@leemorrison repeat if needed: Ger sub hits in Hudson Bay (ECA)
what sinks; OOL needed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Western Germany
6 infantry moved from Germany to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,6,5,2,6,2,5,6,2
Italians collect 8 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland
2 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 102 times
2 was rolled 122 times
3 was rolled 117 times
4 was rolled 99 times
5 was rolled 105 times
6 was rolled 127 times
Average roll : 3.542
Median : 3.000
Variance : 0.996
Standard Deviation : 0.998
Total rolls : 672
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland
2 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
3 infantry moved from Tunisia to Libya
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 3 infantry
112 Sea Zone : 1 cruiser
Iraq : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 102 times
2 was rolled 122 times
3 was rolled 117 times
4 was rolled 99 times
5 was rolled 105 times
6 was rolled 127 times
Average roll : 3.542
Median : 3.000
Variance : 0.996
Standard Deviation : 0.998
Total rolls : 672
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Bryansk
3 infantry and 4 tactical_bombers moved from Rostov to Volgograd
12 armour and 26 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 12 armour and 26 mech_infantrys
British defend with 1 artillery and 4 infantry
Germans roll dice for 12 armour and 26 mech_infantrys in Northwest Persia, round 2 : 15/38 hits, 10.33 expected hits
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
1 artillery owned by the British and 4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 12 armour and 24 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Volgograd to Caucasus
1 aaGun and 6 infantry moved from Rostov to Caucasus
2 bombers moved from Bryansk to Eastern Poland
2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland
1 infantry moved from Archangel to Novgorod
3 infantry moved from Vyborg to Novgorod
7 infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 artillery and 5 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Germany
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,1,4,1,2,2,1,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 5.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 artilleries and 40 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 10 artilleries and 40 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 10 artilleries and 40 infantry in Volgograd, round 2 : 6/50 hits, 11.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Smolensk
2 armour and 5 mech_infantrys moved from Russia to Volgograd
1 aaGun, 3 artilleries and 15 infantry moved from Vologda to Smolensk
3 artilleries moved from Russia to Smolensk
2 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Russia to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Libya to Alexandria
Place Units - Russians
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -3.67
Territory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 aaGun and 33 infantry
Volgograd : 2 aaGuns, 2 armour, 10 artilleries, 1 factory_minor, 40 infantry and 5 mech_infantrys
Smolensk : 2 aaGuns, 6 artilleries, 15 infantry and 1 mech_infantry
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 45 / 61
Russians : 30 / 47
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 15 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 123 times
2 was rolled 139 times
3 was rolled 136 times
4 was rolled 113 times
5 was rolled 135 times
6 was rolled 140 times
Average roll : 3.532
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 786
Germans Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 35 times
4 was rolled 33 times
5 was rolled 44 times
6 was rolled 42 times
Average roll : 3.628
Median : 4.000
Variance : 0.495
Standard Deviation : 0.703
Total rolls : 226
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales
4 bombers, 3 fighters and 3 tactical_bombers moved from New Zealand to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
3 infantry moved from Anhwe to Kiangsi
3 fighters moved from Japan to Kiangsi
1 bomber moved from French Indo China to Kiangsi
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 4 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/10 hits, 6.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber, 3 fighters and 3 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Kiangsi, round 2 : 4/7 hits, 2.67 expected hits
Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
6 fighters moved from 56 Sea Zone to Shan State
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 3 transports moved from 56 Sea Zone to 37 Sea Zone
4 bombers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to Western Australia
4 bombers moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to Shan State
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from Kiangsi to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Kiangsi to Shan State
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Shantung
2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 58 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -0.50
ANZAC AA : 0.50
ANZAC regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
3 fighters moved from 112 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
@GovZ Intercept in Germany?
