Ceasar1 L+34 vs cwglee X


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Southern Italy to Russia
            1 armour and 1 artillery moved from Tunisia to Libya
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2
            Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Egypt to Caucasus
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
    Marshall Islands : 1 flag, 1 infantry
    India : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    32 Sea Zone : 1 transport
    Tobruk : 1 flag, 2 infantry
    Caucasus : 1 fighter
    

    Production/PUs Summary :

    Germans : 48 / 55
    Russians : 6 / 0
    Japanese : 70 / 83
    Americans : 60 / 81
    Chinese : 4 / 5
    British : 38 / 43
    UK_Pacific : 5 / 5
    Italians : 18 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 208 times
            2 was rolled 199 times
            3 was rolled 219 times
            4 was rolled 200 times
            5 was rolled 162 times
            6 was rolled 200 times
        Average roll : 3.428
        Median : 3.000
        Variance : 1.555
        Standard Deviation : 1.247
        Total rolls : 1188
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 66 times
            3 was rolled 74 times
            4 was rolled 76 times
            5 was rolled 72 times
            6 was rolled 64 times
        Average roll : 3.397
        Median : 3.000
        Variance : 0.709
        Standard Deviation : 0.842
        Total rolls : 438
    
    British Combat
            1 was rolled 19 times
            2 was rolled 20 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.432
        Median : 3.000
        Variance : 1.814
        Standard Deviation : 1.347
        Total rolls : 111
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 12 times
            4 was rolled 18 times
            5 was rolled 9 times
            6 was rolled 19 times
        Average roll : 3.478
        Median : 3.500
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 92
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 39 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.567
        Median : 4.000
        Variance : 0.989
        Standard Deviation : 0.994
        Total rolls : 277
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 23 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 26 times
        Average roll : 3.454
        Median : 3.000
        Variance : 1.007
        Standard Deviation : 1.004
        Total rolls : 119
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Egypt to Caucasus
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Marshall Islands : 1 flag, 1 infantry
    India : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    32 Sea Zone : 1 transport
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Algeria : 2 infantry
    Tobruk : 1 flag, 2 infantry
    Caucasus : 1 fighter
    

    Production/PUs Summary :

    Germans : 48 / 55
    Russians : 6 / 0
    Japanese : 70 / 83
    Americans : 60 / 81
    Chinese : 4 / 5
    British : 38 / 43
    UK_Pacific : 5 / 5
    Italians : 18 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 208 times
            2 was rolled 199 times
            3 was rolled 219 times
            4 was rolled 200 times
            5 was rolled 162 times
            6 was rolled 200 times
        Average roll : 3.428
        Median : 3.000
        Variance : 1.555
        Standard Deviation : 1.247
        Total rolls : 1188
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 66 times
            3 was rolled 74 times
            4 was rolled 76 times
            5 was rolled 72 times
            6 was rolled 64 times
        Average roll : 3.397
        Median : 3.000
        Variance : 0.709
        Standard Deviation : 0.842
        Total rolls : 438
    
    British Combat
            1 was rolled 19 times
            2 was rolled 20 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.432
        Median : 3.000
        Variance : 1.814
        Standard Deviation : 1.347
        Total rolls : 111
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 12 times
            4 was rolled 18 times
            5 was rolled 9 times
            6 was rolled 19 times
        Average roll : 3.478
        Median : 3.500
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 92
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 39 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.567
        Median : 4.000
        Variance : 0.989
        Standard Deviation : 0.994
        Total rolls : 277
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 23 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 26 times
        Average roll : 3.454
        Median : 3.000
        Variance : 1.007
        Standard Deviation : 1.004
        Total rolls : 119
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs; 
            Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from British
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from British
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Americans
            1 mech_infantry moved from Russia to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            15 mech_infantrys moved from Eastern Poland to Ukraine
            9 mech_infantrys moved from Russia to Bryansk
            1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Bryansk to Ukraine
            11 infantry moved from Russia to Bryansk
            6 artilleries moved from Russia to Bryansk
            7 armour moved from Russia to Bryansk
            4 mech_infantrys moved from Poland to Western Ukraine
            2 fighters moved from Western Germany to Ukraine
            1 fighter moved from Russia to Ukraine
            2 mech_infantrys moved from France to Germany
            2 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Germany to Poland
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            1 fighter, 1 infantry and 1 mech_infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 51 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Rostov to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            2 armour moved from Rostov to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 armour
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 25 infantry moved from Rostov to Caucasus
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Dzavhan: 4 infantry
            EDIT: Adding units owned by Russians to Olgiy: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.00
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 2 infantry
    Kazakhstan : 1 armour
    Olgiy : 1 flag, 4 infantry
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Rostov : 1 infantry
    Tambov : 1 infantry
    Novosibirsk : 1 infantry
    Caucasus : 1 aaGun, 3 artilleries and 25 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 64
    Russians : 7 / 0
    Japanese : 70 / 83
    Americans : 59 / 81
    Chinese : 4 / 5
    British : 36 / 43
    UK_Pacific : 5 / 5
    Italians : 17 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 209 times
            2 was rolled 200 times
            3 was rolled 220 times
            4 was rolled 200 times
            5 was rolled 162 times
            6 was rolled 200 times
        Average roll : 3.425
        Median : 3.000
        Variance : 1.606
        Standard Deviation : 1.267
        Total rolls : 1191
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 67 times
            3 was rolled 74 times
            4 was rolled 76 times
            5 was rolled 72 times
            6 was rolled 64 times
        Average roll : 3.394
        Median : 3.000
        Variance : 0.678
        Standard Deviation : 0.823
        Total rolls : 439
    
    British Combat
            1 was rolled 19 times
            2 was rolled 20 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.432
        Median : 3.000
        Variance : 1.814
        Standard Deviation : 1.347
        Total rolls : 111
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 12 times
            4 was rolled 18 times
            5 was rolled 9 times
            6 was rolled 19 times
        Average roll : 3.478
        Median : 3.500
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 92
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 60 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.556
        Median : 3.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 279
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 23 times
            3 was rolled 20 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 26 times
        Average roll : 3.454
        Median : 3.000
        Variance : 1.007
        Standard Deviation : 1.004
        Total rolls : 119
    

    Savegame

  • '18 '16

    Sorry for the EDIT!


  • '18 '16

    @cwglee51 no scramble


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Sikang to Shensi
            3 mech_infantrys moved from Chahar to Shensi
            3 mech_infantrys moved from Hopei to Shensi
            1 artillery and 2 infantry moved from Hopei to Shensi
            3 mech_infantrys moved from Manchuria to Chahar
            2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                  Japanese take 39 Sea Zone from UK_Pacific
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            6 fighters and 4 tactical_bombers moved from Burma to India
            4 infantry moved from Shan State to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            4 bombers and 3 fighters moved from French Indo China to India
            1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
            1 artillery and 8 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Shensi
                Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers
                British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 6/21 hits, 3.50 expected hits
                    6 fighters owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits
                    UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits
                    18 infantry owned by the Japanese lost in India
                    1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits
                    UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits
                    2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India
                    2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry
                Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            4 bombers moved from India to French Indo China
            4 tactical_bombers moved from India to 39 Sea Zone
            4 tactical_bombers moved from India to French Indo China
            6 fighters moved from India to 39 Sea Zone
            4 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from India to Burma
            1 tactical_bomber moved from Burma to Yunnan
            2 fighters moved from India to 37 Sea Zone
            4 fighters moved from India to French Indo China
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 bomber placed in French Indo China
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    British AA : 2.50
    UK_Pacific regular : 5.00
    

    Savegame

  • '18 '16

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Novgorod to Baltic States
            1 bomber moved from Norway to France
            2 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            2 fighters moved from 112 Sea Zone to Germany
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Baltic States
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Midway to Manchuria
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Midway to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from 4 Sea Zone to Soviet Far East
    

    Savegame

  • '18 '16

    @Caesar1 Any orders for plane or kamikaze?


  • @Caesar1 No Scrambles / Intcercepts / Kami’s anywhere

  • '18 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Novgorod to Baltic States
            1 bomber moved from Norway to France
            2 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            2 fighters moved from 112 Sea Zone to Germany
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Baltic States
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Midway to Manchuria
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Midway to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from 4 Sea Zone to Soviet Far East
    
        Combat - Americans
            Air Battle in France
                Americans attacks with 1 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Russia
                Americans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Germany
                Bombing raid in Germany causes 0 damage total. 
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Manchuria
                Americans attack with 3 bombers
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Manchuria
                    2 mech_infantrys owned by the Japanese lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 3 mech_infantrys
            Battle in Baltic States
                Americans attack with 3 bombers and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Americans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Manchuria to Ulaanbaatar
            1 bomber moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 33 Sea Zone to New South Wales
            1 bomber moved from 25 Sea Zone to Midway
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 bomber moved from Western United States to Midway
            1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Norway to 112 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Russia to Archangel
            1 bomber moved from Baltic States to Norway
            2 bombers moved from Baltic States to Archangel
            2 bombers moved from Russia to Archangel
            1 bomber moved from France to Norway
            2 fighters moved from Germany to Norway
            1 bomber moved from Algeria to Egypt
    
