@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 mech_infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Russia to Smolensk
        2 infantry moved from Russia to Samara
        3 infantry moved from Tambov to Rostov
        5 infantry moved from Tambov to Bryansk
        1 armour moved from Tambov to Bryansk
        1 infantry moved from Tambov to Samara
        3 infantry moved from Tambov to Bryansk
        1 fighter and 1 tactical_bomber moved from Russia to Samara
        2 artilleries moved from Tambov to Bryansk
        1 fighter moved from Russia to Rostov
        2 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Vologda to Novosibirsk
        1 infantry moved from Urals to Vologda
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 armour, 2 artilleries and 8 infantry
            Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
                Russians roll dice for 1 armour, 2 artilleries and 8 infantry in Bryansk, round 2 : 3/11 hits, 2,83 expected hits
                Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 3 : 3/9 hits, 2,50 expected hits
                Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 3 infantry
            Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
        Battle in Rostov
            Russians attack with 1 fighter and 3 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1,00 expected hits
                Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Samara
            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Samara to Russia
        1 infantry moved from Tambov to Rostov
        1 artillery moved from Tambov to Russia
        2 artilleries moved from Tambov to Bryansk
        1 aaGun moved from Tambov to Bryansk
        1 infantry moved from Tambov to Samara
        1 fighter moved from Rostov to Russia
    Place Units - Russians
        6 infantry and 1 mech_infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 2,00
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
        1 bomber and 1 tactical_bomber moved from Japan to 6 Sea Zone
        3 fighters moved from Japan to 6 Sea Zone
        2 infantry moved from Manchuria to Jehol
        2 infantry moved from Hopei to Shensi
        2 mech_infantrys moved from Anhwe to Shensi
        1 infantry moved from Kwangtung to Kwangsi
        1 bomber moved from Kwangtung to Shensi
        6 infantry moved from Kiangsi to Kwangsi
        2 mech_infantrys moved from Kiangsu to Kwangsi
        1 artillery and 2 infantry moved from French Indo China to Siam
        1 fighter moved from French Indo China to 37 Sea Zone
        1 fighter moved from French Indo China to Kwangsi
    Combat - Japanese
        Battle in 37 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 37 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 6 Sea Zone
            Japanese attack with 1 bomber, 6 fighters and 3 tactical_bombers
            Americans defend with 1 carrier, 3 destroyers and 3 transports
                Japanese roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                Americans roll dice for 1 carrier, 3 destroyers and 3 transports in 6 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                2 transports owned by the Americans lost in 6 Sea Zone
            Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
            Casualties for Japanese: 2 fighters and 1 tactical_bomber
            Casualties for Americans: 1 carrier, 3 destroyers and 3 transports
        Battle in Siam
            Japanese attack with 1 artillery and 2 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery and 2 infantry in Siam, round 2 : 1/3 hits, 0.83 expected hits
                ANZAC roll dice for 1 artillery in Siam, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Siam
            Japanese win, taking Siam from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery
        Battle in Kwangsi
            Japanese attack with 1 fighter, 7 infantry and 2 mech_infantrys
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 fighter, 7 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/10 hits, 2.00 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in Shensi
            Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
            Chinese defend with 3 infantry
                Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Shensi, round 3 : 0/5 hits, 1.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shensi
                Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 4 : 1/4 hits, 1.17 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Japanese
        1 bomber moved from Shensi to Anhwe
        1 infantry moved from Kiangsu to Anhwe
        1 fighter moved from 37 Sea Zone to French Indo China
        1 fighter moved from Kwangsi to French Indo China
        1 bomber moved from 6 Sea Zone to Anhwe
        1 fighter moved from 6 Sea Zone to Anhwe
        3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
    Place Units - Japanese
        3 mech_infantrys placed in Kiangsu
        3 infantry placed in French Indo China
        3 infantry placed in Kwangtung
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.67
Japanese regular : -1.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery moved from Trans-Jordan to Iraq
        1 bomber moved from Soviet Far East to Anhwe
        3 fighters and 1 tactical_bomber moved from Korea to Anhwe
        1 armour and 1 mech_infantry moved from Soviet Far East to Amur
              Russians take Amur from Japanese
        2 infantry moved from Korea to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Korea to Manchuria
        1 submarine moved from 101 Sea Zone to 103 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        4 infantry moved from Central United States to Western United States
