TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            3 transports moved from 3 Sea Zone to 2 Sea Zone
            3 mech_infantrys moved from Alaska to 2 Sea Zone
            3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
            3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 2 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Malaya to India
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Soviet Far East
                Americans attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
            1 destroyer moved from 8 Sea Zone to 3 Sea Zone
            2 destroyers moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 fighter moved from 46 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Alaska
            2 transports placed in 10 Sea Zone
            2 artilleries, 3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            1 fighter and 12 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            2 fighters moved from Yunnan to Shensi
            2 artilleries moved from India to Burma
            2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries moved from Tobruk to Alexandria
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 bomber
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.67
    Japanese regular : 1.00
    Neutral_Axis regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            3 transports moved from 3 Sea Zone to 2 Sea Zone
            3 mech_infantrys moved from Alaska to 2 Sea Zone
            3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
            3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 2 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Malaya to India
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Soviet Far East
                Americans attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
            1 destroyer moved from 8 Sea Zone to 3 Sea Zone
            2 destroyers moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 fighter moved from 46 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Alaska
            2 transports placed in 10 Sea Zone
            2 artilleries, 3 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
            1 fighter and 12 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            2 fighters moved from Yunnan to Shensi
            2 artilleries moved from India to Burma
            2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries moved from Tobruk to Alexandria
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 bomber
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.67
    Japanese regular : 1.00
    Neutral_Axis regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Western Ukraine
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British AA : -0.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 43 Sea Zone
                1 transport owned by the ANZAC retreated to 42 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
                Casualties for ANZAC: 1 cruiser and 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Java
            1 fighter moved from Queensland to Dutch New Guinea
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 armour and 2 infantry moved from Germany to 114 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 armour and 2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            2 infantry moved from Poland to Eastern Poland
            3 artilleries and 11 infantry moved from Baltic States to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Finland
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Finland, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Novgorod
                Germans attack with 3 artilleries and 11 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 11 infantry in Novgorod, round 2 : 4/14 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Finland to Western Germany
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
            3 aaGuns moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 artillery and 3 infantry moved from Archangel to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 artilleries and 4 infantry moved from Russia to Bryansk
            2 aaGuns, 2 armour, 1 fighter, 15 infantry and 1 tactical_bomber moved from Buryatia to Ulaanbaatar
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            2 fighters and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 transports moved from 5 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            2 fighters, 6 infantry and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
            2 fighters and 2 tactical_bombers moved from Manchuria to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 4 Sea Zone
            1 armour, 4 artilleries, 1 fighter and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
                ANZAC defend with 1 artillery, 1 infantry and 1 transport
                    1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
            Battle in Malaya
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 44 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 4 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Soviet Far East
                Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
                Americans defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Russians defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 4 fighters, 6 infantry and 4 tactical_bombers in Soviet Far East, round 2 : 6/14 hits, 5.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Soviet Far East, round 2 : 2/6 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Soviet Far East to Manchuria
            1 fighter moved from Soviet Far East to Manchuria
            2 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to Hunan
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 1.17
    Russians regular : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from New Guinea to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Alaska to 4 Sea Zone
            1 fighter moved from Alaska to 4 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 4 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 harbour and 4 infantry
                    Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                    Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 4 infantry
            Battle in 7 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 4 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.83
    

