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L23/24 P2V Mainah X+7 v mr_stucifer L
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@mr_stucifer
Before you get clever enough to claw the initiative back, I have to figure out how not to hand it to you by utilizing the extra money wisely. Struggling with the purchase - gotta keep the british lion at bay, while knowing that every penny spent away from the eastern front gives Russia more time and breathing room it can use to change things. -
Be a bit easier if i hadnt been in a hurry and actually read your warning prior to moving the CA and SS.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Alexandria to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt Combat - Italians Battle in Malta Battle in Egypt Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Malta from British, taking Egypt from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 battleship and 1 cruiser moved from 101 Sea Zone to 98 Sea Zone 1 destroyer moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Greece 1 aaGun moved from Yugoslavia to Albania Place Units - Italians 1 submarine and 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.33
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@mainah Yeah, you’ve got a lot of options, good luck 😅
I hope I do not come across as condescending, I know you are new to PtV so I am trying to be generous with the advice… ;)
A couple thoughts from my POV:
Since you can scramble to land battles, defending the Norman coast is a lot easier now. I like to build up a stack in Holland when it’s time, since it has double airbases for defensive scrambles and can counterattack a Normandy landing.
A regular investment into your air force can force UK/US to spend more on fleet, keeping your ground units free to move eastward for longer. I like to buy 1-2 planes and the rest infantry as Germany for the first several rounds.
Norway is a lot easier to hold onto if you have a couple defended transports in the Baltic, and they can shuck fresh infantry from Germany into Leningrad every round. -
@mr_stucifer
You do not sound condescending at all.
I have been keeping in mind and thinking about how the enhanced scrambling affects everything. Still hard to plan for it - thankfully TripleA gives the warning.
The infantry train is on my radar. So are a few other ideas. Had to reign in the desire to go head to head with the fleets - you want to, and know you shouldn’t.Still playing around with three general ideas for g3. Your aggression towards Scandinavia is causing some consternation. Would be an easier choice if it wasn’t for that.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 fighter moved from 42 Sea Zone to Eastern India 2 infantry moved from 40 Sea Zone to Eastern India 1 fighter moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to New Zealand 1 cruiser moved from 28 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@mainah Yeah, just keep in mind that TripleA allows carrier scrambles that PtV rules don’t. Defend adjacent SZs with just subs or transports or amphibious landings, found out a couple of these the hard way without being adequately inculcated to the specific cases
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 carriers, 1 factory_minor, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland Combat - Germans
Combat Hit Differential Summary :
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@mr_stucifer
Submerge sub in SZ 118? -
@mainah The subs will stand and fight with the Kirov! (OOL Sub then Cruiser)
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A valiant, if vain, show of heroism.
Just realized I forgot to take baltic with 1 inf from poland.
Assuming you don’t mind.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 carriers, 1 factory_minor, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland Combat - Germans Battle in 118 Sea Zone Germans attack with 3 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 3 submarines in 118 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 submarines in 118 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Eastern Poland Germans attack with 3 armour, 2 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Eastern Poland, round 2 : 3/14 hits, 4.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Baltic States from Russians to Germans EDIT: Turning off Edit Mode 2 aaGuns, 5 artilleries and 16 infantry moved from Poland to Baltic States 4 armour and 3 mech_infantrys moved from Austria to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Denmark 2 armour and 2 mech_infantrys moved from Southern France to Western Germany 2 aaGuns moved from Germany to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from 115 Sea Zone to Norway 7 infantry moved from Finland to Norway 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 3 fighters moved from Holland Belgium to 115 Sea Zone 1 infantry moved from Greece to 99 Sea Zone Place Units - Germans 2 carriers and 1 submarine placed in 115 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany 1 factory_minor placed in Romania Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.00
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@mainah Yup no problem there.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 armour moved from Finland to Vyborg 1 fighter moved from Leningrad to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Gorky 1 armour moved from Stalingrad to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Leningrad to Russia 1 aaGun and 6 infantry moved from Sakha to Amur 1 aaGun and 10 infantry moved from Siberia to Amur 1 submarine moved from 113 Sea Zone to 94 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 artillery and 1 marine moved from Borneo to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Siam 1 fighter moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Siam Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to Davao 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 1 fighter moved from Caroline Islands to Davao 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Siam to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Malaya to Davao 1 tactical_bomber moved from Kwangsi to Davao 1 tactical_bomber moved from Kwangsi to French Indo China 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Anhwe to Shansi 1 mech_infantry moved from Shansi to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 factory_minor placed in Southern Manchuria 1 armour and 2 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from United Kingdom to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 bomber, 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from 55 Sea Zone to 43 Sea Zone 2 fighters moved from 65 Sea Zone to 55 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 65 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 marine moved from 32 Sea Zone to Wake Island 1 carrier and 1 destroyer moved from 65 Sea Zone to 32 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Midway Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Midway from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Germans lost in Normandy Bordeaux Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun Non Combat Move - Americans 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 3 submarines moved from 28 Sea Zone to 32 Sea Zone 2 submarines moved from 28 Sea Zone to 32 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from 43 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 2 submarines and 1 transport placed in 11 Sea Zone 1 submarine and 2 transports placed in 104 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 8 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Kweichow 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 battleship and 3 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 fighter moved from Southern Persia to Egypt 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from 78 Sea Zone to Ethiopia Combat - British Battle in Ethiopia Battle in Normandy Bordeaux British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 cruisers in Normandy Bordeaux, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Ethiopia from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Egypt British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Rhodesia to Tanganyika Territory 1 aaGun moved from Yunnan to Szechwan 2 artilleries and 3 infantry moved from Eastern India to Burma 1 infantry moved from Yunnan to Szechwan 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to Eastern India 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 cruiser and 2 destroyers moved from 82 Sea Zone to 78 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 carrier placed in 113 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3 British collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : -1.00 Germans regular : 2.67 British regular : 0.17
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@mainah Skipped the scramble to Holland on UK’s turn. Your 2 infantry in normandy were sharpshooters on US’ turn, 4/4 hits in 2 rounds 😅
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@mr_stucifer
Works been insane this week. Will try to get to our game by end of weekend.
Sorry -
@mainah No worries
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Syria 1 mech_infantry moved from Alexandria to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 mech_infantry moved from 100 Sea Zone to Syria 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from Crete to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from Greece to Egypt Combat - Italians Battle in Syria Battle in Egypt Italians attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Syria from British, taking Egypt from British with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 aaGun moved from Albania to Greece 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33