Total World War Mainah X v Dawg L

  • '23 '20

    @dawgoneit said in Total World War Mainah X v Dawg L:

    @mainah its something i haven’t had to consider before. i wish i new more about the game so i could make that choice.
    do you have an opinion on that?

    I think it would be an interesting addition. Or scary, depending. Unsure. It was an option when I was setting it up. Seems more advantageous to the allies due to Japan being left out. On the flip side, it would help Italy a lot in the med.

    Overall, the game seems to have integrated tech as a true part of the game rather than a fun make it different side option.

    I can see why uk took an hour. Not being familiar with the game either, and just looking at the whole board instead of just Italy, I see uk, followed by us, and then Japan have a lot of thinking to do. So many more complications vs A&A. Got quickly overwhelmed. The whole train, truck, and material stuff is hard to wrap my head around. But I am starting to think that stuff is key.


  • @mainah I have to keep looking on the directions so see what i need to buy and build things. the fighter and bombers moving 2 is hard to figure out also. there’s a lot to figure out. I do think its very interesting though.

  • '23 '20

    @dawgoneit
    The air movement underlies the importance of using trucks, material, and engineers, as they can build airfields to increase that to 4


  • @mainah so how do you want to do tech?
    what i started doing in our team game is saving the game when i’m happy with what i’ve done in each sinarieo. uk buys like 5 or so times. i’ll save each time so if i buy something i cant deploy i can go back and start the purchase over.


  • @dawgoneit I guess this game will only run properly on the 2.6+14526 version
    If at any time you have a problem don’t worry about restarting your turn. I no we’re just starting out.

  • '23 '20

    @dawgoneit
    Let’s leave it as default, no sharing. Upon reflection, I figure its best to keep the same as the team game so you and I don’t get confused.

    I was pondering G1 last night, which got me debating about whether we should consider allowing edits for the train pick up and drop off due to the TripleA issues mention on the team game, and that’s when I realized that the more we make it different, being both new at the board, from a simultaneous game, the harder it’s going to be.

    I’m going to go to work today to print a set of the rules. Having to toggle between that PDF screen and the game screen is really gumming up the brain cells. Used to have a printer here at home but printed so rarely that the $60 ink cartridge always dried out before I got a dozen pages out of it.


  • @mainah I’m not 100% sure but i don’t think we can edit in this game.


  • we still on.

  • '23 '20

    @dawgoneit

    Yes sir - sorry. I have to let go of the league game mentality in this one, and just have fun.
    Played around a bit with it this weekend, should have just committed.
    Will be up today or tomorrow


  • @mainah all good.

  • '23 '20

    TripleA Manual Gamesave Post: Germany round 1

    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Research Technology - Germany
            Note to players Germany: <body><img src="winterstart.png"/></body>
            Note to players Germany: <body><img src="startgermany.png"/></body>
            Germany spend 0 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanNavalFighter moved from Norway to 24 Sea Zone
            1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
            1 germanSubmarine moved from 8 Sea Zone to 24 Sea Zone
            1 germanFighter moved from Denmark to 24 Sea Zone
            1 germanFighter moved from Northern Germany to 24 Sea Zone
            1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
            1 germanFighter moved from Finland to 28 Sea Zone
            1 germanTacticalBomber moved from Poland to 28 Sea Zone
            1 germanStrategicBomber moved from Eastern Germany to 28 Sea Zone
            1 germanDestroyer moved from 26 Sea Zone to 24 Sea Zone
            1 germanSubmarine moved from 3 Sea Zone to 7 Sea Zone
            1 germanSubmarine moved from 20 Sea Zone to 7 Sea Zone
            1 germanSubmarine moved from 32 Sea Zone to 21 Sea Zone
            1 germanSubmarine moved from 34 Sea Zone to 21 Sea Zone
            1 germanFighter moved from Northern France to 21 Sea Zone
            1 germanSubmarine moved from 11 Sea Zone to 37 Sea Zone
            1 germanSubmarine moved from 37 Sea Zone to 35 Sea Zone
            1 germanFighter moved from Tripolitania to Tobruk
            1 germanMech.Infantry moved from Tripolitania to Tobruk
            1 germanTank moved from Tripolitania to Tobruk
            1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Tobruk
            1 germanMech.Infantry moved from Cyrenaica to Tobruk
            1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk
            1 germanNavalFighter moved from Western France to 21 Sea Zone
    
        Combat - Germany
    

    Combat Hit Differential Summary :

    Germany rolls : 0.00
    

    Savegame

  • '23 '20

    Scramble options sir?

    SZ 24
    SZ 7 or SZ 21


  • @mainah none

  • '23 '20

    TripleA Turn Summary: Finland round 1

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Bid Purchase - Germany
            Note to players Germany:  Total World War       The following options are available by purchasing and placing them under the logo within Greenland:   - No Notifications  Play the game without those nice images to sp....
            Germany buy nothing; 5 PU unused
            Germany retains 5 PUS not spent in bid phase
    
        Digging Trenches - Germany
            Germany collect 71 PUs; end with 111 PUs
            Objective GermanBidsaver1: Germany met a national objective for an additional -111 PUs; end with 0 PUs
            Units generate 3 techTokens; Germany end with 3 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in West Africa change ownership: 1 germanCombatEngineer
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 8 PUs
            Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 11 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in West Africa change ownership: 1 germanCombatEngineer
            Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
            Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs
    
