L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2


  • @Amon-Sul you should let me dice for you more often ;-)
    I put the Vologda inf also to Russia. I not correct please edit him back

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Novosibirsk
    
        Combat - Russians
            Russians creates battle in territory 114 Sea Zone
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Vologda to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -0,33
    Russians regular : 1,67
    

    triplea_40929_8rus_.tsvg


  • @Amon-Sul
    EDIT: Removing units owned by British from Szechwan: 5 aaGuns
    EDIT: Adding units owned by British to Sikang: 5
    aaGunstriplea_40929_8rus_.tsvg


  • Vologda guy stays in Vologda


  • Please edit it before Japan

    Or on Japan turn

    Thanks


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kansu to Novosibirsk
            2 bombers moved from Hopei to Novosibirsk
            2 fighters moved from Hopei to Shensi
            2 tactical_bombers moved from Hopei to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Borneo
            1 marine moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from Hopei to Shensi
            1 fighter moved from Hopei to Szechwan
            1 fighter moved from Philippines to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Borneo, round 2 : 6/10 hits, 5,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Novosibirsk, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    2 mech_infantrys owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Burma
            1 fighter and 2 tactical_bombers moved from Szechwan to Burma
            5 mech_infantrys moved from Kweichow to Burma
            1 fighter moved from Shensi to Burma
            1 aaGun, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 43 Sea Zone to French Indo China
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from Philippines to Kweichow
            2 bombers moved from Novosibirsk to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 75 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 marine placed in French Indo China
            1 fighter placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,67
    UK_Pacific regular : 0,67
    Russians regular : 0,33
    

    Savegame


  • @Amon-Sul I have 1 edit:
    EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
    EDIT: Adding units owned by Japanese to 80 Sea Zone: 1
    submarine
    (sub from 39 to 75, sub from 42 to 39)

    triplea_40929_8jap_.tsvg


  • sorry i cant play from work

    too busy

    i think i wont have much dice but still

    and its euro night

    i probably wont be able to play tonight

    so tomorrow daytime (after lunch) is the most realistic option


  • no problem, I think I’l watch the game today also ;-) No need to hurry, at the weekend I don’t have that much time as during the working week.


  • @fasthard

    I am sorry for Germany. The referee maybe decided the game. It should get to penalties.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 42 Sea Zone to India
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    

    Savegame


  • shitty dice in asia mainland the whole game


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.33
    

    Savegame


  • and both of ur japan subs score a hit in 1st round


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 artillery moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            4 fighters moved from 42 Sea Zone to India
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 71 Sea Zone to 75 Sea Zone
            1 fighter moved from India to 75 Sea Zone
    
        Combat - British
            Battle in 75 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 75 Sea Zone
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 75 Sea Zone to Kenya
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 armour moved from Iraq to Eastern Persia
            EDIT: 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Japanese regular : 2.83
    British regular : 1.17
    

    Savegame


  • No UK ncm edit

    Italy may go

    Godspeed


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    I am sorry for Germany. The referee maybe decided the game. It should get to penalties.

    I’m not sure if there was hand play or offside before the penalty situation, but nevertheless i don’t llike the var.
    I think it was a great game of both teams, maybe a pre final.


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    shitty dice in asia mainland the whole game

    At least your sub managed to sink the transport. :-/
    I’m sorry that my subs/infs trained that good in defence… Believe me, I don’t like that eighter. Might be difficult to get even during this game (Manchuria, sz109, Gibraltar, China…)

    Try to do italy today evening or on sunday, but probably not sooner than Monday morning


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Volgograd to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Cyprus from British, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to 97 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Tambov to Bryansk
            2 infantry moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Ukraine
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Western Germany: 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : 1,17
    Russians regular : 0,33
    

    Savegame


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    shitty dice in asia mainland the whole game

    At least your sub managed to sink the transport. :-/
    I’m sorry that my subs/infs trained that good in defence… Believe me, I don’t like that eighter. Might be difficult to get even during this game (Manchuria, sz109, Gibraltar, China…)

    Try to do italy today evening or on sunday, but probably not sooner than Monday morning

    We have what we have. I still prefer this than low Luck option

    U are the better player in this game and the lead is deserved, the dices just boosted it


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Northern Territory to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to India
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            2 destroyers moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 transport moved from 55 Sea Zone to 62 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    

    Savegame

Suggested Topics

  • 16
  • 18
  • 31
  • 32
  • 407
  • 110
  • 128
  • 159
Axis & Allies Boardgaming Custom Painted Miniatures

105

Online

17.3k

Users

39.9k

Topics

1.7m

Posts