L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 mech_infantrys moved from Novosibirsk to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Urals to Yenisey
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 fighters and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2,33 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Caucasus
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1,67 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Caucasus
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 2 fighters and 3 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to British Somaliland: 2 infantry
            EDIT: Removing units owned by Russians from Italian Somaliland: 2 infantry
            EDIT: Changing ownership of British Somaliland from Italians to British
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Urals to Kazakhstan
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 armour, 3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,67
    Russians regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal it looks like the German 6th Army is encircled in Stalingrad once again ;-)


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 infantry moved from French Indo China to Shan State
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            2 mech_infantrys moved from Kiangsi to Anhwe
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 mech_infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shantung
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 5 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 bomber moved from 39 Sea Zone to French Indo China
            1 fighter moved from Shan State to Kwangtung
            1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Shantung to Kiangsu
            1 fighter moved from Jehol to Manchuria
            1 bomber moved from Anhwe to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
            Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -4.00
    UK_Pacific regular : 1.67
    ANZAC regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 3 artilleries and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Central United States to British Columbia
            1 artillery moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 destroyers placed in 110 Sea Zone
            4 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            3 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,33
    Germans regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 3 artilleries and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Central United States to British Columbia
            1 artillery moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 destroyers placed in 110 Sea Zone
            4 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            3 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 bomber; Americans loiter and taunt
                Germans defend with 1 carrier and 1 fighter
                    British roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 carrier and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 bomber owned by the British lost in 110 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from India to West India
            1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from Iraq to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Kenya to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            3 aaGuns and 4 infantry moved from Yunnan to Kwangsi
            2 artilleries moved from Scotland to United Kingdom
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 mech_infantry placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            UK_Pacific undo move 1.
            1 bomber and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Some Units in India change ownership: 1 bomber and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,33
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour, 3 artilleries and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Central United States to British Columbia
            1 artillery moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 destroyers placed in 110 Sea Zone
            4 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            3 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 bomber; Americans loiter and taunt
                Germans defend with 1 carrier and 1 fighter
                    British roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 carrier and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 bomber owned by the British lost in 110 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from India to West India
            1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from Iraq to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Kenya to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            3 aaGuns and 4 infantry moved from Yunnan to Kwangsi
            2 artilleries moved from Scotland to United Kingdom
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 mech_infantry placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            UK_Pacific undo move 1.
            1 bomber and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Some Units in India change ownership: 1 bomber and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 artillery
            EDIT: Removing units owned by British from Burma: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,33
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal please use the last file. I needed to edit a non-combat move to India.

  • 2024 2023 '22 '21

    @feltmarskal I hope you are doing fine!

    Since you stated that you want to concentrate on our game and prioritize it, you made only 3 turns in 10 days. Is it foreseeable that you get back on track, soon?

    It is really more fun, when you play on a regular basis.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Rostov, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,6,2,3,3
            Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Shan State
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Shan State
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 artillery and 4 infantry moved from France to Holland Belgium
            3 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            4 artilleries, 4 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Archangel to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            2 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Samara
            2 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
            6 mech_infantrys moved from Bryansk to Caucasus
            1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq
            1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 1 artillery and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from Russians with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Samara
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 6 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 6 mech_infantrys in Belarus, round 2 : 2/6 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 6 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 6 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 2 fighters and 1 submarine
                British defend with 1 destroyer; Americans defend with 3 destroyers
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 carrier and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 bombers, 1 carrier, 2 fighters and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Americans: 3 destroyers
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 5 artilleries, 8 infantry and 1 mech_infantry
                British defend with 1 aaGun and 2 infantry; Americans defend with 1 armour, 3 artilleries and 5 infantry
                    Germans roll dice for 5 artilleries, 8 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/14 hits, 4.00 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 3 artilleries and 7 infantry in Holland Belgium, round 2 : 0/11 hits, 3.83 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 5 artilleries, 8 infantry and 1 mech_infantry in Holland Belgium, round 3 : 5/14 hits, 4.00 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Holland Belgium, round 3 : 4/7 hits, 2.50 expected hits
                    4 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
                    Germans roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 4 : 3/10 hits, 3.33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
                Casualties for Americans: 1 armour, 3 artilleries and 5 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 2 artilleries and 8 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 bombers moved from 110 Sea Zone to Southern Italy
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            6 mech_infantrys moved from Bryansk to Volgograd
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Rostov
            16 infantry moved from Bryansk to Rostov
            1 aaGun moved from Germany to Poland
    
        Place Units - Germans
            1 carrier, 2 destroyers and 1 transport placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,2,1,3,5
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.83
    Russians regular : -0.83
    Germans regular : 3.33
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery moved from Vologda to Samara
            2 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
            1 fighter moved from Turkmenistan to Samara
            1 tactical_bomber moved from Turkmenistan to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Turkmenistan to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            2 artilleries moved from Vologda to Russia
            2 infantry moved from Vologda to Novosibirsk
    
        Place Units - Russians
            1 harbour placed in Soviet Far East
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -2,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 fighter moved from Manchuria to Japan
            2 mech_infantrys moved from Anhwe to Kwangtung
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Shan State
            2 fighters moved from Kwangtung to Yunnan
            2 infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Suiyuyan to Hopei
            1 tactical_bomber moved from Kiangsu to Hopei
            2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to Kwangtung
            1 fighter moved from 43 Sea Zone to French Indo China
            2 bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Hopei to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
            Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.17
    UK_Pacific regular : 0.17
    ANZAC regular : 0.83
    

    Savegame


  • @feltmarskal I will assume that you will not scramble in SZ6

    Scramble.jpg

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            7 destroyers moved from 15 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            2 fighters moved from 15 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 carrier and 1 submarine
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
                Germans win, taking Korea from Japanese with no units remaining. Battle score for attacker is 6
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 carrier and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            2 fighters moved from 6 Sea Zone to 15 Sea Zone
            3 destroyers moved from 10 Sea Zone to 15 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 aaGun moved from British Columbia to 1 Sea Zone
            1 aaGun and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from British Columbia to Alaska
            1 artillery moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery, 1 bomber and 5 infantry placed in Western United States
            Americans undo move 2.
            1 armour, 1 artillery and 5 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 mech_infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            Americans undo move 2.
            1 armour, 1 artillery and 4 infantry placed in Western United States
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Germans regular : 1,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            4 artilleries moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Kwangsi to Yunnan
            6 infantry moved from Kwangsi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 2/11 hits, 3,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            7 destroyers moved from 15 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            2 fighters moved from 15 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 carrier and 1 submarine
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 carrier in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
                Germans win, taking Korea from Japanese with no units remaining. Battle score for attacker is 6
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 carrier and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            2 fighters moved from 6 Sea Zone to 15 Sea Zone
            3 destroyers moved from 10 Sea Zone to 15 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 aaGun moved from British Columbia to 1 Sea Zone
            1 aaGun and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from British Columbia to Alaska
            1 artillery moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery, 1 bomber and 5 infantry placed in Western United States
            Americans undo move 2.
            1 armour, 1 artillery and 5 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 mech_infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            Americans undo move 2.
            1 armour, 1 artillery and 4 infantry placed in Western United States
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            4 artilleries moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Kwangsi to Yunnan
            6 infantry moved from Kwangsi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 2/11 hits, 3,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Trans-Jordan to Iraq
            1 mech_infantry moved from India to Shan State
            1 bomber moved from India to Shan State
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Tunisia to Libya
    
        Combat - British
            Battle in Greece
            Battle in Persia
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 4/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                British win, taking Greece from Germans, taking Persia from Germans with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 fighter in Iraq, round 3 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the British lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Shan State
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Shan State to India
            1 artillery moved from Eastern Persia to Turkmenistan
            1 fighter moved from Iraq to Egypt
            1 artillery and 1 infantry moved from India to West India
            1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Scotland to United Kingdom
            2 aaGuns moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Yunnan
            4 infantry moved from Kwangsi to Yunnan
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : 1,00
    Japanese regular : -1,00
    Germans regular : 3,83
    British regular : 2,67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Yugoslavia to Albania
            3 infantry moved from Northern Italy to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,1,2,3,1
            Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

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