        Research Technology - Germany
            Note to players Germany: <body><img src="winterstart.png"/></body>
            Note to players Germany: <body><img src="startgermany.png"/></body>
            Germany spend 0 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanNavalFighter moved from Norway to 24 Sea Zone
            1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
            1 germanSubmarine moved from 8 Sea Zone to 24 Sea Zone
            1 germanFighter moved from Denmark to 24 Sea Zone
            1 germanFighter moved from Northern Germany to 24 Sea Zone
            1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
            1 germanFighter moved from Finland to 28 Sea Zone
            1 germanTacticalBomber moved from Poland to 28 Sea Zone
            1 germanStrategicBomber moved from Eastern Germany to 28 Sea Zone
            1 germanDestroyer moved from 26 Sea Zone to 24 Sea Zone
            1 germanSubmarine moved from 3 Sea Zone to 7 Sea Zone
            1 germanSubmarine moved from 20 Sea Zone to 7 Sea Zone
            1 germanSubmarine moved from 32 Sea Zone to 21 Sea Zone
            1 germanSubmarine moved from 34 Sea Zone to 21 Sea Zone
            1 germanFighter moved from Northern France to 21 Sea Zone
            1 germanSubmarine moved from 11 Sea Zone to 37 Sea Zone
            1 germanSubmarine moved from 37 Sea Zone to 35 Sea Zone
            1 germanFighter moved from Tripolitania to Tobruk
            1 germanMech.Infantry moved from Tripolitania to Tobruk
            1 germanTank moved from Tripolitania to Tobruk
            1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Tobruk
            1 germanMech.Infantry moved from Cyrenaica to Tobruk
            1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk
            1 germanNavalFighter moved from Western France to 21 Sea Zone
    
        Combat - Germany
            Battle in Tobruk
                Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                    Britain roll AntiAircraftGun dice in Tobruk : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in Tobruk, round 2 : 3/1 hits, 2.75 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 2/1 hits, 1.83 expected hits
                    2 germanInfantrys owned by the Germany lost in Tobruk
                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishParatrooper owned by the Britain lost in Tobruk
                    Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks in Tobruk, round 3 : 2/1 hits, 2.42 expected hits
                    Britain roll dice for 1 britishFortification in Tobruk, round 3 : 1/1 hits, 0.92 expected hits
                    1 germanAntiTankGun owned by the Germany lost in Tobruk
                    1 britishFortification owned by the Britain lost in Tobruk
                Some non-combat units are destroyed: 
                Germany win, taking Tobruk from Britain with 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 13
                Casualties for Germany: 1 germanAntiTankGun and 2 germanInfantrys
                Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
            Battle in 28 Sea Zone
                Germany attack with 1 germanFighter, 1 germanStrategicBomber, 1 germanSubmarine and 1 germanTacticalBomber
                Russia defend with 1 russianDestroyer
                    Germany roll dice for 1 germanSubmarine in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanFighter, 1 germanStrategicBomber and 1 germanTacticalBomber in 28 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russia roll dice for 1 russianDestroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    1 russianDestroyer owned by the Russia lost in 28 Sea Zone
                Germany win with 1 germanFighter, 1 germanStrategicBomber, 1 germanSubmarine and 1 germanTacticalBomber remaining. Battle score for attacker is 8
                Casualties for Russia: 1 russianDestroyer
            Battle in 24 Sea Zone
                Germany attack with 1 germanDestroyer, 2 germanFighters, 1 germanNavalFighter and 2 germanSubmarines
                Britain defend with 1 britishCruiser, 1 britishHull and 1 britishTransport
                    Germany roll dice for 2 germanSubmarines in 24 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 britishHull owned by the Britain lost in 24 Sea Zone
                    Germany roll dice for 1 germanDestroyer, 2 germanFighters and 1 germanNavalFighter in 24 Sea Zone, round 2 : 1/1 hits, 1.25 expected hits
                    Britain roll dice for 1 britishCruiser and 1 britishTransport in 24 Sea Zone, round 2 : 0/1 hits, 0.58 expected hits
                    1 britishTransport owned by the Britain lost in 24 Sea Zone
                    Germany roll dice for 2 germanSubmarines in 24 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 germanDestroyer, 2 germanFighters and 1 germanNavalFighter in 24 Sea Zone, round 3 : 1/1 hits, 1.25 expected hits
                    Britain roll dice for 1 britishCruiser in 24 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 germanDestroyer owned by the Germany lost in 24 Sea Zone
                    1 britishCruiser owned by the Britain lost in 24 Sea Zone
                Germany win with 2 germanFighters, 1 germanNavalFighter and 2 germanSubmarines remaining. Battle score for attacker is 23
                Casualties for Britain: 1 britishCruiser, 1 britishHull and 1 britishTransport
                Casualties for Germany: 1 germanDestroyer
            Battle in 35 Sea Zone
                Germany attack with 1 germanSubmarine
                Usa defend with 1 americanTransport
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits
                    Germany roll dice for 1 germanSubmarine in 35 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 7 : 1/1 hits, 0.08 expected hits
                    1 germanSubmarine owned by the Germany lost in 35 Sea Zone
                Usa win with 1 americanTransport remaining. Battle score for attacker is -7
                Casualties for Germany: 1 germanSubmarine
            Battle in 7 Sea Zone
                Germany attack with 2 germanSubmarines
                Britain defend with 1 britishDestroyer and 1 britishHull
                    Germany roll dice for 2 germanSubmarines in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 britishHull owned by the Britain lost in 7 Sea Zone
                    Britain roll dice for 1 britishDestroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 2 germanSubmarines in 7 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 britishDestroyer owned by the Britain lost in 7 Sea Zone
                Germany win with 2 germanSubmarines remaining. Battle score for attacker is 20
                Casualties for Britain: 1 britishDestroyer and 1 britishHull
            Battle in 21 Sea Zone
                Germany attack with 1 germanFighter, 1 germanNavalFighter and 2 germanSubmarines
                Britain defend with 1 britishDestroyer and 1 britishTransport
                    Germany roll dice for 2 germanSubmarines in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 britishTransport owned by the Britain lost in 21 Sea Zone
                    Germany roll dice for 1 germanFighter and 1 germanNavalFighter in 21 Sea Zone, round 2 : 1/1 hits, 0.75 expected hits
                    Britain roll dice for 1 britishDestroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishDestroyer owned by the Britain lost in 21 Sea Zone
                Germany win with 1 germanFighter, 1 germanNavalFighter and 2 germanSubmarines remaining. Battle score for attacker is 15
                Casualties for Britain: 1 britishDestroyer and 1 britishTransport
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger GermanySpring1: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germany
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
            Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
            1 germanBattleship moved from 12 Sea Zone to 26 Sea Zone
            1 germanNavalFighter moved from 24 Sea Zone to Norway
            1 germanFighter moved from 24 Sea Zone to Denmark
            1 germanFighter moved from 24 Sea Zone to Northern Germany
            1 germanFighter moved from 21 Sea Zone to Northern France
            1 germanNavalFighter moved from 21 Sea Zone to Western France
            1 germanFighter moved from 28 Sea Zone to Finland
            1 germanTacticalBomber moved from 28 Sea Zone to Finland
            1 germanStrategicBomber moved from 28 Sea Zone to Finland
            2 germanInfantrys moved from Vichy France to 47 Sea Zone
            1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 47 Sea Zone to 46 Sea Zone
            2 germanInfantrys moved from 46 Sea Zone to Sicily
            1 germanCombatEngineer and 1 germanInfantry moved from West Africa to French West Africa
            1 Material moved from 69 Sea Zone to Gold Coast
            1 germanSubmarine moved from 64 Sea Zone to 58 Sea Zone
            1 germanFighter moved from Tobruk to Cyrenaica
            1 germanInfantry moved from Tripolitania to Algeria
            1 Train moved from Vichy France to Paris
            1 Train and 1 germanTank moved from Paris to Romania
            1 germanMarine moved from Northern France to Western France
            1 germanMarine moved from Western France to Vichy France
            2 germanInfantrys moved from Copenhagen to 27 Sea Zone
            2 germanInfantrys moved from 27 Sea Zone to Poland
            1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Southern Italy
            1 germanInfantry moved from Bulgaria to Romania
            1 germanTank moved from Romania to Southern Ukraine
            1 Material and 1 germanMech.Infantry moved from Western Ukraine to Southern Ukraine
            1 germanCombatEngineer moved from Western Ukraine to Southern Ukraine
            1 germanAirTransport moved from Western Ukraine to Hungary Slovakia
            1 germanTank moved from Eastern Germany to Eastern Poland
            1 germanMech.Infantry moved from Poland to Eastern Poland
            1 germanInfantry moved from Eastern Germany to Poland
            2 germanInfantrys moved from Poland to Eastern Poland
            1 Truck moved from Southern Germany to Hungary Slovakia
            1 germanArtillery and 1 germanInfantry moved from Hungary Slovakia to Eastern Poland
            1 germanInfantry moved from Northern Yugoslavia to Romania
            1 Truck moved from Austria to Berlin
            1 Truck moved from Eastern France to Southern Germany
            1 Material and 1 Truck moved from Southern Germany to Eastern France
            1 germanCombatEngineer moved from Paris to Northern France
            1 germanFighter moved from Eastern Poland to Bessarabia
            2 germanInfantrys moved from Berlin to Eastern Germany
    
        Purchase Units - Germany
            Germany buy 1 Material, 1 Train, 1 germanBattleship, 1 germanEntrenchment, 1 germanFortification, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Place Units - Germany
            Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
            1 germanFortification placed in Northern France
            1 Material, 1 Train, 1 germanInfantry and 1 germanMech.Infantry placed in Eastern Germany
            Germany undo move 2.
            Units in 27 Sea Zone being upgraded or consumed: 1 germanHull
            1 germanBattleship placed in 27 Sea Zone
            1 Train, 1 germanInfantry and 1 germanMech.Infantry placed in Eastern Germany
            1 Material placed in Western Germany
    
        Turn Complete - Germany
            Germany collect 71 PUs; end with 71 PUs
            Units generate 3 techTokens; Germany end with 8 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in French West Africa change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 Material
    
        Purchase Units - VichyFrance
            Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
            VichyFrance buy 2 Trucks, 1 germanEntrenchment and 1 germanTank; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 Material, 1 Truck and 1 germanTank placed in Vichy France
            Units in Algeria being upgraded or consumed: 1 Material
            1 germanEntrenchment placed in Algeria
            VichyFrance undo move 1.
            1 Material, 1 Truck and 1 germanTank placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 21 PUs; end with 21 PUs
            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in French West Africa change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 Material
                Some Units in Vichy France change ownership: 1 Material, 1 Truck and 1 germanTank
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 3 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - DanubeAxis
            3 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 14 PUs
            Some Units in Romania change ownership: 3 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 8 PUs; end with 10 PUs
            Some Units in Finland change ownership: 1 Material, 1 germanCombatEngineer and 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Britain AntiAircraftGun : -0.08
    Germany regular : -0.33
    Germany rolls : 0.00
    Russia regular : -0.25
    Usa regular : 0.50
    Britain regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russia round 1

    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Research Technology - Russia
            Note to players Russia: <body><img src="startrussia.png"/></body>
            Trigger Starttechtokens: Russia met a national objective for an additional 5 techTokens; end with 5 techTokens
            Russia spend 0 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Kola Penninsula to Murmansk
            1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
            1 russianAlpineInfantry moved from Soviet Far East to Far Eastern Republic
            2 russianDestroyers moved from 56 Sea Zone to 55 Sea Zone
            1 russianTacticalBomber moved from Voronezh to 55 Sea Zone
            2 russianInfantrys and 1 russianTank moved from Vologda to Novgorod
            1 russianArtillery and 2 russianInfantrys moved from Eastern Karelia to Western Karelia
            1 russianFighter moved from Moscow to Novgorod
            1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Tula to Smolensk
            1 russianArtillery and 1 russianInfantry moved from Caucasus to Eastern Ukraine
            1 russianMech.Infantry moved from Astrakhan to Eastern Ukraine
            1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Voronezh to Eastern Ukraine
            1 russianFighter moved from Stalingrad to Eastern Ukraine
            1 russianFighter moved from Volgarod to Smolensk
            1 russianStrategicBomber moved from Volgarod to 55 Sea Zone
            2 russianArtillerys and 3 russianInfantrys moved from Moscow to Smolensk
            1 russianMech.Infantry moved from Moscow to Smolensk
            1 russianTank moved from Archangel to Novgorod
            1 russianTank moved from Moscow to Novgorod
            1 russianTank moved from Volgarod to Novgorod
            1 russianAirTransport and 1 russianParatrooper moved from Urals to Eastern Ukraine
            1 russianTank moved from Urals to Novgorod
            1 russianMarine moved from Archangel to 15 Sea Zone
            1 russianDestroyer moved from 15 Sea Zone to 14 Sea Zone
            1 russianMarine and 1 russianTransport moved from 15 Sea Zone to 14 Sea Zone
            1 russianMarine moved from 14 Sea Zone to Western Karelia
    
        Combat - Russia
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    

    Savegame


  • Any scramble in sz55?

  • '23 '20

    @dawgoneit
    Yes please


  • TripleA Turn Summary: Russia round 1

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Research Technology - Russia
            Note to players Russia: <body><img src="startrussia.png"/></body>
            Trigger Starttechtokens: Russia met a national objective for an additional 5 techTokens; end with 5 techTokens
            Russia spend 0 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Kola Penninsula to Murmansk
            1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
            1 russianAlpineInfantry moved from Soviet Far East to Far Eastern Republic
            2 russianDestroyers moved from 56 Sea Zone to 55 Sea Zone
            1 russianTacticalBomber moved from Voronezh to 55 Sea Zone
            2 russianInfantrys and 1 russianTank moved from Vologda to Novgorod
            1 russianArtillery and 2 russianInfantrys moved from Eastern Karelia to Western Karelia
            1 russianFighter moved from Moscow to Novgorod
            1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Tula to Smolensk
            1 russianArtillery and 1 russianInfantry moved from Caucasus to Eastern Ukraine
            1 russianMech.Infantry moved from Astrakhan to Eastern Ukraine
            1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Voronezh to Eastern Ukraine
            1 russianFighter moved from Stalingrad to Eastern Ukraine
            1 russianFighter moved from Volgarod to Smolensk
            1 russianStrategicBomber moved from Volgarod to 55 Sea Zone
            2 russianArtillerys and 3 russianInfantrys moved from Moscow to Smolensk
            1 russianMech.Infantry moved from Moscow to Smolensk
            1 russianTank moved from Archangel to Novgorod
            1 russianTank moved from Moscow to Novgorod
            1 russianTank moved from Volgarod to Novgorod
            1 russianAirTransport and 1 russianParatrooper moved from Urals to Eastern Ukraine
            1 russianTank moved from Urals to Novgorod
            1 russianMarine moved from Archangel to 15 Sea Zone
            1 russianDestroyer moved from 15 Sea Zone to 14 Sea Zone
            1 russianMarine and 1 russianTransport moved from 15 Sea Zone to 14 Sea Zone
            1 russianMarine moved from 14 Sea Zone to Western Karelia
    
