@leemorrison
Looking forward to it. Cheers! GG
W@W captain walker (axis) vs dawgoneit
-
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Ponape to 102 Sea Zone 1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Artillery moved from 85 Sea Zone to Hokkaido 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Adv.Fighter moved from Tokyo to Hokkaido 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 75 Sea Zone 1 Bomber moved from Saipan to 75 Sea Zone 1 Cruiser moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from Chinese 1 Tank moved from N.French Indochina to Kweichow Yamamoto take Kweichow from Chinese 1 Tank moved from Kweichow to Yunnan 3 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Bangkok to Yunnan 1 Artillery moved from Kwangtung to 92 Sea Zone 1 Elite moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Fighter moved from 110 Sea Zone to Malaya 2 Tanks moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys and 2 Infantrys British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Artillerys and 2 Infantrys Casualties for Yamamoto: 1 Elite and 2 Infantrys Battle in Yunnan Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yunnan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 2 Infantrys owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Hokkaido Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hokkaido, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 75 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 75 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 85 Sea Zone 1 Bomber moved from 75 Sea Zone to Saipan 1 Carrier moved from 102 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Hokkaido to Formosa 2 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to Tohoku 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Bomber moved from Yunnan to Bangkok 1 Artillery and 1 Infantry moved from Truk to Woleai 1 Artillery moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina Place Units - Yamamoto 1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong 2 Submarines placed in 85 Sea Zone 1 Factory placed in Saipan 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 6.33 Americans regular : -1.17 British AA : -0.17 British regular : 2.00
-
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to 110 Sea Zone 3 Infantrys moved from Davao to Mindanao 1 Adv.Fighter moved from Davao to Banjarmasin 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Shantung to Chahar 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Changchun to Kirin 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning 1 Factory placed in Heilungchiang Hisaichi undo move 4. 2 Artillerys and 2 Infantrys placed in Liaoning 2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -1.00
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to 110 Sea Zone 3 Infantrys moved from Davao to Mindanao 1 Adv.Fighter moved from Davao to Banjarmasin 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Shantung to Chahar 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Changchun to Kirin 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning 1 Factory placed in Heilungchiang Hisaichi undo move 4. 2 Artillerys and 2 Infantrys placed in Liaoning 2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 3 Transports EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 3 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -1.00
-
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Fighter moved from Tampere to Lapland Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Infantrys moved from Kotka to Vyborg 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu 1 Fighter moved from Lapland to Oulu 1 Artillery and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Russians regular : 0.67
-
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 Tank moved from Bulgaria to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania 1 Infantry moved from E.Romania to Bulgaria 1 Artillery and 2 Infantrys moved from E.Romania to Odessa Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch Purchase Units - Thai Thai buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to Malaya 1 Tank moved from Bangkok to Malaya Place Units - Thai 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 4 Infantrys moved from Hamburg to Denmark 1 Mech.Inf moved from Netherlands to Denmark 1 Stuka moved from Hamburg to Denmark 2 Fighters moved from 23 Sea Zone to Denmark 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery, 2 Infantrys and 1 Tank moved from Middle Norrland to 24 Sea Zone 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 3 Infantrys and 1 Tank moved from East Prussia to Lithuania 1 Artillery and 3 Infantrys moved from Brest to Minsk 1 Artillery moved from Kiev to Donetsk 5 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Bomber moved from Krakow to Donetsk 1 Stuka moved from Danzig to Donetsk 1 Fighter moved from Danzig to Donetsk 1 ArmoredCar moved from Orleanais to Brittany Germans take Brittany from French 1 ArmoredCar moved from Brittany to Normandy Germans take Normandy from French 1 Artillery and 2 Infantrys moved from Belgium to Picardy 1 Elite moved from Belgium to Picardy 2 Tanks moved from Paris to Picardy 5 Tanks moved from Paris to Normandy 4 Infantrys moved from Paris to Normandy 1 Artillery moved from Paris to Picardy Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Factory, 21 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 3 Infantrys and 1 Tank Russians defend with 1 Artillery Germans roll dice for 3 Infantrys and 1 Tank in Lithuania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Infantrys and 1 Tank in Lithuania, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Denmark Germans attack with 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka in Denmark, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka in Denmark, round 3 : 3/8 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Denmark 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Fighters, 3 Infantrys, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka Russians defend with 1 Artillery, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka in Donetsk, round 2 : 6/10 hits, 3.50 expected hits Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Germans lost in Donetsk 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 11 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery, 3 Infantrys and 1 Tank Battle in Minsk Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Latvia 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Picardy Germans attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks French defend with 1 Bunker Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Picardy, round 2 : 4/7 hits, 2.67 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Non Combat Move - Germans 2 Fighters moved from Denmark to 23 Sea Zone 1 Stuka moved from Denmark to Hamburg 1 Artillery and 3 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from Rhine to Hamburg 2 Tanks moved from Paris to Lorraine 2 Mech.Infs moved from Paris to Bavaria 5 ArmoredCars moved from Paris to Lorraine 1 Artillery and 2 Infantrys moved from Orleanais to Languedoc 1 AAGun, 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 1 Bomber moved from Donetsk to Brest 1 Artillery and 1 Infantry moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Tanks moved from Brest to Vinnytsia 1 Fighter and 1 Stuka moved from Donetsk to Vinnytsia 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia Place Units - Germans 1 T.Boat placed in 22 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Submarine placed in 23 Sea Zone 1 Factory placed in Danzig 4 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 7 Infantrys placed in Paris Germans undo move 8. 1 Artillery and 5 Infantrys placed in Berlin 5 Infantrys placed in Paris Turn Complete - Germans Germans collect 116 PUs; end with 116 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.50 Russians regular : 0.17 Germans regular : 3.83 Neutral regular : -0.33