        Place Units - Americans
            3 mech_infantrys placed in Novgorod
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.83
    Germans AA : 0.33
    Germans regular : 0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    New South Wales : 4 fighters
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield and 2 bombers
    Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
    26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    17 Sea Zone : 1 flag
    4 Sea Zone : 1 transport
    6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    Ulaanbaatar : 2 bombers
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Egypt : 1 bomber
    Algeria : 1 flag
    Tunisia : 1 flag, 2 infantry and 1 mech_infantry
    Norway : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
    Archangel : 1 flag, 1 armour, 2 artilleries, 4 bombers, 1 fighter, 8 infantry and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    93 Sea Zone : 2 submarines
    Brazil : 1 flag
    127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 51 / 64
    Russians : 7 / 0
    Japanese : 70 / 89
    Americans : 64 / 84
    Chinese : 3 / 5
    British : 36 / 43
    UK_Pacific : 2 / 0
    Italians : 16 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 262 times
            2 was rolled 257 times
            3 was rolled 277 times
            4 was rolled 242 times
            5 was rolled 209 times
            6 was rolled 243 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.813
        Standard Deviation : 1.346
        Total rolls : 1490
    
    Null / Other
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Germans Combat
            1 was rolled 88 times
            2 was rolled 67 times
            3 was rolled 74 times
            4 was rolled 76 times
            5 was rolled 73 times
            6 was rolled 66 times
        Average roll : 3.399
        Median : 3.000
        Variance : 0.709
        Standard Deviation : 0.842
        Total rolls : 444
    
    British Combat
            1 was rolled 25 times
            2 was rolled 22 times
            3 was rolled 30 times
            4 was rolled 21 times
            5 was rolled 8 times
            6 was rolled 26 times
        Average roll : 3.326
        Median : 3.000
        Variance : 2.183
        Standard Deviation : 1.478
        Total rolls : 132
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 42 times
            3 was rolled 46 times
            4 was rolled 31 times
            5 was rolled 32 times
            6 was rolled 48 times
        Average roll : 3.469
        Median : 3.000
        Variance : 1.053
        Standard Deviation : 1.026
        Total rolls : 241
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 9 times
            6 was rolled 19 times
        Average roll : 3.473
        Median : 3.000
        Variance : 0.864
        Standard Deviation : 0.930
        Total rolls : 93
    
    UK_Pacific Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.232
        Median : 3.000
        Variance : 0.861
        Standard Deviation : 0.928
        Total rolls : 56
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 60 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.556
        Median : 3.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 279
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
    Kansu : 1 fighter and 7 infantry
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 51 / 64
    Russians : 7 / 0
    Japanese : 68 / 89
    Americans : 64 / 84
    Chinese : 5 / 7
    British : 36 / 43
    UK_Pacific : 2 / 0
    Italians : 16 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 264 times
            2 was rolled 259 times
            3 was rolled 279 times
            4 was rolled 244 times
            5 was rolled 211 times
            6 was rolled 243 times
        Average roll : 3.405
        Median : 3.000
        Variance : 1.817
        Standard Deviation : 1.348
        Total rolls : 1500
    
    Null / Other
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Germans Combat
            1 was rolled 88 times
            2 was rolled 67 times
            3 was rolled 74 times
            4 was rolled 76 times
            5 was rolled 73 times
            6 was rolled 66 times
        Average roll : 3.399
        Median : 3.000
        Variance : 0.709
        Standard Deviation : 0.842
        Total rolls : 444
    
    British Combat
            1 was rolled 25 times
            2 was rolled 22 times
            3 was rolled 30 times
            4 was rolled 21 times
            5 was rolled 8 times
            6 was rolled 26 times
        Average roll : 3.326
        Median : 3.000
        Variance : 2.183
        Standard Deviation : 1.478
        Total rolls : 132
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 43 times
            3 was rolled 47 times
            4 was rolled 33 times
            5 was rolled 32 times
            6 was rolled 48 times
        Average roll : 3.465
        Median : 3.000
        Variance : 0.962
        Standard Deviation : 0.981
        Total rolls : 245
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 18 times
            5 was rolled 11 times
            6 was rolled 19 times
        Average roll : 3.434
        Median : 3.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.232
        Median : 3.000
        Variance : 0.861
        Standard Deviation : 0.928
        Total rolls : 56
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 60 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.556
        Median : 3.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 279
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Novgorod to Baltic States
            1 bomber moved from Norway to France
            2 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            2 fighters moved from 112 Sea Zone to Germany
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Baltic States
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Midway to Manchuria
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Midway to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from 4 Sea Zone to Soviet Far East
    
