thanks for the reminder of the national objective. Probably some mistakes for Japan as this theater is so different than G40. Good learning experience!
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21)
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Western United States to Eastern United States 2 fighters moved from Hawaiian Islands to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 mech_infantry moved from Central United States to Southeast Mexico 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,6 Americans collect 49 PUs (1 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 37 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 37 Sea Zone 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 106 Sea Zone to Iceland 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 infantry moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Eastern United States 1 armour and 1 infantry moved from Quebec to Eastern United States 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Japanese regular : 0.50 Italians regular : 0.67 British regular : 3.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.83 Italians regular : 0.17 Neutral_Allies regular : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
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Submerge in sz106?
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Submerge in sz106?
same instructions as last time
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Holland Belgium Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/7 hits, 3.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 2 artilleries and 9 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 1 aaGun, 6 artilleries and 4 infantry moved from Germany to Poland 3 armour moved from Yugoslavia to Poland 1 aaGun moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 6 armour and 4 mech_infantrys moved from France to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 4.33 British regular : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 artillery moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Belarus 3 infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Shan State Japanese attack with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 10/16 hits, 9.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 2 bombers, 4 fighters and 5 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Anhwe to Kiangsi 3 artilleries and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 UK_Pacific regular : -1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Americans take 101 Sea Zone from Germans 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Gibraltar to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 106 Sea Zone 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 89 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from 106 Sea Zone to Iceland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Southeast Mexico to Mexico 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Kweichow to Kansu 3 artilleries and 8 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 battleship moved from 118 Sea Zone to 110 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Yunnan to Hunan 1 infantry moved from Burma to Shan State 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Hunan to India 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Iceland to Gibraltar 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery and 1 marine placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : 0.50 British regular : 0.00
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hold on a sec
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Americans take 101 Sea Zone from Germans 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Gibraltar to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 106 Sea Zone 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 89 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from 106 Sea Zone to Iceland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Southeast Mexico to Mexico 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Kweichow to Kansu 3 artilleries and 8 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 battleship moved from 118 Sea Zone to 110 Sea Zone 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Yunnan to Hunan 1 infantry moved from Burma to Shan State 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Hunan to India 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Iceland to Gibraltar 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery and 1 marine placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by British to 101 Sea Zone: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : 0.50 British regular : 0.00
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use latest. just had your fellow canadians load up on american ships
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 2 infantry moved from Kenya to Belgian Congo Combat - Italians Battle in Crete Battle in Cyprus Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo 1 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Libya 1 infantry moved from Alexandria to Tobruk 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Greece to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to France 1 aaGun moved from Southern France to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 infantry placed in Southern France 1 infantry placed in Southern France 3 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Adding units owned by Italians to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Queensland to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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gonna move one french dude to alg. i can make the edit if you want during russia
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Queensland to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 marine and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Adding units owned by French to Algeria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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i just made the edit, use latest. thx
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to 126 Sea Zone: 2 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Changing ownership of Vyborg from Germans to Russians EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 125 Sea Zone 5 infantry moved from Finland to Norway 1 armour moved from Germany to 113 Sea Zone 1 armour moved from 113 Sea Zone to Norway 1 artillery moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Poland to Baltic States 1 aaGun, 6 artilleries and 5 infantry moved from Poland to Eastern Poland 3 armour moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 6 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from 126 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 aaGun, 5 artilleries and 23 infantry moved from Romania to Bessarabia 1 artillery moved from Holland Belgium to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 126 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 2 infantry and 3 mech_infantrys placed in Germany 2 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in France 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 8 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 artilleries and 4 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 9 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 21 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun and 2 infantry moved from Novgorod to Belarus 2 aaGuns and 17 infantry moved from Amur to Manchuria 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -3.17