@wizmark Yeah, that was brutal.
x-y-axis dominion vs trollpen (+20)
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
what’s this ?
Forgot to do SBR.
Did the same with US, but didn’t post. That bomber was shot down.
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@trulpen said in x-y-axis dominion vs trollpen (+20):
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
what’s this ?
Forgot to do SBR.
Did the same with US, but didn’t post. That bomber was shot down.
I seee
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Tobruk to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 marine moved from Northern Italy to Southern France 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Libya to Tunisia 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Southern Italy to Southern France Place Units - Italians 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from India to Burma 3 fighters moved from India to 46 Sea Zone 1 fighter moved from New South Wales to New Guinea 1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 destroyer moved from 63 Sea Zone to 45 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 armour and 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from India to Burma 3 fighters moved from India to 46 Sea Zone 1 fighter moved from New South Wales to New Guinea 1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 destroyer moved from 63 Sea Zone to 45 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 armour and 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Iceland 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 7 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Gibraltar to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Germans
Combat Hit Differential Summary :
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scramble ?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 7 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Gibraltar to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 109 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour and 7 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 7 infantry in Belarus, round 2 : 4/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from Archangel to Western Germany 1 tactical_bomber moved from Archangel to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Ukraine 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Western Germany 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : 2.83
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hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 4 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 armour moved from Rostov to Bryansk 3 artilleries moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/21 hits, 8,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Rostov to Bryansk 46 infantry moved from Rostov to Bryansk 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Novosibirsk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 10 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,00
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looks like you missed my note. lemme know if you would allow. it’d be in wger so no effect on Russia
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@axis-dominion said in x-y-axis dominion vs trollpen (+20):
hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all
Sure, I’ll allow it.
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@trulpen said in x-y-axis dominion vs trollpen (+20):
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all
Sure, I’ll allow it.
thanks
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 marine and 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea 1 fighter and 5 tactical_bombers moved from Philippines to New Guinea 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 infantry moved from French Indo China to Shan State 2 battleships and 3 submarines moved from 35 Sea Zone to 45 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Shan State 2 artilleries moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Shensi 2 fighters moved from Japan to 34 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in New Guinea Japanese attack with 3 fighters, 1 marine and 7 tactical_bombers Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 3 fighters, 1 marine and 7 tactical_bombers in New Guinea, round 2 : 5/11 hits, 5.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 marine and 1 tactical_bomber Casualties for Americans: 1 artillery and 3 infantry Casualties for ANZAC: 1 fighter Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 0/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Java to 45 Sea Zone 3 fighters moved from New Guinea to Dutch New Guinea 2 fighters moved from 8 Sea Zone to 20 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone 4 fighters moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 6 tactical_bombers moved from New Guinea to Dutch New Guinea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 mech_infantry moved from Hunan to Shensi 2 carriers moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 8 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 4 infantry moved from Manchuria to Korea 1 bomber moved from Shan State to Anhwe 1 bomber moved from Anhwe to Kiangsi Place Units - Japanese 1 airfield placed in Dutch New Guinea 2 destroyers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -5.83 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 marine and 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea 1 fighter and 5 tactical_bombers moved from Philippines to New Guinea 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 infantry moved from French Indo China to Shan State 2 battleships and 3 submarines moved from 35 Sea Zone to 45 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Shan State 2 artilleries moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Shensi 2 fighters moved from Japan to 34 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in New Guinea Japanese attack with 3 fighters, 1 marine and 7 tactical_bombers Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 3 fighters, 1 marine and 7 tactical_bombers in New Guinea, round 2 : 5/11 hits, 5.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 marine and 1 tactical_bomber Casualties for Americans: 1 artillery and 3 infantry Casualties for ANZAC: 1 fighter Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 0/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Java to 45 Sea Zone 3 fighters moved from New Guinea to Dutch New Guinea 2 fighters moved from 8 Sea Zone to 20 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone 4 fighters moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 6 tactical_bombers moved from New Guinea to Dutch New Guinea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 mech_infantry moved from Hunan to Shensi 2 carriers moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 8 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 4 infantry moved from Manchuria to Korea 1 bomber moved from Shan State to Anhwe 1 bomber moved from Anhwe to Kiangsi Place Units - Japanese 1 airfield placed in Dutch New Guinea 2 destroyers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -5.83 UK_Pacific regular : 0.00 ANZAC regular : 0.33
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updated, take latest. thanks
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone Combat - Americans Americans creates battle in territory 10 Sea Zone Battle in Morocco Non Combat Move - Americans 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 23 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5 Americans collect 51 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone Combat - Americans Americans creates battle in territory 10 Sea Zone Battle in Morocco Non Combat Move - Americans 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 23 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5 Americans collect 51 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 submarine moved from 123 Sea Zone to 109 Sea Zone 5 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 2 fighters moved from Iceland to 109 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber, 7 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Yunnan to India 2 infantry moved from India to Burma 1 marine moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan EDIT: 1 infantry moved from Tobruk to Alexandria 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 3 fighters moved from 109 Sea Zone to 91 Sea Zone 2 battleships, 2 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 1 fighter moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 109 Sea Zone to Morocco 1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from French West Africa to French Equatorial Africa 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 72 Sea Zone Place Units - British 1 destroyer and 2 submarines placed in 98 Sea Zone 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Central United States: 1 armour EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry EDIT: Removing units owned by British from Eastern United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,33 Germans regular : -0,33 British regular : -1,50