TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Germans
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 27 Sea Zone to 25 Sea Zone
1 Submarine moved from 28 Sea Zone to 13 Sea Zone
1 Submarine moved from 15 Sea Zone to 13 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 3 Sea Zone to 8 Sea Zone
1 Submarine moved from 4 Sea Zone to 8 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
2 Fighters moved from Hamburg to 24 Sea Zone
2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
1 Tank moved from Austria to Lorraine
1 Tank moved from Brandenburg to Lorraine
2 Tanks moved from Saxony to Lorraine
2 Tanks moved from Hamburg to Lorraine
3 Infantrys moved from Hamburg to Denmark
1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from 23 Sea Zone to Stockholm
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery and 1 Infantry moved from 23 Sea Zone to Stockholm
1 Bomber moved from Berlin to Stockholm
2 Stukas moved from Berlin to Denmark
2 Artillerys and 4 Infantrys moved from Austria to Hungary
1 Tank moved from Bohemia to Lorraine
1 Artillery moved from Bohemia to Krakow
6 Infantrys moved from Bohemia to Krakow
1 Tank moved from Bohemia to Hungary
1 Fighter moved from Bohemia to Hungary
2 Tanks moved from Silesia to Krakow
1 Artillery and 4 Infantrys moved from Pomerania to Danzig
2 Tanks moved from Pomerania to Danzig
1 Artillery and 3 Infantrys moved from Silesia to Krakow
1 Artillery moved from Silesia to Krakow
Purchase Units - Germans
Germans buy 6 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Danzig, round 2 : 5/7 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Stockholm
Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Stockholm, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Hungary
Germans attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Hungary, round 2 : 3/8 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone
Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 Submarine
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Krakow
Germans attack with 3 Artillerys, 9 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Krakow, round 2 : 3/14 hits, 4.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 3/3 hits, 1.17 expected hits
3 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 34 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in 25 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in 8 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Battle in Lorraine
Germans attack with 2 Artillerys, 12 Infantrys and 10 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 12 Infantrys and 10 Tanks in Lorraine, round 2 : 6/24 hits, 8.00 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
Germans roll dice for 2 Artillerys, 10 Infantrys and 10 Tanks in Lorraine, round 3 : 11/22 hits, 7.67 expected hits
French roll dice for 3 Bunkers and 1 Tank in Lorraine, round 3 : 1/4 hits, 2.00 expected hits
3 Bunkers owned by the French, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Lorraine
Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 10 Tanks remaining. Battle score for attacker is 23
Casualties for Germans: 3 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in 13 Sea Zone
Germans attack with 2 Submarines
Americans defend with 1 Destroyer and 1 Transport
Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in 31 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Cruiser
Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Cruiser owned by the British lost in 31 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in Denmark
Germans attack with 3 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 2 Stukas in Denmark, round 2 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Infantrys and 2 Stukas in Denmark, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from N.Tunisia: 1 Infantry
EDIT: Removing units owned by French from S.Tunisia: 1 Infantry
EDIT: Changing ownership of N.Tunisia from French to Germans
EDIT: Changing ownership of S.Tunisia from French to Germans
EDIT: Turning off Edit Mode
2 Fighters moved from 24 Sea Zone to East Prussia
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
2 Stukas moved from Denmark to Hamburg
2 Infantrys moved from Saxony to Rhine
6 Infantrys moved from Brandenburg to Silesia
1 Tank moved from Berlin to Rhine
2 Artillerys moved from Berlin to Brandenburg
4 Infantrys moved from Berlin to Brandenburg
1 Fighter moved from Hungary to Bavaria
2 Tanks moved from El Agheila to S.Tunisia
2 Tanks moved from Lombardy to 44 Sea Zone
2 Infantrys moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia
2 Infantrys moved from El Agheila to Kufra
1 Bomber moved from Stockholm to Hamburg
Place Units - Germans
1 ArmoredCar and 2 Tanks placed in Bavaria
4 ArmoredCars placed in Rhine
1 ArmoredCar placed in Bohemia
1 Elite and 3 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
1 unit repaired.
@Entek can you change another option before you start? Units should repair at start of turn instead of end… make that the default and we should be all set.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Russians
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
2 Infantrys and 1 Tank moved from 6 Sea Zone to Finnmark
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Odessa to E.Romania
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in E.Romania
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Finnmark
Russians attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Finnmark, round 2 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Russians loses 0 PUs for violating Finnmarks neutrality.
Russians win, taking Finnmark from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Smolensk to S.Karelia
1 Artillery moved from Lithuania to Minsk
2 Infantrys moved from Estonia to Leningrad
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Donetsk to Kiev
1 Tank moved from Rostov to Kiev
1 Tank moved from Georgia to Donetsk
1 Infantry moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Tula to Kursk
2 Tanks moved from Moscow to Kursk
2 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Tank moved from Penza to Kursk
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Astrakhan to Saratov
1 Infantry moved from Kirov to Vologda
1 Artillery moved from Kuybyshev to Saratov
1 Infantry moved from Chimkent to Uzbekistan
1 Infantry moved from Tashkent to Uzbekistan
1 Artillery moved from Alma Ata to Uzbekistan
1 Infantry moved from Semipalatinsk to Krasnoyarsk
1 Tank moved from Karaganda to Krasnoyarsk
1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from S.Buryat Mongolia to Chita
1 Tank moved from Irkutsk to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
1 Fighter moved from Sibirsky to Chita
1 Infantry moved from Bratsk to Olyokminsk
1 Infantry moved from Yeniseysk to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Salekhard to Khatanga
1 Infantry moved from Kamchatka to Koryakia
1 Infantry moved from Kolyma to Koryakia
1 Infantry moved from Surgut to Yeniseysk
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Perm to Kirov
1 Infantry moved from Komi to Arkhangelsk
1 Fighter moved from Sverdlovsk to Yaroslavl
1 Bomber moved from Sverdlovsk to Kursk
1 Tank moved from Sverdlovsk to Kirov
1 Infantry moved from Sverdlovsk to Perm
1 AAGun moved from Tashkent to Chimkent
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
1 Infantry moved from Albania to 49 Sea Zone
1 Tank moved from Albania to 49 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
1 Artillery moved from Tuscany to 46 Sea Zone
1 Tank moved from Rome to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
1 Submarine moved from 46 Sea Zone to 47 Sea Zone
1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
1 Battleship moved from 46 Sea Zone to 47 Sea Zone
2 Fighters moved from Rome to Tunis
1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
1 Artillery moved from 47 Sea Zone to Tunis
Purchase Units - Italians
Italians buy 1 Bomber, 1 Elite, 6 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Italians
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Tunis, round 2 : 1/8 hits, 2.67 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Tunis, round 3 : 2/7 hits, 2.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the French, 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Tunis, round 4 : 2/5 hits, 2.00 expected hits
French roll dice for 1 Fighter in Tunis, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 3 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Non Combat Move - Italians
2 Fighters moved from Tunis to S.Tunisia
1 Tank moved from Tripoli to Tobruk
2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
1 Artillery moved from Albania to 49 Sea Zone
1 Artillery moved from 49 Sea Zone to Campania
2 Fighters moved from Lombardy to Tobruk
1 Infantry moved from Venetia to Austria
1 Infantry moved from Venetia to Austria
2 Tanks moved from Venetia to Hungary
1 Tank moved from Rome to Venetia
1 Infantry moved from Rome to Tuscany
Place Units - Italians
1 T.Boat placed in 46 Sea Zone
1 Elite and 2 Infantrys placed in Lombardy
1 Bomber and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : -1.17
Italians regular : -5.17
French AA : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
French take Greenland from Neutral
1 Infantry moved from French Guiana to Amazon
1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Amazon
French attack with 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
French loses 0 PUs for violating Amazons neutrality.
