@BombsAway It’s two on two in Normandy
L21 Martin (X) - Elche (L+30) OOB
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Italian Somaliland to Ethiopia Russians take Ethiopia from Italians 1 infantry moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 2 artilleries moved from Smolensk to Bryansk 3 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 2 fighters moved from Russia to Tambov 3 infantry moved from Amur to Manchuria 1 infantry moved from Kansu to Novosibirsk Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Archangel to Vologda 3 infantry moved from Vologda to Samara 6 infantry moved from Russia to Samara 2 fighters moved from Tambov to Russia 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 2 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 Germans regular : 1,33 Russians regular : -1,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from Queensland to Northern Territory Japanese take Northern Territory from ANZAC 1 armour moved from Northern Territory to Queensland 1 armour moved from South Australia to Queensland 2 mech_infantrys moved from Shantung to Manchuria 1 infantry moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Queensland to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters moved from 6 Sea Zone to Anhwe 1 fighter moved from Japan to Manchuria 1 battleship moved from 6 Sea Zone to 24 Sea Zone 1 battleship moved from 24 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Japanese attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Manchuria, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 7 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/9 hits, 3,50 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese retreated to Kiangsu Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 3 tactical_bombers Americans defend with 1 carrier, 1 fighter and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 bomber and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 fighter and 1 transport Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 carrier moved from 43 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Anhwe to Kiangsu 2 fighters moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Philippines 1 fighter moved from Manchuria to Kiangsu 1 carrier moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in Queensland 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 1,33 Japanese regular : -2,83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 artillery moved from Siberia to Amur 1 fighter moved from Siberia to Amur 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Algeria 1 bomber moved from British Guiana to United Kingdom Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Gibraltar Americans attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Algeria Americans attack with 3 fighters Germans defend with 1 bomber Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Algeria Americans win with 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to British Guiana 3 fighters moved from Algeria to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,67 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 artilleries and 5 infantry moved from Anhwe to Shantung 1 fighter moved from Kweichow to Shantung 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 4,67 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 artillery moved from Siberia to Amur 1 fighter moved from Siberia to Amur 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Algeria 1 bomber moved from British Guiana to United Kingdom Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Gibraltar Americans attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Algeria Americans attack with 3 fighters Germans defend with 1 bomber Americans roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Algeria Americans win with 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to British Guiana 3 fighters moved from Algeria to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 artilleries and 5 infantry moved from Anhwe to Shantung 1 fighter moved from Kweichow to Shantung 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 2 : 7/8 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Scotland to United Kingdom 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from Tunisia to Algeria British take Algeria from Germans 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 fighter moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Yunnan to Samara 1 fighter moved from India to Samara 1 tactical_bomber moved from Persia to Samara 1 infantry moved from Kwangsi to Kiangsi 2 artilleries moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Persia to Egypt 1 bomber moved from Persia to Egypt 1 infantry moved from Iraq to Northwest Persia 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Borneo Battle in Egypt British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt British win, taking Borneo from Japanese, taking Egypt from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Egypt to Persia 1 aaGun moved from Hunan to Anhwe 1 fighter moved from Burma to India Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 39 PUs Place Units - UK_Pacific 1 submarine and 1 transport placed in 39 Sea Zone 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : 4,67 Americans regular : -0,67 Italians regular : 1,33 Japanese regular : -0,67 Germans regular : -0,67 British regular : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Algeria, round 7 : 1/1 hits, 0,33 expected hits British roll dice for 1 artillery in Algeria, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Algeria Italians win, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 fighter moved from Gibraltar to 92 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Northern Italy Italians undo move 3. 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -4,33 British regular : -2,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Italians defend with 1 artillery and 1 harbour French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67 French regular : -0,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 3 mech_infantrys moved from Novgorod to Belarus 1 armour and 1 artillery moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Rostov to Smolensk 1 bomber moved from Rostov to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Tambov 3 armour moved from Volgograd to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 3 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 fighter moved from Western Germany to 92 Sea Zone 2 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Southern Italy 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in Syria Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win, taking Syria from French with 2 artilleries remaining. Battle score for attacker is -11 Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Belarus, round 2 : 2/12 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Belarus, round 3 : 1/11 hits, 2,50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Tambov, round 2 : 4/6 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Northwest Persia Germans attack with 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 5/15 hits, 4,83 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 bomber moved from Smolensk to Greece 3 armour and 9 mech_infantrys moved from Volgograd to Bryansk 1 artillery moved from Rostov to Bryansk 1 aaGun moved from Rostov to Caucasus 1 tactical_bomber moved from Smolensk to Novgorod 1 aaGun moved from France to Southern France 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 mech_infantry moved from Southern France to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Yugoslavia 1 bomber and 1 fighter placed in Western Germany 2 infantry placed in France 3 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Western Ukraine Germans undo move 5. Germans undo move 7. 