I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
@barnee let’s bring it on! The Wehrmacht is ready to rumble!
@Panzerstahl-Helm heh heh right arm :muscle:
Something I noticed last night while testing moving in and out of the Boxes, I’ll ping @VictoryFirst too, You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.
I need to retest this to be sure. If it doesn’t work, have to edit. Hopefully that’s not the case :)
I’ll dial us in in a bit :)
@Panzerstahl-Helm did yo register with marti dice ? I would guess you did since you got an email.
Can’t get it to fire. I’ll keep trying :)
@Panzerstahl-Helm ok pulled my head outta my ass and were on.
EXP Game 4 Stahl vs barnee.tsvg
In case you don’t know, hit view turn summary
ctrl a ctrl c and post here. 2.6 might be fixing it. Saw redrum doing a test the other day
@Panzerstahl-Helm lol and i forget to post the example hee hee
Game History
Round: 1
Activate Technology - Changer
Note to players Changer: Welcome to Global 40 Expansion UHD Boxes It Uses the Black Elk Mega Map. This is Version 1.84 It was uploaded on 9/15/2023. Make sure All Players have the Same Version. You will need ....
Purchase Units - Changer
Note to players Changer: NOTE If you encounter an error at game start, simply restart as the mini map was not drawn correctly. This will be fixed in the next version of TripleA It is Suggested to set "Map Zoom"....
Note to players Changer: NOTE If Using The Basic Rules, Turn Off "Expanded Pacific Ocean" "National Guard" and "Total War" in Map Options Before Game Start. Triplea Will Ask if you want to Continue with Purcha....
Combat Move - Changer
triggerAttachmenEarly1940Red: Changer has 1 BBandTransport, 1 Early1943, 1 German_Rockets, 1 TotalWar and 1 Waffen_Para placed in Early 1943
triggerAttachmenEarly1940Red: Changer has 1 DDayEurope, 1 Early1944, 1 King_Tiger, 1 Me262 and 1 TypeXXIUBoat placed in Early 1944
triggerAttachmenEarly1940Red: Changer has 1 Early1940_red, 1 Soviet_Commisar, 1 WaffenArty, 1 commando, 1 marine and 1 waffen_infantry placed in Early 1940
triggerAttachmenEarly1940Red: Changer has 1 Early1941, 1 Tank_General and 1 USADOW placed in Early 1941
triggerAttachmenEarly1940Red: Changer has 1 EscortAndConvoy, 1 EuropeDOW, 1 Late1941, 1 MayAttack, 1 NavalMine, 1 Russian_Rockets, 1 Soviet_Partisan and 1 guard_infantry placed in Late 1941
triggerAttachmenEarly1940Red: Changer has 1 Late1940, 1 Panzer_General, 1 UK_TankGeneral and 1 Waffen_Oberst placed in Late 1940
triggerAttachmenEarly1940Red: Changer has 1 CruiserAndSub, 1 DestroyerTransport, 1 Early1942, 1 RedArmyConscript, 1 USA_TankGeneral and 1 WaffenPnzrGrndr placed in Early 1942
triggerAttachmenEarly1940Red: Changer has 1 2Destroyers, 1 DevelopWeapons, 1 HeavyBombers, 1 Late1943, 1 TakeOverItaly and 1 USAHeavyTransport placed in Late 1943
triggerAttachmenEarly1940Red: Changer has 1 Atlantic_Wall, 1 Banzai, 1 Carrier2FTRS, 1 Late1942, 1 Mass_Tanks and 1 waffen_panzer placed in Late 1942
triggerAttachmenEarly1940Red: Changer has 1 Late1944 and 1 Waffen_Hvy_Tank placed in Late 1944
Combat - Changer
Non Combat Move - Changer
Turn Complete - Changer
:)
@barnee Hello Sir, TripleA won´t let me start the game as “Play by Email”. I usually have the below fields filled out as in below screenshot, but I am not able to press the “Play” button.
Can you try it?
What do you mean with
“You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.” ? Which defenders would that be?
BR
Hi @AAGamer yea this is the 2.6 prerelease. Has some new stuff :)
@Panzerstahl-Helm yea so I already got us set up. You need to put the saved game in your triplea/saved games folder.
Usually, you want todo a practice turn in local mode, then restart the save with PBEM and it should already be filled out.
Also, just for future reference, you don’t fill out any of the lower stuff. Just the two emails and a Game title. Not sure if the title is needed or not.
