TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 58 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 24 Sea Zone to 36 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
4 fighters moved from Dutch New Guinea to 35 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Australia
1 artillery and 4 infantry moved from Queensland to Northern Australia
1 aaGun moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from United Kingdom to Leningrad
1 battleship moved from 116 Sea Zone to 118 Sea Zone
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 destroyer moved from 116 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
3 infantry moved from France to Holland Belgium
4 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
5 artilleries and 14 infantry moved from France to Southern France
4 artilleries and 8 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Leningrad
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 8 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 3.33 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 5 artilleries and 14 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 14 infantry in Southern France, round 2 : 1/19 hits, 4.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the Americans lost in Southern France
Germans roll dice for 5 artilleries and 13 infantry in Southern France, round 3 : 6/18 hits, 4.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Denmark to 116 Sea Zone
7 infantry moved from Western Germany to 116 Sea Zone
1 aaGun, 3 artilleries, 16 infantry and 10 transports moved from 116 Sea Zone to 118 Sea Zone
1 aaGun, 3 artilleries and 16 infantry moved from 118 Sea Zone to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States
3 fighters moved from 116 Sea Zone to Romania
1 fighter moved from Holland Belgium to Romania
1 infantry moved from Yugoslavia to Romania
3 armour and 3 mech_infantrys moved from Western Germany to Poland
8 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Western Germany to Germany
3 carriers moved from 116 Sea Zone to 118 Sea Zone
3 fighters moved from United Kingdom to 118 Sea Zone
12 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Holland Belgium to Poland
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Poland
2 fighters moved from Holland Belgium to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from United Kingdom to Western Germany
1 infantry moved from Archangel to Karelia
Place Units - Germans
4 armour, 2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 116 Sea Zone
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6,2,5,5,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6,2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
Germans collect 51 PUs (10 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
2 artilleries and 7 infantry moved from Smolensk to Southern Belarus
2 artilleries and 18 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Novgorod
2 artilleries and 8 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
2 infantry moved from Stalingrad to Rostov
1 bomber moved from Yenisey to Timguska
2 aaGuns, 1 artillery and 16 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
EDIT: 1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 aaGun and 7 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
1 fighter moved from Eastern Poland to Russia
Place Units - Russians
2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,4,5,1,2,1,1,6,4,6,5,1,3,4,4
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 10 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery and 4 infantry moved from Western India to Eastern India
1 artillery moved from Central India to Eastern India
1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 10 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery and 4 infantry moved from Western India to Eastern India
1 artillery moved from Central India to Eastern India
1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone
Battle in Eastern India
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Eastern India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 5.33 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern India, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 aaGun owned by the British and 4 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 3 : 3/13 hits, 4.83 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in Eastern India, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 4 : 2/10 hits, 4.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Eastern India, round 5 : 4/8 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern India
Japanese destroys 4PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for British: 1 aaGun, 2 artilleries and 8 infantry
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Paulau
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Jehol
Japanese attack with 2 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 10 infantry in Jehol, round 2 : 1/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 3 fighters
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : -8.33
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 10 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery and 4 infantry moved from Western India to Eastern India
1 artillery moved from Central India to Eastern India
1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone
Battle in Eastern India
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Eastern India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 5.33 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern India, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 aaGun owned by the British and 4 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 3 : 3/13 hits, 4.83 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in Eastern India, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 4 : 2/10 hits, 4.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Eastern India, round 5 : 4/8 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern India
Japanese destroys 4PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for British: 1 aaGun, 2 artilleries and 8 infantry
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Paulau
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Jehol
Japanese attack with 2 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 10 infantry in Jehol, round 2 : 1/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 3 fighters
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
2 fighters owned by the ANZAC and 1 destroyer owned by the Americans lost in 22 Sea Zone
2 fighters owned by the Japanese retreated
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 destroyer
Moving scrambled unit from 22 Sea Zone to 35 Sea Zone
1 aaGun moved from Central India to Eastern India
1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
2 bombers moved from Eastern India to Malaya
1 carrier and 2 transports moved from 132 Sea Zone to 36 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from Japan to Kyushu
1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
2 fighters moved from 22 Sea Zone to Davao
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Szechwan
2 infantry moved from Szechwan to Hopei
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.17
Japanese regular : -8.33
