moved from Holland Belgium to 112 Sea Zone
            2 infantry moved from Novgorod to Belarus
            3 armour moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Volgograd to Northwest Persia
            3 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Rostov
            2 infantry moved from Caucasus to Rostov
            6 armour moved from Bryansk to Volgograd
            1 infantry moved from Volgograd to Rostov
            6 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            6 artilleries and 8 infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 submarine placed in 112 Sea Zone
            1 artillery and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    British AA : -0.50
    Germans regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Samara to Tambov
            1 aaGun moved from Tambov to Samara
            1 aaGun and 4 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Samara
            2 armour and 5 mech_infantrys moved from Vologda to Russia
            7 infantry moved from Russia to Samara
            17 artilleries and 37 infantry moved from Russia to Tambov
            1 aaGun and 2 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun and 20 infantry moved from Ulaanbaatar to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Iraq to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from Yunnan to Shensi
            1 tactical_bomber moved from Amur to Suiyuyan
            1 tactical_bomber moved from Caucasus to Shensi
            1 bomber moved from French Indo China to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Madagascar
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking French Madagascar from French with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Caucasus to Northern Italy
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun moved from Yunnan to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 fighter moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Hopei
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 artillery moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 aaGun, 6 artilleries and 6 infantry moved from Amur to Manchuria
            1 armour moved from Siberia to Manchuria
            6 fighters moved from Caroline Islands to Japan
            1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from Caroline Islands to Manchuria
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to 37 Sea Zone
    
        Place Units - Japanese
            2 fighters and 2 infantry placed in Japan
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 infantry and 1 marine placed in French Indo China
            1 factory_minor placed in Iraq
            2 infantry placed in Manchuria
            Japanese undo move 4.
            1 marine placed in French Indo China
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.83
    UK_Pacific regular : -0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - Americans
            Battle in Guam
            Battle in Okinawa
    
        Non Combat Move - Americans
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            7 fighters moved from 22 Sea Zone to Philippines
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            3 fighters moved from Midway to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from Western United States to Midway
            2 fighters moved from Western United States to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 6 infantry, 1 marine and 1 mech_infantry moved from Southern France to France
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 tactical_bomber moved from 22 Sea Zone to Philippines
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 2 tactical_bombers placed in 110 Sea Zone
            1 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 artilleries and 23 infantry moved from India to Burma
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 6 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Burma
                British attack with 2 artilleries and 23 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 23 infantry in Burma, round 2 : 7/25 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 aaGun moved from India to Burma
            3 infantry moved from Rhodesia to Union of South Africa
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
            1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern France to France
            1 infantry moved from France to Southern France
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber and 3 fighters moved from Western Germany to France
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Egypt to Belgian Congo
            1 infantry moved from Belgian Congo to Rhodesia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Western Germany to France
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,1,6,4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans AA : -0.17
    British regular : 2.17
    

    Savegame


  • I assumed no scramble in W.Germany

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
                British defend with 2 infantry; Americans defend with 1 aaGun and 1 factory_minor
                    Americans roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 aaGun
                Casualties for British: 2 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
                    British roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,2,2,1,1,5,2
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    French regular : -0.67
    Italians regular : 0.67
    British AA : 0.83
    Americans AA : -0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            ANZAC creates battle in territory 19 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            4 submarines moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - French
            French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter and 3 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Southern France to France
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - French
            2 artilleries and 1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : 0.00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 65 PUs; 
            Germans buy 2 artilleries, 1 destroyer, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 mech_infantry moved from Caucasus to Kazakhstan
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Kazakhstan
            2 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Greece to Southern France
            2 fighters moved from Greece to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 tactical_bomber moved from Greece to Southern France
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 3 submarines in 115 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                French defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 3/7 hits, 3.17 expected hits
                    French roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Southern France
                    3 infantry owned by the French lost in Southern France
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 3 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Greece to Trans-Jordan
            1 artillery and 7 infantry moved from Western Germany to Northern Italy
            3 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            4 fighters moved from 112 Sea Zone to Western Germany
            1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            5 armour and 5 mech_infantrys moved from Novgorod to Bryansk
            1 armour, 4 artilleries and 8 infantry moved from Belarus to Bryansk
            7 artilleries and 11 infantry moved from Rostov to Bryansk
            9 armour and 9 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Volgograd to Caucasus
            1 bomber moved from Kazakhstan to Caucasus
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 artillery and 9 infantry placed in Western Germany
            1 artillery placed in Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,6,6,6,6,2,5,6
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : -1.67
    Germans regular : -2.67
    

    Savegame

Suggested Topics

  • 9
  • 19
  • 30
  • 54
  • 62
  • 154
  • 185
  • 121
Axis & Allies Boardgaming Custom Painted Miniatures

156

Online

17.4k

Users

40.0k

Topics

1.7m

Posts