        Combat - Russia
            Germany scrambles 1 units out of Bessarabia to defend against the attack in 55 Sea Zone
            Battle in 55 Sea Zone
                Russia attack with 2 russianDestroyers, 1 russianStrategicBomber and 1 russianTacticalBomber
                Germany defend with 1 germanDestroyer and 1 germanFighter
                    Russia roll dice for 2 russianDestroyers, 1 russianStrategicBomber and 1 russianTacticalBomber in 55 Sea Zone, round 2 : 1/1 hits, 0.92 expected hits
                    Germany roll dice for 1 germanDestroyer and 1 germanFighter in 55 Sea Zone, round 2 : 1/1 hits, 0.58 expected hits
                    1 russianDestroyer owned by the Russia lost in 55 Sea Zone
                    1 germanDestroyer owned by the Germany lost in 55 Sea Zone
                    Russia roll dice for 1 russianDestroyer, 1 russianStrategicBomber and 1 russianTacticalBomber in 55 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanFighter in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 russianDestroyer, 1 russianStrategicBomber and 1 russianTacticalBomber in 55 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanFighter in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 russianDestroyer owned by the Russia lost in 55 Sea Zone
                    1 germanFighter owned by the Germany lost in 55 Sea Zone
                Russia win with 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Russia: 2 russianDestroyers
                Casualties for Germany: 1 germanDestroyer and 1 germanFighter
            Battle in Eastern Ukraine
                Russia attack with 1 russianAirTransport, 1 russianAlpineInfantry, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianFighter, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper
                Italy defend with 1 italianAlpineInfantry and 1 italianArtillery; Germany defend with 1 Flagpole, 1 germanAntiTankGun, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank
                    Germany roll AntiTankGun dice in Eastern Ukraine : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 russianAirTransport, 1 russianAlpineInfantry, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianFighter, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper in Eastern Ukraine, round 2 : 2/1 hits, 2.08 expected hits
                    Germany roll dice for 1 germanAntiTankGun, 1 germanInfantry, 1 germanMech.Infantry, 1 germanTank, 1 italianAlpineInfantry and 1 italianArtillery in Eastern Ukraine, round 2 : 2/1 hits, 1.67 expected hits
                    2 russianInfantrys owned by the Russia lost in Eastern Ukraine
                    1 germanInfantry owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Eastern Ukraine
                    Russia roll dice for 1 russianAirTransport, 1 russianAlpineInfantry, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianFighter, 1 russianMech.Infantry and 1 russianParatrooper in Eastern Ukraine, round 3 : 2/1 hits, 1.75 expected hits
                    Germany roll dice for 1 germanMech.Infantry, 1 germanTank, 1 italianAlpineInfantry and 1 italianArtillery in Eastern Ukraine, round 3 : 1/1 hits, 1.33 expected hits
                    1 russianArtillery owned by the Russia lost in Eastern Ukraine
                    1 italianArtillery owned by the Italy and 1 italianAlpineInfantry owned by the Italy lost in Eastern Ukraine
                    Russia roll dice for 1 russianAirTransport, 1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery, 1 russianFighter, 1 russianMech.Infantry and 1 russianParatrooper in Eastern Ukraine, round 4 : 1/1 hits, 1.42 expected hits
                    Germany roll dice for 1 germanMech.Infantry and 1 germanTank in Eastern Ukraine, round 4 : 1/1 hits, 0.75 expected hits
                    1 russianAntiTankGun owned by the Russia lost in Eastern Ukraine
                1 germanMech.Infantry owned by the Germany lost in Eastern Ukraine
                    Russia roll dice for 1 russianAirTransport, 1 russianAlpineInfantry, 1 russianArtillery, 1 russianFighter, 1 russianMech.Infantry and 1 russianParatrooper in Eastern Ukraine, round 5 : 1/1 hits, 1.33 expected hits
                    Germany roll dice for 1 germanTank in Eastern Ukraine, round 5 : 1/1 hits, 0.42 expected hits
                    1 russianAirTransport owned by the Russia lost in Eastern Ukraine
                    1 germanTank owned by the Germany lost in Eastern Ukraine
                Russia win, taking Eastern Ukraine from Germany with 1 russianAlpineInfantry, 1 russianArtillery, 1 russianFighter, 1 russianMech.Infantry and 1 russianParatrooper remaining. Battle score for attacker is 5
                Casualties for Russia: 1 russianAirTransport, 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys
                Casualties for Germany: 1 germanAntiTankGun, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank
                Casualties for Italy: 1 italianAlpineInfantry and 1 italianArtillery
            Battle in Smolensk
                Russia attack with 1 russianAlpineInfantry, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 1 russianMech.Infantry
                Germany defend with 1 Flagpole, 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper
                    Germany roll AntiTankGun dice in Smolensk : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 1 russianMech.Infantry in Smolensk, round 2 : 3/1 hits, 2.58 expected hits
                    Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper in Smolensk, round 2 : 1/1 hits, 1.08 expected hits
                    1 russianAntiTankGun owned by the Russia lost in Smolensk
                    1 germanInfantry owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Smolensk
                    Russia roll dice for 1 russianAlpineInfantry, 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 1 russianMech.Infantry in Smolensk, round 3 : 3/1 hits, 2.50 expected hits
                    Germany roll dice for 1 germanArtillery and 1 germanMech.Infantry in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
                    1 russianInfantry owned by the Russia lost in Smolensk
                1 germanMech.Infantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Smolensk
                Russia win, taking Smolensk from Germany with 1 russianAlpineInfantry, 3 russianArtillerys, 1 russianFighter, 3 russianInfantrys and 1 russianMech.Infantry remaining. Battle score for attacker is 13
                Casualties for Russia: 1 russianAntiTankGun and 1 russianInfantry
                Casualties for Germany: 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper
            Battle in Western Karelia
                Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianMarine
                Finland defend with 1 Flagpole; Germany defend with 1 germanAntiTankGun and 1 germanInfantry
                    Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianMarine in Western Karelia, round 2 : 0/1 hits, 0.75 expected hits
                    Finland roll dice for 1 germanAntiTankGun and 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianMarine in Western Karelia, round 3 : 1/1 hits, 0.75 expected hits
                    Finland roll dice for 1 germanAntiTankGun and 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    1 germanAntiTankGun owned by the Germany lost in Western Karelia
                    Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianMarine in Western Karelia, round 4 : 0/1 hits, 0.75 expected hits
                    Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Western Karelia
                    Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianMarine in Western Karelia, round 5 : 0/1 hits, 0.58 expected hits
                    Finland roll dice for 1 germanInfantry in Western Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianMarine in Western Karelia, round 6 : 0/1 hits, 0.58 expected hits
                    Finland roll dice for 1 germanInfantry in Western Karelia, round 6 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianMarine in Western Karelia, round 7 : 1/1 hits, 0.58 expected hits
                    Finland roll dice for 1 germanInfantry in Western Karelia, round 7 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Western Karelia
                Russia win, taking Western Karelia from Finland with 1 russianArtillery, 1 russianInfantry and 1 russianMarine remaining. Battle score for attacker is 4
                Casualties for Germany: 1 germanAntiTankGun and 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Novgorod
                Russia attack with 1 russianFighter, 2 russianInfantrys and 5 russianTanks
                Germany defend with 1 Flagpole, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank
                    Germany roll AntiTankGun dice in Novgorod : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 russianFighter, 2 russianInfantrys and 5 russianTanks in Novgorod, round 2 : 3/1 hits, 2.75 expected hits
                    Germany roll dice for 1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                    1 russianInfantry owned by the Russia lost in Novgorod
                    1 germanInfantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Novgorod
                    Russia roll dice for 1 russianFighter, 1 russianInfantry and 5 russianTanks in Novgorod, round 3 : 3/1 hits, 2.58 expected hits
                    Germany roll dice for 1 germanInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Novgorod
                Russia win, taking Novgorod from Germany with 1 russianFighter, 1 russianInfantry and 5 russianTanks remaining. Battle score for attacker is 13
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            1 russianFighter moved from Novgorod to Moscow
            1 russianFighter moved from Smolensk to Moscow
            1 russianStrategicBomber and 1 russianTacticalBomber moved from 55 Sea Zone to Caucasus
            1 russianArtillery and 1 russianInfantry moved from Crimea to 56 Sea Zone
            1 russianArtillery and 1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine
            1 russianFighter moved from Eastern Ukraine to Caucasus
            1 russianTank moved from Voronezh to Eastern Ukraine
            1 russianInfantry moved from Stalingrad to Voronezh
            1 russianAntiTankGun, 1 russianArtillery and 1 russianCombatEngineer moved from Stalingrad to Tula
            1 russianTank moved from Tula to Eastern Ukraine
            1 russianAntiTankGun and 1 russianCombatEngineer moved from Moscow to Smolensk
            1 russianInfantry moved from Volgarod to Tula
            1 russianInfantry moved from Western Kazahk to Stalingrad
            1 Truck and 1 russianInfantry moved from Archangel to Novgorod
            1 Truck and 1 russianAlpineInfantry moved from Eastern Iran to Southern Caucasus
            1 russianInfantry moved from Northern Iran to Southern Caucasus
            1 russianInfantry and 1 russianMarine moved from Southern Caucasus to Caucasus
            1 russianTank moved from Sverdlovsk to Caucasus
            1 Material and 1 Truck moved from Sverdlovsk to Tula
            1 russianArtillery and 1 russianInfantry moved from Sverdlovsk to Stalingrad
            1 russianInfantry moved from Urals to Vologda
            1 russianMarine moved from Nenetsia to Archangel
            1 russianAlpineInfantry moved from Omsk to Novosibirsk
            1 russianInfantry moved from Northern Kazahk to Novosibirsk
            1 russianInfantry moved from Kazahk to Novosibirsk
            1 russianMech.Infantry moved from Kansk to Irkutsk
            1 russianFighter moved from Novosibirsk to Irkutsk
            1 russianInfantry moved from Eastern Siberia to Irkutsk
            1 russianTank moved from Far Eastern Republic to Irkutsk
            1 Train, 1 russianAlpineInfantry and 1 russianAntiTankGun moved from Vladivostok to Irkutsk
            1 Truck and 1 russianInfantry moved from Vladivostok to Far Eastern Republic
            1 russianMech.Infantry moved from Vladivostok to Far Eastern Republic
            1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 105 Sea Zone
            1 russianAntiTankGun moved from Novosibirsk to Kansk
            1 russianArtillery moved from Novosibirsk to Kansk
            1 russianCombatEngineer moved from Yakut to Far Eastern Republic
    