French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 AAGun and 1 Infantry moved from Churchill to Canadian Prairies
1 Infantry moved from Keewatin to Canadian Prairies
1 Artillery and 2 Infantrys moved from Paris to Orleanais
2 Infantrys moved from Normandy to Orleanais
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from Aquitaine to Orleanais
1 Tank moved from Provence to Orleanais
1 Infantry moved from Burgundy to Orleanais
1 Infantry moved from Languedoc to Orleanais
1 Infantry moved from Burgundy to Orleanais
1 Infantry moved from Provence to Burgundy
1 Infantry moved from Provence to Languedoc
1 Fighter moved from Paris to Scotland
1 AAGun moved from Provence to Languedoc
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from French Equatorial Africa to Equatoria
1 Infantry moved from E.Morocco to S.Algeria
1 AAGun moved from Normandy to Orleanais
1 AAGun and 2 Infantrys moved from Syria to Palestine
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
Place Units - French
5 Infantrys placed in Paris
Turn Complete - French
French collect 57 PUs; end with 57 PUs
“During combat movement, the movement of any aircrafts requiring landing on carriers is legal only if a minimum number of carriers required for landing all aircrafts either: - Move to the landing zones, during combat movement (even if they have no chance of winning the battle, if any). - Can move to the landing zones, during non combat movement, without moving into or through any sea zones that are hostile at the start of the turn. (in any case, as per normal rules, you are allowed to move a carrier during combat movement only if starting or ending movement in a hostile sea zone (to escape combat or to do combat or both); otherwise, you must wait non combat movement, to move the carrier at al”
Just want to clarify that i cannot attack pearl harbor with figs that must be caught, by withholding carrier until NCM. So, unlike in Global, carrier must enter during combat move if that is fig’s only landing spot.
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Fighter moved from Rongelap to Wake
1 Fighter moved from Minamitori to Wake
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Manila
1 Fighter moved from 85 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Fighter moved from Tokyo to Kiangsi
1 Battleship moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Kiangsi
1 Fighter owned by the Yamamoto retreated
Chinese win with 1 Artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Fighter moved from Rongelap to Wake
1 Fighter moved from Minamitori to Wake
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Manila
1 Fighter moved from 85 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Fighter moved from Tokyo to Kiangsi
1 Battleship moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Kiangsi
1 Fighter owned by the Yamamoto retreated
Chinese win with 1 Artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
1 Fighter moved from Rongelap to Wake
1 Fighter moved from Minamitori to Wake
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Manila
1 Fighter moved from 85 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Fighter moved from Tokyo to Kiangsi
1 Battleship moved from 88 Sea Zone to 95 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Kiangsi
1 Fighter owned by the Yamamoto retreated
Chinese win with 1 Artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Non Combat Move - Yamamoto
1 Bomber moved from 91 Sea Zone to Jaluit
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from Shikoku to Kyushu
2 Infantrys moved from Tokyo to Chubu
1 Tank moved from Tokyo to Kyushu
1 Infantry moved from Tohoku to Tokyo
1 Infantry moved from Hokkaido to Tohoku
1 Fighter moved from Manila to Kwangsi
1 Fighter moved from Kiangsi to Kwangsi
1 Bomber moved from Manila to Kyushu
2 Fighters moved from Wake to Eniwetok
1 Infantry moved from Yap to Ulithi
Place Units - Yamamoto
1 Factory placed in Chubu
1 Elite, 1 Infantry and 1 Marine placed in Tokyo
2 B.Transports placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
Research Technology - Communists
Communists spend 5 on tech rolls
Combat Move - Communists
1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
5 cavalrys moved from Krasnoyarsk to Vologda
1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
1 conscript moved from Khabarovsk to Aldan
6 conscripts and 3 field_guns moved from Yakutsk to Aldan
1 field_gun moved from Buryatia to Bratsk
1 fighter moved from Aldan to Novosibirsk
1 field_gun moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Novosibirsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 conscript moved from Tiksi to Bratsk
5 cavalrys moved from Krasnoyarsk to Vologda
1 cavalry moved from Krasnoyarsk to Vologda
Purchase Units - Communists
Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Vologda
Communists attack with 12 cavalrys and 1 conscript
Russia defend with 1 conscript and 1 trench
Units damaged: 1 trench owned by the Russia
Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 conscript and 1 trench
Casualties for Communists: 1 conscript
Battle in Novosibirsk
Communists attack with 1 fighter and 1 infantry
Russia defend with 1 conscript
Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter moved from Novosibirsk to Bratsk
Place Units - Communists
4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 39 PUs; end with 39 PUs
Territory Summary for Communists :
Aldan : 1 flag, 7 conscripts and 3 field_guns
Amur : 1 flag
Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
Buryatia : 1 flag
Chita : 1 flag
Evenkia : 1 flag
Irkutsk : 1 flag, 1 Factory
Khabarovsk : 1 flag, 1 conscript
Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
Norilsk : 1 flag
Novosibirsk : 1 flag, 1 infantry
Sakhe : 1 flag, 1 conscript
Tiksi : 1 flag
Vologda : 1 flag, 12 cavalrys
Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 armour, 4 artilleries, 1 infantry and 12 mech_infantrys moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
5 Mech.Infs moved from Kiev to Moscow
1 Adv.Fighter, 1 Mot.Inf, 1 Stuka and 9 Tanks moved from Rostov to Moscow
2 Adv.Fighters, 6 ArmoredCars, 25 Artillerys, 1 Bomber, 1 Elite, 72 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 45 Tanks moved from Yaroslavl to Moscow
2 Tanks moved from Vologda to Moscow
4 Mech.Infs moved from Leningrad to Moscow
3 Mech.Infs and 3 Mot.Infs moved from Arkhangelsk to Moscow
4 Mech.Infs moved from Vinnytsia to Penza
1 Infantry moved from Rhine to Belgium
1 Infantry moved from Rhine to Belgium
3 Adv.Fighters and 1 Fighter moved from 22 Sea Zone to Belgium
1 Infantry moved from Iceland to 4 Sea Zone
1 Infantry and 1 S.Submarine moved from 4 Sea Zone to 7 Sea Zone
1 Infantry moved from 7 Sea Zone to Northeast USA
Germans take Northeast USA from Americans
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 3 Fighters, 10 Infantrys, 4 Mech.Infs, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Moscow
Germans attack with 3 Adv.Fighters, 6 ArmoredCars, 25 Artillerys, 1 Bomber, 1 Elite, 72 Infantrys, 15 Mech.Infs, 7 Mot.Infs, 1 Stuka and 56 Tanks
Russians defend with 2 AAGuns, 10 Adv.Fighters, 1 Artillery, 2 Bombers, 2 Bunkers, 1 Factory, 1 Fighter, 60 Infantrys and 88 Tanks
Units damaged: 2 Bunkers owned by the Russians
7 Mot.Infs owned by the Germans and 61 Infantrys owned by the Germans lost in Moscow
9 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans lost in Moscow
6 Adv.Fighters owned by the Russians lost in Moscow
Germans captures 50PUs while taking Russians capital
Germans win, taking Moscow from Russians with 3 Adv.Fighters, 1 Bomber, 1 Stuka and 44 Tanks remaining. Battle score for attacker is 256
Casualties for Germans: 6 ArmoredCars, 25 Artillerys, 1 Elite, 72 Infantrys, 15 Mech.Infs, 7 Mot.Infs and 12 Tanks
Casualties for Russians: 10 Adv.Fighters, 1 Artillery, 2 Bombers, 2 Bunkers, 1 Fighter, 60 Infantrys and 88 Tanks
Battle in Penza
Germans attack with 2 Artillerys, 9 Infantrys and 4 Mech.Infs
Russians defend with 1 AAGun, 12 Infantrys and 1 Tank
2 Mech.Infs owned by the Germans lost in Penza
2 Mech.Infs owned by the Germans retreated to Rostov
Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -18
Casualties for Germans: 2 Artillerys, 9 Infantrys and 2 Mech.Infs
Casualties for Russians: 10 Infantrys
Battle in Belgium
Germans attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Germans win, taking Belgium from British with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Germans
3 Mot.Infs moved from Bavaria to Rome
1 ArmoredCar moved from Venetia to Serbia
4 ArmoredCars and 7 Tanks moved from Kiev to E.Romania
1 Artillery and 6 Infantrys moved from Kiev to Vinnytsia
1 Infantry moved from Krakow to Hungary
3 Adv.Fighters and 2 Fighters moved from Bohemia to Rome
1 Artillery and 2 Infantrys moved from Provence to Lombardy
1 Infantry moved from Orleanais to Languedoc
1 Artillery moved from Orleanais to Languedoc
1 Infantry moved from Orleanais to Languedoc
1 Fighter moved from Belgium to Burgundy
1 Adv.Fighter moved from Belgium to Burgundy
1 Adv.Fighter moved from Belgium to Burgundy
1 Adv.Fighter moved from Belgium to 22 Sea Zone
2 Elites moved from Hamburg to Netherlands
2 Infantrys moved from Warsaw to Krakow
3 Infantrys moved from Brest to Vinnytsia
1 Bomber moved from Moscow to Vinnytsia
3 Adv.Fighters and 1 Stuka moved from Moscow to Rostov
1 Infantry moved from Kursk to Tula
1 Artillery and 5 Infantrys moved from Kursk to Rostov
1 AAGun moved from Yaroslavl to Moscow
1 AAGun moved from Vologda to Yaroslavl
1 AAGun moved from Arkhangelsk to Kirov
Place Units - Germans
1 Adv.Fighter and 3 Fighters placed in 22 Sea Zone
3 Mot.Infs placed in Bavaria
2 ArmoredCars and 3 Tanks placed in Bohemia
4 Infantrys placed in Warsaw
4 ArmoredCars placed in Vinnytsia
3 Mech.Infs placed in Danzig
2 Infantrys and 1 Mech.Inf placed in Rhine
2 Infantrys placed in Normandy
2 Infantrys placed in Leningrad
Germans undo move 4.
2 Artillerys and 2 Infantrys placed in Warsaw
1 Infantry placed in Normandy
1 Infantry placed in Rhine
Germans undo move 1.
1 Adv.Fighter and 3 Fighters placed in 22 Sea Zone
Germans undo move 11.
1 Adv.Fighter and 2 Fighters placed in 22 Sea Zone
Germans undo move 2.
1 ArmoredCar, 1 Fighter and 3 Tanks placed in Bohemia
1 ArmoredCar placed in Paris
Turn Complete - Germans
Germans collect 144 PUs; end with 194 PUs
Territory Summary for Germans :
Berlin : 1 AAGun and 1 Factory
Rhine : 1 AAGun, 3 Artillerys, 1 Factory, 3 Infantrys and 1 Mech.Inf
Bohemia : 1 ArmoredCar, 1 Factory, 1 Fighter and 3 Tanks
Bavaria : 1 Factory and 3 Mot.Infs
Hamburg : 2 Bunkers and 1 Factory
Lithuania : 1 flag
Vologda : 1 flag
Kirov : 1 AAGun
Donetsk : 1 flag
Vinnytsia : 1 flag, 4 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory and 9 Infantrys
Moscow : 1 flag, 3 AAGuns, 1 Factory and 44 Tanks
Crimea : 1 flag
Latvia : 1 flag
Leningrad : 1 flag, 5 Bunkers, 1 Factory and 2 Infantrys
Estonia : 1 flag
Smolensk : 1 flag
Tula : 1 Infantry
Rostov : 1 AAGun, 3 Adv.Fighters, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 1 Stuka
Yaroslavl : 1 AAGun
Novgorod : 1 flag
Rome : 6 Adv.Fighters, 4 Fighters, 2 Mech.Infs and 3 Mot.Infs
Lombardy : 1 Artillery and 2 Infantrys
Paris : 1 flag, 1 AAGun, 1 ArmoredCar and 1 Factory
Burgundy : 1 flag, 2 Adv.Fighters and 1 Fighter
Aquitaine : 1 flag, 1 Infantry
Lorraine : 1 flag
Orleanais : 1 flag, 5 Artillerys and 1 Infantry
Languedoc : 1 Artillery and 2 Infantrys
Brittany : 1 flag, 1 Infantry
Normandy : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 25 Infantrys
Picardy : 1 flag, 1 Infantry
N.Algeria : 1 flag
E.Morocco : 1 Fighter
S.Algeria : 1 flag
N.Tunisia : 1 flag
E.Romania : 4 ArmoredCars and 7 Tanks
Northeast USA : 1 flag, 1 Infantry
Krakow : 1 flag, 2 Infantrys
Warsaw : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys
Stockholm : 1 flag
Brest : 1 flag
Upper Norrland : 1 flag
Oslo : 1 flag
Middle Norrland : 1 flag
Iceland : 1 flag
Danzig : 1 flag, 1 Factory and 3 Mech.Infs
Hungary : 1 flag, 1 Infantry
Denmark : 1 flag
Serbia : 1 ArmoredCar
Belgium : 1 flag, 2 Infantrys
Netherlands : 1 flag, 1 AAGun, 5 Artillerys, 1 Bunker, 2 Elites and 19 Infantrys
22 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 3 S.Submarines, 3 Submarines and 3 Transports
41 Sea Zone : 1 Adv.Fighter and 1 Fighter
7 Sea Zone : 1 S.Submarine