@maverick_76:
So are you saying that your planes cannot deploy at all if an AC is attacked or they can’t only if a sub attacks?
If your fleet consists of a carrier plus fighters and is attacked by submarines, your planes would not deploy as defenders as they cannot target a submarine.
However, if your fleet consists of a carrier plus fighters AND a destroyer and is attacked by submarines then your planes WILL deploy as defenders.
The two hit carrier doesn’t substantially change game tactics other than you won’t have to buy a carrier to replace it and you’ll have to limp it back to port. If it’s attacked in deep water in AA50 by subs, your planes likely would have perished with only one move space. Now unless you have a destroyer present, they won’t even have that (assuming the subs do their job).
Worst possible scenario now is a lone carrier with fighters against a couple subs. Only slightly less bad is a carrier w/ planes and a destroyer that manages to kill the subs only after the carrier was obligated to take the hit (destroyers lost AND carrier hit once before planes/carriers/destroyers eliminate the subs). In this situation, you’ll keep the carrier, but if your planes aren’t close to friendly land or another carrier they’re going to be in the drink.
Otherwise aside from sub hits, if attacked you’ll only select the carrier as a casualty now after all planes are destroyed OR you’re in range for your planes OR it’s more important to weaken/destroy the attacking power regardless of potential loss of your planes after you successfully won. Which is exactly the same decision you had in previous games, now there’s just a soacker hit which occasionally might come in handy but may also be a hindrance as in previous games it was unclear but implied that planes survived the torp attack… and now they won’t cause they can’t launch.