TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
2 armour moved from Austria to France
1 armour moved from Poland to Yugoslavia
1 armour moved from Austria to France
1 artillery moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Austria to France
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
2 armour moved from Austria to France
1 armour moved from Poland to Yugoslavia
1 armour moved from Austria to France
1 artillery moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Austria to France
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 2/7 hits, 4.17 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.17 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.67 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
2 tactical_bombers moved from 113 Sea Zone to Western Germany
3 fighters moved from 113 Sea Zone to Western Germany
2 bombers, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Denmark to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries and 4 infantry placed in Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.00
Neutral_Allies regular : 0.33
Germans regular : 0.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Archangel
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Southern Caucasus to Northern Caucasus
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
3 infantry moved from Sakha to Siberia
3 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
1 artillery placed in Siberia
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 48 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 mech_infantry moved from Southern Manchuria to Shansi
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 cruiser and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 7 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 submarine moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Hokkaido to Japan
2 aaGuns, 2 artilleries and 2 infantry moved from Japan to Kyushu
Place Units - Japanese
1 infantry placed in Japan
4 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from Davao to Manilla
1 fighter moved from Davao to Wake Island
Place Units - Americans
1 destroyer and 1 submarine placed in 104 Sea Zone
2 carriers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 1 battleship
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 113 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 113 Sea Zone to Gibraltar
2 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to Quebec
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Western India to Eastern India
5 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 fighter moved from Eastern India to Tanganyika Territory
1 tactical_bomber moved from Eastern India to Tanganyika Territory
1 artillery moved from Eastern India to Burma
Place Units - British
1 transport placed in 73 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : -0.33
Japanese regular : -1.00
Germans regular : 0.00
British regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 artilleries, 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries, 1 bomber, 2 fighters and 2 infantry moved from 96 Sea Zone to Algeria
1 armour moved from Northern Italy to Bulgaria
1 armour moved from Albania to Bulgaria
2 infantry moved from Albania to Bulgaria
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 artilleries, 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries, 1 bomber, 2 fighters and 2 infantry moved from 96 Sea Zone to Algeria
1 armour moved from Northern Italy to Bulgaria
1 armour moved from Albania to Bulgaria
2 infantry moved from Albania to Bulgaria
Combat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Algeria to Libya
1 bomber moved from Algeria to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to New South Wales
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to France
EDIT: 2 bombers, 4 fighters and 4 tactical_bombers moved from France to 95 Sea Zone
EDIT: 2 bombers, 4 fighters and 4 tactical_bombers moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 94 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
1 destroyer owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 94 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
5 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 3 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
3 armour moved from Yugoslavia to Poland
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
EDIT: 2 bombers moved from 94 Sea Zone to France
EDIT: 3 fighters and 3 tactical_bombers moved from 94 Sea Zone to Algeria
Place Units - Germans
1 infantry placed in Normandy Bordeaux
4 armour, 1 artillery and 5 mech_infantrys placed in Germany
1 destroyer placed in 116 Sea Zone
1 submarine placed in 115 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
@nikola1975 Had to edit the movement of the Germany planes over Vichy France as TripleA treats it as a normal Neautral-Axis territory for plane movement but it has different rules.
Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.
Hope you are happy with the movement, I counted it out manually and think I got the 5 moves for planes and 7 for bombers correct.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 4 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 infantry moved from Archangel to Leningrad
4 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
3 infantry moved from Northern Belarus to Southern Belarus
3 infantry moved from Northern Belarus to Southern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
2 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns moved from Sakha to Buryatia
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 aaGun moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
Place Units - Russians
1 artillery placed in Siberia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Stalingrad
7 infantry placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits, 4.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 6/8 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 transports moved from 7 Sea Zone to 18 Sea Zone
1 infantry moved from Iwo Jima to 18 Sea Zone
1 infantry and 2 transports moved from 18 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
2 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands
2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi
1 battleship, 1 carrier, 1 marine and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
4 infantry and 1 marine moved from 35 Sea Zone to Paulau
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 artilleries and 2 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from Japan to Kwangsi
1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 37 Sea Zone
2 artilleries and 5 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 mech_infantry moved from Shansi to Kiangsi
1 artillery moved from Shansi to Anhwe
1 aaGun and 2 infantry moved from Southern Manchuria to Jehol
1 aaGun and 1 infantry moved from Korea to Southern Manchuria
1 artillery moved from Jehol to Southern Manchuria
1 infantry moved from Southern Manchuria to Jehol
3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier and 2 transports placed in 7 Sea Zone
3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from Baltic Sea Zone to North Sea Zone
3 infantry moved from United Kingdom to North Sea Zone
3 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone
3 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from Baltic Sea Zone to East Europe
2 fighters moved from Russia to East Europe
1 bomber moved from Russia to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in East Europe
British attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 3 infantry in East Europe, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from East Europe to Russia
2 fighters moved from East Europe to Baltic Sea Zone
2 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Evenki National Okrug
1 transport moved from Congo Sea Zone to West Spain Sea Zone
1 transport moved from Angola Sea Zone to West Africa Sea Zone
1 bomber moved from French Indo China to Russia
Place Units - British
2 armour and 4 infantry placed in South Europe
2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Southern Italy to Norway
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
5 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 2 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 98 Sea Zone to Western Germany
1 fighter moved from Egypt to Western Germany
1 fighter moved from Egypt to Western Germany
2 fighters moved from Ukraine to Southern Italy
3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Egypt to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
2 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Ukraine
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Kweichow to India
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Fukien to Shansi
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 bomber moved from Japan to Shansi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
1 submarine moved from 40 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shansi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Solomon Islands, round 2 : 3/8 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 24 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 submarines moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 fighter moved from 24 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 55 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Shansi to Szechwan
1 bomber moved from Shansi to Kwangtung
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Southern Manchuria
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -2.00
ANZAC regular : -0.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
3 tactical_bombers moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 101 Sea Zone to 83 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
6 artilleries and 9 infantry moved from Alexandria to Egypt
1 infantry moved from Western Germany to Austria
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
Italians collect 6 PUs (5 lost to blockades); end with 8 PUs