3 mech_infantrys placed in Western Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 1,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 artilleries moved from Samara to Kazakhstan 2 infantry moved from Samara to Volgograd 2 artilleries moved from Samara to Volgograd 2 infantry moved from Samara to Tambov 2 artilleries moved from Samara to Tambov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Smolensk 2 artilleries moved from Smolensk to Russia 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Tambov Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys Battle in Volgograd Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 3/3 hits, 1,00 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 2 artilleries moved from Samara to Russia 1 artillery moved from Samara to Russia 6 infantry moved from Samara to Russia 2 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia Place Units - Russians 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1,67 Russians regular : 7,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 bomber moved from Queensland to 26 Sea Zone 3 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 artillery and 2 fighters moved from Kiangsu to Shantung 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 26 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 fighter Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 fighter in Amur, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Amur Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 fighter in Amur, round 3 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 1 fighter in Amur, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 fighter in Amur, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Amur Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 fighter Battle in Shantung Japanese attack with 1 artillery, 2 fighters and 3 infantry Chinese defend with 2 artilleries and 4 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Shantung, round 2 : 4/6 hits, 2,00 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Shantung, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 2 artilleries in Shantung, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung 2 fighters owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 artillery and 4 infantry Non Combat Move - Japanese 2 fighters moved from Shantung to Japan 1 fighter moved from Amur to Korea 1 fighter moved from 55 Sea Zone to Queensland 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 26 Sea Zone to 32 Sea Zone 1 bomber moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from 43 Sea Zone to Philippines Place Units - Japanese 1 fighter and 2 infantry placed in Queensland 1 fighter and 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,5,5,6,1,5,3,4,5,3 Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,67 Japanese regular : 1,00 Russians regular : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Wake Island to Marshall Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Midway to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from British Guiana to Gibraltar 5 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 6 Sea Zone to Korea
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Wake Island to Marshall Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Midway to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from British Guiana to Gibraltar 5 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Manchuria Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Marshall Islands Americans attack with 1 fighter Japanese defend with 1 bomber Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 bomber Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 fighter and 1 tactical_bomber Battle in Korea Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 tactical_bomber moved from Midway to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 transport moved from 91 Sea Zone to 89 Sea Zone 6 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 fighter EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 submarines and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Italians regular : -0,67 Japanese regular : 0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Wake Island to Marshall Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Midway to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from British Guiana to Gibraltar 5 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Manchuria Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Marshall Islands Americans attack with 1 fighter Japanese defend with 1 bomber Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 bomber Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 fighter and 1 tactical_bomber Battle in Korea Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 tactical_bomber moved from Midway to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 transport moved from 91 Sea Zone to 89 Sea Zone 6 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 fighter EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 submarines and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Italians regular : -0,67 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 1 artillery moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 2 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi Place Units - Chinese 4 artilleries and 1 infantry placed in Shensi 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Wake Island to Marshall Islands 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Midway to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from British Guiana to Gibraltar 5 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Manchuria Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Marshall Islands Americans attack with 1 fighter Japanese defend with 1 bomber Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 bomber Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 fighter and 1 tactical_bomber Battle in Korea Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 tactical_bomber moved from Midway to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 transport moved from 91 Sea Zone to 89 Sea Zone 6 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 fighter EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 submarines and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 1 artillery moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 2 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi Place Units - Chinese 4 artilleries and 1 infantry placed in Shensi 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Persia to Syria 1 bomber moved from Persia to Syria 1 artillery and 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 77 Sea Zone 3 artilleries moved from India to West India 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Samara to West India 2 artilleries and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Yunnan to Burma 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from India to 81 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Celebes Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt British attack with 2 artilleries and 1 infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Syria British attack with 1 armour and 1 bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour and 1 bomber in Syria, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the British and 1 armour owned by the British lost in Syria Germans win with no units remaining. Battle score for attacker is -11 Casualties for British: 1 armour and 1 bomber Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone 1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan 1 aaGun moved from Anhwe to Jehol 1 tactical_bomber moved from Samara to West India Place Units - British 1 transport placed in 110 Sea Zone 3 infantry placed in Persia 1 armour, 1 fighter and 1 infantry placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 5 infantry
Combat Hit Differential Summary :
Americans regular : -1,83 Italians regular : 0,00 Japanese regular : 0,33 Germans regular : 1,33 British regular : 1,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Algeria to Tunisia Italians take Tunisia from British 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 artilleries and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 2 artilleries in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Egypt Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery and 2 infantry placed in Southern France Italians undo move 3. 1 artillery and 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Tambov 1 bomber moved from Greece to Tambov 4 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Western Ukraine to Tambov 3 armour and 9 mech_infantrys moved from Bryansk to Volgograd 2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan 4 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Western Ukraine to Tambov Combat - Germans
Combat Hit Differential Summary :