@koala assumed no scrambles in relevant battles due to 100% odds
PtV - Playoff - Stucifer (Axis+10) vs Adam514 (Allies)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Wake Island to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 cruiser moved from 28 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to Southeast Mexico 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 marine placed in Central United States 3 submarines placed in 11 Sea Zone Americans undo move 5. 1 submarine placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 2 infantry moved from Tsinghai to Honan 2 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 35 PUs; British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 cruiser moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Quebec to Gibraltar 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan 2 submarines moved from 40 Sea Zone to 38 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Eastern India 1 destroyer moved from 60 Sea Zone to 38 Sea Zone 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 2 infantry moved from Shan State to Burma Place Units - British 1 mech_infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 fighter and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67
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@Stucifer It’s your turn if you haven’t seen.
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@Adam514 Sorry this month’s been super busy. I’ve got a free weekend finally though, will post today! :)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Southern Italy to Alexandria 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Battle in Crete Battle in Cyprus Battle in Tanganyika Territory Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Malta 2 fighters moved from Southern Italy to Malta 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 96 Sea Zone to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Greece to Romania 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry and 1 marine placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 64 Sea Zone to 59 Sea Zone 1 submarine moved from 64 Sea Zone to 59 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 38 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 battleship moved from 113 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone
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@Adam514 scramble options
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@Stucifer Scramble 1 French and 2 UK fighters to sz93.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 battleship moved from 113 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone Battle in 93 Sea Zone Germans attack with 2 bombers, 7 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 2 cruisers, 4 fighters and 2 transports; French defend with 1 fighter Germans roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits British roll dice for 1 carrier, 2 cruisers, 5 fighters and 2 transports in 93 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits 3 fighters owned by the Germans lost in 93 Sea Zone 2 cruisers owned by the British, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 93 Sea Zone Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits British roll dice for 3 fighters and 2 transports in 93 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 93 Sea Zone 2 transports owned by the British and 3 fighters owned by the British lost in 93 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for Germans: 4 fighters and 2 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 4 fighters and 2 transports Casualties for French: 1 fighter Battle in 107 Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 carriers and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from 93 Sea Zone to Malta 1 artillery moved from Western Germany to 115 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Western Germany to Germany 1 artillery and 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 5 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary 1 artillery and 7 infantry moved from Germany to Poland 8 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania Place Units - Germans 2 submarines placed in 113 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 8 infantry placed in Germany Germans undo move 3. 2 artilleries and 8 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : 0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries and 14 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 2 artilleries and 15 infantry Japanese defend with 1 aaGun, 2 fighters and 6 infantry Russians roll dice for 2 artilleries and 15 infantry in Korea, round 2 : 6/17 hits, 3.50 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 6 infantry in Korea, round 2 : 6/8 hits, 3.33 expected hits 6 infantry owned by the Russians lost in Korea 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 2 artilleries and 9 infantry in Korea, round 3 : 1/11 hits, 2.50 expected hits Japanese roll dice for 2 fighters and 1 infantry in Korea, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 2 artilleries and 8 infantry in Korea, round 4 : 4/10 hits, 2.33 expected hits Japanese roll dice for 2 fighters in Korea, round 4 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Korea 2 fighters owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun, 2 fighters and 6 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 4 artilleries and 7 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 artillery and 2 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 3 infantry moved from Bryansk to Kursk 1 armour moved from Southern Belarus to Bryansk 1 mech_infantry moved from Southern Belarus to Bryansk 2 infantry moved from Bryansk to Kursk 2 artilleries and 6 infantry moved from Russia to Bryansk 1 aaGun moved from Northern Belarus to Leningrad 1 aaGun moved from Northern Belarus to Smolensk Place Units - Russians 1 submarine placed in 5 Sea Zone 1 artillery and 2 infantry placed in Leningrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Yunnan to Kwangtung 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to 37 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 2 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 36 Sea Zone to Manilla 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 3 fighters and 3 tactical_bombers moved from Anhwe to Korea 1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 36 Sea Zone to 132 Sea Zone 1 cruiser moved from 34 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 43 Sea Zone to Java 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 artillery moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla Combat - Japanese Battle in Java Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Battle in Celebes Battle in 132 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 132 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 132 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 132 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 132 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 2 artilleries and 7 infantry Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Korea Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Korea, round 2 : 6/13 hits, 5.67 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 7 infantry in Korea, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Japanese lost in Korea 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Korea, round 3 : 7/12 hits, 5.50 expected hits Russians roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Korea 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 2 artilleries and 7 infantry Battle in Malaya Battle in French Indo China Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking Malaya from UK_Pacific, taking French Indo China from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from Kwangtung to Kwangsi 2 bombers moved from Kwangsi to Hunan 1 infantry moved from Hopei to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Shansi to Anhwe 1 aaGun moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to Southern Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 8 infantry placed in Japan Japanese undo move 2. 3 infantry placed in Southern Manchuria 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,1,2,6,2,6,6,3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,5,6 Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.00 ANZAC regular : 0.67 UK_Pacific regular : 1.67 Russians regular : -2.67 Russians AA : 0.00 British regular : 0.33
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 104 Sea Zone to 90 Sea Zone 1 cruiser moved from 90 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 93 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in 93 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 submarines Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50
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2 hits in sz93, OOL?
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@Adam514 both italian subs
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 104 Sea Zone to 90 Sea Zone 1 cruiser moved from 90 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 93 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in 93 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 submarines Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 2 carriers, 1 cruiser and 2 transports in 93 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 bomber, 2 cruisers and 2 fighters in 93 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 0.33
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You got 4 hits. 2nd round 3 hits, OOL?
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@Adam514 one carrier and the tactical
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from United Kingdom to 107 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 107 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 3 infantry moved from Southern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq 1 fighter moved from Eastern India to French Indo China 1 infantry moved from Shan State to French Indo China Combat - British
Combat Hit Differential Summary :
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Scramble sz107?
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@Adam514 Yes please. Lose fighter before BB