TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
4 fighters moved from 93 Sea Zone to 107 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 armour, 3 artilleries, 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 95 Sea Zone to Southern France
2 artilleries and 8 infantry moved from Central United States to 104 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 11 Sea Zone to Alaska
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 battleship and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 2 Sea Zone
1 bomber moved from Malta to Southern Italy
Combat - Americans
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in 2 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Alaska
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Alaska, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Southern France from Italians, taking Alaska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 destroyer owned by the Italians lost in 107 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 55 Sea Zone
1 fighter moved from Alaska to 2 Sea Zone
4 fighters moved from 107 Sea Zone to 95 Sea Zone
2 artilleries and 8 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Southern Italy to Malta
Place Units - Americans
5 transports placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Shansi to Jehol
1 fighter and 1 infantry moved from Szechwan to Hopei
1 artillery and 1 infantry moved from Szechwan to Kweichow
4 artilleries and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 13 infantry in Yunnan, round 2 : 7/17 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 4 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter in Hopei, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Hopei, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 120 Sea Zone
1 cruiser moved from 93 Sea Zone to 120 Sea Zone
1 destroyer moved from 93 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 marine moved from Tunisia to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 94 Sea Zone to 100 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone
2 transports moved from 98 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 100 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan
2 artilleries and 1 infantry moved from Eastern India to Central India
2 fighters moved from Gibraltar to Malta
2 fighters and 2 tactical_bombers moved from Morocco to Malta
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 120 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 110 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 battleship moved from 94 Sea Zone to 93 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 100 Sea Zone to Trans-Jordan
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Burma to Yunnan
Place Units - UK_Pacific
1 armour placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,3,1,1,4,6,4,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs
Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 1.50
Italians regular : 0.67
Japanese regular : -1.33
Germans regular : -0.83
British regular : -2.17
Italians AA : -0.17
Savegame