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
All 6 fighters will intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
3 fighters moved from 112 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Germans launches 6 interceptors out of Germany
Attackers Fire, : 3/5 hits, 0.83 expected hits
Defenders Fire, : 3/6 hits, 1.00 expected hits
3 fighters owned by the Americans lost in Germany
3 fighters owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Battle in Johnston Island
Battle in Western Australia
Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Japanese defend with 2 fighters, 2 infantry and 1 tactical_bomber
Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Western Australia, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Australia, round 2 : 3/5 hits, 2.50 expected hits
3 fighters owned by the Americans lost in Western Australia
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Western Australia
Americans win, taking 6 Sea Zone from Japanese, taking Johnston Island from Japanese with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Battle in South Australia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in South Australia
Americans roll dice for 1 fighter and 1 mech_infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in South Australia
1 infantry owned by the Japanese lost in South Australia
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 aaGun owned by the Japanese lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Wake Island
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
2 bombers moved from Germany to Finland
Place Units - Americans
1 submarine placed in 10 Sea Zone
4 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 1.83
Defenders Fire, : 2.00
Germans AA : -0.33
Attackers Fire, : 2.17
Territory Summary for Americans :
Queensland : 2 bombers, 2 fighters and 2 tactical_bombers
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Johnston Island : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
30 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
26 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Norway : 1 flag, 1 aaGun and 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports
89 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
Finland : 1 flag, 1 armour, 1 artillery, 2 bombers and 1 infantry
Production/PUs Summary :
Germans : 45 / 61
Russians : 30 / 47
Japanese : 58 / 75
Americans : 57 / 77
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 15 / 10
ANZAC : 3 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 156 times
2 was rolled 158 times
3 was rolled 168 times
4 was rolled 136 times
5 was rolled 156 times
6 was rolled 165 times
Average roll : 3.504
Median : 3.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 939
Null / Other
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Germans Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 43 times
Average roll : 3.598
Median : 4.000
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 234
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 37 times
2 was rolled 23 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 37 times
Average roll : 3.560
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 191
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 69
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Shensi to Szechwan
2 infantry moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 2 artilleries and 8 infantry
Kansu : 1 infantry
Szechwan : 1 artillery and 2 infantry
Burma : 6 artilleries, 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 45 / 61
Russians : 30 / 47
Japanese : 58 / 75
Americans : 57 / 77
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 15 / 10
ANZAC : 3 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 156 times
2 was rolled 158 times
3 was rolled 168 times
4 was rolled 136 times
5 was rolled 156 times
6 was rolled 165 times
Average roll : 3.504
Median : 3.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 939
Null / Other
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Germans Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 43 times
Average roll : 3.598
Median : 4.000
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 234
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 37 times
2 was rolled 23 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 37 times
Average roll : 3.560
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 191
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 69
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
3 fighters moved from 112 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Germans launches 6 interceptors out of Germany
Attackers Fire, : 3/5 hits, 0.83 expected hits
Defenders Fire, : 3/6 hits, 1.00 expected hits
3 fighters owned by the Americans lost in Germany
3 fighters owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Battle in Johnston Island
Battle in Western Australia
Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Japanese defend with 2 fighters, 2 infantry and 1 tactical_bomber
Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Western Australia, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Australia, round 2 : 3/5 hits, 2.50 expected hits
3 fighters owned by the Americans lost in Western Australia
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Western Australia
Americans win, taking 6 Sea Zone from Japanese, taking Johnston Island from Japanese with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Battle in South Australia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in South Australia
Americans roll dice for 1 fighter and 1 mech_infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in South Australia
1 infantry owned by the Japanese lost in South Australia
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 aaGun owned by the Japanese lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Wake Island
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
2 bombers moved from Germany to Finland
Place Units - Americans
1 submarine placed in 10 Sea Zone
4 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Shensi to Szechwan
2 infantry moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 fighter moved from Queensland to 62 Sea Zone
Combat - British
Battle in 62 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 62 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 62 Sea Zone to Queensland
3 aaGuns, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 carrier and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
3 fighters moved from Finland to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 1.83
Defenders Fire, : 2.00
Germans AA : -0.33
Attackers Fire, : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry
Yunnan : 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Kansu : 1 infantry
Szechwan : 1 artillery and 2 infantry
Burma : 3 aaGuns, 10 artilleries, 3 fighters, 38 infantry, 1 mech_infantry and 2 tactical_bombers
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Kwangtung : 1 harbour
Queensland : 2 bombers, 3 fighters and 2 tactical_bombers
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Johnston Island : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 1 destroyer
31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
30 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
38 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Tanganyika Territory : 1 mech_infantry
Norway : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser and 1 transport
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 6 submarines
Iraq : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor, 6 infantry and 1 mech_infantry
98 Sea Zone : 1 flag
Finland : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 2 bombers, 10 infantry and 2 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 61
Russians : 31 / 47
Japanese : 58 / 75
Americans : 57 / 77
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 15 / 10
ANZAC : 3 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 156 times
2 was rolled 158 times
3 was rolled 168 times
4 was rolled 136 times
5 was rolled 156 times
6 was rolled 165 times
Average roll : 3.504
Median : 3.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 939
Null / Other
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Germans Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 43 times
Average roll : 3.598
Median : 4.000
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 234
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 37 times
2 was rolled 23 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 37 times
Average roll : 3.560
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 191
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 69
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Germans launches 6 interceptors out of Germany Attackers Fire, : 3/5 hits, 0.83 expected hits Defenders Fire, : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Germany 3 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets
!?! Well, that’s way more planes shot down than expected.
