L24 PtV Tournament-2023-Final Ghostglider(Axis+14) vs Daaras(Allies)


  • Crazy defense in Ethiopia


  • @Ghostglider yeah, the calc said it was 100% lol. I couldn’t even retreat when it was bad because it was amphibious.

    At least taranto was in my favor.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 bomber moved from Northern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Albania to Bulgaria
            1 artillery moved from Libya to Tobruk
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 bomber moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,2,4,4,4
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
            Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Malaya to Shan State
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            1 cruiser moved from 65 Sea Zone to 58 Sea Zone
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            2 fighters moved from New Zealand to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 99 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    

    Savegame


  • z99: 3 hits in round 1 - casualties?


  • @Ghostglider dd, cruiser, fighter


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 99 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 99 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : 0.67
    

    Savegame


  • 1 hit in round 2…


  • @Ghostglider wow… i guess the fighter since if i hit the carrier its dead anyway


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 99 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 99 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in 99 Sea Zone
                    1 fighter owned by the British lost in 99 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier in 99 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 armour moved from Normandy Bordeaux to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            5 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 artillery moved from France to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Western Germany to France
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 infantry moved from Bulgaria to Yugoslavia
            4 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 bombers moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 carrier and 1 transport placed in 115 Sea Zone
            1 submarine placed in 113 Sea Zone
            1 infantry placed in Normandy Bordeaux
            10 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 infantry moved from Archangel to Leningrad
            1 infantry moved from Northern Belarus to Leningrad
            1 artillery and 5 infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Kursk
            3 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Stalingrad
            2 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Yunnan
            6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/17 hits, 8.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Siam to 132 Sea Zone
            1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Kwangsi to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 4 infantry moved from Kiangsi to Hopei
            2 artilleries and 2 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shansi to Hopei
            1 infantry moved from Fukien to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Fukien to Kiangsi
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Fukien
            1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Kwangsi
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Jehol to Caroline Islands
            2 bombers moved from Kwangsi to Caroline Islands
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 submarine and 3 transports placed in 7 Sea Zone
            2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    

    Savegame


  • @Ghostglider I have some thinking to do. This will probably take a few days as I’ll be out of town this weekend.

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