It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
1 artillery moved from Eastern Poland to Southern Belarus
1 fighter and 3 tactical_bombers moved from Greece to Northern Caucasus
2 bombers moved from Greece to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Novgorod to Yaroslavl
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 armour moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Rostov to Northern Caucasus
Combat - Germans
Battle in Northern Caucasus
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Northern Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yaroslavl
2 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Yaroslavl to Smolensk
3 artilleries and 10 infantry moved from Novgorod to Smolensk
2 armour moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Austria to Western Germany
1 artillery moved from Austria to Western Germany
3 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern Belarus to Rostov
3 tactical_bombers moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 armour moved from Archangel to Novgorod
1 aaGun and 1 mech_infantry moved from Ukraine to Rostov
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western Germany
3 tactical_bombers placed in Leningrad
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
6 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Stalingrad to Russia
2 artilleries and 11 infantry moved from Stalingrad to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Korea to Northern Manchuria
1 armour moved from Korea to Sakha
Japanese take Amur from Russians
1 armour moved from Siberia to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Sakha
1 tactical_bomber moved from Jehol to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 tactical_bomber moved from Jehol to Szechwan
1 artillery moved from Japan to 7 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from 37 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to 132 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 132 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 132 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 132 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 132 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser and 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 1 bomber
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber in Shan State, round 3 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shan State, round 4 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 marine in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 bomber owned by the Japanese retreated
UK_Pacific win with 1 marine remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Sakha, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour in Sakha, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 2 artilleries and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 tactical_bomber in Northern Manchuria, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
1 mech_infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from 132 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
1 bomber moved from Shan State to French Indo China
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
2 transports moved from 37 Sea Zone to 7 Sea Zone
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 submarine placed in 7 Sea Zone
9 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -3.33
UK_Pacific regular : 0.00
ANZAC regular : -0.33
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from Morocco to 93 Sea Zone
5 infantry moved from Morocco to 93 Sea Zone
3 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Gibraltar to Holland Belgium
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 bomber moved from Eastern India to 21 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Southern France
Bombing raid in Southern France causes 0 damage total.
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Guam
3 fighters and 1 tactical_bomber moved from Sumatra to Eastern India
2 infantry moved from Central United States to Western United States
Place Units - Americans
2 infantry placed in Western United States
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
2 infantry moved from Anhwe to Shansi
1 fighter moved from Tsinghai to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Honan
7 infantry moved from Tsinghai to Honan
2 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Southern France
1 bomber moved from Malta to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France causes 5 damage total.
Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from Southern Persia to Western India
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
2 armour moved from Iraq to Baluchistan
1 armour moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Southern Persia
1 mech_infantry moved from Trans-Jordan to Southern Persia
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 airfield placed in Southern Persia
2 fighters placed in Egypt
1 transport placed in 113 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -2.17
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.33
Italians AA : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 bomber moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 101 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4,4,4,2,1
Italians collect 12 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Eastern India
1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 destroyer and 2 transports moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to 101 Sea Zone
Combat - French
Battle in 101 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians submerged
French roll dice for 1 fighter in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the French lost in 101 Sea Zone
1 destroyer owned by the Italians lost in 101 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major, 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Kursk
1 infantry moved from Rostov to Kursk
3 infantry moved from Rostov to Northern Caucasus
3 artilleries moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
2 bombers moved from Smolensk to Russia
2 tactical_bombers moved from Rostov to Russia
17 armour, 7 artilleries, 13 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Southern Belarus to Bryansk
1 mech_infantry moved from Southern Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Leningrad to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Rostov to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Northern Caucasus
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Leningrad to Western Germany
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@Guderian1 intercept in russia?
