Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            4 fighters moved from Western Germany to 111 Sea Zone
            1 bomber moved from Greece to 111 Sea Zone
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Western Germany to 111 Sea Zone
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Ukraine to Rostov
            4 tactical_bombers moved from Greece to Rostov
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in 111 Sea Zone
                Germans attack with 1 bomber and 5 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 5 fighters in 111 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in 111 Sea Zone
                    1 destroyer owned by the Americans lost in 111 Sea Zone
                Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Kazakhstan
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    1 artillery owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from 111 Sea Zone to Normandy Bordeaux
            1 fighter moved from 111 Sea Zone to Normandy Bordeaux
            1 fighter moved from 111 Sea Zone to Western Germany
            6 artilleries moved from Normandy Bordeaux to France
            2 infantry moved from Southern France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Germany to Romania
            5 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Kazakhstan to Volgograd
            2 tactical_bombers moved from Kazakhstan to Volgograd
            1 fighter moved from Rostov to Ukraine
            4 tactical_bombers moved from Rostov to Greece
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 factory_minor placed in Greece
            1 armour, 2 artilleries and 2 fighters placed in Western Germany
            Germans undo move 6.
            1 armour and 1 fighter placed in Normandy Bordeaux
            2 artilleries and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British AA : -0.17
    Germans regular : 2.17
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Kiangsu to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Chahar to Hopei
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsu to Hopei
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 armour moved from Kwangsi to 36 Sea Zone
            6 infantry moved from Kwangsi to 36 Sea Zone
            2 armour, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            5 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            2 bombers moved from 35 Sea Zone to Anhwe
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Anhwe
            2 fighters moved from Kwangtung to Anhwe
            1 fighter moved from Hopei to Anhwe
            5 infantry moved from Manchuria to Korea
            1 fighter moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from Japan to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Manchuria
            1 fighter and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Kwangtung: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,3,1
            Japanese collect 22 PUs (8 lost to blockades); end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -2.00
    UK_Pacific regular : -1.33
    ANZAC regular : 0.33
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 2:33:26 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 9 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Iraq to Caucasus
            3 fighters moved from Sicily to Caucasus
            3 fighters moved from Gibraltar to Egypt
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Shensi to India
            4 fighters moved from Yunnan to India
            1 bomber moved from Shensi to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
                    1 destroyer owned by the Americans lost in 20 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 1 fighter moved from 33 Sea Zone to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 8 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 artillery owned by the Japanese lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 3.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 9 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Iraq to Caucasus
            3 fighters moved from Sicily to Caucasus
            3 fighters moved from Gibraltar to Egypt
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Shensi to India
            4 fighters moved from Yunnan to India
            1 bomber moved from Shensi to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
                    1 destroyer owned by the Americans lost in 20 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 1 fighter moved from 33 Sea Zone to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 8 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 artillery owned by the Japanese lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 46 PUs; 
            British buy 2 aaGuns and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 carrier moved from 42 Sea Zone to 20 Sea Zone
                  UK_Pacific take 43 Sea Zone from Japanese
            1 cruiser moved from 42 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - British
            Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 0 hits.  Rolls: 3,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 2 hits.  Rolls: 1,1
                    1 cruiser owned by the British lost in 20 Sea Zone
            Battle in Kwangtung
                British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 harbour and 2 infantry
                    Japanese roll AA dice in Kwangtung : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            4 mech_infantrys moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            3 fighters moved from 42 Sea Zone to India
            1 fighter moved from Persia to India
            1 fighter moved from Iraq to India
            2 fighters moved from Caucasus to India
            1 armour moved from Iraq to Caucasus
            1 aaGun and 4 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Iraq to Trans-Jordan
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Persia to Iraq
            2 battleships, 2 carriers, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to India
            1 bomber moved from Caucasus to India
            1 aaGun and 3 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 aaGuns and 1 infantry placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Caucasus
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 8 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,5,2,3,3,5,4,1,2,5,3,2,3,4,6,3,4,2,6,6,6,1,1,4,2,6,3,3,6,4,5,4,3,2,1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
            UK_Pacific collect 19 PUs (5 lost to blockades); end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 aaGun and 8 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.17
    Japanese regular : 2.33
    Japanese AA : -0.33
    British regular : -0.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 9 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Iraq to Caucasus
            3 fighters moved from Sicily to Caucasus
            3 fighters moved from Gibraltar to Egypt
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Shensi to India
            4 fighters moved from Yunnan to India