        Purchase Units - Russia
            Russia buy 2 Materials, 2 Trucks, 2 russianCombatEngineers and 7 russianInfantrys; Remaining resources: 0 PUs; 5 techTokens; 
    
        Place Units - Russia
            2 russianCombatEngineers placed in Vladivostok
            2 russianInfantrys placed in Irkutsk
            Russia undo move 2.
            1 russianInfantry placed in Irkutsk
            1 russianInfantry placed in Irkutsk
            Russia undo move 1.
            2 russianInfantrys placed in Vladivostok
            1 Material and 1 Truck placed in Novosibirsk
            1 Truck, 2 russianCombatEngineers and 1 russianInfantry placed in Moscow
            1 Material and 1 russianInfantry placed in Stalingrad
            Russia undo move 5.
            1 russianCombatEngineer placed in Stalingrad
            1 Truck, 1 russianCombatEngineer and 2 russianInfantrys placed in Moscow
    
        Turn Complete - Russia
            Russia collect 71 PUs; end with 71 PUs
            Units generate 3 techTokens; Russia end with 8 techTokens
    

    Combat Hit Differential Summary :

    Germany regular : 1.67
    Russia rolls : 0.00
    Germany AntiTankGun : -0.50
    Finland regular : -1.33
    Russia regular : -1.25
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Thailand round 1

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 8 PUs
    
        Research Technology - Japan
            Note to players Japan: <body><img src="startjapan.png"/></body>
            Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
            Japan spend 0 on tech rolls
                Japan rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Japan
            Note to players Japan: <body><img src="thailand.png"/></body>
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
            Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
            Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
            Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseMarine moved from Korea to 98 Sea Zone
            1 japaneseMarine moved from Japan to 98 Sea Zone
            1 japaneseBattleship, 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
            1 japaneseMarine moved from Marianas Island to 123 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
            1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
            2 japaneseMarines moved from 120 Sea Zone to Wake Island
            4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
            1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
            1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
            2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
            1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
            1 japaneseMarine moved from Bonin Island to 119 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
            1 japaneseMarine moved from 120 Sea Zone to Wake Island
            1 japaneseCruiser moved from 99 Sea Zone to 120 Sea Zone
            2 japaneseMarines moved from 127 Sea Zone to Luzon
            1 japaneseDestroyer moved from 128 Sea Zone to 127 Sea Zone
            2 japaneseMarines moved from Hainan to 95 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 127 Sea Zone
            2 japaneseMarines moved from 127 Sea Zone to Luzon
            1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
            1 japaneseMarine moved from Palau Island to 130 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
            2 japaneseMarines moved from 127 Sea Zone to Luzon
            1 japaneseCruiser moved from 95 Sea Zone to 127 Sea Zone
            1 japaneseMarine moved from Saigon to 91 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
            1 japaneseMarine moved from French Indochina to 94 Sea Zone
            2 japaneseMarines moved from 94 Sea Zone to Brunei
            1 japaneseBattleship moved from 91 Sea Zone to 94 Sea Zone
            1 japaneseFighter moved from French Indochina to Brunei
            1 japaneseNavalFighter moved from Saigon to Brunei
            2 japaneseNavalFighters moved from 91 Sea Zone to 127 Sea Zone
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
            2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Shensi
            1 japaneseArtillery and 2 japaneseInfantrys moved from Shantung to Anhwei
            1 japaneseArtillery and 2 japaneseInfantrys moved from Shanghai to Fo Kien
            1 japaneseFighter moved from Shanghai to Fo Kien
            2 japaneseArtillerys and 2 japaneseInfantrys moved from French Indochina to Kwangsi
    