-
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians 1 Fighter moved from Albania to 51 Sea Zone 2 Fighters moved from 50 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 1 Tank moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Tank moved from Aquitaine to Languedoc Purchase Units - Italians Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Fighter French defend with 1 Submarine Italians roll dice for 1 Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Fighter owned by the Italians retreated Battle in Tobruk Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Tobruk Italians winFrench win with 1 Submarine remaining, taking Tobruk from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 2 Fighters moved from Tobruk to 48 Sea Zone 1 Carrier and 2 Submarines moved from 50 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 AAGun moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 AAGun, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from Greece to 48 Sea Zone 1 AAGun, 2 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 1 Infantry moved from El Agheila to Hun 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to El Agheila 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Elite moved from 48 Sea Zone to El Agheila 1 Infantry moved from Tunis to S.Tunisia 3 Infantrys moved from Tunis to N.Tunisia 1 AAGun moved from Tunis to N.Tunisia 1 Transport moved from 45 Sea Zone to 43 Sea Zone Place Units - Italians 1 Factory placed in Greece 1 Destroyer placed in 43 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis 1 Artillery and 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
-
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam 1 Battleship and 1 Cruiser moved from 107 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Guam 1 Bomber moved from Saipan to Guam 1 Tank moved from N.French Indochina to Assam Yamamoto take Assam from British 1 Infantry and 1 Tank moved from Manila to 92 Sea Zone 1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java 1 Bomber moved from Bangkok to Java Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Carrier, 1 Destroyer, 5 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Java Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Anzac defend with 4 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 2/6 hits, 2.50 expected hits Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java 2 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Java, round 3 : 0/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Java, round 4 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 4 Infantrys Casualties for Yamamoto: 1 Elite and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Java to Bangkok 1 Fighter moved from Java to 110 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys, 1 Infantry and 1 Tank moved from N.French Indochina to N.Thailand 1 Artillery moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Adv.Fighter moved from Formosa to 110 Sea Zone 1 Bomber moved from Guam to Saipan 1 Adv.Fighter and 1 Fighter moved from Guam to 101 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from Tokyo to 107 Sea Zone 1 Adv.Fighter moved from Tokyo to 101 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Woleai to Ulithi Place Units - Yamamoto 1 Adv.Fighter and 1 Carrier placed in 101 Sea Zone 1 Adv.Fighter placed in Saipan 1 Bunker placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 B.Transport placed in 84 Sea Zone 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50 Dutch regular : 0.33
-
-
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Artillery, 3 Infantrys and 1 Tank moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Adv.Fighter moved from Changchun to Chita 1 Adv.Fighter moved from Changchun to Ayan 1 Infantry moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Bomber moved from Liaoning to East And South Borneo 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to East And South Borneo 1 Artillery moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to East And South Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 1 Adv.Fighter moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to East And South Borneo Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Carrier, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lombok, round 2 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lombok, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Lombok 1 Artillery owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Artillery Battle in East And South Borneo Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks British defend with 1 Artillery; Dutch defend with 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks in East And South Borneo, round 2 : 5/10 hits, 3.83 expected hits Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in East And South Borneo 1 Artillery owned by the British, 3 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery Casualties for Dutch: 3 Infantrys and 1 Tank Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chita, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Chita to Heilungchiang 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to 84 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 2 Transports moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 2 Infantrys and 2 Transports moved from 93 Sea Zone to 84 Sea Zone 2 Tanks moved from Changchun to 84 Sea Zone 4 Tanks moved from Shantung to Shanghai 1 Fighter moved from Anhwei to Shanghai 2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery moved from Liaoning to Heilungchiang 1 Infantry moved from 84 Sea Zone to Shanghai 1 Tank moved from Heilungchiang to Peking 1 Adv.Fighter moved from East And South Borneo to 110 Sea Zone 1 Fighter moved from Lombok to 110 Sea Zone 1 Fighter moved from Lombok to Malaya 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Mindanao to Panay 1 Bomber moved from East And South Borneo to Banjarmasin Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys and 1 Tank placed in Heilungchiang 4 Infantrys placed in Liaoning 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.33 Dutch regular : 0.50 Hisaichi regular : 0.67
-
-
TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Oulu to Lapland 1 Artillery moved from Tampere to 24 Sea Zone 1 Elite moved from Helsinki to 24 Sea Zone 1 Fighter moved from Oulu to Lapland 1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Russians regular : -0.67
-
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Tank moved from Odessa to Crimea Romanians take Crimea from Russians Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 2 Elites and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :