x-y-axis dominion vs trollpen (+20)


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    what’s this ?

    Forgot to do SBR.

    Did the same with US, but didn’t post. That bomber was shot down.


  • @trulpen said in x-y-axis dominion vs trollpen (+20):

    @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    what’s this ?

    Forgot to do SBR.

    Did the same with US, but didn’t post. That bomber was shot down.

    I seee


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Tobruk to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 marine moved from Northern Italy to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 cruisers moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
            1 armour moved from Libya to Tunisia
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Southern Italy to Southern France
    
        Place Units - Italians
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            3 fighters moved from India to 46 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 34 Sea Zone
            1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
            1 armour and 1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            3 fighters moved from India to 46 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 34 Sea Zone
            1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
            1 armour and 1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Iceland
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            7 infantry moved from Novgorod to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Gibraltar to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble ?


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    scramble ?

    Tempting as it is, yet no.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            7 infantry moved from Novgorod to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Gibraltar to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 armour and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 7 infantry in Belarus, round 2 : 4/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 109 Sea Zone to Western Germany
            1 bomber moved from Archangel to Western Germany
            1 tactical_bomber moved from Archangel to Ukraine
            2 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Gibraltar to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
            1 artillery moved from Southern France to Northern Italy
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Western Germany
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.50
    Germans regular : 2.83
    

    Savegame


  • hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            4 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/21 hits, 8,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 8 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Rostov to Bryansk
            46 infantry moved from Rostov to Bryansk
            1 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            10 artilleries moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 infantry placed in Volgograd
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,00
    

    Savegame


  • looks like you missed my note. lemme know if you would allow. it’d be in wger so no effect on Russia


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all

    Sure, I’ll allow it.


  • @trulpen said in x-y-axis dominion vs trollpen (+20):

    @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    hey, would you allow me to swap out that marine for a tank (I had one dollar left over)? combats had nothing to do with the change of mind, I just forgot that I ended up getting only one carrier instead of two, which meant I wouldn’t send my cruiser or battleship over to 112 after all

    Sure, I’ll allow it.

    thanks


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter, 1 marine and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 fighter and 5 tactical_bombers moved from Philippines to New Guinea
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 infantry moved from French Indo China to Shan State
            2 battleships and 3 submarines moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to Shan State
            2 artilleries moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
            2 fighters moved from Japan to 34 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in New Guinea
                Japanese attack with 3 fighters, 1 marine and 7 tactical_bombers
                Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 3 fighters, 1 marine and 7 tactical_bombers in New Guinea, round 2 : 5/11 hits, 5.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
                Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 marine and 1 tactical_bomber
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 0/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Java to 45 Sea Zone
            3 fighters moved from New Guinea to Dutch New Guinea
            2 fighters moved from 8 Sea Zone to 20 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
            4 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
            6 tactical_bombers moved from New Guinea to Dutch New Guinea
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hunan to Shensi
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 8 Sea Zone to Japan
            1 bomber moved from 42 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            4 infantry moved from Manchuria to Korea
            1 bomber moved from Shan State to Anhwe
            1 bomber moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 airfield placed in Dutch New Guinea
            2 destroyers and 3 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -5.83
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter, 1 marine and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 fighter and 5 tactical_bombers moved from Philippines to New Guinea
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 infantry moved from French Indo China to Shan State
            2 battleships and 3 submarines moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to Shan State
            2 artilleries moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
            2 fighters moved from Japan to 34 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in New Guinea
                Japanese attack with 3 fighters, 1 marine and 7 tactical_bombers
                Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 3 fighters, 1 marine and 7 tactical_bombers in New Guinea, round 2 : 5/11 hits, 5.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
                Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 marine and 1 tactical_bomber
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 0/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Java to 45 Sea Zone
            3 fighters moved from New Guinea to Dutch New Guinea
            2 fighters moved from 8 Sea Zone to 20 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
            4 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
            6 tactical_bombers moved from New Guinea to Dutch New Guinea
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hunan to Shensi
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 8 Sea Zone to Japan
            1 bomber moved from 42 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            4 infantry moved from Manchuria to Korea
            1 bomber moved from Shan State to Anhwe
            1 bomber moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 airfield placed in Dutch New Guinea
            2 destroyers and 3 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -5.83
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • updated, take latest. thanks


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 10 Sea Zone
            Battle in Morocco
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            7 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 23 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
            Americans collect 51 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 10 Sea Zone
            Battle in Morocco
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            7 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 23 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
            Americans collect 51 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Yunnan
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            5 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            2 fighters moved from Iceland to 109 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 7 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                    Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Yunnan to India
            2 infantry moved from India to Burma
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            EDIT: 1 infantry moved from Tobruk to Alexandria
            1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
            3 fighters moved from 109 Sea Zone to 91 Sea Zone
            2 battleships, 2 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from 109 Sea Zone to Morocco
            1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 76 Sea Zone to 72 Sea Zone
    
        Place Units - British
            1 destroyer and 2 submarines placed in 98 Sea Zone
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Central United States: 1 armour
            EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
            EDIT: Removing units owned by British from Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 1,33
    Germans regular : -0,33
    British regular : -1,50
    

    Savegame

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