OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
barnee Axis vs VictoryFirst Allies G 40 Expansion
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Game History
Round: 8 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body> Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Germans buy 2 Atlantic_Walls, 1 Panzer_General, 2 Panzer_Grndrss, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 2 german_paras and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 104 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 11 infantry moved from Finland to Karelia 1 Panzer_Grndrs moved from Norway to Karelia 1 bomber moved from Eastern Poland to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus EDIT: 2 Waffen_Paras moved from Western Ukraine to Caucasus EDIT: 1 German_LCV, 1 armour and 1 elite moved from Romania to Caucasus EDIT: 2 german_paras moved from Greece to Caucasus 2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States 8 infantry moved from Poland to Baltic States 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 5 waffen_infantrys and 1 waffen_panzer moved from Eastern Poland to Baltic States Combat - Germans Battle in Caucasus Germans attack with 1 German_LCV, 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber Russians defend with 1 armour, 1 elite and 3 infantry Germans roll dice for 1 German_LCV, 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 1 armour, 1 elite and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 German_LCV owned by the Germans and 2 german_paras owned by the Germans lost in Caucasus Germans roll dice for 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 elite in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 Waffen_Paras, 1 armour, 1 bomber, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 German_LCV and 2 german_paras Casualties for Russians: 1 armour, 1 elite and 3 infantry Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 fighter British defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 GermanUBoat and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer Russians defend with 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry Germans roll dice for 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer in Baltic States, round 2 : 20/42 hits, 18.17 expected hits Russians roll dice for 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 fighters, 8 infantry, 2 tactical_bombers, 5 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 18 Casualties for Russians: 1 artillery, 1 elite, 1 guard_infantry, 1 infantry and 1 mech_infantry Battle in Karelia Germans attack with 1 Panzer_Grndrs and 11 infantry Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs and 11 infantry in Karelia, round 2 : 1/12 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 Panzer_Grndrs and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Germany to Baltic States 1 waffen_infantry moved from Eastern Poland to Germany 2 german_paras moved from Germany to Romania 1 german_para moved from Western Ukraine to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 Rail and 1 elite moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 Rail and 1 infantry moved from Germany to Baltic States 4 armour moved from Western Germany to Southern Italy 2 armour moved from Western Germany to Northern Italy 1 fighter moved from Baltic States to Western Germany 1 fighter and 2 tactical_bombers moved from Baltic States to Romania 1 artillery moved from Normandy Bordeaux to France 1 air_transport moved from Egypt to Western Germany Place Units - Germans 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 1 infantry placed in Southern France 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany 2 Panzer_Grndrss, 6 TotalWarMechInfs and 1 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : 1.67 British regular : -0.33
Just a FYI the King Tigers can’t be built till next rd. Got it fixed in next update
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@VictoryFirst oh yea don’t forget to move the UK BB from last turn. I spaced it again too lol
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Battle for Western Ukraine
Tactical Bomber at 4:
[dice 1d6]Fighter at 3:
[dice 1d6]Two russian para’s at 1:
[dice 2d6]
German mech at 2:
[dice 1d6] -
1d6: 2
1d6: 5
2d6: 6, 2
1d6: 6 -
Battle for Bessarabia
Two Para’s at 3:
[dice 2d6]
Italian Infantry at 2;
[dice 1d6 -
2d6: 3, 4
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@dicebot
[dice 1d6] -
1d6: 4
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Game History
Round: 8 Purchase Units - Russians Russians buy 1 demo_airfield, 1 elite and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 armour and 3 infantry moved from Rostov to Caucasus 1 artillery, 1 fighter, 2 guard_infantrys, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 2 russian_paras moved from Russia to Western Ukraine 2 russian_paras moved from Russia to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine Combat - Russians Battle in Western Ukraine Changer loiter and taunt; Russians attack with 1 fighter, 2 russian_paras and 1 tactical_bomber Germans defend with 1 mech_infantry; Changer defend Russians roll dice for 1 fighter, 2 russian_paras and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 russian_paras and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bessarabia Russians attack with 2 russian_paras Italians defend with 1 infantry Russians roll RussianAirborneAttack dice in Bessarabia : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 russian_paras remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 5 infantry and 2 tactical_bombers Germans defend with 2 Waffen_Paras, 1 armour and 1 elite Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 