Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
Heck, that sounds complicated when reading on the mobile phone…
I am sure it is all fine - please just let me know when all is done and I can do Italy. This will probably be only in the evening.
Sorry for the delay in replying. Thanks, I will make the edits during the ANZAC/France turn. It will just be moving the US fleet from Hawaii to Midway.
Basically, all these units will move the from SZ26/Hawaii to SZ25/Midway.
What a miserable round of dice! The Americans sucked even more than the Italians - but they could easily afford it…
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 1 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Italians roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2,17 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 13 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4,67 expected hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 12 infantry in Normandy Bordeaux, round 3 : 2/13 hits, 4,33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 12 infantry in Normandy Bordeaux, round 4 : 1/13 hits, 4,33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win with 2 aaGuns, 1 artillery and 12 infantry remaining. Battle score for attacker is -24
Casualties for Italians: 3 artilleries, 1 infantry and 3 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Northern Italy to France
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Syria to 99 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -6,33
Italians regular : -2,50
I have chosen a British inf as casualty, and not an AA gun. Please feel free to edit in case you would have decided differently.
You clicked once too far - does this mean that Germany has already done its purchases?
It appears you did not do the US-edits. I will move everything to the Midway sea zone then.
@martin No, just past the turn summary, Germany has some repairs to do first ;)
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 79 PUs;
Germans buy 4 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Western Germany to Holland Belgium
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
2 artilleries moved from Rostov to Volgograd
4 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
Combat - Germans
Battle in Algeria
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
British roll AA dice in Normandy Bordeaux : 1/6 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/14 hits, 6,83 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 12 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4,33 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/10 hits, 5,50 expected hits
Americans roll dice for 1 artillery and 8 infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 5 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 4 bombers and 2 fighters in Normandy Bordeaux, round 4 : 3/7 hits, 4,00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
1 fighter owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 4 bombers and 1 fighter in Normandy Bordeaux, round 5 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Algeria from French, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 11 infantry
Casualties for British: 2 aaGuns and 1 infantry
Battle in Holland Belgium
Germans attack with 7 infantry
Americans defend with 2 infantry
Germans roll dice for 7 infantry in Holland Belgium, round 2 : 1/7 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 5 infantry in Holland Belgium, round 3 : 0/5 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 5 infantry in Holland Belgium, round 4 : 2/5 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 3 : 1/7 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 armour and 7 mech_infantrys moved from Caucasus to Persia
1 aaGun moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Caucasus
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
3 mech_infantrys moved from Southern Italy to France
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
5 artilleries moved from Ukraine to Bessarabia
1 aaGun moved from Western Germany to France
1 artillery moved from Western Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Belarus to Nenetsia
3 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Belarus to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 artilleries and 1 mech_infantry placed in France
1 artillery and 3 mech_infantrys placed in Germany
1 artillery and 5 mech_infantrys placed in Western Germany
Germans undo move 5.
1 artillery placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : 0,00
Russians regular : 1,67
Germans regular : -3,17
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 armour, 6 artilleries, 32 infantry and 6 mech_infantrys moved from Bryansk to Ukraine
6 artilleries and 22 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys
Germans defend with 1 factory_minor and 21 infantry
Russians roll dice for 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys in Ukraine, round 2 : 11/47 hits, 10.83 expected hits
Germans roll dice for 21 infantry in Ukraine, round 2 : 6/21 hits, 7.00 expected hits
6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 7 artilleries, 26 infantry and 6 mech_infantrys in Ukraine, round 3 : 12/41 hits, 9.83 expected hits
Germans roll dice for 10 infantry in Ukraine, round 3 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Russians and 10 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 7 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Russians: 9 infantry
Casualties for Germans: 21 infantry
Battle in Rostov
Russians attack with 6 artilleries and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 22 infantry in Rostov, round 2 : 9/28 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Samara to Russia
1 aaGun and 2 infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 2.83
Hmm, it looks like we both forgot to do your edits once more.
Please feel free to do these edits and re-post Russia. It is of course essential that these are completed before I start doing my turn with Japan.
I could do them as well as you described below. But if I do a mistake and base Japan’s move on that, this will be fatal.
I prefer you to do the edits, and me to review them.
@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Hmm, it looks like we both forgot to do your edits once more.
LOL
Here we go, I’ve made those edits. Let me know if there is a problem.
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 4 infantry and 1 tactical_bomber moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 fighters moved from 20 Sea Zone to Chahar
1 tactical_bomber moved from Kwangtung to Chahar
2 fighters moved from Japan to Chahar
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Alaska to British Columbia
Combat - Japanese
Battle in British Columbia
Japanese attack with 1 infantry
Americans defend with 1 aaGun and 1 fighter
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,17 expected hits
British roll dice for 1 aaGun and 1 fighter in British Columbia, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in British Columbia
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun
Battle in Chahar
Japanese attack with 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 8/12 hits, 4,67 expected hits
Chinese roll dice for 9 infantry in Chahar, round 2 : 3/9 hits, 3,00 expected hits
3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 3 : 3/9 hits, 4,17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 mech_infantry moved from Burma to Szechwan
1 artillery moved from Hunan to Kweichow
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
4 fighters and 2 tactical_bombers moved from Chahar to Jehol
2 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from West India to Persia
5 artilleries and 1 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
2 mech_infantrys moved from India to Eastern Persia
5 fighters and 5 tactical_bombers moved from India to Persia
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 submarines moved from 36 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to India
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 fighter moved from Philippines to Japan
1 infantry moved from Manchuria to Amur
1 aaGun moved from Korea to Amur
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 bomber and 1 infantry placed in India
1 transport placed in 39 Sea Zone
3 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
2 destroyers and 1 transport placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Japan
1 infantry placed in French Indo China
1 artillery and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,67
British regular : 0,33
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 7 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 7 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from British Columbia to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 2 Sea Zone to 14 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
4 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
4 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
3 artilleries, 10 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
5 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Place Units - British
3 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.33
Japanese regular : 1.00
Germans regular : 1.17
British regular : 0.83
Wasn’t it kind of arrogant to attack Normandy Bordeaux with only one inf, although there were more units available? LOL This must be a British elite unit, as it also defended well against the Italian attempt to free Western France…
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Battle in Normandy Bordeaux
Italians attack with 1 artillery
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : 0,33
Take your time - I will not be able to do my next turn before Monday. Tomorrow, I will go to my little brother’s stag party, and I might, no, I will need a break, on Sunday… Have a good weekend!
@martin Too late! Don’t worry though, take as much time as you need to recover from that strong german beer.
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.83
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from France to Archangel
2 bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Nenetsia to Archangel
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 0,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Novgorod
2 bombers moved from Archangel to Novgorod
2 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to Norway
2 infantry moved from 127 Sea Zone to Finland
1 fighter moved from Normandy Bordeaux to Norway
3 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 infantry moved from Volgograd to Samara
1 aaGun, 2 artilleries and 2 mech_infantrys moved from Volgograd to Kazakhstan
2 aaGuns and 2 mech_infantrys moved from Caucasus to Kazakhstan
2 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Bessarabia to Belarus
6 artilleries moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from France to Yugoslavia
2 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Vologda to Novosibirsk
Place Units - Germans
1 destroyer placed in 93 Sea Zone
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western Germany
1 artillery placed in France
1 infantry placed in France
5 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 5.
1 infantry placed in Western Germany
8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,83
British regular : 0,67
I am not sure if I ever played Germany with this income and at the same time so badly positioned, LOL