        1 submarine moved from 3 Sea Zone to 6 Sea Zone
        1 armour and 1 artillery moved from Central United States to Western United States
    Combat - Americans
        Battle in Iraq
            Americans attack with 1 artillery
            Germans defend with 2 armour and 3 mech_infantrys
                Americans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                1 artillery owned by the Americans lost in Iraq
            Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery
        Battle in Anhwe
            Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Japanese defend with 2 bombers, 1 fighter and 1 infantry
                Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,83 expected hits
                Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
            Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 2 bombers, 1 fighter and 1 infantry
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        2 destroyers moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
        1 artillery and 3 infantry moved from Soviet Far East to Siberia
        1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
        2 destroyers moved from 10 Sea Zone to 3 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
        1 bomber moved from Anhwe to Kweichow
    Place Units - Americans
        1 factory_minor placed in Korea
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
        EDIT: Removing units owned by Americans from 3 Sea Zone: 3 transports
        EDIT: Turning off Edit Mode
        2 transports placed in 10 Sea Zone
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 fighter and 1 tactical_bomber placed in Eastern United States
        2 artilleries and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Szechwan to Sikang
              Chinese take Sikang from Germans
        2 infantry moved from Szechwan to Shensi
        1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Kansu to Shensi
        4 artilleries and 4 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1,00 expected hits
                Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 mech_infantrys
        Battle in Kwangsi
            Chinese attack with 4 artilleries and 4 infantry
            Japanese defend with 6 infantry and 2 mech_infantrys
                Chinese roll dice for 4 artilleries and 4 infantry in Kwangsi, round 2 : 1/8 hits, 2,67 expected hits
                Japanese roll dice for 6 infantry and 2 mech_infantrys in Kwangsi, round 2 : 4/8 hits, 2,67 expected hits
                1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                Chinese roll dice for 4 artilleries in Kwangsi, round 3 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/7 hits, 2,33 expected hits
                2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese roll dice for 3 artilleries in Kwangsi, round 4 : 1/3 hits, 1,00 expected hits
                Japanese roll dice for 3 infantry and 2 mech_infantrys in Kwangsi, round 4 : 2/5 hits, 1,67 expected hits
                1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangsi
                Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1,33 expected hits
                1 artillery owned by the Chinese lost in Kwangsi
            Japanese win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
            Casualties for Chinese: 4 artilleries and 4 infantry
            Casualties for Japanese: 4 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Suiyuyan
    Place Units - Chinese
        5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery moved from Trans-Jordan to Iraq
        1 bomber moved from Soviet Far East to Anhwe
        3 fighters and 1 tactical_bomber moved from Korea to Anhwe
        1 armour and 1 mech_infantry moved from Soviet Far East to Amur
              Russians take Amur from Japanese
        2 infantry moved from Korea to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Korea to Manchuria
        1 submarine moved from 101 Sea Zone to 103 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        4 infantry moved from Central United States to Western United States
        1 submarine moved from 3 Sea Zone to 6 Sea Zone
        1 armour and 1 artillery moved from Central United States to Western United States
    Combat - Americans
        Battle in Iraq
            Americans attack with 1 artillery
            Germans defend with 2 armour and 3 mech_infantrys
                Americans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                1 artillery owned by the Americans lost in Iraq
            Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery
        Battle in Anhwe
            Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Japanese defend with 2 bombers, 1 fighter and 1 infantry
                Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,83 expected hits
                Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
            Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 2 bombers, 1 fighter and 1 infantry
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        2 destroyers moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
        1 artillery and 3 infantry moved from Soviet Far East to Siberia
        1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
        2 destroyers moved from 10 Sea Zone to 3 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
        1 bomber moved from Anhwe to Kweichow
    Place Units - Americans
        1 factory_minor placed in Korea
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
        EDIT: Removing units owned by Americans from 3 Sea Zone: 3 transports
