well, I found a useful button…
Doman (Allies) vs TGC (Germans), Europe 'over' balanced?
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@The_Good_Captain DD Fires:
[dice 1d6<=3] -
1d6<=3: 2; Hits: 1
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@The_Good_Captain German Sub returns fire:
[dice 1d6<=2] -
1d6<=2: 2; Hits: 1
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@The_Good_Captain Game History
Round: 4 Purchase Units - Americans Americans buy 3 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 transport moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 2 submarines moved from Celtic Sea Sea Zone to U.S. Convoy 2 Sea Zone 1 destroyer moved from Azores Sea Sea Zone to U.S. Convoy 2 Sea Zone 2 fighters moved from English Channel Sea Zone to Russia 3 fighters moved from Leningrad to East Poland 2 infantry moved from Morocco to Algeria Americans take Algeria from Germans Combat - Americans Battle in East Poland Americans attack with 3 fighters Germans defend with 1 infantry Americans roll dice for 3 fighters in East Poland, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in U.S. Convoy 2 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in U.S. Convoy 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in U.S. Convoy 2 Sea Zone Americans win, taking U.S. Convoy 2 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from U.S. Convoy 2 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from East Poland to Moscow Place Units - Americans 3 fighters and 2 infantry placed in United States Turning on Edit Mode EDIT: Removing units owned by Americans from United States: 3 fighters EDIT: Adding units owned by Americans to English Channel Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 42 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Germans regular : -0.33
Two notes:
1.) Ignore the sub combat in tripleA. I manually rolled everything on the forums with the dicebot.
2.) I forgot to NCM the FTRs from USA to English Channel. I did it in an edit at the end of the turn so no worries there. -
Game History
Round: 5 Purchase Units - Germans Germans buy 10 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belorussia Germans take Belorussia from Russians 1 bomber moved from Germany to Leningrad 1 submarine moved from British Convoy 4 Sea Zone to U.S. Eastern Coast Sea Zone 1 submarine moved from South Atlantic Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 armour moved from Iraq to Caucasus Germans take Iran from Middle_East Germans take Caucasus from Russians Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in U.S. Eastern Coast Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in U.S. Eastern Coast Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in U.S. Eastern Coast Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in U.S. Eastern Coast Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in U.S. Eastern Coast Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in U.S. Eastern Coast Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in U.S. Eastern Coast Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in U.S. Eastern Coast Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -8 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 submarine moved from British Convoy 4 Sea Zone to Mid-Atlantic Sea Zone 1 battleship moved from Sicilian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Syria to Eastern Mediterranean Sea Zone 1 infantry and 1 transport moved from Eastern Mediterranean Sea Zone to Sicilian Sea Sea Zone 1 infantry moved from Sicilian Sea Sea Zone to Tunisia 2 infantry moved from Poland to East Poland 9 armour moved from Poland to Belorussia 12 armour, 10 artilleries and 51 infantry moved from Baltic States to Belorussia 1 bomber moved from Leningrad to Germany 7 armour moved from Germany to East Poland 1 aaGun moved from Baltic States to East Poland 2 fighters moved from Poland to Germany 2 infantry moved from Germany to Poland 2 infantry moved from Eastern France to Germany Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -1.00
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@The_Good_Captain Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Americans from 45 to 37 EDIT: Turning off Edit Mode Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 3 armour moved from Karelia to Moscow 2 artilleries moved from Ukraine S.S.R. to Caucasus 6 infantry moved from Turkestan to Moscow 1 artillery and 6 infantry moved from Russia to Moscow Combat - Russians Battle in Caucasus Russians attack with 2 artilleries Germans defend with 1 armour Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 aaGun moved from Ukraine S.S.R. to Stalingrad 1 aaGun moved from Stalingrad to Turkestan Place Units - Russians 4 infantry placed in Moscow Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33
Game History
Round: 5 Purchase Units - British British buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from North Sea Sea Zone to Soviet Convoy Sea Zone Russians take Soviet Convoy Sea Zone from Germans 1 armour moved from United Kingdom to English Channel Sea Zone 1 armour and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone 1 armour moved from Baltic Sea Sea Zone to Leningrad 1 artillery and 1 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery, 1 infantry and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone 2 infantry and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone 1 artillery and 3 infantry moved from Baltic Sea Sea Zone to Poland 2 carriers and 3 fighters moved from English Channel Sea Zone to Baltic Sea Sea Zone Combat - British Battle in Poland British attack with 1 artillery and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland British roll dice for 1 artillery and 3 infantry in Poland, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Poland, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland British win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Place Units - British 5 infantry placed in United Kingdom 1 transport placed in North Sea Sea Zone Turn Complete - British British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 British regular : -1.00
NOTE: I forgot to have the UK dudes in Europe take land. I did it in edits.
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@The_Good_Captain Americans attack Germans in Mid-Atlantic SZ:
[dice 4d6<=3]
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4d6<=3: 2, 3, 2, 5; Hits: 3
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@The_Good_Captain German Sub returns fire:
[dice 1d6<=2] -
1d6<=2: 3; Hits: 0
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@The_Good_Captain Game History
Round: 5 Purchase Units - Americans Americans buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 3 fighters EDIT: Turning off Edit Mode 2 infantry moved from Algeria to Tunisia 1 submarine moved from U.S. Convoy 2 Sea Zone to British Convoy 4 Sea Zone British take British Convoy 4 Sea Zone from Germans 1 destroyer moved from U.S. Convoy 2 Sea Zone to Mid-Atlantic Sea Zone 3 fighters moved from United States to Mid-Atlantic Sea Zone 2 fighters moved from Russia to Moscow 2 fighters moved from Baltic Sea Sea Zone to Moscow Combat - Americans Battle in Mid-Atlantic Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in Mid-Atlantic Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in Mid-Atlantic Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in Mid-Atlantic Sea Zone 1 submarine owned by the Germans lost in Mid-Atlantic Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Adding units owned by Americans to Mid-Atlantic Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Tunisia Americans attack with 2 infantry Germans defend with 1 infantry Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Tunisia, round 3 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Mid-Atlantic Sea Zone to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from United States: 2 infantry EDIT: Adding units owned by Americans to United Kingdom: 2 infantry EDIT: Removing units owned by Americans from U.S. Eastern Coast Sea Zone: 1 transport EDIT: Adding units owned by Americans to Celtic Sea Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in U.S. Eastern Coast Sea Zone 2 fighters and 1 infantry placed in United States Turn Complete - Americans Americans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Germans regular : 0.00
I gave you 55-56% @ Moscow because I thought it’d make the position more interesting.
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Game History
Round: 6 Purchase Units - Germans Germans buy 2 bombers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from East Poland to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 1 armour moved from Ukraine S.S.R. to Belorussia 1 armour moved from Belorussia to Russia Germans take Russia from Russians 1 armour moved from Russia to Belorussia 1 bomber moved from Germany to Leningrad 3 infantry moved from Germany to Poland 6 fighters moved from Germany to Poland 1 battleship moved from Strait of Gibraltar Sea Zone to Celtic Sea Sea Zone Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Poland Germans attack with 6 fighters and 3 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 6 fighters and 3 infantry in Poland, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Poland 3 infantry owned by the British lost in Poland Germans roll dice for 6 fighters and 1 infantry in Poland, round 3 : 2/7 hits, 3.17 expected hits British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Poland Germans win, taking Poland from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in Celtic Sea Sea Zone Germans attack with 1 battleship Americans defend with 1 transport Germans roll dice for 1 battleship in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in Celtic Sea Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship in Celtic Sea Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 transport in Celtic Sea Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Celtic Sea Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Non Combat Move - Germans 1 submarine moved from British Convoy 3 Sea Zone to English Channel Sea Zone 1 bomber moved from Leningrad to Germany 10 armour moved from Germany to East Poland 1 infantry moved from East Poland to Belorussia 6 armour moved from East Poland to Belorussia 2 fighters moved from Poland to East Poland 4 fighters moved from Poland to Germany 1 transport moved from Sicilian Sea Sea Zone to Strait of Gibraltar Sea Zone Place Units - Germans 2 bombers and 6 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.00 British regular : 0.33
G6.tsvg …it was always a G7 Moscow though… unless I’m missing something, or there is some massive outlier dice roll…GG ?
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@The_Good_Captain Game History
Round: 6 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Americans from 45 to 37 EDIT: Turning off Edit Mode Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 artilleries moved from Caucasus to Turkestan 1 armour moved from Moscow to Russia Russians take Russia from Germans 1 armour moved from Norway to Karelia 1 armour moved from Russia to Moscow Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Turkestan: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Removing units owned by Russians from Stalingrad: 1 aaGun EDIT: Adding units owned by Russians to Turkestan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Game History
Round: 6 Purchase Units - British British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Leningrad to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Poland 2 infantry moved from United Kingdom to North Sea Sea Zone 2 infantry and 1 transport moved from North Sea Sea Zone to Baltic Sea Sea Zone 2 infantry moved from Baltic Sea Sea Zone to Poland 2 carriers, 1 fighter and 3 transports moved from Baltic Sea Sea Zone to English Channel Sea Zone 1 armour moved from Northern Italy to Austria British take Austria from Germans 1 armour moved from Austria to Czechoslovakia British take Czechoslovakia from Germans Combat - British Battle in Poland British attack with 1 armour and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland British win, taking Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in English Channel Sea Zone British attack with 2 carriers and 3 transports; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 2 carriers and 3 transports in English Channel Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers and 3 transports in English Channel Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in English Channel Sea Zone British roll dice for 2 carriers and 2 transports in English Channel Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers and 2 transports in English Channel Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in English Channel Sea Zone British roll dice for 2 carriers and 1 transport in English Channel Sea Zone, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers and 1 transport in English Channel Sea Zone, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers and 1 transport in English Channel Sea Zone, round 8 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in English Channel Sea Zone, round 8 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in English Channel Sea Zone British win with 2 carriers and 1 transport remaining. Battle score for attacker is -8 Casualties for British: 2 transports Casualties for Germans: 1 submarine Non Combat Move - British 2 infantry moved from United Kingdom to English Channel Sea Zone Place Units - British 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : -1.17
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers; Remaining resources: 7 PUs; Combat Move - Americans 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 2 fighters moved from United States to Celtic Sea Sea Zone 1 destroyer moved from Mid-Atlantic Sea Zone to British Convoy 3 Sea Zone British take British Convoy 3 Sea Zone from Germans 1 destroyer moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from British Convoy 4 Sea Zone to Celtic Sea Sea Zone 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 1 fighter moved from English Channel Sea Zone to Leningrad 3 fighters moved from United Kingdom to Leningrad Combat - Americans Battle in Celtic Sea Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport Germans defend with 1 battleship Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 24 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 infantry moved from Celtic Sea Sea Zone to United Kingdom 2 fighters moved from Celtic Sea Sea Zone to United Kingdom Place Units - Americans 2 bombers placed in United States Turn Complete - Americans Americans collect 43 PUs; end with 50 PUs
Yeah I got nothing. At this point I think the skill curve has just got the better of me. You gave me 100% of the balance changes and it had 0 impact on the outcome of the game (as in, if you showed the current game state to a 3rd party and asked them whether or not any balance changes were applied, they wouldn’t be able to tell).