@Private-Panic up as USA
triplea_41470_1com.tsvg
Round: 1
Combat Hit Differential Summary :
Edited R builds from StPete and Kiev to Minsk as requested by Crown Prince Leo.
Are we still playing this?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 1 artillery moved from Norway to 112 Sea Zone
1 artillery and 5 infantry moved from Denmark to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Russia to Afghanistan
1 artillery moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
Combat - Americans
Battle in Novgorod
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
6 infantry owned by the Americans lost in Western Germany
3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Americans lost in Western Germany
4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Americans: 8 infantry
Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Afghanistan
Americans attack with 1 fighter
Neutral_True defend with 4 infantry
Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters moved from Russia to India
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Russia
1 aaGun moved from Denmark to Western Germany
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
5 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
Place Units - Americans
1 factory_minor placed in Denmark
1 armour and 2 fighters placed in Norway
3 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
1 infantry owned by the Chinese lost in Hunan
1 aaGun owned by the Japanese lost in Hunan
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Denmark to Southern Italy
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 marine moved from Norway to 112 Sea Zone
1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
5 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Eastern Persia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
7 armour and 14 mech_infantrys moved from West India to India
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer and 2 fighters placed in 80 Sea Zone
1 carrier and 2 fighters placed in 80 Sea Zone
1 factory_minor placed in Greece
6 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 4.00
Japanese regular : 0.83
Germans AA : -0.33
Germans regular : 1.00
Neutral_True regular : 0.67
British regular : -1.33
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 1 artillery moved from Norway to 112 Sea Zone
1 artillery and 5 infantry moved from Denmark to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Russia to Afghanistan
1 artillery moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
Combat - Americans
Battle in Novgorod
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
6 infantry owned by the Americans lost in Western Germany
3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Americans lost in Western Germany
4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Americans: 8 infantry
Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Afghanistan
Americans attack with 1 fighter
Neutral_True defend with 4 infantry
Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters moved from Russia to India
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Russia
1 aaGun moved from Denmark to Western Germany
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
5 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
Place Units - Americans
1 factory_minor placed in Denmark
1 armour and 2 fighters placed in Norway
3 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
1 infantry owned by the Chinese lost in Hunan
1 aaGun owned by the Japanese lost in Hunan
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Denmark to Southern Italy
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 marine moved from Norway to 112 Sea Zone
1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
5 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Eastern Persia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
7 armour and 14 mech_infantrys moved from West India to India
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer and 2 fighters placed in 80 Sea Zone
1 carrier and 2 fighters placed in 80 Sea Zone
1 factory_minor placed in Greece
6 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 4.00
Japanese regular : 0.83
Germans AA : -0.33
Germans regular : 1.00
Neutral_True regular : 0.67
British regular : -1.33
Italians AA : 0.83
Question: I stupidly bought a factory for Greece, forgetting USA activated the neutrals.
Can I shitcan for 4 infantry? If allow place 3 inf in Egypt and 1 in London.
Sorry! Been awhile.
yeah just make the adjustments and re-post!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 1 artillery moved from Norway to 112 Sea Zone
1 artillery and 5 infantry moved from Denmark to Western Germany
2 fighters moved from Norway to Western Germany
1 fighter moved from Russia to Afghanistan
1 artillery moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
Combat - Americans
Battle in Novgorod
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
6 infantry owned by the Americans lost in Western Germany
3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Americans lost in Western Germany
4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
Casualties for Americans: 8 infantry
Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry and 3 mech_infantrys
Battle in Afghanistan
Americans attack with 1 fighter
Neutral_True defend with 4 infantry
Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters moved from Russia to India
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Russia
1 aaGun moved from Denmark to Western Germany
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
5 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
Place Units - Americans
1 factory_minor placed in Denmark
1 armour and 2 fighters placed in Norway
3 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
1 infantry owned by the Chinese lost in Hunan
1 aaGun owned by the Japanese lost in Hunan
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Denmark to Southern Italy
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 marine moved from Norway to 112 Sea Zone
1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
5 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Eastern Persia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
7 armour and 14 mech_infantrys moved from West India to India
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer and 2 fighters placed in 80 Sea Zone
1 carrier and 2 fighters placed in 80 Sea Zone
1 factory_minor placed in Greece
6 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 factory_minor
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 4.00
Japanese regular : 0.83
Germans AA : -0.33
Germans regular : 1.00
Neutral_True regular : 0.67
British regular : -1.33
Italians AA : 0.83
Thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from British
2 artilleries and 4 infantry moved from Northern Italy to Western Germany
1 armour, 3 artilleries and 3 infantry moved from Germany to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 5 artilleries and 7 infantry
British defend with 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 5 artilleries and 7 infantry in Western Germany, round 2 : 5/13 hits, 4.17 expected hits
Americans roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 2 : 3/12 hits, 4.83 expected hits
3 infantry owned by the Italians lost in Western Germany
1 aaGun owned by the British, 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 5 artilleries and 4 infantry in Western Germany, round 3 : 4/10 hits, 3.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 3 : 3/9 hits, 3.83 expected hits
3 infantry owned by the Italians lost in Western Germany
1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 5 artilleries and 1 infantry in Western Germany, round 4 : 3/7 hits, 2.50 expected hits
Americans roll dice for 2 armour, 1 fighter, 1 marine and 1 tactical_bomber in Western Germany, round 4 : 2/5 hits, 2.50 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
1 marine owned by the British and 2 armour owned by the Americans lost in Western Germany
Italians roll dice for 1 armour and 4 artilleries in Western Germany, round 5 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 5 : 2/2 hits, 1.17 expected hits
2 artilleries owned by the Italians lost in Western Germany
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 39
Casualties for Italians: 3 artilleries and 7 infantry
Casualties for Americans: 1 aaGun, 2 armour, 3 artilleries and 4 infantry
Casualties for British: 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Spain
Italians take Spain from Neutral_True
1 armour moved from Rostov to Turkey
Italians take Turkey from Neutral_True
3 armour moved from Rostov to Northwest Persia
1 infantry moved from Slovakia Hungary to Germany
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,1,5,5,2,3,1,4,3,1,1,4,3,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Italians regular : 2.00
@Karl7 Its a game of Chunce sometimes.
@Karl7 Honestly I was going to just do a swipe and let G finish it off, but first few rounds went really well so I just went all the way.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Combat Move - French
4 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Denmark to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 artilleries moved from Rostov to Volgograd
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
7 armour and 11 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
13 mech_infantrys moved from Caucasus to Persia
9 armour moved from Caucasus to Persia
2 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
4 fighters moved from Caucasus to Volgograd
3 tactical_bombers moved from Caucasus to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour and 4 mech_infantrys
Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 3 artilleries, 4 fighters and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries, 4 fighters and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
1 infantry moved from Germany to Western Germany
5 fighters moved from Germany to Caucasus
1 aaGun and 7 artilleries moved from Rostov to Caucasus
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Germany
1 armour placed in Western Germany
2 armour placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,3,6,2,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,6,3,1,1,1,3,4,5,2,1,1,3,1,3
Germans collect 37 PUs (6 lost to blockades); end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 artilleries moved from Rostov to Volgograd
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
7 armour and 11 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
13 mech_infantrys moved from Caucasus to Persia
9 armour moved from Caucasus to Persia
2 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
4 fighters moved from Caucasus to Volgograd
3 tactical_bombers moved from Caucasus to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour and 4 mech_infantrys
Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 4 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 3 artilleries, 4 fighters and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries, 4 fighters and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
1 infantry moved from Germany to Western Germany
5 fighters moved from Germany to Caucasus
1 aaGun and 7 artilleries moved from Rostov to Caucasus
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Germany
1 armour placed in Western Germany
2 armour placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,3,6,2,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,6,3,1,1,1,3,4,5,2,1,1,3,1,3
Germans collect 37 PUs (6 lost to blockades); end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing ownership of Saudi Arabia from Neutral_True to Germans
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Saudi Arabia: 1 mech_infantry
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Adding units owned by Germans to Saudi Arabia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 58 to 60
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -0.67
@Karl7 Had to make an edit, use the latest.
@Karl7 @Gargantua you guys are up (russia)
uhhh what?
the neutrals got activated? lol wtf oh boy…
fck
your life explodes and you leave a game alone for a few weeks, and come back to TOTAL disaster.
I need some panzer chocolate, gonna have to pull a full Adolf here, and hope to pull it out.
ALLY, we must confer ASAP. What have you done Mussolini?
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
fck
your life explodes and you leave a game alone for a few weeks, and come back to TOTAL disaster.
I need some panzer chocolate, gonna have to pull a full Adolf here, and hope to pull it out.
ALLY, we must confer ASAP. What have you done Mussolini?
LMAOOO
desperate karl?
okay, so are you guys just giving up? what’s going on here lol