        EDIT: Turning off Edit Mode
        2 transports placed in 10 Sea Zone
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 fighter and 1 tactical_bomber placed in Eastern United States
        2 artilleries and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Szechwan to Sikang
              Chinese take Sikang from Germans
        2 infantry moved from Szechwan to Shensi
        1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Kansu to Shensi
        4 artilleries and 4 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 mech_infantrys
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1,00 expected hits
                Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 mech_infantrys
        Battle in Kwangsi
            Chinese attack with 4 artilleries and 4 infantry
            Japanese defend with 6 infantry and 2 mech_infantrys
                Chinese roll dice for 4 artilleries and 4 infantry in Kwangsi, round 2 : 1/8 hits, 2,67 expected hits
                Japanese roll dice for 6 infantry and 2 mech_infantrys in Kwangsi, round 2 : 4/8 hits, 2,67 expected hits
                1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi
                Chinese roll dice for 4 artilleries in Kwangsi, round 3 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/7 hits, 2,33 expected hits
                2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese roll dice for 3 artilleries in Kwangsi, round 4 : 1/3 hits, 1,00 expected hits
                Japanese roll dice for 3 infantry and 2 mech_infantrys in Kwangsi, round 4 : 2/5 hits, 1,67 expected hits
                1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangsi
                Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangsi, round 5 : 2/4 hits, 1,33 expected hits
                1 artillery owned by the Chinese lost in Kwangsi
            Japanese win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
            Casualties for Chinese: 4 artilleries and 4 infantry
            Casualties for Japanese: 4 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Suiyuyan
    Place Units - Chinese
        5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    Purchase Units - British
        British repair damage of 16x factory_major; Remaining resources: 25 PUs; 
        British buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        3 artilleries and 3 infantry moved from United Kingdom to Scotland
        1 fighter moved from United Kingdom to Scotland
        1 artillery moved from Greece to Albania
              British take Albania from Italians
        2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
        1 fighter moved from Greece to Iraq
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Germans
        1 mech_infantry moved from Yunnan to Anhwe
              Chinese take Anhwe from Japanese
        2 infantry moved from Shan State to Siam
        1 bomber moved from Philippines to Siam
    Combat - British
        Battle in Scotland
            British attack with 3 artilleries, 1 fighter and 3 infantry
            Germans defend with 1 airfield and 6 infantry
                British roll dice for 3 artilleries, 1 fighter and 3 infantry in Scotland, round 2 : 1/7 hits, 2,50 expected hits
                Germans roll dice for 6 infantry in Scotland, round 2 : 0/6 hits, 2,00 expected hits
                1 infantry owned by the Germans lost in Scotland
                British roll dice for 3 artilleries, 1 fighter and 3 infantry in Scotland, round 3 : 3/7 hits, 2,50 expected hits
                Germans roll dice for 5 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits
                3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                British roll dice for 3 artilleries, 1 fighter and 1 infantry in Scotland, round 4 : 3/5 hits, 1,83 expected hits
                Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
            Casualties for Germans: 6 infantry
            Casualties for British: 2 infantry
        Battle in Iraq
            British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
            Germans defend with 2 armour and 3 mech_infantrys
                British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 2,33 expected hits
                Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                British roll dice for 2 armour and 1 fighter in Iraq, round 3 : 1/3 hits, 1,50 expected hits
                Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1,67 expected hits
                1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Iraq
            1 fighter owned by the British retreated
            Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -15
            Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Siam
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 1 bomber and 2 infantry in Siam, round 2 : 0/3 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                British roll dice for 1 bomber and 2 infantry in Siam, round 3 : 1/3 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British roll dice for 1 bomber and 1 infantry in Siam, round 4 : 1/2 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Siam, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Siam
            British win, taking Siam from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 bomber moved from Siam to India
        1 fighter moved from Iraq to Trans-Jordan
        1 infantry moved from Egypt to Trans-Jordan
        1 armour moved from French Equatorial Africa to Egypt
        1 artillery and 1 infantry moved from Tobruk to Alexandria
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 infantry moved from French West Africa to French Central Africa
