L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    5 days???

    You’re next

    Weekend was packed, working on selling the family’s 70 year legacy farm house and land to one of the neighbors (the one I grew up in)


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Scotland to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01 Scramble? If so, which planes?
    031d0878-60e4-4317-9102-b28a191fa26f-image.png


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    Weekend was packed, working on selling the family’s 70 year legacy farm house and land to one of the neighbors (the one I grew up in)

    Sounds busy, so no rush from me, take as long as you need for your turns. Selling the farm you grew up on might be emotional draining too!


  • Still, I apologize for the wait, friend

    I am not scrambling there

    I know for me it’s hard to wait to roll UK1 dice, have fun and hopefully I get a hit or two in!

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to Guam
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Scotland to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 submarine
                Germans defend with 3 submarines
                    British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 tactical_bomber moved from India to Trans-Jordan
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 123 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Italians regular : -2.50
    Japanese regular : -0.33
    Germans regular : -1.00
    British regular : -0.17
    

    Savegame


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    I know for me it’s hard to wait to roll UK1 dice, have fun and hopefully I get a hit or two in!

    You didn’t get a single hit… in any of the battles… What did you do to MARTI? He must not be happy with you…


  • @FlyingBadger I hope you’re kidding,
    I’ll look at the game now 😮


  • Well I made the right decision to not scramble I guess!

    Need you to change movement of fighter to TrJ, you can’t fly over Iraq. At least THAT will slow you down a tiny bit.


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    Need you to change movement of fighter to TrJ, you can’t fly over Iraq. At least THAT will slow you down a tiny bit.

    Ooops. I’ll leave it in India.


  • I don’t know when I will be able to start playing again,
    This farm house deal is a time and energy sink and I’m trying to catch back up on my real work.
    On the other hand, who knows but maybe I slip it in as soon as today.


  • Actually did move,
    Not sure connection is right, couldn’t post
    Waiting to see if MARTI dice were rolled,
    Shouldn’t have to wait too long to tell, your dice of death already came through


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    I don’t know when I will be able to start playing again,
    This farm house deal is a time and energy sink and I’m trying to catch back up on my real work.

    Not a problem. I’m happy to wait, and if you need a break to deal with other stuff then that is totally fine with me. Take this as a blank cheque to have as much time for each turn as you want.


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    Actually did move,
    Not sure connection is right, couldn’t post
    Waiting to see if MARTI dice were rolled,
    Shouldn’t have to wait too long to tell, your dice of death already came through

    I have some emails from MARTI, last one was for a test. Last battle dice I have received is for:
    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2


  • I did get the dice,
    so I can finish I1 soon, today
    Bummer, my crappy dice that only granted 1 hit came through lol
    I need the French to whiff.


  • But do you lose the destroyer or the cruiser?
    Since I have a sub, I need to ask.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    

    Savegame


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    But do you lose the destroyer or the cruiser?

    Lose the cruiser please.

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