@wizmark Yeah, that was brutal.
Karl7 Axis vs Ghostglider +21
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 8 infantry moved from Bryansk to Smolensk 2 aaGuns, 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 aaGun and 1 artillery moved from Novgorod to Archangel Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Ukraine: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Russians from Smolensk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 2 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Smolensk: 1 aaGun and 4 infantry EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 aaGun EDIT: Adding units owned by Russians to Archangel: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.00
-
What triple a engine you using? I am getting an error on the file.
-
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 armour moved from Shan State to India 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 battleship moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 artilleries moved from Kwangsi to 36 Sea Zone 6 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 6 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 fighters moved from 38 Sea Zone to India 2 fighters moved from Kwangsi to Japan 1 bomber and 7 tactical_bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Paulau Island to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 5 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 39 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 4 artilleries, 1 bomber, 6 fighters, 7 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers British defend with 2 aaGuns, 1 fighter and 18 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 11/28 hits, 12.33 expected hits UK_Pacific roll dice for 2 aaGuns, 4 fighters and 18 infantry in India, round 2 : 11/22 hits, 8.67 expected hits 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in India 2 aaGuns owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 10/17 hits, 9.33 expected hits UK_Pacific roll dice for 4 fighters and 9 infantry in India, round 3 : 3/13 hits, 5.67 expected hits 1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in India 1 fighter owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in India, round 4 : 6/14 hits, 8.17 expected hits UK_Pacific roll dice for 3 fighters in India, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India 3 fighters owned by the ANZAC lost in India Japanese captures 19PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for British: 2 aaGuns, 1 fighter and 18 infantry Casualties for ANZAC: 3 fighters triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship, 2 carriers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Jehol to Manchuria 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 39 Sea Zone to Burma 4 fighters and 6 tactical_bombers moved from India to Yunnan 1 bomber moved from India to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in Manchuria 9 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 2 fighters EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 36 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 British AA : 0.00 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : 0.67[Japan 3.tsvg](/forums/assets/uploads/files/1695735340595-japan-3.tsvg)
-
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu Combat - Americans
Combat Hit Differential Summary :
-
Scramble z6?
Scramble z112? -
LOL, you going for Berlin? I didn’t see that. oh well.
Yeah I guess my only hope is scram off Wgr
-
With no units in Berllin, I believe it is the right time to attack!
Just need to get win or draw against your FTR… -
Both hits in round 1
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in Kiangsu Battle in Korea Battle in 112 Sea Zone Americans attack with 1 cruiser and 1 transport Germans defend with 1 fighter Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 112 Sea Zone 1 fighter owned by the Germans lost in 112 Sea Zone Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 cruiser Casualties for Germans: 1 fighter Battle in Denmark Battle in Tunisia Americans attack with 1 armour and 1 fighter Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Denmark from Germans, taking Tunisia from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 battleship, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 3 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from United Kingdom to 113 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from 113 Sea Zone to Germany Combat - British Battle in Holland Belgium Battle in 113 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 113 Sea Zone 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win, taking Holland Belgium from Germans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 35 Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Casualties for British: 1 destroyer and 1 fighter Battle in Germany British captures 49PUs while taking Germans capital British converts factory_major into different units triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters moved from 113 Sea Zone to 110 Sea Zone 1 battleship moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 carrier placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 85 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 88 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 91 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.50 Japanese regular : 0.00 Germans regular : 0.50 Neutral_Axis regular : -0.33 British regular : 0.33
-
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to South Australia 1 cruiser moved from 26 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 25 infantry moved from Smolensk to Belarus 1 artillery moved from Archangel to Belarus 3 artilleries and 21 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Belarus Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 5 artilleries, 46 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 46 infantry and 1 mech_infantry in Belarus, round 2 : 10/53 hits, 10.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 5 artilleries, 46 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Archangel to Belarus 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 artillery and 8 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd 7 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67
-
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Midway to Chahar 1 fighter moved from 6 Sea Zone to Chahar 1 tactical_bomber moved from 6 Sea Zone to Chahar 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 5 fighters; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 5 fighters moved from 6 Sea Zone to Korea 1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 5 fighters moved from Western United States to 25 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 2 infantry moved from Kiangsu to Anhwe Place Units - Americans 1 harbour placed in Midway 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Western United States Americans undo move 3. 2 infantry placed in Central United States 1 artillery and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 5 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Hopei Chinese undo move 1. Chinese undo move 1. 1 infantry placed in Szechwan 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 1 carrier, 2 destroyers, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 2 fighters owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 battleship and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 bomber moved from Belgian Congo to Gibraltar 1 fighter and 1 tactical_bomber moved from Belgian Congo to Gold Coast 1 infantry moved from Kenya to Belgian Congo 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Union of South Africa 3 submarines placed in 106 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 110 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans regular : 0.83 British regular : -1.83
-
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to 25 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 1 artillery and 2 infantry moved from South Australia to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Belarus to Archangel 1 infantry moved from Karelia to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Archangel 1 fighter moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 artillery and 9 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Belarus to Bryansk 7 infantry and 1 mech_infantry moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Bryansk to Ukraine 2 infantry moved from Ukraine to Rostov Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 5.33