x-y-axis dominion vs trollpen (+20)


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            1 armour, 11 infantry and 2 mech_infantrys moved from Southern France to Spain
            3 infantry moved from Normandy Bordeaux to Spain
            1 tactical_bomber moved from France to Spain
            1 fighter moved from Western Germany to Spain
            3 fighters moved from Southern Italy to Spain
            1 bomber moved from Southern Italy to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 1 armour, 1 bomber, 4 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Italians roll dice for 1 armour, 1 bomber, 4 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/23 hits, 6.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    5 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
                    Italians roll dice for 1 armour, 1 bomber, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 6/22 hits, 6.33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 1 armour, 1 bomber, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Spain to Southern Italy
            1 bomber moved from Spain to Southern Italy
            4 fighters moved from Spain to France
            1 infantry moved from Holland Belgium to France
            1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Bessarabia
            6 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Normandy Bordeaux
            Italians undo move 2.
            Italians undo move 1.
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1,6,3,4,3,2,4,6,3,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 8 PUs (15 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Neutral_True regular : -1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            5 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales
            4 infantry moved from South Australia to New South Wales
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            5 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 armour and 2 mech_infantrys moved from Queensland to New South Wales
            4 infantry moved from South Australia to New South Wales
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Turkey
            6 infantry moved from Caucasus to Turkey
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from France to 91 Sea Zone
            1 bomber, 6 fighters and 6 tactical_bombers moved from Southern Italy to 91 Sea Zone
            2 fighters moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            10 armour and 12 mech_infantrys moved from Northwest Persia to Turkey
            4 armour and 10 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble orders plz


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    scramble orders plz

    No scramble.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Turkey
            6 infantry moved from Caucasus to Turkey
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from France to 91 Sea Zone
            1 bomber, 6 fighters and 6 tactical_bombers moved from Southern Italy to 91 Sea Zone
            2 fighters moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            10 armour and 12 mech_infantrys moved from Northwest Persia to Turkey
            4 armour and 10 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 15 armour, 6 infantry and 22 mech_infantrys
                Neutral_True defend with 8 infantry
                    Germans roll dice for 15 armour, 6 infantry and 22 mech_infantrys in Turkey, round 2 : 6/43 hits, 12.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Turkey
                    Germans roll dice for 15 armour, 3 infantry and 22 mech_infantrys in Turkey, round 3 : 11/40 hits, 11.67 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
                Germans win, taking Turkey from Neutral_True with 15 armour, 2 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 11 fighters, 1 submarine and 9 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 11 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 9 tactical_bombers in 91 Sea Zone, round 2 : 11/22 hits, 12.50 expected hits
                    Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 11 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    10 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 10 fighters and 9 tactical_bombers remaining. Battle score for attacker is 134
                Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 11 transports
    
        Non Combat Move - Germans
            1 artillery and 12 infantry moved from Southern France to Spain
            10 fighters and 9 tactical_bombers moved from 91 Sea Zone to Spain
            1 bomber moved from 91 Sea Zone to Spain
            1 aaGun, 3 artilleries and 3 infantry moved from Volgograd to Caucasus
            1 aaGun, 7 artilleries and 16 infantry moved from Rostov to Caucasus
            2 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Southern Italy
            2 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
            1 fighter moved from Slovakia Hungary to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            7 mech_infantrys moved from France to Spain
            7 mech_infantrys moved from Rostov to Northwest Persia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yunnan: 1 bomber
            EDIT: Adding units owned by Germans to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
            2 fighters placed in Western Germany
            2 fighters placed in 112 Sea Zone
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,4,6,6,4,4,6,2,2,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Germans regular : -8.67
    Neutral_True regular : 0.67
    

    Savegame


  • sweet revenge for massacring my med navy


  • now gib has become a Dunkirk !


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    sweet revenge for massacring my med navy

    That evil fleet deserved to die, but what harm did my poor trannies do? Just shuffling tourists to Spain.