        Combat - Americans
            Air Battle in France
                Americans attacks with 1 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Russia
                Americans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Germany
                Bombing raid in Germany causes 0 damage total. 
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Manchuria
                Americans attack with 3 bombers
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Manchuria
                    2 mech_infantrys owned by the Japanese lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 3 mech_infantrys
            Battle in Baltic States
                Americans attack with 3 bombers and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Americans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Manchuria to Ulaanbaatar
            1 bomber moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 33 Sea Zone to New South Wales
            1 bomber moved from 25 Sea Zone to Midway
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 bomber moved from Western United States to Midway
            1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Norway to 112 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Russia to Archangel
            1 bomber moved from Baltic States to Norway
            2 bombers moved from Baltic States to Archangel
            2 bombers moved from Russia to Archangel
            1 bomber moved from France to Norway
            2 fighters moved from Germany to Norway
            1 bomber moved from Algeria to Egypt
    
        Place Units - Americans
            3 mech_infantrys placed in Novgorod
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Samara
                  British take Samara from Italians
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 fighter moved from Novgorod to Volgograd
            1 infantry moved from Novgorod to Baltic States
                  British take Baltic States from Germans
            3 fighters moved from Novgorod to Belarus
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Norway to Belarus
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 tactical_bomber owned by the British killed by AA in Western Germany
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Volgograd
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                British attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                British win, taking Belarus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters moved from Western Germany to Norway
            1 aaGun and 7 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 3 destroyers, 7 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            1 aaGun and 7 infantry moved from 127 Sea Zone to Archangel
            2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            2 fighters moved from Belarus to Caucasus
            1 fighter moved from Belarus to Caucasus
            1 fighter moved from Belarus to Archangel
            1 infantry moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - British
            3 infantry placed in Caucasus
            2 infantry placed in Persia
            3 mech_infantrys placed in Finland
            1 mech_infantry placed in Persia
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            British undo move 5.
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.33
    Japanese regular : -1.17
    Germans AA : 1.17
    Germans regular : 0.00
    British regular : -1.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Suiyuyan : 1 infantry
    Kansu : 1 fighter and 7 infantry
    Tsinghai : 1 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    New South Wales : 4 fighters
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield and 2 bombers
    Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
    26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    17 Sea Zone : 1 flag
    4 Sea Zone : 1 transport
    6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    Ulaanbaatar : 2 bombers
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Algeria : 1 flag
    Tunisia : 1 flag, 2 infantry and 1 mech_infantry
    Norway : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
    Ethiopia : 1 flag
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 4 bombers, 2 fighters, 21 infantry and 2 mech_infantrys
    Volgograd : 1 flag, 1 factory_minor and 2 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
    Samara : 1 flag, 1 mech_infantry
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 flag
    106 Sea Zone : 1 flag
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    97 Sea Zone : 1 flag, 7 submarines
    Iraq : 1 mech_infantry
    Eastern Persia : 1 flag, 1 infantry
    71 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    81 Sea Zone : 1 submarine
    Brazil : 1 flag
    127 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
    98 Sea Zone : 1 destroyer
    Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 7 / 0
    Japanese : 68 / 89
    Americans : 64 / 84
    Chinese : 5 / 7
    British : 41 / 46
    UK_Pacific : 2 / 0
    Italians : 15 / 12
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 267 times
            2 was rolled 259 times
            3 was rolled 281 times
            4 was rolled 244 times
            5 was rolled 214 times
            6 was rolled 247 times
        Average roll : 3.410
        Median : 3.000
        Variance : 1.752
        Standard Deviation : 1.324
        Total rolls : 1512
    
    Null / Other
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Germans Combat
            1 was rolled 89 times
            2 was rolled 67 times
            3 was rolled 75 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 66 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.766
        Standard Deviation : 0.875
        Total rolls : 447
    
    British Combat
            1 was rolled 27 times
            2 was rolled 22 times
            3 was rolled 31 times
            4 was rolled 21 times
            5 was rolled 10 times
            6 was rolled 30 times
        Average roll : 3.390
        Median : 3.000
        Variance : 2.154
        Standard Deviation : 1.468
        Total rolls : 141
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.402
        Standard Deviation : 0.634
        Total rolls : 74
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 42 times
            2 was rolled 43 times
            3 was rolled 47 times
            4 was rolled 33 times
            5 was rolled 32 times
            6 was rolled 48 times
        Average roll : 3.465
        Median : 3.000
        Variance : 0.962
        Standard Deviation : 0.981
        Total rolls : 245
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.286
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 18 times
            5 was rolled 11 times
            6 was rolled 19 times
        Average roll : 3.434
        Median : 3.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 99
    
    UK_Pacific Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.232
        Median : 3.000
        Variance : 0.861
        Standard Deviation : 0.928
        Total rolls : 56
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 60 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.556
        Median : 3.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 279
    

    Savegame

  • '18 '16

    @cwglee51 I assumed again no scramble in Germany


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Tambov
            1 bomber moved from Russia to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Southern Italy
            7 infantry moved from Germany to Poland
            4 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,4,5,1,3,1,3,3,4,3,1
            Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

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