        1 transport moved from 87 Sea Zone to 88 Sea Zone
        1 infantry moved from British Guiana to 88 Sea Zone
        1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        1 infantry moved from 91 Sea Zone to Morocco
        1 armour moved from India to Yunnan
        2 mech_infantrys moved from India to Yunnan
        2 mech_infantrys moved from India to Eastern Persia
        1 artillery and 1 infantry moved from India to West India
        1 artillery moved from West India to Eastern Persia
        1 fighter moved from Scotland to United Kingdom
        1 aaGun moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Kweichow
        1 artillery moved from India to Burma
        1 artillery and 1 infantry moved from India to Burma
    Place Units - British
        1 destroyer placed in 110 Sea Zone
        2 artilleries and 3 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,1
        British collect 31 PUs (5 lost to blockades); end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 transport placed in 39 Sea Zone
        1 artillery, 1 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 23 PUs; end with 23 PUs
        Units Change Ownership
            Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
            Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : 1,50
Japanese regular : -0,33
Germans regular : -0,33
British regular : -2,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Ukraine to Rostov
        3 infantry and 1 mech_infantry moved from Volgograd to Rostov
        2 infantry moved from Volgograd to Rostov
        1 infantry moved from Bulgaria to Greece
              Italians take Greece from British
        4 infantry moved from Bulgaria to Albania
        2 infantry moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Rostov
            Italians attack with 7 infantry and 1 mech_infantry
            Russians defend with 3 infantry
                Italians roll dice for 7 infantry and 1 mech_infantry in Rostov, round 2 : 1/8 hits, 1.33 expected hits
                Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Russians lost in Rostov
                Italians roll dice for 7 infantry and 1 mech_infantry in Rostov, round 3 : 4/8 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
            Casualties for Russians: 3 infantry
        Battle in Albania
            Italians attack with 4 infantry
            British defend with 1 artillery
                Italians roll dice for 4 infantry in Albania, round 2 : 1/4 hits, 0.67 expected hits
                British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Albania
            Italians win, taking Albania from British with 4 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
    Non Combat Move - Italians
        1 aaGun moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 mech_infantry placed in Southern Italy
        1 infantry placed in Southern Italy
        1 infantry placed in Ukraine
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,1,1
        Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Russians regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
        ANZAC creates battle in territory 35 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 35 Sea Zone to 19 Sea Zone
        1 submarine moved from 54 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        3 transports placed in 54 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
        ANZAC creates battle in territory 35 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 35 Sea Zone to 19 Sea Zone
        1 submarine moved from 54 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        3 transports placed in 54 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 destroyer moved from 104 Sea Zone to 91 Sea Zone
        1 fighter moved from 109 Sea Zone to 91 Sea Zone
        1 bomber moved from Western Germany to 91 Sea Zone
        3 bombers and 1 fighter moved from Western Germany to United Kingdom
        1 fighter moved from Western Germany to 110 Sea Zone
        1 fighter moved from 109 Sea Zone to 110 Sea Zone
        4 artilleries moved from Western Germany to 112 Sea Zone
        4 infantry moved from Western Germany to 112 Sea Zone
        4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
        4 artilleries moved from 111 Sea Zone to Scotland
        4 infantry moved from 111 Sea Zone to Scotland
        2 artilleries moved from Eire to Scotland
        2 infantry moved from Eire to Scotland
        3 infantry moved from Novgorod to Belarus
        1 mech_infantry moved from Archangel to Urals
              Germans take Urals from Russians
        1 infantry moved from Archangel to Vologda
        1 artillery moved from Archangel to Vologda
        1 infantry moved from Archangel to Belarus
        3 artilleries moved from Volgograd to Tambov
        2 artilleries moved from Volgograd to Samara
        3 infantry moved from Volgograd to Tambov
        2 infantry moved from Volgograd to Samara
        3 infantry moved from Volgograd to Tambov
        1 infantry moved from Volgograd to Samara
        1 mech_infantry moved from Kazakhstan to Novosibirsk
        1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
        1 mech_infantry moved from Iraq to Persia
        1 infantry moved from Northwest Persia to Persia
        1 infantry moved from Volgograd to Tambov
        1 mech_infantry moved from Caucasus to Persia
        1 fighter moved from Volgograd to Samara
        1 bomber moved from Archangel to Tambov
    Combat - Germans
Combat Hit Differential Summary :
@martin Scramble 110
@feltmarskal no thank you
@feltmarskal no scramble and no intercept
@martin I can play in the weekend, no time at week days.