    Savegame


  • Select OOL


  • @tincanofthesea destroyer & tac


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from New Guinea to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Alaska to 4 Sea Zone
            1 fighter moved from Alaska to 4 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 4 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 harbour and 4 infantry
                    Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                    Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 4 infantry
            Battle in 7 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 4 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                2 fighters owned by the Americans retreated
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter and 2 tactical_bombers moved from Soviet Far East to 3 Sea Zone
            1 fighter moved from 4 Sea Zone to 3 Sea Zone
            1 fighter moved from Soviet Far East to Alaska
            1 bomber moved from 4 Sea Zone to Alaska
            3 bombers moved from 7 Sea Zone to Alaska
            1 cruiser moved from 26 Sea Zone to 1 Sea Zone
            3 transports moved from 3 Sea Zone to 2 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Alaska
            4 armour and 1 bomber placed in Western United States
            3 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from New Guinea to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Alaska to 4 Sea Zone
            1 fighter moved from Alaska to 4 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 4 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Western United States to 7 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 harbour and 4 infantry
                    Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                    Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 4 infantry
            Battle in 7 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 4 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                2 fighters owned by the Americans retreated
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter and 2 tactical_bombers moved from Soviet Far East to 3 Sea Zone
            1 fighter moved from 4 Sea Zone to 3 Sea Zone
            1 fighter moved from Soviet Far East to Alaska
            1 bomber moved from 4 Sea Zone to Alaska
            3 bombers moved from 7 Sea Zone to Alaska
            1 cruiser moved from 26 Sea Zone to 1 Sea Zone
            3 transports moved from 3 Sea Zone to 2 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Alaska
            4 armour and 1 bomber placed in Western United States
            3 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Shensi to Kweichow
            15 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Szechwan, round 2 : 3/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 37 PUs; 
            British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            2 infantry moved from Shan State to Malaya
            1 bomber moved from India to Malaya
            5 artilleries and 10 infantry moved from Burma to Yunnan
            2 fighters moved from Shensi to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 5 artilleries, 2 fighters and 10 infantry
                Japanese defend with 1 armour, 5 artilleries and 2 infantry
                    British roll dice for 5 artilleries, 2 fighters and 10 infantry in Yunnan, round 2 : 2/17 hits, 5.17 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries and 2 infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 5 artilleries, 2 fighters and 7 infantry in Yunnan, round 3 : 5/14 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour and 5 artilleries in Yunnan, round 3 : 1/6 hits, 2.17 expected hits
                    5 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 5 artilleries, 2 fighters and 6 infantry in Yunnan, round 4 : 4/13 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 17
                Casualties for British: 5 infantry
                Casualties for Japanese: 1 armour, 5 artilleries and 2 infantry
            Battle in Malaya
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Malaya to India
            2 fighters moved from Yunnan to India
            3 aaGuns and 2 infantry moved from Burma to Yunnan
            2 fighters moved from Persia to Bryansk
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 fighter placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 bomber
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.50
    Japanese regular : -3.17
    British regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 81 Sea Zone
            1 armour moved from Ukraine to Volgograd
                  Italians take Rostov from Russians
                  Italians take Volgograd from Russians
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Western Ukraine
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Italian Somaliland
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
            Italians undo move 1.
            3 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Dutch New Guinea to 44 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier and 1 fighter
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 42 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 10
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 carrier
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from Java to Yunnan
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
            2 infantry moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 infantry moved from Finland to Karelia
            6 transports moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Poland to 114 Sea Zone
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            3 armour moved from Greece to Romania
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Karelia
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 armour and 2 infantry in Karelia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 bomber moved from Belarus to Novgorod
            3 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Archangel
            1 battleship, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 artillery placed in Novgorod
            2 infantry placed in Novgorod
            10 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            1 fighter and 1 mech_infantry moved from Bryansk to Volgograd
            2 fighters moved from Russia to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Volgograd
                Russians win, taking Volgograd from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 artillery and 1 infantry moved from Smolensk to Russia
            2 aaGuns, 8 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Sakha to Buryatia
            2 infantry moved from Buryatia to Ulaanbaatar
    
        Place Units - Russians
            1 artillery, 1 bomber and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Germans regular : 1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            5 fighters and 3 tactical_bombers moved from Manchuria to Hunan
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 fighters, 4 infantry and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from Japan to 5 Sea Zone
            1 fighter moved from Japan to Soviet Far East
            1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
            1 battleship and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Soviet Far East
                Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                Americans defend with 4 artilleries and 1 infantry; Russians defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Soviet Far East, round 2 : 2/10 hits, 4.17 expected hits
                    Russians roll dice for 4 artilleries and 1 infantry in Soviet Far East, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Soviet Far East, round 3 : 4/10 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 4 artilleries and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Soviet Far East to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
            2 destroyers moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -2.00
    Russians regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers and 1 fighter moved from Alaska to 5 Sea Zone
            1 destroyer moved from 4 Sea Zone to 5 Sea Zone
            1 cruiser moved from 1 Sea Zone to 5 Sea Zone
            1 bomber moved from Western United States to 5 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 3 Sea Zone to 5 Sea Zone
            1 destroyer moved from 25 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
                    Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 6/14 hits, 8.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : -0.33
    

    Savegame


  • OOL? Then after this round what do you wanna lose? I can also post after every round if need be


  • @tincanofthesea max “D”

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