Still, I apologize for the wait, friend
I am not scrambling there
I know for me it’s hard to wait to roll UK1 dice, have fun and hopefully I get a hit or two in!
Coming up in about an hour
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Coming up in about an hour
sorry, coming up in a couple of minutes
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 33 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 9 bombers, 1 cruiser and 1 destroyer
Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports
Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.33
9 hits in 110
9 hits in 110
Wow, now that’s heavy bombers for you. 9/9
They sink 3 subs, 3 carriers
Leaving 1 whole carrier, 2 tacs, 6 fighters
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 33 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 9 bombers, 1 cruiser and 1 destroyer
Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports
Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 carriers, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone
3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone
Americans roll dice for 6 bombers in 110 Sea Zone, round 3 : 6/12 hits, 5.00 expected hits
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -0.33
Germans regular : -1.83
now what?
You score 5 hits leaving me with 6 bombers.
6 bombers hit 6 times in round 2
I give up trying to save the transports,
You finally get revenge for my terrific luck!
Lose carrier and tacs, I’m down to 4 fighters then
Any survivors will land on London
15/15 hits with heavy bombers, I figure a 27.1% chance of that
Heavies have 91.7% chance of hitting instead of 66.7%, wow. Your daring investments in tech paid off there
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 33 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 9 bombers, 1 cruiser and 1 destroyer
Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports
Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 carriers, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone
3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone
Americans roll dice for 6 bombers in 110 Sea Zone, round 3 : 6/12 hits, 5.00 expected hits
Germans roll dice for 1 carrier, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
6 bombers owned by the Americans lost in 110 Sea Zone
2 fighters owned by the Germans, 1 carrier owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters and 9 transports remaining. Battle score for attacker is -4
Casualties for Americans: 9 bombers, 1 cruiser and 1 destroyer
Casualties for Germans: 4 carriers, 2 fighters, 3 submarines and 2 tactical_bombers
4 fighters owned by the Germans forced to land in United Kingdom
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -0.33
Germans regular : -1.17
I will continue with nc later (probably tomorrow) I dont like my situation at all even though this was a good result
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6
Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
6 infantry moved from Burma to India
1 artillery moved from Burma to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
Combat - British
Combat Hit Differential Summary :
scramble?
also i will move my chinese plane one step back before combat
No, the Sealion flotilla is dead without a fight
The RAF is exuberant
Well played!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Gibraltar to 110 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 33 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 9 bombers, 1 cruiser and 1 destroyer
Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports
Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 carriers, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone
3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone
Americans roll dice for 6 bombers in 110 Sea Zone, round 3 : 6/12 hits, 5.00 expected hits
Germans roll dice for 1 carrier, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
6 bombers owned by the Americans lost in 110 Sea Zone
2 fighters owned by the Germans, 1 carrier owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters and 9 transports remaining. Battle score for attacker is -4
Casualties for Americans: 9 bombers, 1 cruiser and 1 destroyer
Casualties for Germans: 4 carriers, 2 fighters, 3 submarines and 2 tactical_bombers
4 fighters owned by the Germans forced to land in United Kingdom
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 50 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Chahar to Anhwe
4 artilleries and 3 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 aaGun owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/9 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
6 infantry moved from Burma to India
1 artillery moved from Burma to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 2 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 9 transports
9 transports owned by the Germans lost in 110 Sea Zone
British win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for Germans: 9 transports
Battle in India
British attack with 1 artillery and 6 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 6 infantry in India, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 3 infantry
Japanese defend with 2 infantry
British roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in French Indo China, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 infantry in French Indo China, round 6 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Burma to Shan State
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Eire
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.33
Japanese regular : 0.33
Germans regular : -1.17
British regular : -0.50
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I dont like my situation at all even though this was a good result
I don’t think I can remember a game where both players felt this way! Maybe it’s the map! 🤣
i am away for two weeks now, so plenty of time for you to figure out crappy stuff
Brown crap
Been 19 days, I better move
Crockett36 and I are reviewing this game tomorrow night because it’s UHD, tech, OOB and a recent game for me. I will prop you many different times because you are schooling me in several areas and you have a ton of A&A experience and acumen.
I just found out it’s tomorrow night.
If you could join us that would be A - mazing!