@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2
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@gamerman01 Interesting to discuss after the game if not before then.
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Round: 7 Purchase Units - Japanese Japanese buy 13 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Kiangsi to Szechwan 2 infantry moved from Kiangsi to Anhwe 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 20 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Kiangsu to Manchuria 1 bomber moved from Kiangsi to Manchuria 3 fighters moved from Japan to Korea 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Battle in Manchuria Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Korea Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters moved from Korea to Japan 1 bomber moved from Manchuria to Japan 1 fighter and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Dutch New Guinea 1 fighter moved from 55 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Philippines 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 5 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 4 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung Place Units - Japanese 1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 4 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,33 Russians regular : -0,33 British regular : 0,83Great defense round.
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Was on a pretty miserable sub defense streak in my games, so that one is a surprise. A lot of plinking until Anhwe and Korea, yes, stiff
Today I completely whiffed on UK1 Zone 97, first round attack
Good thing he didn’t scramble. -
@gamerman01 Almost like in this game. Well not whiffed, but I could save my BB.
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My brain is in a different place right now -
Which battle was that?
I’m working on what looks like a huge error in the Triple A calculator. I think I might have found it years ago but forgot.
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Oh man.
Triple A calculator isn’t rolling for the AAAs at all.120 bombers vs 40 AAA and 1 infantry
Calculator has the attacker only losing 1/3 of 1 bomber.
I get wrong results on small, normal battles too. Time to alert everyone I think.
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@gamerman01 When you attacked in SZ97 and I scrambled. Maybe UK2 or UK3.
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@pejon_88 Hmm I get 60 bombers versus 10 AA (should be 6 hits) an average of 55.01 attackers left on run count 20k
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@pejon_88 Adding one inf in def gives attackers left 54.67.
Doesn’t sound wrong to me?
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@pejon_88 My bad forgot the AAA shoots at maximum 3 air. If I’m not mistaken 60 bombers versus 20AAA should result in 30 attackers left, but calculator says 50? Adding an inf -> 49.71.
Am I thinking this entirely wrong?
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@pejon_88 1/6 + 1/6 +1/6 = 3/6, i.e 50% chance that 1AAA hits 1 air. Damn that means that there should be 40 attackers left, not 30 right?!
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Survived with 2 planes and a battleship on a 59/35
That was even worse for me than I was thinking -
No, I think you’re pretty confused.
1 AA vs 3 bombers should on average take down 1/2 a bomber
2 AA vs 6 bombers should on average take down 1 bomber
Now let me know what you’re seeing after trying a few more things.
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@gamerman01 Yes looked now. +4TUV -> -50TUV :O
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@pejon_88 said in L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2:
@pejon_88 My bad forgot the AAA shoots at maximum 3 air. If I’m not mistaken 60 bombers versus 20AAA should result in 30 attackers left, but calculator says 50? Adding an inf -> 49.71.
Am I thinking this entirely wrong?
Yeah, 20 AA against 60 bombers, so 60 rolls @ 1 or 10 hits. Sounds like your calculator is right. Is it Triple A?
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Yes it looks correct, thank you. Mine isn’t doing that. Good thing I didn’t start posting publicly
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Now mine’s working. I’ll go back to the game I was playing when I noticed the error. Something’s strange…
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It’s something in that game. I tried it with different countries, so it’s not like a UK Pacific bug or anything.
Wait, in that game it’s working for Germany vs. UK, but not vs. ANZAC
I had been doing a calculation on Japan vs. UK/ANZAC and realized the error, now it also doesn’t work Japan vs ANZAC
Germany vs. ANZAC works…
Japan’s not working against anyone. Can you replicate that? Japan on offense against AA? -
US v anyone doesn’t work
Russia v anyone doesn’t work
Japan v anyone doesn’t work
Germany does workOK, some combinations work and some don’t. Seems to depend on the combination of which powers??







