scamble here?
fe9625ad-958a-415c-89fd-3c927153de53-image.png
@mikawagunichi Elected to go back to the NCM autosave and change the NCMs around Siberia, use the second post please :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Malaya to 132 Sea Zone
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Jehol to Shansi
2 infantry moved from Jehol to Chahar
1 fighter moved from Shantung to Shansi
1 tactical_bomber moved from Shantung to Shansi
2 bombers moved from Shantung to Chahar
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 transport moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Solomon Islands
1 marine moved from 55 Sea Zone to New Guinea
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 carrier moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
1 battleship moved from 132 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
2 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Southern Manchuria
3 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Shansi to Shantung
2 bombers moved from Chahar to Japan
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 aaGuns and 5 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 armour and 5 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Davao to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Shantung
1 submarine placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.17
@mr_stucifer No worries. I also had a NCM (completed before save) to keep the BB in SZ 6.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Siberia to Kiangsu
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 98 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 marine moved from Malta to 96 Sea Zone
3 transports moved from 96 Sea Zone to 93 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Trans-Jordan
1 artillery and 5 infantry moved from Morocco to Algeria
1 bomber moved from Kiangsu to Hopei
4 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
4 infantry moved from 28 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 4 submarines moved from 11 Sea Zone to 27 Sea Zone
2 marines moved from Queensland to New South Wales
1 fighter moved from Siberia to Alaska
Place Units - Americans
6 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier and 4 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
2 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Chinese creates battle in territory Honan
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Honan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
6 infantry moved from Szechwan to Hopei
4 infantry moved from Kweichow to Yunnan
2 artilleries moved from Szechwan to Hopei
Place Units - Chinese
4 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to Syria
1 fighter moved from Malta to Syria
4 infantry moved from 100 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 5 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Syria
British attack with 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 5/10 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Syria
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Syria to 100 Sea Zone
1 tactical_bomber moved from Syria to 83 Sea Zone
1 fighter moved from Syria to Alexandria
1 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Southern Caucasus to Northern Caucasus
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to Gibraltar
2 aaGuns moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
4 infantry moved from Eastern India to Burma
2 fighters moved from Eastern India to Yunnan
2 infantry moved from Burma to Shan State
1 aaGun, 2 artilleries and 8 infantry moved from Burma to Yunnan
1 infantry moved from Eire to Scotland
2 transports moved from 93 Sea Zone to 90 Sea Zone
4 infantry moved from French Guiana to 90 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 100 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,1,1,6,1,4,2,2,3,3,6,6
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 0.33
Italians regular : 1.33
Japanese AA : -0.17
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northern Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
2 transports moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
3 infantry moved from Northern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from 98 Sea Zone to Libya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
Combat - Italians
Battle in Libya
Battle in Malta
Battle in Northern Caucasus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northern Caucasus
1 infantry owned by the British lost in Northern Caucasus
Italians win, taking Malta from British, taking Northern Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Ukraine
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Shan State to Malaya
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns, 1 fighter, 4 infantry and 1 marine moved from Queensland to New South Wales
2 submarines moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,4,6,6,6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery and 2 infantry moved from Leningrad to Archangel
1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
2 bombers moved from Southern Italy to Southern Caucasus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus
4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
2 bombers moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus
1 fighter moved from Southern Italy to Northern Caucasus
1 tactical_bomber moved from Southern Italy to Northern Caucasus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_major placed in Romania
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.67
@mikawagunichi Those stalwart Brits getting hits on all the Mechs today
@mr_stucifer Montgomery has them well trained.
@mr_stucifer Edit 1 german inf back to Rostov if you don’t mind.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery and 2 infantry moved from Leningrad to Archangel
1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
2 bombers moved from Southern Italy to Southern Caucasus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus
4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
2 bombers moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus
1 fighter moved from Southern Italy to Northern Caucasus
1 tactical_bomber moved from Southern Italy to Northern Caucasus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_major placed in Romania
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Caucasus: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.67
@mr_stucifer Assumed you were about to take your turn before, but here’s an updated save.
@mikawagunichi No worries, was going to but ran out of time. Have family in town for a couple days with a holiday here.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
3 fighters moved from Stalingrad to Rostov
1 tactical_bomber moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 infantry moved from Gorky to Yaroslavl
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
1 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Siberia to Northern Manchuria
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 fighter moved from Northern Manchuria to Yakut S.S.R.
3 fighters moved from Rostov to Stalingrad
2 infantry moved from Stalingrad to Kazakhstan
2 aaGuns, 1 artillery and 8 infantry moved from Samara to Stalingrad
1 tactical_bomber moved from Yaroslavl to Russia
1 fighter moved from Northern Belarus to Russia
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Gorky
1 tactical_bomber moved from Russia to Stalingrad
Place Units - Russians
1 airfield, 1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Northern Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Shantung to Hunan
5 infantry moved from Korea to Northern Manchuria
Combat - Japanese
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/10 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Korea to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery moved from 55 Sea Zone to New Guinea
1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 transport moved from 55 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Japan to New Guinea
1 tactical_bomber moved from Hunan to Kwangtung
3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Fukien
4 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.83
@mr_stucifer It’s all good, I’ve been trying to cram my turns in between the Thanksgiving festivities here.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Northern Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Shantung to Hunan
5 infantry moved from Korea to Northern Manchuria
Combat - Japanese
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/10 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Korea to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery moved from 55 Sea Zone to New Guinea
1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 transport moved from 55 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Japan to New Guinea
1 tactical_bomber moved from Hunan to Kwangtung
3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Fukien
4 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.83
@mr_stucifer NCM edit carrier from 6 to 35.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
4 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from 101 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Sardinia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 97 Sea Zone
@mikawagunichi Scramble option for Italian fleet -