@feltmarskal OK - thank you for letting me know. I will travel from Saturday to Sunday, so I can make moves on Friday evening and on Sunday evening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 destroyer moved from 104 Sea Zone to 91 Sea Zone
        1 fighter moved from 109 Sea Zone to 91 Sea Zone
        1 bomber moved from Western Germany to 91 Sea Zone
        3 bombers and 1 fighter moved from Western Germany to United Kingdom
        1 fighter moved from Western Germany to 110 Sea Zone
        1 fighter moved from 109 Sea Zone to 110 Sea Zone
        4 artilleries moved from Western Germany to 112 Sea Zone
        4 infantry moved from Western Germany to 112 Sea Zone
        4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
        4 artilleries moved from 111 Sea Zone to Scotland
        4 infantry moved from 111 Sea Zone to Scotland
        2 artilleries moved from Eire to Scotland
        2 infantry moved from Eire to Scotland
        3 infantry moved from Novgorod to Belarus
        1 mech_infantry moved from Archangel to Urals
              Germans take Urals from Russians
        1 infantry moved from Archangel to Vologda
        1 artillery moved from Archangel to Vologda
        1 infantry moved from Archangel to Belarus
        3 artilleries moved from Volgograd to Tambov
        2 artilleries moved from Volgograd to Samara
        3 infantry moved from Volgograd to Tambov
        2 infantry moved from Volgograd to Samara
        3 infantry moved from Volgograd to Tambov
        1 infantry moved from Volgograd to Samara
        1 mech_infantry moved from Kazakhstan to Novosibirsk
        1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
        1 mech_infantry moved from Iraq to Persia
        1 infantry moved from Northwest Persia to Persia
        1 infantry moved from Volgograd to Tambov
        1 mech_infantry moved from Caucasus to Persia
        1 fighter moved from Volgograd to Samara
        1 bomber moved from Archangel to Tambov
    Combat - Germans
        Air Battle in United Kingdom
            Germans attacks with 4 units heading to United Kingdom
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in United Kingdom
                British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
            Bombing raid in United Kingdom rolls: 4,8,7 and causes: 16 damage to unit: factory_major
            Bombing raid in United Kingdom causes 16 damage total. 
        Battle in Persia
            Germans attack with 1 infantry and 2 mech_infantrys
            British defend with 1 infantry
                Germans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 0.50 expected hits
                British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Persia
                Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0.33 expected hits
                British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Persia
            1 mech_infantry owned by the Germans retreated to Northwest Persia
            British win with 1 infantry remaining. Battle score for attacker is -7
            Casualties for Germans: 1 infantry and 1 mech_infantry
        Battle in 91 Sea Zone
            Germans attack with 1 bomber, 1 destroyer and 1 fighter
            British defend with 1 transport; Americans defend with 2 destroyers
                Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 91 Sea Zone
                1 transport owned by the British lost in 91 Sea Zone
            Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
            Casualties for Germans: 1 destroyer
            Casualties for Americans: 2 destroyers
            Casualties for British: 1 transport
        Battle in Novosibirsk
            Germans attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
            Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 3 artilleries, 1 bomber and 7 infantry
            Russians defend with 6 infantry
                Germans roll dice for 3 artilleries, 1 bomber and 7 infantry in Tambov, round 2 : 6/11 hits, 3.33 expected hits
                Russians roll dice for 6 infantry in Tambov, round 2 : 2/6 hits, 2.00 expected hits
                6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
            Casualties for Germans: 2 infantry
            Casualties for Russians: 6 infantry
        Battle in 110 Sea Zone
            Germans attack with 1 destroyer and 2 fighters
            British defend with 1 destroyer
                Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
            Germans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Germans: 1 destroyer
            Casualties for British: 1 destroyer
        Battle in Scotland
            Germans attack with 6 artilleries and 6 infantry
            British defend with 1 airfield, 3 artilleries and 1 infantry
                Germans roll dice for 6 artilleries and 6 infantry in Scotland, round 2 : 2/12 hits, 4.00 expected hits
                British roll dice for 3 artilleries and 1 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
                Germans roll dice for 6 artilleries and 6 infantry in Scotland, round 3 : 2/12 hits, 4.00 expected hits
                British roll dice for 2 artilleries in Scotland, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
            Germans win, taking Scotland from British with 6 artilleries and 5 infantry remaining. Battle score for attacker is 12
            Casualties for British: 3 artilleries and 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Germans attack with 4 infantry
            Russians defend with 1 infantry
