@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
OOB: GovZ (X) vs Caesar1 (L+21)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 armour and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Northern Italy to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,6,5,2,6,2,5,6,2 Italians collect 8 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Iraq 3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland 2 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Iraq : 2 infantry
Production/PUs Summary :
Germans : 47 / 62 Russians : 26 / 39 Japanese : 53 / 65 Americans : 57 / 74 Chinese : 11 / 16 British : 30 / 35 UK_Pacific : 9 / 6 Italians : 17 / 10 ANZAC : 7 / 7 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 102 times 2 was rolled 122 times 3 was rolled 117 times 4 was rolled 99 times 5 was rolled 105 times 6 was rolled 127 times Average roll : 3.542 Median : 3.000 Variance : 0.996 Standard Deviation : 0.998 Total rolls : 672 Germans Combat 1 was rolled 19 times 2 was rolled 32 times 3 was rolled 28 times 4 was rolled 28 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.754 Median : 4.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 175 British Combat 1 was rolled 14 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 9 times Average roll : 3.220 Median : 3.000 Variance : 1.409 Standard Deviation : 1.187 Total rolls : 91 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.540 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 50 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.358 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 67 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.733 Median : 4.000 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 30 Japanese Combat 1 was rolled 28 times 2 was rolled 18 times 3 was rolled 27 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 31 times Average roll : 3.606 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 155
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Iraq 3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland 2 fighters moved from 26 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 3 infantry moved from Tunisia to Libya 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Libya : 3 infantry 112 Sea Zone : 1 cruiser Iraq : 2 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 62 Russians : 26 / 39 Japanese : 53 / 65 Americans : 57 / 74 Chinese : 11 / 16 British : 30 / 35 UK_Pacific : 9 / 6 Italians : 17 / 10 ANZAC : 7 / 7 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 102 times 2 was rolled 122 times 3 was rolled 117 times 4 was rolled 99 times 5 was rolled 105 times 6 was rolled 127 times Average roll : 3.542 Median : 3.000 Variance : 0.996 Standard Deviation : 0.998 Total rolls : 672 Germans Combat 1 was rolled 19 times 2 was rolled 32 times 3 was rolled 28 times 4 was rolled 28 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.754 Median : 4.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 175 British Combat 1 was rolled 14 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 9 times Average roll : 3.220 Median : 3.000 Variance : 1.409 Standard Deviation : 1.187 Total rolls : 91 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.540 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 50 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.358 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 67 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.733 Median : 4.000 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 30 Japanese Combat 1 was rolled 28 times 2 was rolled 18 times 3 was rolled 27 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 31 times Average roll : 3.606 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 155
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 13x factory_major; Remaining resources: 49 PUs; Germans buy 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 2 bombers moved from Novgorod to Bryansk 3 infantry and 4 tactical_bombers moved from Rostov to Volgograd 12 armour and 26 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 12 armour and 26 mech_infantrys British defend with 1 artillery and 4 infantry Germans roll dice for 12 armour and 26 mech_infantrys in Northwest Persia, round 2 : 15/38 hits, 10.33 expected hits British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 artillery owned by the British and 4 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 24 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 4 infantry Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 tactical_bombers moved from Volgograd to Caucasus 1 aaGun and 6 infantry moved from Rostov to Caucasus 2 bombers moved from Bryansk to Eastern Poland 2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland 1 infantry moved from Archangel to Novgorod 3 infantry moved from Vyborg to Novgorod 7 infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 5 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Germany 2 fighters moved from Western Germany to Southern Italy 3 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,1,4,1,2,2,1,5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 44 PUs (6 lost to blockades); end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 5.67 British regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 artilleries and 40 infantry moved from Tambov to Volgograd 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 10 artilleries and 40 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 10 artilleries and 40 infantry in Volgograd, round 2 : 6/50 hits, 11.