        Combat - Japan
            Battle in Brunei
                Japan attack with 1 japaneseFighter, 2 japaneseMarines and 1 japaneseNavalFighter
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 1 japaneseBattleship in Brunei, round 2 : 1/1 hits, 0.83 expected hits
                    Britain roll dice for 1 britishInfantry in Brunei, round 2 : 0/1 hits, 0.42 expected hits
                    1 britishInfantry owned by the Britain lost in Brunei
                Japan win, taking Brunei from Britain with 1 japaneseFighter, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in 127 Sea Zone
                Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseNavalFighters and 3 japaneseTransports
                Usa defend with 1 americanCruiser and 1 americanTransport
                    Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseNavalFighters and 3 japaneseTransports in 127 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    Usa roll dice for 1 americanCruiser and 1 americanTransport in 127 Sea Zone, round 2 : 0/1 hits, 0.58 expected hits
                    1 americanCruiser owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone
                Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseNavalFighters and 3 japaneseTransports remaining. Battle score for attacker is 19
                Casualties for Usa: 1 americanCruiser and 1 americanTransport
            Battle in 115 Sea Zone
                Japan attack with 6 japaneseNavalFighters and 2 japaneseSubmarines
                Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                    Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 americanBattleship owned by the Usa
                1 americanBattleship owned by the Usa transformed into 1 americanBattleship-damaged owned by the Usa in 115 Sea Zone
                    Japan roll dice for 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Usa roll dice for 1 americanBattleship-damaged, 2 americanCruisers and 1 americanDestroyer in 115 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    1 japaneseSubmarine owned by the Japan lost in 115 Sea Zone
                    1 americanDestroyer owned by the Usa, 1 americanBattleship-damaged owned by the Usa and 1 americanCruiser owned by the Usa lost in 115 Sea Zone
                    Japan roll dice for 1 japaneseSubmarine in 115 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 6 japaneseNavalFighters in 115 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    Usa roll dice for 1 americanCruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 japaneseSubmarine owned by the Japan lost in 115 Sea Zone
                    1 americanCruiser owned by the Usa lost in 115 Sea Zone
                Japan win with 6 japaneseNavalFighters remaining. Battle score for attacker is 57
                Casualties for Usa: 1 americanBattleship, 1 americanBattleship-damaged, 2 americanCruisers and 1 americanDestroyer
                Casualties for Japan: 2 japaneseSubmarines
            Battle in Luzon
                Japan attack with 6 japaneseMarines
                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks, 1 americanInfantry and 1 americanTacticalBomber
                    Japan roll dice for 6 japaneseMarines in Luzon, round 2 : 1/1 hits, 1.50 expected hits
                    Usa roll dice for 1 americanInfantry and 1 americanTacticalBomber in Luzon, round 2 : 0/1 hits, 0.58 expected hits
                    1 americanInfantry owned by the Usa lost in Luzon
                    Japan roll dice for 6 japaneseMarines in Luzon, round 3 : 2/1 hits, 1.50 expected hits
                    Usa roll dice for 1 americanTacticalBomber in Luzon, round 3 : 0/1 hits, 0.08 expected hits
                    1 americanTacticalBomber owned by the Usa lost in Luzon
                Some non-combat units are destroyed: 
                Japan converts americanBarracks into different units
                Japan win, taking Luzon from Usa with 6 japaneseMarines remaining. Battle score for attacker is 15
                Casualties for Usa: 1 americanInfantry and 1 americanTacticalBomber
            Battle in Anhwei
                Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys
                China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Anhwei, round 2 : 0/1 hits, 0.67 expected hits
                    China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 japaneseInfantry owned by the Japan lost in Anhwei
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 japaneseInfantry owned by the Japan lost in Anhwei
                    1 chineseAntiTankGun owned by the China lost in Anhwei
                    Japan roll dice for 1 japaneseArtillery in Anhwei, round 4 : 0/1 hits, 0.25 expected hits
                    China roll dice for 1 chineseInfantry in Anhwei, round 4 : 0/1 hits, 0.25 expected hits
                1 japaneseArtillery owned by the Japan retreated to Shantung
                China win with 1 chineseInfantry remaining. Battle score for attacker is -2
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for China: 1 chineseAntiTankGun
            Battle in Fo Kien
                Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys
                China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Fo Kien, round 2 : 1/0 hits, 1.00 expected hits
                    China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 0/1 hits, 0.50 expected hits
                    1 chineseInfantry owned by the China lost in Fo Kien
                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys in Fo Kien, round 3 : 1/0 hits, 1.00 expected hits
                    China roll dice for 1 chineseInfantry in Fo Kien, round 3 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Fo Kien
                Some non-combat units are destroyed: 
                Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 6
                Casualties for China: 2 chineseInfantrys
            Battle in Kwangsi
                Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Kwangsi, round 2 : 1/0 hits, 1.00 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Kwangsi
                Japan win, taking Kwangsi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Wake Island
                Japan attack with 3 japaneseMarines
                Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanMarine
                    Japan roll dice for 1 japaneseCruiser in Wake Island, round 2 : 1/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanMarine in Wake Island, round 2 : 0/1 hits, 0.42 expected hits
                    1 americanMarine owned by the Usa lost in Wake Island
                Some non-combat units are destroyed: 
                Japan win, taking Wake Island from Usa with 3 japaneseMarines remaining. Battle score for attacker is 4
                Casualties for Usa: 1 americanMarine
            Battle in Shensi
                Japan attack with 2 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                    China roll AntiAircraftGun dice in Shensi : 0/1 hits, 0.08 expected hits
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 2/1 hits, 1.92 expected hits
                    China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shensi
                    1 chineseAntiAirGun owned by the China and 1 chineseAntiTankGun owned by the China lost in Shensi
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/1 hits, 1.67 expected hits
                    China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Shensi
                Some non-combat units are destroyed: 
                Japan win, taking Shensi from China with 2 japaneseArtillerys, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
    
