Kwas (Axis) V. VictoryFirst (Allies) - Europe, Game 2
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Europe Improved
Game History
Round: 5 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Changing PUs for Americans from 43 to 40 EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Finland 1 bomber moved from Moscow to Finland Combat - Russians Battle in Finland Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Finland to Moscow 2 armour, 2 artilleries and 19 infantry moved from Russia to Moscow 1 aaGun moved from Russia to Moscow 1 infantry moved from Turkestan to Russia 2 armour, 1 artillery and 18 infantry moved from Turkestan to Moscow 1 fighter moved from Stalingrad to Moscow 1 aaGun moved from Stalingrad to Caucasus 1 fighter moved from Archangel to Moscow 1 submarine moved from Soviet Convoy Sea Zone to North Sea Sea Zone Place Units - Russians 6 infantry placed in Moscow Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Europe Improved
Game History
Round: 5 Purchase Units - British British buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from United Kingdom to Atlantic Sea Zone 1 artillery and 3 infantry moved from United Kingdom to Atlantic Sea Zone 2 armour, 1 artillery, 3 infantry and 4 transports moved from Atlantic Sea Zone to English Channel Sea Zone 2 armour, 1 artillery and 3 infantry moved from English Channel Sea Zone to Netherlands-Belgium British take Netherlands-Belgium from Germans Combat - British Non Combat Move - British 2 fighters moved from Karelia to Moscow 1 fighter moved from Stalingrad to Moscow 1 bomber moved from Iran to Moscow 1 aaGun and 1 infantry moved from United Kingdom to Atlantic Sea Zone 1 aaGun, 1 infantry and 1 transport moved from Atlantic Sea Zone to English Channel Sea Zone 1 aaGun and 1 infantry moved from English Channel Sea Zone to Netherlands-Belgium Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Europe Improved
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from France to Eastern France Americans take Eastern France from Germans Combat - Americans Non Combat Move - Americans 1 infantry moved from France to Netherlands-Belgium 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 transport moved from Celtic Sea Sea Zone to Mid-Atlantic Sea Zone 1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 transport moved from Mid-Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 submarine moved from British Convoy 1 Sea Zone to Celtic Sea Sea Zone 2 destroyers moved from Atlantic Sea Zone to English Channel Sea Zone 2 fighters moved from United Kingdom to Karelia 1 bomber and 4 fighters moved from Karelia to Moscow Place Units - Americans 1 artillery and 5 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 45 PUs; end with 50 PUs
Combat Hit Differential Summary :
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Americans -3
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Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus Germans take Caucasus from Russians 6 infantry moved from Palestine to Syria Germans take Syria from Middle_East 1 artillery moved from Palestine to Syria 1 infantry moved from Germany to Eastern France 1 fighter moved from Northern Italy to Eastern France 1 fighter moved from Germany to Eastern France 1 bomber moved from East Poland to Leningrad 1 fighter moved from East Poland to Turkestan 1 fighter moved from Germany to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Turkestan 3 infantry moved from Norway to Finland 1 fighter moved from Germany to Finland 1 infantry moved from Belorussia to Russia Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Finland Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern France Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Eastern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Eastern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern France 1 infantry owned by the Americans lost in Eastern France Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Turkestan Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Turkestan, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Russia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Russia to Belorussia 1 bomber moved from Leningrad to Germany 1 fighter moved from Finland to Germany 1 fighter moved from Eastern France to Northern Italy 1 fighter moved from Eastern France to Germany 1 fighter moved from Turkestan to East Poland 1 armour moved from East Poland to Belorussia 1 aaGun moved from East Poland to Belorussia 2 artilleries moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 4 armour moved from Germany to East Poland 1 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Northern Italy to Austria Place Units - Germans 3 armour and 10 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : 1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Europe Improved
Game History
Round: 6 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Americans from 50 to 46 EDIT: Turning off Edit Mode Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Karelia to Finland 1 bomber moved from Moscow to Finland 1 infantry moved from Moscow to Russia 1 infantry moved from Moscow to Turkestan 1 fighter moved from Moscow to Turkestan 1 fighter moved from Moscow to Russia 1 artillery moved from Moscow to Russia 1 fighter moved from Moscow to Turkestan Combat - Russians Battle in Finland Russians attack with 1 armour and 1 bomber Germans defend with 2 infantry Russians roll dice for 1 armour and 1 bomber in Finland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 bomber in Finland, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Turkestan Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Turkestan, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan 1 infantry owned by the Germans lost in Turkestan Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Russia to Moscow 2 fighters moved from Turkestan to Moscow 1 bomber moved from Finland to Moscow Place Units - Russians 6 infantry placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from North Sea Sea Zone: 1 submarine EDIT: Adding units owned by Russians to Danish Sea Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Europe Improved
Game History
Round: 6 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to English Channel Sea Zone 1 infantry and 1 transport moved from English Channel Sea Zone to Azores Sea Sea Zone Combat - British Non Combat Move - British 8 infantry moved from United Kingdom to English Channel Sea Zone 8 infantry moved from English Channel Sea Zone to Netherlands-Belgium Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Europe Improved
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 9 PUs; Non Combat Move - Americans 1 infantry moved from Netherlands-Belgium to Eastern France 1 transport moved from Celtic Sea Sea Zone to Mid-Atlantic Sea Zone 1 artillery and 3 infantry moved from United Kingdom to Celtic Sea Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery, 3 infantry and 2 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone 1 artillery and 5 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 1 transport moved from Mid-Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 submarine moved from Celtic Sea Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from English Channel Sea Zone to Celtic Sea Sea Zone 2 fighters moved from Karelia to Moscow Place Units - Americans 3 artilleries and 3 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 45 PUs; end with 54 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Germans Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Leningrad 1 infantry moved from Caucasus to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Syria to Iraq Germans take Iraq from Middle_East 5 infantry moved from Syria to Iran Germans take Iran from Middle_East 1 artillery moved from Syria to Iran 1 infantry moved from Belorussia to Russia 1 fighter moved from Belorussia to Russia 1 fighter moved from East Poland to Russia 1 infantry moved from Belorussia to Turkestan 1 fighter moved from Germany to Eastern France 1 fighter moved from Germany to Eastern France 1 infantry moved from Germany to Eastern France 1 fighter moved from Northern Italy to Eastern France Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Eastern France Germans attack with 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Eastern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Eastern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern France Germans win, taking Eastern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 1 infantry in Russia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 1 infantry in Russia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia 2 fighters owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Russia to Belorussia 3 armour moved from Germany to East Poland 2 fighters moved from Eastern France to Germany 1 fighter moved from Eastern France to Northern Italy 1 battleship and 1 transport moved from Eastern Mediterranean Sea Zone to Sicilian Sea Sea Zone 1 aaGun moved from Caucasus to Stalingrad 1 bomber moved from Leningrad to Belorussia 1 armour moved from East Poland to Belorussia 1 infantry moved from Austria to Germany Place Units - Germans 5 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Europe Improved
Game History
Round: 7 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Americans from 54 to 46 EDIT: Turning off Edit Mode Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 artillery moved from Russia to Turkestan 1 bomber and 3 fighters moved from Moscow to Turkestan 1 infantry moved from Moscow to Turkestan 1 infantry moved from Moscow to Russia Combat - Russians Battle in Turkestan Russians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Turkestan, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from Danish Sea Sea Zone to Celtic Sea Sea Zone 1 bomber and 3 fighters moved from Turkestan to Moscow Place Units - Russians 4 infantry placed in Moscow Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Europe Improved
Game History
Round: 7 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Moscow: 6 fighters EDIT: Removing units owned by British from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 9 fighters EDIT: Removing units owned by British from Moscow: 1 bomber EDIT: Removing units owned by Americans from Moscow: 1 bomber EDIT: Adding units owned by Russians to Moscow: 2 bombers EDIT: Turning off Edit Mode 3 artilleries and 5 infantry moved from United Kingdom to English Channel Sea Zone 3 artilleries, 5 infantry and 4 transports moved from English Channel Sea Zone to Baltic Sea Sea Zone 1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Poland British take Poland from Germans 2 artilleries and 2 infantry moved from Baltic Sea Sea Zone to Baltic States Russians take Baltic States from Germans 2 infantry moved from Baltic Sea Sea Zone to Leningrad 1 infantry and 1 transport moved from Azores Sea Sea Zone to South Atlantic Sea Zone 1 infantry moved from South Atlantic Sea Zone to Morocco British take Morocco from Germans 2 armour, 1 artillery and 12 infantry moved from Netherlands-Belgium to Eastern France Combat - British Battle in Eastern France British attack with 2 armour, 1 artillery and 12 infantry Germans defend with 1 infantry British roll dice for 2 armour, 1 artillery and 12 infantry in Eastern France, round 2 : 5/15 hits, 3.50 expected hits Germans roll dice for 1 infantry in Eastern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern France British win, taking Eastern France from Germans with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun moved from Netherlands-Belgium to Eastern France Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Europe Improved
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery, 5 infantry and 3 transports moved from English Channel Sea Zone to Baltic Sea Sea Zone 2 infantry moved from Baltic Sea Sea Zone to Poland 2 infantry moved from Baltic Sea Sea Zone to Baltic States 1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Leningrad 2 destroyers moved from English Channel Sea Zone to Baltic Sea Sea Zone 1 artillery and 6 infantry moved from Netherlands-Belgium to Eastern France 3 artilleries and 3 infantry moved from United States to U.S. Eastern Coast Sea Zone 3 artilleries, 3 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Mid-Atlantic Sea Zone 3 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 3 artilleries, 3 infantry and 3 transports moved from Mid-Atlantic Sea Zone to Celtic Sea Sea Zone 3 artilleries and 3 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 destroyer moved from Celtic Sea Sea Zone to Azores Sea Sea Zone 1 submarine moved from Strait of Gibraltar Sea Zone to Azores Sea Sea Zone 1 destroyer and 1 submarine moved from Azores Sea Sea Zone to Celtic Sea Sea Zone Non Combat Move - Americans Place Units - Americans 3 artilleries, 2 fighters and 3 infantry placed in United States Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
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@VictoryFirst Hmm, I don’t think this German strategy is invincible lol…unless I’m missing something obvious. Probably need more infantry going to Moscow, not just tanks.
But I may have a trick or two up my sleeve
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I think you are going to win this game. I shouldn’t have bought that many transports as the US. The amount of pressure their units can put is limited, I think their money is better spent on Fighters to support Moscow and let the British do most of the landing with transports.
The Germans have the advantage in the end game because they can defend Berlin and put pressure on Moscow very easily.
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or at least more easily than the Allies can. Yeah I think you are following the right strategy but your G1 on the Eastern Front could have been slightly better and you could have sent less units to Africa. And your fighters shouldn’t be on the Western Front, but in range of Moscow. I think if you did those things Moscow would have fallen by now lol.
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@VictoryFirst Idk if this move was a good idea, but it was just too funny to pass up lol.
Game History
Round: 8 Purchase Units - Germans Germans buy 10 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Netherlands-Belgium 2 infantry moved from Germany to Poland 1 fighter moved from Northern Italy to Netherlands-Belgium 5 armour moved from Germany to Poland 1 infantry moved from Stalingrad to Turkestan 1 infantry moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Turkestan 1 fighter moved from Germany to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 6 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Russia 1 fighter moved from Belorussia to Turkestan 1 bomber moved from Belorussia to Leningrad Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Poland Germans attack with 5 armour and 11 infantry British defend with 1 artillery and 1 infantry; Americans defend with 2 infantry Germans roll dice for 5 armour and 11 infantry in Poland, round 2 : 4/16 hits, 4.33 expected hits British roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Poland 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Poland Germans win, taking Poland from British with 5 armour and 10 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Battle in Turkestan Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Turkestan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Turkestan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Netherlands-Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Netherlands-Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Netherlands-Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Netherlands-Belgium, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Netherlands-Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Netherlands-Belgium Germans win, taking Netherlands-Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Leningrad to Belorussia 2 fighters moved from Russia to Belorussia 2 fighters moved from Turkestan to Belorussia 1 fighter moved from Netherlands-Belgium to Germany 13 armour moved from East Poland to Belorussia 5 infantry moved from Iran to Caucasus 1 artillery moved from Iran to Caucasus 1 infantry moved from Iraq to Iran 1 infantry moved from Northern Italy to Vichy France Place Units - Germans 1 infantry placed in Stalingrad 9 infantry placed in Germany 1 submarine placed in Baltic Sea Sea Zone 2 submarines placed in Danish Sea Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.33 British regular : -1.00
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@VictoryFirst said in Kwas (Axis) V. VictoryFirst (Allies) - Europe, Game 2:
I think you are going to win this game. I shouldn’t have bought that many transports as the US. The amount of pressure their units can put is limited, I think their money is better spent on Fighters to support Moscow and let the British do most of the landing with transports.
The Germans have the advantage in the end game because they can defend Berlin and put pressure on Moscow very easily.
Interesting that you feel this way. It takes two turns for Americans transports to do relevant things, 1 turn if you’re going for Morocco. It takes about three turns for American fighters to reach Moscow (2 for Lenin, so I do feel it is more important in the early game for Americans to build fighters).
I think you do eventually need to get the American shuck going. I feel like you got the American shuck down - three sets of transports is the way to go, imo.
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1d6<=2: 3; Hits: 0
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I assume you are going to submerge
Next is the Baltic Sea Zone. The air units can hit the subs because there are friendly destroyers present.
[dice 3d6<=4]