Hmmmm
Imagine those aircraft over the English channel against 3 scrambled. Death.
L21 #1 trulpen (X) vs elche (A+40) OOB
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Siberia to Sakha 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 6 infantry moved from Yenisey to Timguska 4 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 armour and 1 mech_infantry moved from Belarus to Ukraine 4 artilleries and 6 infantry moved from Western Ukraine to Ukraine 2 artilleries and 3 infantry moved from Russia to Bryansk 2 artilleries and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Siberia to Soviet Far East 1 aaGun moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Belarus to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Suiyuyan to Central Mongolia 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 1 armour moved from Korea to Sakha 1 artillery moved from Amur to Buryatia 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 infantry moved from Amur to Buryatia 3 infantry moved from Amur to Sakha 1 infantry moved from Amur to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung 1 fighter and 1 tactical_bomber moved from Chahar to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 bomber moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 2 submarines French defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits French roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/4 hits, 1,50 expected hits French roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 4 : 1/4 hits, 1,50 expected hits French roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sakha Japanese attack with 1 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Sakha, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer British defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Buryatia Japanese attack with 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 4 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Java Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 artillery moved from Hopei to Kweichow 1 bomber moved from Yunnan to Kweichow 1 bomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar 2 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 infantry moved from Korea to Amur 1 aaGun moved from Amur to Buryatia 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Caroline Islands to Japan Place Units - Japanese 1 factory_minor placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 19 Sea Zone 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,67 French regular : -1,67 Japanese regular : -5,00 UK_Pacific regular : 0,33 ANZAC regular : 1,00 Russians regular : -1,00 British regular : 0,33
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,3 Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in 25 Sea Zone Americans attack with 3 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans winAmericans winAmericans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 armour moved from 4 Sea Zone to Soviet Far East 1 fighter moved from 25 Sea Zone to 4 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Western United States to Soviet Far East 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,3 Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in 25 Sea Zone Americans attack with 3 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans winAmericans winAmericans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 armour moved from 4 Sea Zone to Soviet Far East 1 fighter moved from 25 Sea Zone to 4 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Western United States to Soviet Far East 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Iraq to Egypt 2 artilleries moved from 81 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Persia to Egypt 1 fighter moved from Malta to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Shan State to French Indo China 2 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to French Indo China 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Gibraltar to Malta Combat - British Battle in Egypt British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/10 hits, 4,17 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 3/7 hits, 3,17 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 4 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Egypt, round 4 : 1/5 hits, 2,50 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 5 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 fighter and 2 tactical_bombers in Egypt, round 5 : 1/3 hits, 1,67 expected hits 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Egypt British roll dice for 1 armour and 1 bomber in Egypt, round 6 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt British win with 1 bomber remaining. Battle score for attacker is 18 Casualties for British: 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Germans: 1 fighter and 2 tactical_bombers Battle in Yunnan British attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 1/7 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from Shan State to French Indo China 1 aaGun moved from Burma to Yunnan 2 artilleries and 2 infantry moved from India to Burma 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 bomber moved from Egypt to Iraq 1 bomber moved from Iraq to Persia Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 80 Sea Zone 2 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries, 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,4,3,4,6,5,3,5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,3,1,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,5,4,6,3,4 UK_Pacific collect 10 PUs (11 lost to blockades); end with 10 PUs Some Units in India change ownership: 2 artilleries, 2 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,33 Italians regular : -3,17 Japanese regular : 0,00 British regular : -2,00
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The tr by west Africa, is it supposed to not have unloaded the units into FWA?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 2 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Bessarabia 1 armour moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Greece to 81 Sea Zone 1 fighter moved from Greece to Eastern Poland Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 2 transports 1 submarine owned by the British submerged 2 transports owned by the British lost in 81 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Bessarabia Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Romania 1 bomber moved from 81 Sea Zone to Alexandria 1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from Southern Italy to Egypt Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 cruiser, 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27 Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : 1,17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 cruiser, 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27 Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Tunisia to Algeria Combat - French Battle in Egypt French attack with 1 infantry Italians defend with 1 harbour and 1 infantry French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Egypt French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,67 French regular : 0,67 Japanese regular : -0,83 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Holland Belgium to 104 Sea Zone Combat - Germans Battle in Eire Battle in Egypt Germans attack with 2 fighters and 1 infantry British defend with 1 harbour; French defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Germans win, taking Eire from Neutral_Allies, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 1 aaGun moved from Romania to Bessarabia 3 artilleries and 13 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 2 artilleries and 10 infantry moved from Poland to Eastern Poland 1 armour moved from Yugoslavia to Bessarabia 2 armour moved from Romania to Bessarabia 3 mech_infantrys moved from Romania to Bessarabia 3 armour and 7 mech_infantrys moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Bessarabia 6 mech_infantrys moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Romania 1 armour and 9 mech_infantrys moved from Germany to Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from Egypt to Alexandria 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Northern Italy to Yugoslavia Place Units - Germans 1 infantry placed in Normandy Bordeaux 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,33 British regular : -0,33
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Wait, didn’t see that US had landed troops in Russia.
Actually, not sure if it was allowed, since Russia wasn’t at war with G and I. Perhaps it’s ok though since there is war with J. I’ll consult the rules.
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It is allowed.
“[…] if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 15) on the other map.” (p 36)
This means I won’t need to put a sub in z125 yet. I’ll change it.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Holland Belgium to 104 Sea Zone Combat - Germans Battle in Eire Battle in Egypt Germans attack with 2 fighters and 1 infantry British defend with 1 harbour; French defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Egypt Germans win, taking Eire from Neutral_Allies, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 1 aaGun moved from Romania to Bessarabia 3 artilleries and 13 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 2 artilleries and 10 infantry moved from Poland to Eastern Poland 1 armour moved from Yugoslavia to Bessarabia 2 armour moved from Romania to Bessarabia 3 mech_infantrys moved from Romania to Bessarabia 3 armour and 7 mech_infantrys moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Bessarabia 6 mech_infantrys moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Romania 1 armour and 9 mech_infantrys moved from Germany to Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from Egypt to Alexandria 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Northern Italy to Yugoslavia Place Units - Germans 1 infantry placed in Normandy Bordeaux 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,33 British regular : -0,33
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Changed sub to z109.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Vyborg to Finland 2 infantry moved from Karelia to Finland 2 fighters moved from Novgorod to Finland 2 tactical_bombers moved from Novgorod to Finland 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Soviet Far East to Siberia 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 6 infantry moved from Timguska to Novosibirsk Combat - Russians Battle in Finland Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 aaGun and 8 infantry Germans roll AA dice in Finland : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Finland Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2,33 expected hits Germans roll dice for 1 aaGun and 8 infantry in Finland, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 4 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 5 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 1 aaGun and 8 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Finland to Vologda 2 tactical_bombers moved from Finland to Vologda 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Novgorod to Belarus 3 infantry moved from Bryansk to Belarus 2 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 1 artillery moved from Novgorod to Baltic States 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 aaGun, 2 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 aaGun and 4 infantry moved from Yenisey to Dzavhan 1 infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Kansu to Tsagaan Olom Place Units - Russians 2 infantry placed in Ukraine 2 infantry placed in Novgorod 1 artillery, 1 fighter and 1 infantry placed in Russia 1 artillery placed in Novgorod 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : 0,50 Germans regular : -1,67 Russians regular : 1,83
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone 1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Kwangtung to 20 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Java Battle in Suiyuyan Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Java from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 3 fighters and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,17 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 0/7 hits, 3,00 expected hits ANZAC roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 4 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 2 fighters in Celebes, round 4 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 fighters and 3 infantry Casualties for ANZAC: 3 fighters and 2 infantry Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 8 fighters, 2 submarines and 7 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/18 hits, 10,33 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -4,00 ANZAC regular : -0,67
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11 hits in z6. 1 from a sub has already been assigned to the bs. 10 other casualties?
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Just a note, the US-air can’t land, so just be sure to take that into account regarding carriers.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone 1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Kwangtung to 20 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Java Battle in Suiyuyan Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Java from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 3 fighters and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,17 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 0/7 hits, 3,00 expected hits ANZAC roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 4 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 2 fighters in Celebes, round 4 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 fighters and 3 infantry Casualties for ANZAC: 3 fighters and 2 infantry Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 8 fighters, 2 submarines and 7 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/18 hits, 10,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 8/14 hits, 8,33 expected hits Americans roll dice for 1 battleship, 1 carrier and 4 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3,67 expected hits 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 5 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan EDIT: 2 fighters moved from 6 Sea Zone to Japan 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 armour moved from Sakha to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Chahar 2 artilleries and 2 infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Shantung to Anhwe 2 infantry moved from Anhwe to Kiangsi 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Amur to Sakha 1 aaGun moved from Buryatia to Sakha 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 3,17 Japanese regular : -4,33 ANZAC regular : -0,67