            1 bomber moved from Shensi to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2
                    1 destroyer owned by the Americans lost in 20 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 1 fighter moved from 33 Sea Zone to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            9 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 8 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 artillery owned by the Japanese lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 46 PUs; 
            British buy 2 aaGuns and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 carrier moved from 42 Sea Zone to 20 Sea Zone
                  UK_Pacific take 43 Sea Zone from Japanese
            1 cruiser moved from 42 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - British
            Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 0 hits.  Rolls: 3,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 2 hits.  Rolls: 1,1
                    1 cruiser owned by the British lost in 20 Sea Zone
            Battle in Kwangtung
                British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 harbour and 2 infantry
                    Japanese roll AA dice in Kwangtung : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            4 mech_infantrys moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            3 fighters moved from 42 Sea Zone to India
            1 fighter moved from Persia to India
            1 fighter moved from Iraq to India
            2 fighters moved from Caucasus to India
            1 armour moved from Iraq to Caucasus
            1 aaGun and 4 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Iraq to Trans-Jordan
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Persia to Iraq
            2 battleships, 2 carriers, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to India
            1 bomber moved from Caucasus to India
            1 aaGun and 3 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 aaGuns and 1 infantry placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Caucasus
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 8 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,5,2,3,3,5,4,1,2,5,3,2,3,4,6,3,4,2,6,6,6,1,1,4,2,6,3,3,6,4,5,4,3,2,1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
            UK_Pacific collect 19 PUs (5 lost to blockades); end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 aaGun and 8 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 35 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Yunnan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 4 fighters
            EDIT: Adding units owned by British to Caucasus: 1 bomber and 4 fighters
            EDIT: Removing units owned by British from India: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 tactical_bombers
            EDIT: Adding units owned by British to Caucasus: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.17
    Japanese regular : 2.33
    Japanese AA : -0.33
    British regular : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Western Germany
            2 mech_infantrys moved from Romania to Ukraine
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,3,2,4,5
            Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 75 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters moved from Yunnan to India
            1 cruiser moved from 42 Sea Zone to 75 Sea Zone
            1 destroyer moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 43 Sea Zone to 75 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 75 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters moved from Yunnan to India
            1 cruiser moved from 42 Sea Zone to 75 Sea Zone
            1 destroyer moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 43 Sea Zone to 75 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: factory_major = 5, airfield = 6
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            6 artilleries moved from France to Western Germany
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun, 1 artillery and 13 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Greece
            3 mech_infantrys moved from Romania to Western Ukraine
            3 mech_infantrys moved from Bryansk to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Russia to Greece
            1 fighter and 2 tactical_bombers moved from Volgograd to Greece
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Timguska to Novosibirsk
            3 fighters moved from Western Germany to Greece
            4 fighters moved from Normandy Bordeaux to Greece
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Greece to Romania
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
            1 carrier and 1 transport placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 2 fighters
            EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,1,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Manchuria
            3 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 12 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 6 infantry
                    Russians roll dice for 12 infantry in Manchuria, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 4 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 5 : 4/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 6 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
            Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -3.33
    Russians regular : 3.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            4 fighters and 2 tactical_bombers moved from Anhwe to Hopei
            2 bombers moved from Anhwe to Hopei
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            3 fighters and 2 tactical_bombers moved from 39 Sea Zone to Iraq
            4 fighters moved from 39 Sea Zone to Persia
            1 fighter moved from 39 Sea Zone to Iraq
            2 tactical_bombers moved from 39 Sea Zone to Persia
            1 tactical_bomber moved from 39 Sea Zone to Iraq
            1 tactical_bomber moved from 39 Sea Zone to Iraq
            2 battleships and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
            7 carriers and 6 destroyers moved from 39 Sea Zone to 80 Sea Zone
            5 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/8 hits, 3.67 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Iraq
                Japanese attack with 1 armour, 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 factory_minor and 5 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 4 fighters, 3 infantry and 4 tactical_bombers in Iraq, round 2 : 3/12 hits, 5.67 expected hits
                    British roll dice for 5 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Iraq
                    5 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for British: 5 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 6/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei
            2 bombers moved from Hopei to Volgograd
            4 fighters and 2 tactical_bombers moved from Hopei to Novosibirsk
            1 fighter moved from Japan to Chahar
            4 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
            4 fighters and 4 tactical_bombers moved from Iraq to 80 Sea Zone
    
        Place Units - Japanese
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,1,1,6,6,2
            Japanese collect 18 PUs (9 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.50
    British regular : -0.67
    

    Savegame


  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 tactical_bombers moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Egypt
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to Kiangsu
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Korea
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 5 fighters and 1 transport; Italians defend with 3 fighters, 1 submarine and 1 transport
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 8 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
                    Germans roll dice for 1 destroyer, 6 fighters and 2 transports in 97 Sea Zone, round 3 : 7/7 hits, 4.33 expected hits
                    1 submarine owned by the Americans, 3 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in 97 Sea Zone
                    3 fighters owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                Germans win, taking Korea from Japanese with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -49
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for Germans: 1 carrier and 5 fighters
            Battle in Kiangsu
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 2 cruisers in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 fighter moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Yunnan
            1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            6 infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Caucasus to Egypt
            5 fighters moved from India to Caucasus
            1 fighter moved from 91 Sea Zone to Gibraltar
            5 fighters moved from Gibraltar to Egypt
            9 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            8 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Kiangsu
            5 artilleries and 5 infantry moved from Kwangsi to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 41 PUs; 
            British buy 1 aaGun, 1 airfield and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Removing units owned by Americans from Egypt: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            3 mech_infantrys moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            2 fighters moved from India to Persia
            1 tactical_bomber moved from Caucasus to Persia
            4 fighters moved from Caucasus to Iraq
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
    
        Combat - British
            Battle in Shantung
            Battle in Persia
                British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 2 infantry
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    2 infantry owned by the Japanese lost in Persia
                British win, taking Shantung from Japanese, taking Persia from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Rostov
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 factory_minor and 1 infantry
                    British roll dice for 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 75 Sea Zone to Egypt
            1 cruiser moved from 75 Sea Zone to 76 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 1 fighter moved from 75 Sea Zone to 71 Sea Zone
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Iraq to Caucasus
            2 fighters moved from Persia to Caucasus
            1 tactical_bomber moved from Iraq to Egypt
            1 tactical_bomber moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Rostov to Caucasus
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Alexandria to Egypt
            7 mech_infantrys moved from India to Eastern Persia
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Yunnan to Sikang
            1 aaGun moved from Yunnan to Burma
            1 carrier moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Egypt
            1 airfield placed in Egypt
            3 infantry placed in Caucasus
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to West India: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,3,5,1,3,3,5,1,4,2,5,3,4,5,3,1,5,5,2,3,1,6,5,6,3,5,2,1,5,1,5,4,3,3,5,6
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : -0.50
    Germans regular : 2.50
    British regular : -2.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 tactical_bombers moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Egypt
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to Kiangsu
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Korea
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 5 fighters and 1 transport; Italians defend with 3 fighters, 1 submarine and 1 transport
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 8 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
                    Germans roll dice for 1 destroyer, 6 fighters and 2 transports in 97 Sea Zone, round 3 : 7/7 hits, 4.33 expected hits
                    1 submarine owned by the Americans, 3 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in 97 Sea Zone
                    3 fighters owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                Germans win, taking Korea from Japanese with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -49
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for Germans: 1 carrier and 5 fighters
            Battle in Kiangsu
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 2 cruisers in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 fighter moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Yunnan
            1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            6 infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Caucasus to Egypt
            5 fighters moved from India to Caucasus
            1 fighter moved from 91 Sea Zone to Gibraltar
            5 fighters moved from Gibraltar to Egypt
            9 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            8 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Kiangsu
            5 artilleries and 5 infantry moved from Kwangsi to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 41 PUs; 
            British buy 1 aaGun, 1 airfield and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Removing units owned by Americans from Egypt: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            3 mech_infantrys moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            2 fighters moved from India to Persia
            1 tactical_bomber moved from Caucasus to Persia
            4 fighters moved from Caucasus to Iraq
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
    
        Combat - British
            Battle in Shantung
            Battle in Persia
                British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 2 infantry
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    2 infantry owned by the Japanese lost in Persia
                British win, taking Shantung from Japanese, taking Persia from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Rostov
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 factory_minor and 1 infantry
                    British roll dice for 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 75 Sea Zone to Egypt
            1 cruiser moved from 75 Sea Zone to 76 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 1 fighter moved from 75 Sea Zone to 71 Sea Zone
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Iraq to Caucasus
            2 fighters moved from Persia to Caucasus
            1 tactical_bomber moved from Iraq to Egypt
            1 tactical_bomber moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Rostov to Caucasus
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Alexandria to Egypt
            7 mech_infantrys moved from India to Eastern Persia
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Yunnan to Sikang
            1 aaGun moved from Yunnan to Burma
            1 carrier moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in Egypt
            1 airfield placed in Egypt
            3 infantry placed in Caucasus
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to West India: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,3,5,1,3,3,5,1,4,2,5,3,4,5,3,1,5,5,2,3,1,6,5,6,3,5,2,1,5,1,5,4,3,3,5,6
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 2 fighters
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -4.17
    Japanese regular : -0.50
    Germans regular : 2.50
    British regular : -2.50
    

    Savegame

Suggested Topics

  • 1
  • 10
  • 15
  • 39
  • 27
  • 94
  • 37
  • 94
Axis & Allies Boardgaming Custom Painted Miniatures

225

Online

17.3k

Users

39.8k

Topics

1.7m

Posts