Yeah, I have no idea how to play this variant (again, first time with a human opponent), so why not (not an actual question)?
Panther's TripleA pre-release test thread
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.20, time: 17:57:23
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TripleA Turn Summary: France round 1
TripleA Turn Summary for game: Napoleonic Empires
Game History
Round: 1 Combat Move - France 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Rhine Purchase Units - France France buy 2 Dragoonss and 8 Fusilierss; Remaining resources: 2 PUs; Combat - France Battle in Rhine France attack with 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery Neutral defend with 3 Fusilierss France roll dice for 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Rhine, round 2 : 1/1 hits, 1,17 expected hits Neutral roll dice for 3 Fusilierss in Rhine, round 2 : 1/0 hits, 1,00 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Rhine, round 3 : 1/0 hits, 1,00 expected hits Neutral roll dice for 2 Fusilierss in Rhine, round 3 : 1/1 hits, 0,67 expected hits 1 Fusiliers owned by the France lost in Rhine 1 Fusiliers owned by the Neutral lost in Rhine France roll dice for 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery in Rhine, round 4 : 1/1 hits, 0,83 expected hits Neutral roll dice for 1 Fusiliers in Rhine, round 4 : 0/1 hits, 0,33 expected hits 1 Fusiliers owned by the Neutral lost in Rhine France loses 0 PUs for violating Rhines neutrality. France win, taking Rhine from Neutral with 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4 Casualties for France: 2 Fusilierss Casualties for Neutral: 3 Fusilierss Non Combat Move - France 1 Horse_Artillery moved from Ile-de-France to Champagne 1 Fusiliers moved from Burgundy to Champagne Place Units - France 2 Dragoonss and 8 Fusilierss placed in Ile-de-France Turn Complete - France France collect 53 PUs; end with 55 PUs Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 49 PUs
Combat Hit Differential Summary :
France regular : -0,00 Neutral regular : 0,00
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Test summary from TripleA, engine version: 2.6+14142, time: 10:27:48
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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Test summary from TripleA, engine version: 2.6+00000, time: 18:19:45
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Testing Forum poster
Test summary from TripleA, engine version: 2.6+00000, time: 18:50:51
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Testing Forum poster
Test summary from TripleA, engine version: 2.6+00000, time: 7:27:03 PM
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14296, time: 10:48:41
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Test summary from TripleA, engine version: 2.6.14330, time: 09:13:00
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Upload test [1941test.tsvg](EEXIST: file already exists, mkdir ‘/var/srv/nodebb/public/uploads/files’)