Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
barnee Axis vs VictoryFirst Allies G 40 Expansion
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@victoryfirst heh heh just when you think there safe.
Yea involved turns I understand taking longer but if we can whack the smaller country turns out, i can remember what’s going on easier lol
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Game History
Round: 8 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body> Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Germans buy 2 Atlantic_Walls, 1 Panzer_General, 2 Panzer_Grndrss, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 2 german_paras and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 104 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 11 infantry moved from Finland to Karelia 1 Panzer_Grndrs moved from Norway to Karelia 1 bomber moved from Eastern Poland to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus EDIT: 2 Waffen_Paras moved from Western Ukraine to Caucasus EDIT: 1 German_LCV, 1 armour and 1 elite moved from Romania to Caucasus EDIT: 2 german_paras moved from Greece to Caucasus 2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States 8 infantry moved from Poland to Baltic States 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 5 waffen_infantrys and 1 waffen_panzer moved from Eastern Poland to Baltic States Combat - Germans Battle in Caucasus Germans attack with 1 German_LCV, 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber Russians defend with 1 armour, 1 elite and 3 infantry Germans roll dice for 1 German_LCV, 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 1 armour, 1 elite and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 German_LCV owned by the Germans and 2 german_paras owned by the Germans lost in Caucasus Germans roll dice for 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 elite in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 German_LCV and 2 german_paras Casualties for Russians: 1 armour, 1 elite and 3 infantry Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 fighter British defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 GermanUBoat and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer Russians defend with 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry Germans roll dice for 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer in Baltic States, round 2 : 20/42 hits, 18.17 expected hits Russians roll dice for 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 18 Casualties for Russians: 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry Battle in Karelia Germans attack with 1 Panzer_Grndrs and 11 infantry Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs and 11 infantry in Karelia, round 2 : 1/12 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 Panzer_Grndrs and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Germany to Baltic States 1 waffen_infantry moved from Eastern Poland to Germany 2 german_paras moved from Germany to Romania 1 german_para moved from Western Ukraine to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 Rail and 1 elite moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 Rail and 1 infantry moved from Germany to Baltic States 4 armour moved from Western Germany to Southern Italy 2 armour moved from Western Germany to Northern Italy 1 fighter moved from Baltic States to Western Germany 1 fighter and 2 tactical_bombers moved from Baltic States to Romania 1 artillery moved from Normandy Bordeaux to France 1 air_transport moved from Egypt to Western Germany Place Units - Germans 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 1 infantry placed in Southern France 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany 2 Panzer_Grndrss, 6 TotalWarMechInfs and 1 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : 1.67 British regular : -0.33
Just a FYI the King Tigers can’t be built till next rd. Got it fixed in next update
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@VictoryFirst oh yea don’t forget to move the UK BB from last turn. I spaced it again too lol
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Battle for Western Ukraine
Tactical Bomber at 4:
[dice 1d6]Fighter at 3:
[dice 1d6]Two russian para’s at 1:
[dice 2d6]
German mech at 2:
[dice 1d6] -
1d6: 2
1d6: 5
2d6: 6, 2
1d6: 6 -
Battle for Bessarabia
Two Para’s at 3:
[dice 2d6]
Italian Infantry at 2;
[dice 1d6 -
2d6: 3, 4
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@dicebot
[dice 1d6] -
1d6: 4
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Game History
Round: 8 Purchase Units - Russians Russians buy 1 demo_airfield, 1 elite and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 armour and 3 infantry moved from Rostov to Caucasus 1 artillery, 1 fighter, 2 guard_infantrys, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 2 russian_paras moved from Russia to Western Ukraine 2 russian_paras moved from Russia to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine Combat - Russians Battle in Western Ukraine Changer loiter and taunt; Russians attack with 1 fighter, 2 russian_paras and 1 tactical_bomber Germans defend with 1 mech_infantry; Changer defend Russians roll dice for 1 fighter, 2 russian_paras and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 russian_paras and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bessarabia Russians attack with 2 russian_paras Italians defend with 1 infantry Russians roll RussianAirborneAttack dice in Bessarabia : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 russian_paras remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 5 infantry and 2 tactical_bombers