TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 6 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Northern Australia to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Stalingrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
1 infantry moved from Northern Belarus to Southern Belarus
1 tactical_bomber moved from Ukraine to Southern Belarus
1 artillery and 1 infantry moved from Baltic States to Leningrad
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Leningrad
Germans attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Leningrad, round 2 : 4/10 hits, 3.50 expected hits
Russians roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Battle in Southern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northern Caucasus to Southern Caucasus
1 artillery and 2 infantry moved from Tambov to Stalingrad
1 armour moved from Bessarabia to Kursk
1 transport moved from 103 Sea Zone to 102 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
3 artilleries moved from Rostov to Stalingrad
2 infantry moved from Rostov to Stalingrad
15 infantry moved from Rostov to Stalingrad
1 armour moved from Rostov to Stalingrad
6 artilleries and 10 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Southern Belarus to Eastern Poland
4 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 14 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Poland to Baltic States
2 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Norway to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Ukraine to Stalingrad
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Yugoslavia
Germans undo move 2.
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
2 submarines placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 artillery and 3 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Russians
Russians creates battle in territory 40 Sea Zone
Battle in Sakha
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Sakha, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries and 39 infantry moved from Smolensk to Novgorod
4 aaGuns moved from Smolensk to Russia
8 artilleries and 22 infantry moved from Samara to Russia
4 armour and 4 mech_infantrys moved from Gorky to Smolensk
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
1 infantry placed in Iraq
1 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Szechwan
1 armour moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries moved from Shan State to Yunnan
4 armour moved from Shan State to Yunnan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Shantung to Jehol
2 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 18 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 battleship and 1 marine moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Java
1 submarine moved from 40 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Java from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 6 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 6 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 3/11 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
3 submarines moved from 36 Sea Zone to 7 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Kiangsu to 7 Sea Zone
1 fighter moved from Jehol to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
4 carriers moved from 36 Sea Zone to 7 Sea Zone
4 battleships and 1 cruiser moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 132 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Northern Manchuria to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
6 submarines placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.17
Japanese regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 9 Sea Zone to 5 Sea Zone
2 fighters and 3 tactical_bombers moved from Queensland to 43 Sea Zone
1 submarine moved from 58 Sea Zone to 43 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble to 43 and OOL if you have one, or I can post it all round by round.
@nikola1975 Do you want the carrier damaged before sinking the DD?
@mikawagunichi No.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 9 Sea Zone to 5 Sea Zone
2 fighters and 3 tactical_bombers moved from Queensland to 43 Sea Zone
1 submarine moved from 58 Sea Zone to 43 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
3 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 43 Sea Zone
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 transport in 43 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 9
Casualties for Americans: 2 fighters and 3 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 5 battleships, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Alaska to Iceland
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 2 infantry moved from 11 Sea Zone to Western United States
2 fighters moved from Marshall Islands to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 battleship, 1 carrier, 6 destroyers, 1 fighter, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 carrier and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
2 aaGuns and 2 infantry moved from Algeria to Morocco
Place Units - Americans
1 submarine placed in 11 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Honan to Eastern Sinkiang
14 infantry moved from Hopei to Kiangsi
3 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 artillery owned by the Japanese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kiangsi, round 2 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Inner Mongolia
3 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Eastern India to Burma
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 armour, 1 artillery and 1 infantry moved from Central India to Eastern India
2 armour moved from Baluchistan to Eastern India
1 infantry moved from Baluchistan to Western India
1 destroyer moved from 82 Sea Zone to 42 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
2 fighters moved from Algeria to Morocco
2 armour, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Place Units - British
3 fighters placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,5,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 3.83
Japanese regular : 1.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 96 Sea Zone
2 carriers moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 5 fighters and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 3 destroyers, 4 submarines and 2 transports
British defend with 1 destroyer
Italians roll dice for 4 submarines in 96 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 carriers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Battle in Malta
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from Egypt to Greece
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British AA : -0.17
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 bomber moved from Western Germany to 108 Sea Zone
1 destroyer moved from 115 Sea Zone to 108 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
1 bomber moved from Western Germany to 107 Sea Zone
2 artilleries and 4 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Tambov
