Dawg v Entek W@W! redemption
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Peking 2 ArmoredCars moved from Heilungchiang to Chita 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Kiangsi to Kwangtung 2 Artillerys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Artillerys and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung 2 Transports moved from 105 Sea Zone to 92 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 ArmoredCars Russians defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars in Chita, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chita 1 ArmoredCar owned by the Hisaichi retreated to Heilungchiang Russians win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shantung Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Peking Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Peking Hisaichi roll dice for 1 Artillery in Peking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Peking 1 Infantry owned by the Chinese lost in Peking Chinese win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 1 Artillery, 1 Bunker and 1 Elite placed in Liaoning 3 Artillerys and 3 Infantrys placed in Hong Kong 2 ArmoredCars, 2 Artillerys, 1 Fighter and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Russians regular : 0.33 Hisaichi regular : -1.00
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Finns 2 Infantrys moved from Vyborg to N.Karelia 1 Mech.Inf moved from Helsinki to N.Karelia 3 Infantrys and 1 Mech.Inf moved from Vyborg to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Tank moved from Kotka to S.Karelia 1 Mech.Inf moved from Helsinki to N.Karelia Purchase Units - Finns Finns buy 2 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 2 Infantrys and 2 Mech.Infs Russians defend with 1 ArmoredCar Finns roll dice for 2 Infantrys and 2 Mech.Infs in N.Karelia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Battle in S.Karelia Finns attack with 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys Finns roll dice for 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank in S.Karelia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in S.Karelia, round 2 : 1/5 hits, 1.50 expected hits 1 Infantry owned by the Finns lost in S.Karelia 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in S.Karelia Finns roll dice for 1 Fighter, 2 Infantrys, 1 Mech.Inf and 1 Tank in S.Karelia, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Karelia, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in S.Karelia 1 Infantry owned by the Russians lost in S.Karelia Finns roll dice for 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in S.Karelia, round 4 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Elite in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 11 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Infantrys and 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Romanians 1 Elite moved from Odessa to Donetsk 1 Artillery moved from Crimea to Donetsk 1 Infantry moved from W.Romania to Bulgaria Romanians take Bulgaria from Russians Purchase Units - Romanians Romanians buy 1 Elite, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 2 ArmoredCars moved from Odessa to Kiev 4 Infantrys moved from Bucharest to E.Romania 1 Elite and 1 Infantry moved from W.Romania to Bulgaria Place Units - Romanians 4 Infantrys placed in Bucharest 1 Elite and 1 Mech.Inf placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17 Russians regular : -0.67
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 2 Infantrys moved from Bangkok to 105 Sea Zone 5 Infantrys moved from Bangkok to S.Thailand 2 Infantrys and 1 Transport moved from 105 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Western Australia 1 Transport moved from 67 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Western Australia Thai attack with 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 2 Infantrys in Western Australia, round 2 : 1/2 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Western Australia 1 Infantry owned by the Anzac lost in Western Australia Thai win, taking Western Australia from Anzac with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : 0.67
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 7 Combat Move - Russians
Combat Hit Differential Summary :
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@dawgoneit sorry clicked through too far.
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@Entek said in Dawg v Entek W@W! redemption:
@dawgoneit sorry clicked through too far.
all good my friend.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Italians 1 Artillery and 2 Infantrys moved from Serbia to Greece 2 Adv.Fighters moved from 46 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from El Agheila to 51 Sea Zone 2 Adv.Fighters moved from S.Algeria to E.Morocco 2 ArmoredCars moved from Tunis to N.Algeria 2 Tanks moved from Tunis to S.Algeria 2 Artillerys, 1 Infantry and 1 Tank moved from Tobruk to Kufra Purchase Units - Italians Italians buy 2 Adv.Fighters, 1 Bunker, 10 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 1 Artillery and 2 Infantrys British defend with 1 AAGun, 1 Infantry and 1 Tank Italians roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry and 1 Tank in Greece, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Greece Italians roll dice for 1 Artillery and 2 Infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Tank in Greece, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Greece Italians win, taking Greece from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in 51 Sea Zone Italians attack with 1 Adv.Fighter British defend with 1 Transport Italians roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Adv.Fighter in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 51 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the Italians lost in 51 Sea Zone 1 Transport owned by the British lost in 51 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 Adv.Fighter Casualties for British: 1 Transport Battle in 56 Sea Zone Italians attack with 2 Adv.Fighters British defend with 1 Destroyer, 1 S.Submarine and 1 Submarine Italians roll dice for 2 Adv.Fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 56 Sea Zone 1 S.Submarine owned by the British submerged Italians roll dice for 2 Adv.Fighters in 56 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Adv.Fighters in 56 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 56 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 15 Casualties for British: 1 Destroyer and 1 Submarine Battle in N.Algeria Italians attack with 2 ArmoredCars French defend with 1 Artillery and 1 Infantry Italians roll dice for 2 ArmoredCars in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 ArmoredCars in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in N.Algeria 1 Infantry owned by the French lost in N.Algeria Italians roll dice for 1 ArmoredCar in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians retreated to N.Tunisia French win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 ArmoredCar Casualties for French: 1 Infantry Battle in E.Morocco Italians attack with 2 Adv.Fighters British defend with 1 Fighter; French defend with 1 AAGun, 4 Adv.Fighters, 1 Bunker, 1 Factory, 1 Fighter, 4 Infantrys and 2 Tanks French roll AA dice in E.Morocco : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Italians lost in E.Morocco Italians roll dice for 1 Adv.Fighter in E.Morocco, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 4 Adv.Fighters, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in E.Morocco, round 2 : 8/13 hits, 6.50 expected hits 1 Adv.Fighter owned by the Italians lost in E.Morocco French win with 4 Adv.Fighters, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -20 Casualties for Italians: 2 Adv.Fighters Battle in Kufra Italians attack with 2 Artillerys, 1 Infantry and 1 Tank British defend with 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf in Kufra, round 2 : 1/6 hits, 1.67 expected hits 1 Infantry owned by the Italians lost in Kufra 2 ArmoredCars owned by the British lost in Kufra Italians roll dice for 2 Artillerys and 1 Tank in Kufra, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 3 Infantrys and 1 Mech.Inf in Kufra, round 3 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Kufra Italians roll dice for 2 Artillerys and 1 Tank in Kufra, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry and 1 Mech.Inf in Kufra, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kufra Italians roll dice for 2 Artillerys and 1 Tank in Kufra, round 5 : 0/3 hits, 1.