Scramble SZ98?
yes please
Happy New Year! Hope you had a good holiday season. The post directly to forum is giving me an error - not sure what that is about. Please let me know if you have any problems loading the file.
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
French scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 fighter; French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
1 bomber owned by the Italians retreated
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,3,3,1,1,2,2,5,4
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : -0.17
@GovZ Happy new year! I’ll let you know
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from Queensland to Northern Territory
2 fighters moved from Queensland to Northern Territory
1 artillery, 3 fighters and 5 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 3 fighters and 5 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 5 infantry in New South Wales, round 2 : 4/9 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New South Wales
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northern Territory
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Northern Territory, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
2 fighters moved from Northern Territory to Queensland
2 infantry moved from Iraq to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 1.83
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 5 fighters and 1 harbour
Northern Territory : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Western Australia : 1 armour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 44 / 61
Russians : 31 / 47
Japanese : 53 / 75
Americans : 57 / 77
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 15 / 9
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 184 times
2 was rolled 177 times
3 was rolled 185 times
4 was rolled 160 times
5 was rolled 182 times
6 was rolled 191 times
Average roll : 3.512
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 1079
Null / Other
1 was rolled 38 times
2 was rolled 25 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 38 times
Average roll : 3.551
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 196
Germans Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 43 times
Average roll : 3.598
Median : 4.000
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 234
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.106
Median : 3.000
Variance : 1.366
Standard Deviation : 1.169
Total rolls : 47
Americans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.432
Median : 3.000
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 38 times
2 was rolled 25 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 38 times
Average roll : 3.551
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 196
French Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.571
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
ANZAC Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.500
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 69
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from Queensland to Northern Territory
2 fighters moved from Queensland to Northern Territory
1 artillery, 3 fighters and 5 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 1 artillery, 3 fighters and 5 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 5 infantry in New South Wales, round 2 : 4/9 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New South Wales
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northern Territory
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Northern Territory, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
2 fighters moved from Northern Territory to Queensland
2 infantry moved from Iraq to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 1.83
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 5 fighters and 1 harbour
Northern Territory : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Western Australia : 1 armour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Trans-Jordan : 3 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tobruk : 3 infantry
109 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 61
Russians : 31 / 47
Japanese : 53 / 75
Americans : 57 / 77
Chinese : 10 / 16
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 15 / 9
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 184 times
2 was rolled 177 times
3 was rolled 185 times
4 was rolled 160 times
5 was rolled 182 times
6 was rolled 191 times
Average roll : 3.512
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 1079
Null / Other
1 was rolled 38 times
2 was rolled 25 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 38 times
Average roll : 3.551
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 196
Germans Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 43 times
Average roll : 3.598
Median : 4.000
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 234
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.106
Median : 3.000
Variance : 1.366
Standard Deviation : 1.169
Total rolls : 47
Americans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.432
Median : 3.000
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 38 times
2 was rolled 25 times
3 was rolled 32 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 38 times
Average roll : 3.551
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 196
French Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.571
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
ANZAC Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.500
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 69
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 50 PUs;
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Archangel
2 tactical_bombers moved from Caucasus to Belarus
2 tactical_bombers moved from Caucasus to Rostov
2 infantry moved from Ukraine to Rostov
6 armour and 12 mech_infantrys moved from Northwest Persia to Persia
6 armour and 12 mech_infantrys moved from Northwest Persia to Iraq
Combat - Germans
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 6 armour and 12 mech_infantrys
British defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans roll dice for 6 armour and 12 mech_infantrys in Iraq, round 2 : 6/18 hits, 5.00 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 2.17 expected hits
3 mech_infantrys owned by the Germans lost in Iraq
2 mech_infantrys owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Persia
Germans attack with 6 armour and 12 mech_infantrys
British defend with 1 factory_minor, 6 infantry and 1 mech_infantry
Germans roll dice for 6 armour and 12 mech_infantrys in Persia, round 2 : 7/18 hits, 5.00 expected hits
British roll dice for 6 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Germans lost in Persia
1 mech_infantry owned by the British and 6 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for British: 6 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Rostov to Novgorod
2 bombers moved from Archangel to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
3 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 12 artilleries and 22 infantry moved from Ukraine to Western Ukraine
5 mech_infantrys moved from Poland to Novgorod
3 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 fighters moved from Southern Italy to Germany
1 aaGun and 6 infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 artillery, 1 fighter and 6 infantry placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,3,3,6,6,3,1,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : 2.00
British regular : 0.67
@GovZ any problems with the automatic post? I see you attach the savegame