                Germans roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Germans attack with 2 artilleries, 1 fighter and 3 infantry
            Russians defend with 3 infantry
                Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
                Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Germans win, taking Samara from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 1 infantry
            Casualties for Russians: 3 infantry
        Battle in Vologda
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        2 armour moved from Iraq to Northwest Persia
        1 infantry moved from Caucasus to Northwest Persia
        1 bomber moved from Tambov to Northwest Persia
        1 aaGun moved from Archangel to Novgorod
        1 mech_infantry moved from Archangel to Urals
        1 mech_infantry moved from Archangel to Eastern Poland
        1 mech_infantry moved from Volgograd to Northwest Persia
        1 fighter moved from Samara to Northwest Persia
        1 carrier moved from 109 Sea Zone to 111 Sea Zone
        5 transports moved from 109 Sea Zone to 110 Sea Zone
        2 artilleries moved from Holland Belgium to 110 Sea Zone
        3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
        5 infantry moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from 110 Sea Zone to 111 Sea Zone
        1 fighter moved from United Kingdom to 110 Sea Zone
        1 fighter moved from 91 Sea Zone to 110 Sea Zone
        1 bomber moved from 91 Sea Zone to Normandy Bordeaux
        3 bombers moved from United Kingdom to Western Germany
        1 aaGun moved from Holland Belgium to Normandy Bordeaux
        5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
    Place Units - Germans
        1 carrier and 1 destroyer placed in 110 Sea Zone
        1 bomber placed in Western Germany
        1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
        1 artillery and 2 infantry placed in Volgograd
        2 artilleries and 6 infantry placed in Western Germany
        1 infantry placed in Normandy Bordeaux
        1 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,1
        Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -0.50
Russians regular : 0.67
Germans regular : 0.00
British regular : 1.00
@feltmarskal It was too excited i had to move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 armour moved from Western Ukraine to Bessarabia
              Russians take Bessarabia from Germans
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        3 infantry moved from Bryansk to Rostov
        3 artilleries moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Russia to Rostov
        1 artillery moved from Bryansk to Tambov
        1 artillery moved from Russia to Tambov
        4 infantry moved from Russia to Tambov
        1 fighter moved from Russia to Tambov
        1 infantry moved from Bryansk to Tambov
        2 artilleries and 2 infantry moved from Russia to Samara
        1 mech_infantry moved from Russia to Samara
        1 artillery moved from Russia to Vologda
        1 infantry moved from Bryansk to Tambov
        1 mech_infantry moved from Buryatia to Yenisey
        2 infantry moved from Anglo Egyptian Sudan to Egypt
    Combat - Russians
        Battle in Tambov
            Russians attack with 2 artilleries, 1 fighter and 6 infantry
            Germans defend with 3 artilleries and 5 infantry
                Russians roll dice for 2 artilleries, 1 fighter and 6 infantry in Tambov, round 2 : 3/9 hits, 2,50 expected hits
                Germans roll dice for 3 artilleries and 5 infantry in Tambov, round 2 : 1/8 hits, 2,67 expected hits
                1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Tambov, round 3 : 0/8 hits, 2,33 expected hits
                Germans roll dice for 3 artilleries and 2 infantry in Tambov, round 3 : 2/5 hits, 1,67 expected hits
                2 infantry owned by the Russians lost in Tambov
                Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 4 : 2/6 hits, 2,00 expected hits
                Germans roll dice for 3 artilleries and 2 infantry in Tambov, round 4 : 2/5 hits, 1,67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 5 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 3 artilleries in Tambov, round 5 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                Russians roll dice for 2 artilleries and 1 fighter in Tambov, round 6 : 2/3 hits, 1,17 expected hits
                Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Tambov
            Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
            Casualties for Russians: 1 artillery and 6 infantry
            Casualties for Germans: 3 artilleries and 5 infantry
        Battle in Samara
            Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
            Germans defend with 2 artilleries and 2 infantry
                Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits
                Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians roll dice for 2 artilleries and 1 mech_infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
                Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans lost in Samara
                Russians roll dice for 2 artilleries and 1 mech_infantry in Samara, round 5 : 1/3 hits, 1,00 expected hits
                Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 2 artilleries remaining. Battle score for attacker is 4
            Casualties for Russians: 2 infantry and 1 mech_infantry
            Casualties for Germans: 2 artilleries and 2 infantry