@Guderian1 Max intercept please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major, 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Kursk
1 infantry moved from Rostov to Kursk
3 infantry moved from Rostov to Northern Caucasus
3 artilleries moved from Rostov to Northern Caucasus
1 infantry moved from Rostov to Northern Caucasus
2 bombers moved from Smolensk to Russia
2 tactical_bombers moved from Rostov to Russia
17 armour, 7 artilleries, 13 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Southern Belarus to Bryansk
1 mech_infantry moved from Southern Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Leningrad to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Rostov to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Northern Caucasus
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Leningrad to Western Germany
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia rolls: 5,1 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 9, airfield = 6
Battle in Northern Caucasus
Germans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/9 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
2 bombers moved from Russia to Leningrad
2 tactical_bombers moved from Russia to Bryansk
9 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
2 armour moved from Germany to Western Germany
1 aaGun moved from Austria to Western Germany
1 armour moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
Place Units - Germans
2 artilleries placed in France
6 infantry placed in Western Germany
3 infantry placed in Leningrad
2 armour, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.67
Attackers Fire, : -0.67
Russians regular : 0.67
Germans regular : -2.33
Russians AA : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Russia to Yaroslavl
1 fighter moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
1 fighter moved from Yaroslavl to Russia
1 tactical_bomber moved from Smolensk to Russia
6 infantry moved from Samara to Russia
1 infantry moved from Urals to Kazakhstan
2 infantry moved from Urals to Timguska
Place Units - Russians
3 armour placed in Urals
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Fukien
1 infantry moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 armour moved from Borneo to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour moved from 22 Sea Zone to Guam
1 infantry moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from Southern Manchuria to Jehol
1 bomber moved from French Indo China to Fukien
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries moved from Northern Manchuria to Buryatia
2 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in Wake Island
Battle in Midway
Battle in Fukien
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Wake Island from Americans, taking Midway from Americans, taking Fukien from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 6/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 fighter moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 bomber moved from Kiangsu to Japan
1 bomber moved from Fukien to French Indo China
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to Yunnan
2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
3 infantry moved from Japan to Kyushu
1 aaGun moved from Chahar to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
5 infantry and 1 mech_infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.50
Japanese regular : 4.83
UK_Pacific regular : -0.33
@Guderian1 I didnt ask you to scramble in Burma as I had 8 planes going in
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
11 artilleries, 1 fighter and 15 infantry moved from Eastern India to Burma
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from Eastern India to Burma
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Western India to Burma
Combat Hit Differential Summary :
@Guderian1 Intercept in W. Germany?
@mikawagunichi no, but can my fighter in sz37 scramble to sz44?
@Guderian1 Carrier scramble requires the presence of a friendly surface warship in the SZ being scrambled to.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
1 destroyer and 1 submarine moved from 94 Sea Zone to 100 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 22 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 100 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
Americans win, taking 100 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
4 infantry moved from Western United States to 11 Sea Zone
1 carrier, 4 infantry, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
4 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 bomber moved from 22 Sea Zone to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone
3 fighters moved from Eastern India to Southern Persia
1 tactical_bomber moved from Eastern India to Southern Persia
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier and 5 destroyers placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Chahar
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Honan to Kiangsi
3 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Honan
6 infantry moved from Honan to Anhwe
Place Units - Chinese
1 infantry placed in Honan
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
11 artilleries, 1 fighter and 15 infantry moved from Eastern India to Burma
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from Eastern India to Burma
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Western India to Burma
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Borneo
Battle in Burma
British attack with 1 armour, 11 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 11 artilleries, 1 fighter and 17 infantry in Burma, round 2 : 12/30 hits, 9.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Borneo from Japanese, taking Burma from Japanese with 1 armour, 11 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Eastern India
1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Persia to Russia
1 mech_infantry moved from Southern Persia to Western India
2 armour moved from Baluchistan to Eastern India
1 armour moved from Iraq to Baluchistan
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Southern Persia
3 aaGuns moved from Eastern India to Burma
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,4,1,5,5,2,3
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.67
Japanese regular : -0.67
Germans AA : -0.33
British regular : 2.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
@mikawagunichi submerge outside of Egypt?