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : 1.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Eire
2 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 mech_infantry moved from Southern Persia to Western India
Americans take Western India from Japanese
3 fighters moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
2 tactical_bombers moved from Gibraltar to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 tactical_bomber moved from Southern Italy to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Southern Italy to Tunisia
4 fighters moved from 93 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
4 fighters moved from Wake Island to Paulau
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 18 Sea Zone
1 artillery moved from 18 Sea Zone to Iwo Jima
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Americans take 21 Sea Zone from Japanese
1 fighter moved from Southern Italy to Tunisia
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Eire
2 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 mech_infantry moved from Southern Persia to Western India
Americans take Western India from Japanese
3 fighters moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
2 tactical_bombers moved from Gibraltar to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 tactical_bomber moved from Southern Italy to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Southern Italy to Tunisia
4 fighters moved from 93 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
4 fighters moved from Wake Island to Paulau
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 18 Sea Zone
1 artillery moved from 18 Sea Zone to Iwo Jima
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Americans take 21 Sea Zone from Japanese
1 fighter moved from Southern Italy to Tunisia
Combat - Americans
Battle in Borneo
Battle in Iwo Jima
Battle in 20 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Germans with 1 battleship, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Americans attack with 2 armour, 11 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 2 armour, 11 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tunisia, round 2 : 12/21 hits, 10.00 expected hits
Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 5 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 armour, 11 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Battle in Eire
Battle in Paulau
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship in Paulau, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau
Americans win, taking Eire from Germans, taking Paulau from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
4 fighters moved from Paulau to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 32 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 destroyer moved from 3 Sea Zone to 16 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 marine moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 112 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
2 carriers moved from 93 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
9 fighters and 4 tactical_bombers moved from Tunisia to Algeria
1 infantry moved from Sicily to Southern Italy
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Southern Persia to 100 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Anhwe
1 fighter moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Honan
1 infantry moved from Shansi to Honan
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
Non Combat Move - British
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Eire
1 battleship moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 112 Sea Zone
2 cruisers moved from 94 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from Southern Persia to Greece
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 74 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 4.33
Italians regular : -1.67
Japanese regular : 1.00
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Combat Move - Italians
1 bomber and 1 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Western Germany
Turn Complete - Italians
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 58 Sea Zone to 64 Sea Zone
1 submarine moved from 58 Sea Zone to 64 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3
ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Adding units owned by French to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Western Germany to 83 Sea Zone
3 fighters and 5 tactical_bombers moved from Southern Italy to 83 Sea Zone
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter and 3 transports
Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 83 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter and 3 transports in 83 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 bomber owned by the Germans lost in 83 Sea Zone
2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
3 transports owned by the British lost in 83 Sea Zone
Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber
Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 3 transports
Non Combat Move - Germans
1 bomber, 3 fighters and 5 tactical_bombers moved from 83 Sea Zone to Trans-Jordan
2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Holland Belgium to Baltic States
1 artillery and 9 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 armour moved from Western Germany to Poland
1 artillery and 9 infantry moved from Western Germany to Germany
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Place Units - Germans
2 fighters and 2 tactical_bombers placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 aaGun and 1 artillery moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun and 5 infantry moved from Bryansk to Rostov
5 armour and 6 mech_infantrys moved from Bryansk to Russia
7 infantry moved from Russia to Tambov
3 infantry moved from Bryansk to Russia
2 aaGuns, 4 artilleries and 31 infantry moved from Bryansk to Tambov
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
1 armour and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 infantry moved from Gibraltar to Spain
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Caroline Islands to 25 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 3 artilleries, 3 fighters and 7 infantry
Germans defend with 11 infantry and 5 mech_infantrys; Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 3 fighters and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
Italians roll dice for 12 infantry and 5 mech_infantrys in Spain, round 2 : 8/17 hits, 5.67 expected hits
7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
9 infantry owned by the Germans lost in Spain
Americans roll dice for 2 artilleries and 3 fighters in Spain, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 3 infantry and 5 mech_infantrys in Spain, round 3 : 2/8 hits, 2.67 expected hits
2 artilleries owned by the Americans lost in Spain
2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Spain
3 fighters owned by the Americans retreated
Italians win with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 3 artilleries and 7 infantry
Casualties for Germans: 11 infantry
Casualties for Italians: 1 infantry
Battle in Midway
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Midway, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from Spain to Gibraltar
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