2 infantry moved from Stalingrad to Saratov
2 infantry moved from Stalingrad to Saratov
2 artilleries moved from Stalingrad to Saratov
1 artillery and 1 infantry moved from Stalingrad to Saratov
1 infantry moved from Stalingrad to Saratov
1 infantry moved from Leningrad to Archangel
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 108 Sea Zone
Germans win, taking 108 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Saratov
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 6 infantry in Saratov, round 2 : 3/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saratov
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 2/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Northern Belarus to Eastern Poland
1 tactical_bomber moved from Stalingrad to Eastern Poland
1 armour moved from Northern Caucasus to Southern Caucasus
1 artillery moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
6 artilleries and 10 infantry moved from Rostov to Northern Caucasus
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Northern Caucasus
2 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Baltic States
8 artilleries, 17 infantry and 1 mech_infantry moved from Leningrad to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Malta
1 aaGun moved from Normandy Bordeaux to France
6 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 fighters moved from France to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 108 Sea Zone to Western Germany
1 bomber moved from 107 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Western Germany
2 armour placed in Germany
3 mech_infantrys placed in Yugoslavia
1 submarine placed in 115 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 2.67
Germans regular : -0.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
4 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland
4 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 submarine moved from 40 Sea Zone to 132 Sea Zone
Russians take 43 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
Battle in 132 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 132 Sea Zone
Japanese roll dice for 1 transport in 132 Sea Zone, round 13 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 14 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 132 Sea Zone, round 14 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 15 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 132 Sea Zone
Japanese and Russians reach a stalemate
. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 1 transport
Battle in Eastern Poland
Russians attack with 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 3 mech_infantrys and 2 tactical_bombers
Russians roll dice for 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/15 hits, 7.17 expected hits
Italians roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 4.00 expected hits
4 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
2 tactical_bombers owned by the Russians and 5 fighters owned by the Russians retreated
3 armour owned by the Russians retreated to Northern Belarus
Italians win with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 4 mech_infantrys
Casualties for Germans: 2 armour and 3 mech_infantrys
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
Non Combat Move - Russians
7 artilleries and 38 infantry moved from Novgorod to Northern Belarus
5 fighters and 2 tactical_bombers moved from Eastern Poland to Northern Belarus
4 aaGuns, 10 artilleries and 39 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Sakha to Buryatia
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Japanese regular : -1.83
Russians regular : -3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 132 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
1 artillery moved from Korea to Amur
1 fighter moved from 7 Sea Zone to Amur
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Northern Manchuria
1 artillery moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Szechwan
Combat - Japanese
Battle in Caroline Islands
Battle in 5 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 5 Sea Zone from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 24 Sea Zone
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 132 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/8 hits, 2.50 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Anhwe
4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
4 battleships, 3 carriers, 1 cruiser and 10 submarines moved from 7 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from Northern Manchuria to Jehol
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 7 Sea Zone
2 destroyers and 1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Japanese regular : 2.67
Russians regular : -0.50
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Iceland to 108 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 108 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble to Tunisia?
@mikawagunichi No.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Iceland to 108 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 destroyer moved from 93 Sea Zone to 108 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 108 Sea Zone
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 5 destroyers, 1 fighter and 6 transports moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 marine moved from Gilbert Islands to 33 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 artillery, 6 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 artilleries, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 59 Sea Zone
1 submarine moved from 59 Sea Zone to 42 Sea Zone
Place Units - Americans
1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Eastern Sinkiang from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kiangsi
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 5 armour, 13 artilleries, 2 fighters, 17 infantry and 1 mech_infantry moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Kiangsi
2 fighters moved from Southern Persia to Egypt
3 fighters moved from Southern Persia to Eastern India
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Western India to Eastern India
2 armour and 2 mech_infantrys moved from Egypt to Iraq
6 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 artilleries placed in Southern Persia
1 transport placed in 73 Sea Zone
1 fighter placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : 1.00
Italians regular : 0.67
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Greece to Crete
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tunisia
2 fighters moved from 96 Sea Zone to Tunisia
1 tactical_bomber moved from Southern Italy to Crete
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Combat - Italians
Battle in Crete
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Tunisia to 96 Sea Zone
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Crete to Greece
1 bomber moved from Crete to Southern Italy
1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 99 Sea Zone
Italians undo move 3.
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
British regular : 0.67