        Battle in Vologda
            Russians attack with 1 artillery
            Germans defend with 1 artillery
                Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Vologda
            Germans win with 1 artillery remaining. Battle score for attacker is -4
            Casualties for Russians: 1 artillery
        Battle in Rostov
            Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
            Italians defend with 7 infantry and 1 mech_infantry
                Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 3,17 expected hits
                Italians roll dice for 7 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2,67 expected hits
                3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                Italians roll dice for 6 infantry and 1 mech_infantry in Rostov, round 3 : 3/7 hits, 2,33 expected hits
                1 tactical_bomber owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Rostov
            1 fighter owned by the Russians retreated
            Italians win with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
            Casualties for Russians: 3 artilleries, 3 infantry and 1 tactical_bomber
            Casualties for Italians: 2 infantry
    Non Combat Move - Russians
        1 fighter moved from Rostov to Russia
        1 fighter moved from Tambov to Russia
        1 aaGun moved from Bryansk to Russia
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
Germans regular : 0,00
Russians regular : -4,67
@feltmarskal the Italians are too tough…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Jehol to Manchuria
        1 mech_infantry moved from Kiangsu to Anhwe
        1 fighter moved from Japan to Anhwe
        1 fighter moved from Japan to Manchuria
        1 tactical_bomber moved from Japan to Manchuria
        1 fighter and 1 tactical_bomber moved from Japan to Manchuria
        2 infantry moved from French Indo China to Siam
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        2 fighters moved from French Indo China to Siam
    Combat - Japanese
        Battle in Manchuria
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Americans defend with 3 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2.67 expected hits
                Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 2/5 hits, 2.50 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Americans: 3 infantry
        Battle in Siam
            Japanese attack with 2 fighters and 2 infantry
            British defend with 1 infantry
                Japanese roll dice for 2 fighters and 2 infantry in Siam, round 2 : 2/4 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Siam
            Japanese win, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Anhwe
            Japanese attack with 1 fighter and 1 mech_infantry
            British defend with 1 mech_infantry
                Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Japanese
        2 fighters moved from Siam to French Indo China
        2 infantry moved from Kwangsi to French Indo China
        2 mech_infantrys moved from Kwangsi to French Indo China
        2 mech_infantrys moved from Kiangsu to Shantung
        2 tactical_bombers moved from Manchuria to Shantung
        2 fighters moved from Manchuria to Shantung
        1 fighter moved from Anhwe to Shantung
    Place Units - Japanese
        3 infantry placed in French Indo China
        3 infantry placed in Kwangtung
        3 infantry placed in Kiangsu
        2 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
        Japanese collect 28 PUs (1 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 armour, 1 bomber, 1 carrier and 6 destroyers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Trans-Jordan to Iraq
              Americans take Iraq from Germans
        1 bomber moved from Kweichow to Kiangsu
        2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
        1 mech_infantry moved from Amur to Jehol
              Chinese take Jehol from Japanese
    Combat - Americans
        Strategic bombing raid in Kiangsu
                Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
            Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in Kiangsu causes 6 damage total. 
        Battle in Anhwe
            Americans attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 mech_infantry
                Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Americans
        2 fighters moved from Anhwe to 6 Sea Zone
        1 tactical_bomber moved from Anhwe to Korea
        1 bomber moved from Kiangsu to Korea
        1 submarine moved from 103 Sea Zone to 105 Sea Zone
        1 destroyer moved from 103 Sea Zone to 105 Sea Zone
        1 destroyer moved from 101 Sea Zone to 107 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
        1 carrier moved from 101 Sea Zone to 107 Sea Zone
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
        1 armour moved from Amur to Korea
        1 artillery and 3 infantry moved from Siberia to Amur
        1 fighter and 1 tactical_bomber moved from Soviet Far East to Korea
        3 destroyers moved from 3 Sea Zone to 6 Sea Zone
        1 carrier moved from 3 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
        1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
        1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    Place Units - Americans
        1 carrier placed in 6 Sea Zone
        1 armour and 1 bomber placed in Korea
        6 destroyers placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Japanese AA : -0,17