        Non Combat Move - Japan
            Note to players Japan: <body><img src="pearlharbour.png"/></body>
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
            1 japaneseAlpineInfantry moved from Shansi to Shensi
            1 japaneseAntiTankGun moved from Shansi to Shensi
            1 japaneseMech.Infantry moved from Shantung to Shensi
            1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
            1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
            1 japaneseInfantry moved from Chahar to Shansi
            1 japaneseAlpineInfantry moved from Chahar to Suiyuan
            1 japaneseTank moved from Manchuria to Suiyuan
            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Suiyuan
            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            1 japaneseFighter moved from Manchuria to Shansi
            1 japaneseTank moved from Korea to Northern Manchuria
            1 japaneseArtillery and 1 japaneseInfantry moved from Korea to 97 Sea Zone
            1 Material and 1 Truck moved from Korea to Eastern Manchuria
            1 japaneseCombatEngineer moved from Manchuria to Eastern Manchuria
            1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from 96 Sea Zone to Fo Kien
            2 japaneseInfantrys moved from Formosa to 96 Sea Zone
            1 japaneseCarrier moved from 91 Sea Zone to 128 Sea Zone
            2 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
            1 japaneseDestroyer moved from 91 Sea Zone to 94 Sea Zone
            1 japaneseFighter moved from Brunei to Saigon
            1 japaneseNavalFighter moved from Brunei to Saigon
            1 japaneseTank moved from French Indochina to Southern Thailand
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from French Indochina to Southern Thailand
            1 japaneseInfantry moved from Saigon to Thailand
            1 japaneseFighter and 1 japaneseStrategicBomber moved from Japan to Hainan
            4 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
            2 japaneseCarriers moved from 120 Sea Zone to 126 Sea Zone
            2 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
            1 japaneseDestroyer moved from 131 Sea Zone to 126 Sea Zone
            1 japaneseFighter moved from Fo Kien to Shanghai
            2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
    
        Purchase Units - Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from 123 Sea Zone: 1 japaneseDestroyer
            EDIT: Adding units owned by Japan to 126 Sea Zone: 1 japaneseDestroyer
            EDIT: Turning off Edit Mode
            Japan buy 1 japaneseEntrenchment, 1 japaneseHull, 2 japaneseInfantrys and 2 japaneseTransports; Remaining resources: 1 PUs; 5 techTokens; 
    
        Place Units - Japan
            2 japaneseInfantrys placed in Kyushu Shikoku
            2 japaneseTransports placed in 99 Sea Zone
            1 japaneseHull placed in 99 Sea Zone
    
        Turn Complete - Japan
            Japan collect 51 PUs; end with 52 PUs
            Units generate 3 techTokens; Japan end with 8 techTokens
            Units Change Ownership
                Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Manchuria
            Units in Eastern Manchuria being upgraded or consumed: 1 Material
            1 japaneseEntrenchment placed in Eastern Manchuria
            3 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 7 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                Some Units in Manchuria change ownership: 3 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseTank; Remaining resources: 2 PUs; 
    
        Place Units - Thailand
            1 japaneseTank placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 5 PUs; end with 7 PUs
            Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseTank
    

    Combat Hit Differential Summary :

    China AntiAircraftGun : -0.08
    Japan regular : 0.50
    China regular : -0.08
    Japan rolls : 0.00
    Usa regular : -1.83
    Britain regular : -0.42
    

    Savegame


  • TripleA Turn Summary: China round 1

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 1
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Anhwei to Hunan
            1 chineseArtillery and 1 chineseInfantry moved from Kwangtung to Hunan
            2 chineseInfantrys moved from Hunan to Kweichow
            1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Chungking
            1 chineseInfantry moved from Chungking to Hupeh
            1 chineseAlpineInfantry moved from Inner Mongolia to Northern China
            1 chineseInfantry moved from Kansu to Chungking
            1 chineseInfantry moved from Western Szechwan to Chungking
            1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Tsinghai to Kansu
            1 Material and 1 Truck moved from Singkiang to Northern China
            1 chineseTank moved from Singkiang to Northern China
            2 chineseInfantrys moved from Ningsia to Kansu
            1 chineseCombatEngineer moved from Singkiang to Ningsia
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 1 Material, 1 chineseAlpineInfantry, 1 chineseCombatEngineer and 2 chineseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - China
            1 Material, 1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Chungking
            2 chineseInfantrys placed in Northern China
    
        Turn Complete - China
            China collect 28 PUs; end with 28 PUs
            Units generate 3 techTokens; China end with 3 techTokens
    

    Combat Hit Differential Summary :

    Savegame

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