  • @trulpen said in x-y-axis dominion vs trollpen (+20):

    @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    sweet revenge for massacring my med navy

    That evil fleet deserved to die, but what harm did my poor trannies do? Just shuffling tourists to Spain.

    took my rage out on them yes lol


  • they’re the real threat, the remainder of your boats can go float around all day long for I care


  • small adjustment coming, hold on


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Turkey
            6 infantry moved from Caucasus to Turkey
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from France to 91 Sea Zone
            1 bomber, 6 fighters and 6 tactical_bombers moved from Southern Italy to 91 Sea Zone
            2 fighters moved from 112 Sea Zone to 91 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            10 armour and 12 mech_infantrys moved from Northwest Persia to Turkey
            4 armour and 10 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 15 armour, 6 infantry and 22 mech_infantrys
                Neutral_True defend with 8 infantry
                    Germans roll dice for 15 armour, 6 infantry and 22 mech_infantrys in Turkey, round 2 : 6/43 hits, 12.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Turkey
                    Germans roll dice for 15 armour, 3 infantry and 22 mech_infantrys in Turkey, round 3 : 11/40 hits, 11.67 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
                Germans win, taking Turkey from Neutral_True with 15 armour, 2 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 11 fighters, 1 submarine and 9 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 11 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 9 tactical_bombers in 91 Sea Zone, round 2 : 11/22 hits, 12.50 expected hits
                    Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 11 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    10 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 10 fighters and 9 tactical_bombers remaining. Battle score for attacker is 134
                Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 11 transports
    
        Non Combat Move - Germans
            1 artillery and 12 infantry moved from Southern France to Spain
            10 fighters and 9 tactical_bombers moved from 91 Sea Zone to Spain
            1 bomber moved from 91 Sea Zone to Spain
            1 aaGun, 3 artilleries and 3 infantry moved from Volgograd to Caucasus
            1 aaGun, 7 artilleries and 16 infantry moved from Rostov to Caucasus
            2 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Southern Italy
            2 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
            1 fighter moved from Slovakia Hungary to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            7 mech_infantrys moved from France to Spain
            7 mech_infantrys moved from Rostov to Northwest Persia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yunnan: 1 bomber
            EDIT: Adding units owned by Germans to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
            2 fighters placed in Western Germany
            2 fighters placed in 112 Sea Zone
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,4,6,6,4,4,6,2,2,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Spain: 1 mech_infantry
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Germans regular : -8.67
    Neutral_True regular : 0.67
    

    Savegame


  • use latest plz. moved a mech to Rome


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Rostov
            4 infantry moved from Russia to Bryansk
            5 infantry moved from Tambov to Bryansk
            6 artilleries moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 5/18 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Samara to Volgograd
            1 aaGun moved from Tambov to Volgograd
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            6 artilleries moved from Samara to Volgograd
            21 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Rostov to Russia
            2 mech_infantrys moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Volgograd
            10 artilleries moved from Tambov to Volgograd
            18 infantry moved from Tambov to Volgograd
            4 artilleries and 17 infantry moved from Tambov to Volgograd
            1 aaGun and 11 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 1,00
    Russians regular : 0,00
    

    Savegame


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    use latest plz. moved a mech to Rome

    Missed it, but it’s ok to adjust during J.


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    they’re the real threat, the remainder of your boats can go float around all day long for I care

    Don’t worry. There’ll come more.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shan State to Malaya
            1 armour and 1 mech_infantry moved from Yunnan to Malaya
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 5 tactical_bombers moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Celebes, round 2 : 5/12 hits, 6.17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            7 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            2 bombers moved from Malaya to French Indo China
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            7 submarines moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 6 transports moved from 38 Sea Zone to 36 Sea Zone
            1 aaGun moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Malaya to French Indo China
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Malaya to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Amur
            2 aaGuns, 1 armour and 7 infantry moved from Manchuria to Amur
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from French Indo China to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            2 tactical_bombers placed in Japan
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 marine, 8 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

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