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Russia to Smolensk 2 armour and 5 mech_infantrys moved from Russia to Volgograd 1 aaGun, 3 artilleries and 15 infantry moved from Vologda to Smolensk 3 artilleries moved from Russia to Smolensk 2 aaGuns moved from Tambov to Volgograd 1 aaGun moved from Russia to Smolensk 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour moved from Libya to Alexandria Place Units - Russians 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -3.67
Territory Summary for Russians :
Kazakhstan : 1 infantry Buryatia : 1 aaGun and 2 infantry Alexandria : 1 armour Anglo Egyptian Sudan : 1 mech_infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Belarus : 1 infantry Bryansk : 2 infantry Rostov : 1 infantry Archangel : 1 infantry Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Tambov : 1 aaGun and 33 infantry Volgograd : 2 aaGuns, 2 armour, 10 artilleries, 1 factory_minor, 40 infantry and 5 mech_infantrys Smolensk : 2 aaGuns, 6 artilleries, 15 infantry and 1 mech_infantry 113 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine Iraq : 1 flag 114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 45 / 61 Russians : 30 / 47 Japanese : 53 / 65 Americans : 57 / 74 Chinese : 11 / 16 British : 30 / 35 UK_Pacific : 9 / 6 Italians : 15 / 10 ANZAC : 7 / 7 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 123 times 2 was rolled 139 times 3 was rolled 136 times 4 was rolled 113 times 5 was rolled 135 times 6 was rolled 140 times Average roll : 3.532 Median : 3.000 Variance : 0.731 Standard Deviation : 0.855 Total rolls : 786 Germans Combat 1 was rolled 33 times 2 was rolled 39 times 3 was rolled 35 times 4 was rolled 33 times 5 was rolled 44 times 6 was rolled 42 times Average roll : 3.628 Median : 4.000 Variance : 0.495 Standard Deviation : 0.703 Total rolls : 226 British Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 9 times Average roll : 3.198 Median : 3.000 Variance : 1.389 Standard Deviation : 1.179 Total rolls : 96 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.540 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 50 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.358 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 67 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.761 Median : 4.000 Variance : 1.211 Standard Deviation : 1.100 Total rolls : 88 Japanese Combat 1 was rolled 28 times 2 was rolled 18 times 3 was rolled 27 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 31 times Average roll : 3.606 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 155
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales 4 bombers, 3 fighters and 3 tactical_bombers moved from New Zealand to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 3 infantry moved from Anhwe to Kiangsi 3 fighters moved from Japan to Kiangsi 1 bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese captures 7PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 1 infantry and 1 mech_infantry Battle in 54 Sea Zone Japanese attack with 4 bombers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/10 hits, 6.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 bomber, 3 fighters and 3 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Kiangsi, round 2 : 4/7 hits, 2.67 expected hits Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 6 fighters moved from 56 Sea Zone to Shan State 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 3 transports moved from 56 Sea Zone to 37 Sea Zone 4 bombers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from New South Wales to Western Australia 4 bombers moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 1 fighter moved from Philippines to Shan State 1 submarine moved from 20 Sea Zone to 37 Sea Zone 3 fighters moved from Kiangsi to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 bomber moved from Kiangsi to Shan State 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in French Indo China 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in Shantung 2 bombers and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 58 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -0.50 ANZAC AA : 0.50 ANZAC regular : -0.67
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 3 fighters moved from 112 Sea Zone to Germany 2 bombers moved from United Kingdom to Germany
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@GovZ Intercept in Germany?
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@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
All 6 fighters will intercept.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 3 fighters moved from 112 Sea Zone to Germany 2 bombers moved from United Kingdom to Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Germans launches 6 interceptors out of Germany Attackers Fire, : 3/5 hits, 0.83 expected hits Defenders Fire, : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Germany 3 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Germany causes 9 damage total. Battle in Johnston Island Battle in Western Australia Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers Japanese defend with 2 fighters, 2 infantry and 1 tactical_bomber Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Western Australia, round 2 : 5/8 hits, 4.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Australia, round 2 : 3/5 hits, 2.50 expected hits 3 fighters owned by the Americans lost in Western Australia 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Western Australia Americans win, taking 6 Sea Zone from Japanese, taking Johnston Island from Japanese with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 3 fighters Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber Battle in South Australia Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in South Australia Americans roll dice for 1 fighter and 1 mech_infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in South Australia 1 infantry owned by the Japanese lost in South Australia Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island 1 aaGun owned by the Japanese lost in Wake Island Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Wake Island Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun Cleaning up after air battles Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 destroyers moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Australia to Queensland 1 fighter moved from South Australia to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 2 bombers moved from Germany to Finland Place Units - Americans 1 submarine placed in 10 Sea Zone 4 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83 Defenders Fire, : 2.00 Germans AA : -0.33 Attackers Fire, : 2.17
Territory Summary for Americans :
Queensland : 2 bombers, 2 fighters and 2 tactical_bombers Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Johnston Island : 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport 30 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport 26 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 submarine 6 Sea Zone : 1 flag, 2 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 1 bomber Norway : 1 flag, 1 aaGun and 1 infantry 112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports 89 Sea Zone : 1 flag Brazil : 1 flag, 2 infantry Finland : 1 flag, 1 armour, 1 artillery, 2 bombers and 1 infantry
Production/PUs Summary :
Germans : 45 / 61 Russians : 30 / 47 Japanese : 58 / 75 Americans : 57 / 77 Chinese : 10 / 16 British : 30 / 35 UK_Pacific : 9 / 6 Italians : 15 / 10 ANZAC : 3 / 0 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 156 times 2 was rolled 158 times 3 was rolled 168 times 4 was rolled 136 times 5 was rolled 156 times 6 was rolled 165 times Average roll : 3.504 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 939 Null / Other 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Germans Combat 1 was rolled 36 times 2 was rolled 40 times 3 was rolled 37 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 43 times Average roll : 3.598 Median : 4.000 Variance : 0.438 Standard Deviation : 0.662 Total rolls : 234 British Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 9 times Average roll : 3.198 Median : 3.000 Variance : 1.389 Standard Deviation : 1.179 Total rolls : 96 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Americans Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 37 times 2 was rolled 23 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 37 times Average roll : 3.560 Median : 4.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 191 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.435 Median : 3.000 Variance : 0.728 Standard Deviation : 0.853 Total rolls : 69 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.761 Median : 4.000 Variance : 1.211 Standard Deviation : 1.100 Total rolls : 88
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries, 1 fighter and 15 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Shensi to Szechwan 2 infantry moved from Hopei to Shensi Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 2 infantry Yunnan : 2 artilleries and 8 infantry Kansu : 1 infantry Szechwan : 1 artillery and 2 infantry Burma : 6 artilleries, 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 45 / 61 Russians : 30 / 47 Japanese : 58 / 75 Americans : 57 / 77 Chinese : 10 / 16 British : 30 / 35 UK_Pacific : 9 / 6 Italians : 15 / 10 ANZAC : 3 / 0 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 156 times 2 was rolled 158 times 3 was rolled 168 times 4 was rolled 136 times 5 was rolled 156 times 6 was rolled 165 times Average roll : 3.504 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 939 Null / Other 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Germans Combat 1 was rolled 36 times 2 was rolled 40 times 3 was rolled 37 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 43 times Average roll : 3.598 Median : 4.000 Variance : 0.438 Standard Deviation : 0.662 Total rolls : 234 British Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 9 times Average roll : 3.198 Median : 3.000 Variance : 1.389 Standard Deviation : 1.179 Total rolls : 96 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Americans Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 37 times 2 was rolled 23 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 37 times Average roll : 3.560 Median : 4.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 191 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.435 Median : 3.000 Variance : 0.728 Standard Deviation : 0.853 Total rolls : 69 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.761 Median : 4.000 Variance : 1.211 Standard Deviation : 1.100 Total rolls : 88
