@axis-dominion 😀 Works! And it continues!
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i forgot to move aa guns from Szechwan to to Sikang
if u allow it
i overread it, please move them on russias turn
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@dicebot said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
2d6<=20: 1, 2; Hits: 2
Seems to be a cheat code. I can’t remember you rolling that good especially via dicebot ;-)
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hahahahaha
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Heroic Russians everywhere
especially in Kazahstan!
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Round: 8
Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 2 mech_infantrys moved from Russia to Novosibirsk
THE MAP
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PLEASE DO CM FOR ME
have no time
fight till the air is still alive, air must not be taken down, so if i loose both land units, retreat with air please
i have no ncm
all placement to Moscow
(and please move those UK units from Szecwhan to Sikang)
and Japan may go
thanks
Godspeed
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i am looking forward to speed this game up
either i make something or we start new game :)
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
PLEASE DO CM FOR ME
have no time
fight till the air is still alive, air must not be taken down, so if i loose both land units, retreat with air please
i have no ncm
all placement to Moscow
(and please move those UK units from Szecwhan to Sikang)
and Japan may go
thanks
Godspeed
all air to Moscow in ncm of course
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@Amon-Sul you should let me dice for you more often ;-)
I put the Vologda inf also to Russia. I not correct please edit him backGame History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 2 mech_infantrys moved from Russia to Novosibirsk Combat - Russians Russians creates battle in territory 114 Sea Zone Battle in Novosibirsk Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Vologda to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Germans regular : -0,33 Russians regular : 1,67
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@Amon-Sul
EDIT: Removing units owned by British from Szechwan: 5 aaGuns
EDIT: Adding units owned by British to Sikang: 5
aaGunstriplea_40929_8rus_.tsvg -
Vologda guy stays in Vologda
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Please edit it before Japan
Or on Japan turn
Thanks
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kansu to Novosibirsk 2 bombers moved from Hopei to Novosibirsk 2 fighters moved from Hopei to Shensi 2 tactical_bombers moved from Hopei to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Borneo 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Hopei to Szechwan 1 fighter moved from Philippines to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Borneo, round 2 : 6/10 hits, 5,17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Novosibirsk Japanese attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Novosibirsk, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 2 mech_infantrys owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Burma 1 fighter and 2 tactical_bombers moved from Szechwan to Burma 5 mech_infantrys moved from Kweichow to Burma 1 fighter moved from Shensi to Burma 1 aaGun, 5 infantry and 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from 43 Sea Zone to French Indo China 1 marine moved from Java to 42 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter moved from Philippines to Kweichow 2 bombers moved from Novosibirsk to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 75 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone Place Units - Japanese 2 armour and 1 marine placed in French Indo China 1 fighter placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,67 UK_Pacific regular : 0,67 Russians regular : 0,33
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@Amon-Sul I have 1 edit:
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1
submarine
(sub from 39 to 75, sub from 42 to 39) -
sorry i cant play from work
too busy
i think i wont have much dice but still
and its euro night
i probably wont be able to play tonight
so tomorrow daytime (after lunch) is the most realistic option
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no problem, I think I’l watch the game today also ;-) No need to hurry, at the weekend I don’t have that much time as during the working week.
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I am sorry for Germany. The referee maybe decided the game. It should get to penalties.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 marine moved from 126 Sea Zone to Norway 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 4 fighters moved from 55 Sea Zone to 42 Sea Zone 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 42 Sea Zone to India 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone Place Units - Americans 3 artilleries placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Eastern United States 2 artilleries, 1 bomber and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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shitty dice in asia mainland the whole game
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.33