4 artilleries and 5 infantry placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
3 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
4 fighters moved from Iraq to Turkey
Combat - British
Battle in Spain
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 5 mech_infantrys
British roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 5 mech_infantrys in Spain, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the British lost in Spain
5 mech_infantrys owned by the Germans lost in Spain
British win, taking Spain from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Germans: 5 mech_infantrys
Battle in Turkey
British attack with 4 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 4 fighters and 3 infantry in Turkey, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Turkey
2 mech_infantrys owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 aaGun, 1 artillery and 4 infantry moved from Burma to India
4 fighters moved from Turkey to Persia
1 artillery and 2 infantry moved from Persia to Iraq
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 4.00
Japanese regular : 0.67
Italians regular : 3.00
Germans regular : 1.33
British regular : 1.33
@pacifiersboard da hatte ich eigentlich geplant komplett aufzusteigen zu lassen… Sorry. Magst du bitte das Sub das angegriffen hat wegeditieren? Würfeln brauchen wir da nicht.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Caucasus
1 bomber moved from Bessarabia to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun and 2 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,5,6,2,3,5,5,1,1,4,5
Italians collect 3 PUs (6 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 19 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Austria to Northern Italy
2 bombers moved from Northern Caucasus to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 fighter moved from France to 107 Sea Zone
1 tactical_bomber moved from France to 107 Sea Zone
1 fighter moved from France to Northern Italy
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Tambov to Saratov
Germans take Saratov from Russians
6 infantry moved from Northern Caucasus to Stalingrad
2 artilleries moved from Northern Caucasus to Stalingrad
1 infantry moved from Northern Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Kazakhstan
1 fighter moved from Northern Caucasus to Stalingrad
2 armour and 2 mech_infantrys moved from Kursk to Stalingrad
2 infantry moved from Rostov to Stalingrad
1 artillery moved from Northern Caucasus to Stalingrad
1 infantry moved from Northern Caucasus to Stalingrad
Combat - Germans
Battle in Northern Italy
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 107 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Stalingrad
Germans attack with 2 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Stalingrad, round 2 : 5/17 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Northern Caucasus to Stalingrad
1 armour moved from Northern Caucasus to Stalingrad
1 fighter moved from Stalingrad to Southern Caucasus
1 infantry moved from Northern Caucasus to Stalingrad
6 armour, 9 artilleries, 11 infantry and 6 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Southern Caucasus
3 infantry moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Kursk to Rostov
1 aaGun moved from Kursk to Rostov
3 infantry moved from Bryansk to Southern Belarus
1 aaGun, 4 armour, 9 artilleries, 4 fighters, 42 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Smolensk to Novgorod
2 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
2 artilleries and 6 infantry moved from Leningrad to Novgorod
3 fighters moved from Novgorod to Leningrad
1 fighter and 2 tactical_bombers moved from Novgorod to Leningrad
4 transports moved from 118 Sea Zone to 117 Sea Zone
8 infantry moved from Germany to 117 Sea Zone
8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
8 infantry moved from 118 Sea Zone to Leningrad
4 infantry moved from Western Germany to France
2 infantry moved from Austria to Yugoslavia
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to France
2 fighters moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 submarine placed in 115 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Leningrad
8 infantry placed in Germany
3 infantry placed in France
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,1,2,6,2,5,2,5,3,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
2 aaGuns, 1 armour, 11 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia
3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
4 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Gorky to Yaroslavl
5 infantry moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
2 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Novgorod to Smolensk
3 infantry moved from Siberia to Amur
Place Units - Russians
1 armour and 1 mech_infantry placed in Stalingrad
Russians undo move 1.
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Russians collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tula to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 armour moved from Tula to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
3 artilleries and 18 infantry moved from Samara to Stalingrad
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
3 fighters moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Switzerland to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Yugoslavia
2 tactical_bombers moved from Western Germany to Yugoslavia
2 infantry moved from Austria to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Stalingrad
Germans attack with 2 armour, 3 artilleries and 18 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries and 18 infantry in Stalingrad, round 2 : 6/23 hits, 5.50 expected hits
British roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Stalingrad
Germans win, taking Stalingrad from British with 2 armour, 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Southern France, round 2 : 4/12 hits, 5.33 expected hits
Americans roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Southern France
4 infantry owned by the Americans lost in Southern France
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Southern France, round 3 : 3/11 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Germans
1 artillery and 3 infantry moved from Gorky to Samara
1 infantry moved from Yaroslavl to Russia
3 armour and 2 mech_infantrys moved from Tula to Stalingrad
2 armour and 1 mech_infantry moved from Russia to Stalingrad
3 mech_infantrys moved from Gorky to Stalingrad
3 mech_infantrys moved from Leningrad to Gorky
32 armour, 24 artilleries, 44 infantry and 30 mech_infantrys moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
1 fighter and 1 tactical_bomber moved from Romania to Leningrad
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Southern France to France
1 fighter and 4 tactical_bombers moved from Southern France to Western Germany
1 artillery moved from Austria to Northern Italy
1 infantry moved from Austria to Switzerland
2 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
1 bomber moved from Romania to Western Germany
3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
3 tactical_bombers moved from Leningrad to Russia
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
9 infantry placed in Germany
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,1,5,1,3,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs