OOL for north australia sea zone?
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2
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@nikola1975 Scramble from the newly liberated Paris? I’d guess no but wasn’t 100% sure as you may be fancying wearing down the Regia Aeronautica.
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@flyingbadger Hm yes, this could be reasonable decision, but not at this moment. Maybe next time.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 2 fighters moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber French defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits, 3.50 expected hits French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 2 fighters moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Combat Move - ANZAC 1 carrier and 1 cruiser moved from 34 Sea Zone to 31 Sea Zone Non Combat Move - ANZAC Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 fighter moved from 93 Sea Zone to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 1 fighter and 3 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France French roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Southern France to France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : -0.83
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 6 artilleries and 12 infantry moved from Stalingrad to Saratov 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
Combat Hit Differential Summary :
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@nikola1975 Scramble?
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@flyingbadger No.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 6 artilleries and 12 infantry moved from Stalingrad to Saratov 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov Combat - Germans Battle in Saratov Germans attack with 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Saratov, round 2 : 11/28 hits, 9.50 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Germans win, taking Saratov from Russians with 4 armour, 6 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 3 infantry Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Vyborg to Leningrad 1 armour, 7 artilleries and 10 infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Baltic States to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Poland to 117 Sea Zone 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 3 infantry moved from Poland to Germany 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 2 artilleries and 3 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 2 infantry moved from Rostov to Northern Caucasus 3 infantry moved from Stalingrad to Northern Caucasus 2 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour and 1 mech_infantry moved from Western Sinkiang to Stalingrad 1 armour and 1 mech_infantry moved from Uzbekistan to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Rostov to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Saratov to Ukraine 3 infantry moved from Germany to Western Germany 2 armour and 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Leningrad 3 fighters placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : 2.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Smolensk to Novgorod 3 armour moved from Russia to Novgorod 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod 9 infantry moved from Russia to Smolensk 6 artilleries moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Urals to Western Sinkiang Chinese take Western Sinkiang from Germans 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 artillery and 6 infantry moved from Timguska to Urals 1 artillery moved from Urals to Komi 2 aaGuns, 2 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Sakha 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 UK_Pacific regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.33 UK_Pacific regular : -1.00
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@nikola1975 12 hits, casualties?
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@flyingbadger Whoho.
6 damaged carriers
1 damaged battleship
4 subs
1 destroyer -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 6 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 15/28 hits, 12.67 expected hits Units damaged: 2 battleships owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 8/21 hits, 11.00 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : -1.67 UK_Pacific regular : -1.00
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Whoho.
The desperate Battle of Madway
15 hits by the Allies.
8 hits in the 2nd round, casualties?
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@flyingbadger Yes, you did surprise me, but I guess IJN had to do something.
1 ANZAC carrier
2 US carrier
5 destroyers -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 6 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 15/28 hits, 12.67 expected hits Units damaged: 2 battleships owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 8/21 hits, 11.00 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 12/27 hits, 12.33 expected hits 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 bomber owned by the Japanese, 5 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 3 cruisers owned by the Japanese lost in 31 Sea Zone Japanese roll dice for 2 battleships, 4 fighters and 3 tactical_bombers in 31 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00 Japanese regular : -2.00 UK_Pacific regular : -1.00
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Yes, you did surprise me, but I guess IJN had to do something.
Have been hoping you’d make a mistake or do something rash, but you’ve sensibly contained Japan and built up your strength.
5 hits, casualties?
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@flyingbadger
1 ANZAC carrier
1 US carrier
1 tac bomber
2 fighters