5 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/13 hits, 4,83 expected hits Germans roll dice for 2 Waffen_Paras, 1 armour and 1 elite in Caucasus, round 2 : 3/5 hits, 2,50 expected hits 1 elite owned by the Germans, 3 infantry owned by the Russians, 2 Waffen_Paras owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 2 fighters, 2 guard_infantrys, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 Waffen_Paras, 1 armour and 1 elite Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 elite, 1 guard_infantry and 1 mech_infantry moved from Belarus to Bryansk 1 Soviet_Commisar_3 and 3 armour moved from Smolensk to Bryansk 1 guard_infantry moved from Ukraine to Smolensk 1 Soviet_Commisar_3 and 2 guard_infantrys moved from Archangel to Smolensk 1 Tank_General3 and 5 armour moved from Russia to Bryansk 1 Tank_General moved from Russia to Smolensk 4 armour moved from Archangel to Smolensk 1 armour moved from Urals to Smolensk 7 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Rostov 6 mine_unarmeds moved from Smolensk to Archangel 3 mine_unarmeds moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 Soviet_Commisar_3 and 3 armour moved from Tambov to Vologda 2 aaGuns moved from Tambov to Rostov 1 guard_infantry moved from Tambov to Vologda 2 infantry moved from Tambov to Samara 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Novosibirsk to Urals Place Units - Russians Units in Novgorod being upgraded or consumed: 1 airfield 1 demo_airfield placed in Novgorod 1 elite placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 Soviet_Commisar EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General3 EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode COMMENT: The Soviet Army Corps in Smolensk contains three Guard infantry units, the other Commissars command three tanks Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : 2,67 Russians RussianAirborneAttack : 0,33
If you happen to take Karelia on the German turn (there is a high chance you will :) ), I will destroy the Leningrad factory at just before you take over the territory.
Forgot the BB again though… well, I think I have to do it on the UK turn then lol
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@victoryfirst right on I’m just gonna put the BB in 91. The Factory will self destruct if Novgorod conquered.
I’ll try and get JPN out later tonight. Tonight here anyway :) Watching my football team get it’s ass kicked right now :( lol
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 Escorts, 3 Fortifications, 4 TotalWarFighters, 4 armour, 1 elite, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Russians DemoAirfield: has removed 1 demo_airfield owned by Russians in Novgorod Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 artillery, 1 elite and 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 3 armour moved from Kiangsu to Kwangtung 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to 19 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 19 Sea Zone 2 NavyFighters moved from 36 Sea Zone to 20 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 Japan_destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 Japan_destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 Escort_Convoy moved from 42 Sea Zone to 45 Sea Zone 1 pacific_submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 Escort_Convoy, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Escort_Convoy, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 Escort_Convoy, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 Japan_destroyer, 1 bomber and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 bomber and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 Japan_destroyer, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in 18 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 20 Sea Zone Japanese attack with 2 NavyFighters ANZAC defend with 1 transport Japanese roll dice for 2 NavyFighters in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 NavyFighter owned by the Japanese and 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 NavyFighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 NavyFighter Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 Escort and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 Escort and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 Escort owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 Escort Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 armour and 1 bomber British defend with 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 3 armour and 1 bomber in Kwangtung, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangtung Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for ANZAC: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone 1 battleship and 1 pacific_carrier moved from 36 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from 19 Sea Zone to French Indo China 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 1 elite and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 6 armour moved from Sikang to Kweichow 7 armour moved from Tsinghai to Kweichow 2 armour moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 aaGun and 1 japanese_para moved from Tsinghai to Kansu 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Sikang 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Tsinghai 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 infantry moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 Escort moved from 6 Sea Zone to 17 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 Fortification placed in Java 2 Fortifications placed in Celebes 3 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 4 TotalWarFighters, 1 elite and 1 infantry placed in Japan 2 Escorts placed in 6 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japan Loses CarolineIslands Turn8: Japanese met a national objective for an additional -3 PUs; end with 63 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 74 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 3.67 ANZAC regular : -0.67 British regular : -0.67