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 3 fighters moved from 112 Sea Zone to Germany 2 bombers moved from United Kingdom to Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Germans launches 6 interceptors out of Germany Attackers Fire, : 3/5 hits, 0.83 expected hits Defenders Fire, : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Germany 3 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Germany causes 9 damage total. Battle in Johnston Island Battle in Western Australia Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers Japanese defend with 2 fighters, 2 infantry and 1 tactical_bomber Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Western Australia, round 2 : 5/8 hits, 4.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Australia, round 2 : 3/5 hits, 2.50 expected hits 3 fighters owned by the Americans lost in Western Australia 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Western Australia Americans win, taking 6 Sea Zone from Japanese, taking Johnston Island from Japanese with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 3 fighters Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber Battle in South Australia Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in South Australia Americans roll dice for 1 fighter and 1 mech_infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in South Australia 1 infantry owned by the Japanese lost in South Australia Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Wake Island, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island 1 aaGun owned by the Japanese lost in Wake Island Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Wake Island Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun Cleaning up after air battles Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 destroyers moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Australia to Queensland 1 fighter moved from South Australia to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 2 bombers moved from Germany to Finland Place Units - Americans 1 submarine placed in 10 Sea Zone 4 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries, 1 fighter and 15 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Shensi to Szechwan 2 infantry moved from Hopei to Shensi Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 fighter moved from Queensland to 62 Sea Zone Combat - British Battle in 62 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 62 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 62 Sea Zone to Queensland 3 aaGuns, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 carrier and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Sikang to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland 3 fighters moved from Finland to 112 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83 Defenders Fire, : 2.00 Germans AA : -0.33 Attackers Fire, : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry Yunnan : 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Kansu : 1 infantry Szechwan : 1 artillery and 2 infantry Burma : 3 aaGuns, 10 artilleries, 3 fighters, 38 infantry, 1 mech_infantry and 2 tactical_bombers India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Kwangtung : 1 harbour Queensland : 2 bombers, 3 fighters and 2 tactical_bombers Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Johnston Island : 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 41 Sea Zone : 1 destroyer 31 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport 30 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport 38 Sea Zone : 1 destroyer 26 Sea Zone : 1 flag, 4 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 submarine 6 Sea Zone : 1 flag, 2 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 fighter and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Tanganyika Territory : 1 mech_infantry Norway : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry Tobruk : 1 flag 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 carrier, 1 cruiser and 1 transport 89 Sea Zone : 1 flag 93 Sea Zone : 1 flag, 1 submarine Eire : 1 flag 109 Sea Zone : 1 flag 97 Sea Zone : 6 submarines Iraq : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Eastern Persia : 1 flag 72 Sea Zone : 1 transport Brazil : 1 flag, 2 infantry Persia : 1 flag, 1 factory_minor, 6 infantry and 1 mech_infantry 98 Sea Zone : 1 flag Finland : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 2 bombers, 10 infantry and 2 mech_infantrys 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 61 Russians : 31 / 47 Japanese : 58 / 75 Americans : 57 / 77 Chinese : 10 / 16 British : 30 / 36 UK_Pacific : 9 / 9 Italians : 15 / 10 ANZAC : 3 / 0 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 156 times 2 was rolled 158 times 3 was rolled 168 times 4 was rolled 136 times 5 was rolled 156 times 6 was rolled 165 times Average roll : 3.504 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 939 Null / Other 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Germans Combat 1 was rolled 36 times 2 was rolled 40 times 3 was rolled 37 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 43 times Average roll : 3.598 Median : 4.000 Variance : 0.438 Standard Deviation : 0.662 Total rolls : 234 British Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 9 times Average roll : 3.198 Median : 3.000 Variance : 1.389 Standard Deviation : 1.179 Total rolls : 96 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Americans Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 13 times Average roll : 3.408 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 37 times 2 was rolled 23 times 3 was rolled 32 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 37 times Average roll : 3.560 Median : 4.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 191 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.435 Median : 3.000 Variance : 0.728 Standard Deviation : 0.853 Total rolls : 69 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 14 times Average roll : 3.761 Median : 4.000 Variance : 1.211 Standard Deviation : 1.100 Total rolls : 88
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@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Germany Americans attacks with 5 units heading to Germany Germans launches 6 interceptors out of Germany Attackers Fire, : 3/5 hits, 0.83 expected hits Defenders Fire, : 3/6 hits, 1.00 expected hits 3 fighters owned by the Americans lost in Germany 3 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets
!?! Well, that’s way more planes shot down than expected.
Scramble SZ98?
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yes please