Germans defend with 2 Waffen_Paras, 1 armour and 1 elite Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 5 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/13 hits, 4,83 expected hits Germans roll dice for 2 Waffen_Paras, 1 armour and 1 elite in Caucasus, round 2 : 3/5 hits, 2,50 expected hits 1 elite owned by the Germans, 3 infantry owned by the Russians, 2 Waffen_Paras owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 Waffen_Paras, 1 armour and 1 elite Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 elite, 1 guard_infantry and 1 mech_infantry moved from Belarus to Bryansk 1 Soviet_Commisar_3 and 3 armour moved from Smolensk to Bryansk 1 guard_infantry moved from Ukraine to Smolensk 1 Soviet_Commisar_3 and 2 guard_infantrys moved from Archangel to Smolensk 1 Tank_General3 and 5 armour moved from Russia to Bryansk 1 Tank_General moved from Russia to Smolensk 4 armour moved from Archangel to Smolensk 1 armour moved from Urals to Smolensk 7 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Rostov 6 mine_unarmeds moved from Smolensk to Archangel 3 mine_unarmeds moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 Soviet_Commisar_3 and 3 armour moved from Tambov to Vologda 2 aaGuns moved from Tambov to Rostov 1 guard_infantry moved from Tambov to Vologda 2 infantry moved from Tambov to Samara 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Novosibirsk to Urals Place Units - Russians Units in Novgorod being upgraded or consumed: 1 airfield 1 demo_airfield placed in Novgorod 1 elite placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 Soviet_Commisar EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General3 EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode COMMENT: The Soviet Army Corps in Smolensk contains three Guard infantry units, the other Commissars command three tanks Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : 2,67 Russians RussianAirborneAttack : 0,33
If you happen to take Karelia on the German turn (there is a high chance you will :) ), I will destroy the Leningrad factory at just before you take over the territory.
Forgot the BB again though… well, I think I have to do it on the UK turn then lol
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@victoryfirst right on I’m just gonna put the BB in 91. The Factory will self destruct if Novgorod conquered.
I’ll try and get JPN out later tonight. Tonight here anyway :) Watching my football team get it’s ass kicked right now :( lol
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 Escorts, 3 Fortifications, 4 TotalWarFighters, 4 armour, 1 elite, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Russians DemoAirfield: has removed 1 demo_airfield owned by Russians in Novgorod Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 artillery, 1 elite and 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 3 armour moved from Kiangsu to Kwangtung 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to 19 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 19 Sea Zone 2 NavyFighters moved from 36 Sea Zone to 20 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 Japan_destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 Japan_destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 Escort_Convoy moved from 42 Sea Zone to 45 Sea Zone 1 pacific_submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 Escort_Convoy, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Escort_Convoy, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 Escort_Convoy, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 Japan_destroyer, 1 bomber and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 bomber and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 Japan_destroyer, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in 18 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 20 Sea Zone Japanese attack with 2 NavyFighters ANZAC defend with 1 transport Japanese roll dice for 2 NavyFighters in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 NavyFighter owned by the Japanese and 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 NavyFighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 NavyFighter Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 Escort and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 Escort and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 Escort owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 Escort Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 armour and 1 bomber British defend with 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 3 armour and 1 bomber in Kwangtung, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangtung Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for ANZAC: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone 1 battleship and 1 pacific_carrier moved from 36 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from 19 Sea Zone to French Indo China 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 1 elite and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 6 armour moved from Sikang to Kweichow 7 armour moved from Tsinghai to Kweichow 2 armour moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 aaGun and 1 japanese_para moved from Tsinghai to Kansu 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Sikang 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Tsinghai 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 infantry moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 Escort moved from 6 Sea Zone to 17 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 Fortification placed in Java 2 Fortifications placed in Celebes 3 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 4 TotalWarFighters, 1 elite and 1 infantry placed in Japan 2 Escorts placed in 6 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japan Loses CarolineIslands Turn8: Japanese met a national objective for an additional -3 PUs; end with 63 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 74 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 3.67 ANZAC regular : -0.67 British regular : -0.67
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@barnee
Game HistoryRound: 8 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body> Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 Heavy_Transports, 1 artillery, 5 destroyers, 1 elite, 8 infantry and 1 marine; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery, 1 elite and 6 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 usa_fighters moved from 95 Sea Zone to Northern Italy 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 pacific_submarine moved from 23 Sea Zone to 22 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone 6 usa_fighters moved from 33 Sea Zone to 17 Sea Zone 2 destroyers moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 elite, 6 infantry and 4 usa_fighters Germans defend with 2 armour; Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 4 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 elite, 6 infantry and 4 usa_fighters in Northern Italy, round 2 : 1/13 hits, 4,00 expected hits Italians roll dice for 1 aaGun, 4 armour and 4 infantry in Northern Italy, round 2 : 3/9 hits, 3,50 expected hits 1 aaGun owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 elite, 3 infantry and 4 usa_fighters in Northern Italy, round 3 : 3/10 hits, 3,50 expected hits Italians roll dice for 4 armour and 4 infantry in Northern Italy, round 3 : 5/8 hits, 3,33 expected hits 1 elite owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy 4 usa_fighters owned by the Americans retreated Italians win with 4 armour and 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 1 elite and 6 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in 17 Sea Zone Americans attack with 2 destroyers, 4 transports and 6 usa_fighters Japanese defend with 1 Escort Americans roll dice for 2 destroyers, 4 transports and 6 usa_fighters in 17 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 destroyers, 4 transports and 6 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 Escort Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 22 Sea Zone Americans attack with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 Japan_destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 artillery and 7 infantry Changer defend; Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 1 artillery and 7 infantry in Iwo Jima, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 0,83 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 4 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 5 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 6 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 6 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 7 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 7 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 8 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 9 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 Heavy_BB, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 1 pacific_cruiser moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 2 NavyFighters, 1 destroyer and 1 pacific_carrier moved from 26 Sea Zone to 17 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 pacific_BB moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 6 destroyers, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 usa_fighters moved from Northern Italy to 95 Sea Zone 1 usa_fighter moved from 22 Sea Zone to Iwo Jima 1 usa_fighter moved from Iwo Jima to 17 Sea Zone Place Units - Americans 1 artillery, 1 elite and 6 infantry placed in Eastern United States 2 infantry placed in Western United States 2 Heavy_Transports placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -12,00 Japanese regular : -2,17 Italians regular : 1,17 Italians AA : -0,50
I will do UK when I come back from work.
Man, those US boys got absolutely shredded in Northern Italy…
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@victoryfirst yea that was pretty Brutal. Must’ve caught em on the beaches. Fly boys didn’t help much.
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@victoryfirst Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Eastern Persia from British EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone EDIT: 1 italian_para moved from Iraq to Eastern Persia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 1 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 infantry moved from Syria to Iraq 3 italian_paras moved from Syria to Egypt EDIT: 1 Italian_LCV and 2 armour moved from Greece to Syria 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 infantry placed in Egypt 4 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
What a bloodbath in Egypt. I thought it might be close but didn’t expect it to hold.
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@barnee
Game HistoryRound: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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4 G INF Attack from Baltic STs into Belarus crossing 1 LM
1 LM @ 2 [dice 1d6]
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1d6: 4
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Germany Attacks Bessarabia
1 INF 1 Elite @1 [dice 3d6]
2 PnzrGrndr @2 [dice 2d6]
2 Ftrs @3 [dice 2d6]
1 Tac @4 [dice 1d6]Russians Defend with 2 Paras @3 [dice 2d6]