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@barnee
Game HistoryRound: 8 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body> Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 Heavy_Transports, 1 artillery, 5 destroyers, 1 elite, 8 infantry and 1 marine; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery, 1 elite and 6 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 usa_fighters moved from 95 Sea Zone to Northern Italy 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 pacific_submarine moved from 23 Sea Zone to 22 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone 6 usa_fighters moved from 33 Sea Zone to 17 Sea Zone 2 destroyers moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 elite, 6 infantry and 4 usa_fighters Germans defend with 2 armour; Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 4 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 elite, 6 infantry and 4 usa_fighters in Northern Italy, round 2 : 1/13 hits, 4,00 expected hits Italians roll dice for 1 aaGun, 4 armour and 4 infantry in Northern Italy, round 2 : 3/9 hits, 3,50 expected hits 1 aaGun owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 elite, 3 infantry and 4 usa_fighters in Northern Italy, round 3 : 3/10 hits, 3,50 expected hits Italians roll dice for 4 armour and 4 infantry in Northern Italy, round 3 : 5/8 hits, 3,33 expected hits 1 elite owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy 4 usa_fighters owned by the Americans retreated Italians win with 4 armour and 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 1 elite and 6 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in 17 Sea Zone Americans attack with 2 destroyers, 4 transports and 6 usa_fighters Japanese defend with 1 Escort Americans roll dice for 2 destroyers, 4 transports and 6 usa_fighters in 17 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 destroyers, 4 transports and 6 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 Escort Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 22 Sea Zone Americans attack with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 Japan_destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 artillery and 7 infantry Changer defend; Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 1 artillery and 7 infantry in Iwo Jima, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 0,83 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 4 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 5 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 6 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 6 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 7 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 7 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 8 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 9 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 Heavy_BB, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 1 pacific_cruiser moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 2 NavyFighters, 1 destroyer and 1 pacific_carrier moved from 26 Sea Zone to 17 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 pacific_BB moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 6 destroyers, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 usa_fighters moved from Northern Italy to 95 Sea Zone 1 usa_fighter moved from 22 Sea Zone to Iwo Jima 1 usa_fighter moved from Iwo Jima to 17 Sea Zone Place Units - Americans 1 artillery, 1 elite and 6 infantry placed in Eastern United States 2 infantry placed in Western United States 2 Heavy_Transports placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -12,00 Japanese regular : -2,17 Italians regular : 1,17 Italians AA : -0,50
I will do UK when I come back from work.
Man, those US boys got absolutely shredded in Northern Italy…
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@victoryfirst yea that was pretty Brutal. Must’ve caught em on the beaches. Fly boys didn’t help much.
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@victoryfirst Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Eastern Persia from British EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone EDIT: 1 italian_para moved from Iraq to Eastern Persia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 1 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 infantry moved from Syria to Iraq 3 italian_paras moved from Syria to Egypt EDIT: 1 Italian_LCV and 2 armour moved from Greece to Syria 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 infantry placed in Egypt 4 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
What a bloodbath in Egypt. I thought it might be close but didn’t expect it to hold.
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@barnee
Game HistoryRound: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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4 G INF Attack from Baltic STs into Belarus crossing 1 LM
1 LM @ 2 [dice 1d6]
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1d6: 4
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Germany Attacks Bessarabia
1 INF 1 Elite @1 [dice 3d6]
2 PnzrGrndr @2 [dice 2d6]
2 Ftrs @3 [dice 2d6]
1 Tac @4 [dice 1d6]Russians Defend with 2 Paras @3 [dice 2d6]
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3d6: 1, 5, 2
2d6: 3, 5
2d6: 4, 4
1d6: 1
2d6: 4, 4