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Tank in Kufra, round 6 : 1/3 hits, 1.17 expected hits British roll dice for 1 Mech.Inf in Kufra, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Kufra 1 Mech.Inf owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 14 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to S.Algeria: 2 Adv.Fighters EDIT: Removing units owned by French from E.Morocco: 1 Bunker EDIT: Adding units owned by French to E.Morocco: 1 Bunker EDIT: Turning off Edit Mode 1 Carrier and 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 42 Sea Zone 1 Destroyer moved from 46 Sea Zone to 43 Sea Zone Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 2 Transports placed in 46 Sea Zone 2 Adv.Fighters and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0.83 Italians regular : -1.00 British regular : -4.00 French AA : 0.67
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Artillery and 1 Infantry moved from Timor to 112 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 112 Sea Zone to 67 Sea Zone 2 Transports moved from 67 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 5 Transports moved from 67 Sea Zone to 107 Sea Zone 4 Artillerys and 4 Infantrys moved from 67 Sea Zone to Northern Territory 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Battleship, 1 Carrier and 1 Destroyer moved from 112 Sea Zone to 107 Sea Zone 1 Elite moved from N.French Indochina to Kweichow Yamamoto take Kweichow from Chinese 4 Infantrys moved from S.French Indochina to N.French Indochina 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Kyushu to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone 4 Infantrys moved from 92 Sea Zone to Kwangtung 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from Chubu to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Peking 1 Elite moved from Tokyo to 85 Sea Zone 1 Elite and 1 S.Submarine moved from 85 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake Yamamoto take Wake from Americans 1 Fighter moved from Saipan to 107 Sea Zone 1 Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 4 Destroyers, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Peking Yamamoto attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Artillery Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Peking, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Peking Yamamoto win, taking Peking from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Northern Territory Yamamoto attack with 4 Artillerys and 4 Infantrys Anzac defend with 3 Infantrys Yamamoto roll dice for 4 Artillerys and 4 Infantrys in Northern Territory, round 2 : 2/8 hits, 2.67 expected hits Anzac roll dice for 3 Infantrys in Northern Territory, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Northern Territory 2 Infantrys owned by the Anzac lost in Northern Territory Yamamoto roll dice for 4 Artillerys and 2 Infantrys in Northern Territory, round 3 : 5/6 hits, 2.00 expected hits Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Northern Territory Yamamoto win, taking Northern Territory from Anzac with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 3 Infantrys Non Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Chubu to Kyushu 1 Artillery moved from Tokyo to Chubu Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Davao 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 Adv.Fighters and 4 Destroyers placed in 85 Sea Zone 1 Elite and 3 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 3.00 Anzac regular : 0.67
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Hisaichi 3 Mech.Infs moved from Liaoning to Ayan 1 ArmoredCar and 2 Tanks moved from Heilungchiang to Ayan 1 Mech.Inf moved from Changchun to Ayan 1 Fighter moved from Changchun to Ayan 2 ArmoredCars and 2 Artillerys moved from Changchun to 84 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from 75 Sea Zone to Ayan 1 ArmoredCar, 1 Artillery and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 ArmoredCar and 1 Artillery moved from 75 Sea Zone to Ayan 1 Artillery and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from 75 Sea Zone to Ayan 1 Artillery and 1 Infantry moved from Kiangsi to Shanghai 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Infantry moved from Shantung to Anhwei Hisaichi take Anhwei from Chinese 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery, 1 B.Transport and 1 Infantry moved from 92 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 Destroyers, 1 Elite, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Shanghai Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 Infantrys in Shanghai, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 Infantrys in Shanghai, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 Infantrys in Shanghai, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 1 Artillery in Shanghai, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Shanghai, round 5 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Shanghai 1 Infantry owned by the Chinese lost in Shanghai Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 3 ArmoredCars, 5 Artillerys, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 2 Tanks Russians defend with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 2 Tanks in Ayan, round 2 : 11/18 hits, 6.33 expected hits Russians roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank in Ayan, round 2 : 7/12 hits, 3.83 expected hits 3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan 2 ArmoredCars owned by the Russians, 7 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in Ayan Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Mech.Infs and 2 Tanks in Ayan, round 3 : 2/11 hits, 4.00 expected hits Russians roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 4 Artillerys, 1 Fighter, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 ArmoredCars, 1 Artillery and 3 Infantrys Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Heilungchiang 2 Artillerys moved from Hulunbuir to Liaoning 1 Elite moved from Liaoning to Hulunbuir 1 Artillery moved from Liaoning to Heilungchiang 1 Destroyer moved from 84 Sea Zone to 75 Sea Zone 1 B.Transport and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from Banjarmasin to Soembawa 1 S.Submarine moved from 67 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Elite and 5 Infantrys placed in Hong Kong 4 Infantrys placed in Liaoning 2 Destroyers and 1 S.Submarine placed in 84 Sea Zone 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : 2.67 Hisaichi regular : 0.33
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