Here’s the save again exp-game-4-stahl-vs-barnee.tsvg
And I was wrong about moving the attacker first. You have to move the defender first. Explained in detail here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/238
@Panzerstahl-Helm you might need to scroll down a couple spots. This is where it starts
Howdy. attached my combat move which needs your scramble orders.
Please check the following:
If these moves are correct, let me know your scramble orders. Otherwise I will adjust my move accordingly.
Furthermore I am still not able to start the game as PBEM, but only as local game.
@Panzerstahl-Helm a few things. You can place the Waffen Units 1st phase but not the CV and U-boats.
Here’s what you can place:
All Infrastructure/Facilities upgrades as well as Waffen Infantry, Waffen Panzer, Commandos, Marines, Unarmed Mines, Waffen Paratroopers, Waffen Artillery, Wolfpacks and Underground Factories are all placed in the First Placement Phase. Everything else as normal. If placing both a Minor Factory and a Underground Minor, Place the Minor in the first phase and the Underground in the second.
Waffen Heavy Tank also places. So, All Waffens Place 1st Phase.
I looked at your earlier post again and see that you’re on the same pre release, 2.6.14477, so PBEM should work for us.
Load the Save I posted, EXP Game 4 Stahl vs barnee.tsvg and go to Play By Email. You should get this.
So, it will already be filled out and you can hit play.
Go ahead and redo your first turn up to scramble. Also, yes, anything placed 1st phase is immediately active. You can send the Waffen Inf to France too if you want.
@Panzerstahl-Helm I added a detailed Wolfpack explanation here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/244
Here we go.
Play by Email seems to work as you explained. :+1:
You need to go to Play by Email and than open the saved file. I used to do it the other way around.
No Wolfspack this round, but hopefully next round. ;-)
Waffen-SS used for France battle.
@Panzerstahl-Helm right arm :muscle: glad you got it working :)
No scrambles
@Panzerstahl-Helm said in PanzerStahl vs barnee EXP:
You need to go to Play by Email and than open the saved file. I used to do it the other way around.
Hmm … you should be able to open the save and then go to pbem. At any rate, as long as it works :)
@Panzerstahl-Helm I don’t think we have the same update. Would you start a local game from scratch and check this at Game Start
Make sure it has 9/15/2023 and not 9/14
I didn’t change the 1.84 update number or put it in Game Notes, because those are all in the xml and the xml isn’t compatible with previous saves if you change it.
I had to tweak Syria a bit. 9/14
9/15
Go ahead and re DL the map again. It will be compatible with our game.
https://www.axisandallies.org/forums/topic/39844/global-40-expansion-boxes/182
I still need to update Blackelks syria fix so the old syria border is gone. This will work for now though.
@Panzerstahl-Helm oh yea, sorry to spam out here, but it won’t let ya edit your posts in Game thread. :)
Kill the CA in 111 before the DD if necessary. If they somehow all survive 1st rd and the U-boats have sunk, then kill DD first.
I seriously doubt that will be necessary lol
Here we go. I downloaded the newest map-version with the extension of Syria.
No editing or else required this move.
Game History
Round: 1
Purchase Units - Germans
Note to players Germans: IMPORTANT Some Pacific Island Bonuses Do Not Work Correctly.Use Edit as Needed Explained in Game Notes.
Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t....
Trigger Me 109T: buyMe_109T added to productionGermans
Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone
triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2
triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow
Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier and 6 waffen_infantrys; Remaining resources: 0 PUs;
triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
Place Units - Germans
Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
2 Waffen_Artys and 6 waffen_infantrys placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 2 infantry moved from Holland Belgium to France
2 Waffen_Artys moved from Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
6 waffen_infantrys moved from Germany to France
2 armour moved from Greater Southern Germany to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
1 artillery owned by the Germans retreated to Holland Belgium
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in France
Germans attack with 2 Waffen_Artys, 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 6 waffen_infantrys
British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 Waffen_Artys, 5 armour and 6 waffen_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 artillery and 1 uk_armour
Battle in Southern France
Germans attack with 1 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 111 Sea Zone
Germans attack with 2 GermanUBoats, 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 GermanUBoat, 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 GermanUBoat
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 GermanUBoat, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for French: 1 cruiser
Casualties for Germans: 1 GermanUBoat
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone
3 aaGuns, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Tobruk
Place Units - Germans
2 GermanUBoats and 1 carrier placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs