L21 #1 trulpen (X) vs elche (A+40) OOB


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Wake Island to 25 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Wake Island to 25 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,3
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in 25 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans winAmericans winAmericans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 artillery moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour moved from 4 Sea Zone to Soviet Far East
            1 fighter moved from 25 Sea Zone to 4 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Wake Island to 25 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,3
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in 25 Sea Zone
                Americans attack with 3 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans winAmericans winAmericans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 1 bomber, 3 fighters and 1 tactical_bomber remaining with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 artillery moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour moved from 4 Sea Zone to Soviet Far East
            1 fighter moved from 25 Sea Zone to 4 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Iraq to Egypt
            2 artilleries moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Persia to Egypt
            1 fighter moved from Malta to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Shan State to French Indo China
            2 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to French Indo China
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Gibraltar to Malta
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/10 hits, 4,17 expected hits
                    3 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 3/7 hits, 3,17 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Egypt
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 4 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Egypt, round 4 : 1/5 hits, 2,50 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 5 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 fighter and 2 tactical_bombers in Egypt, round 5 : 1/3 hits, 1,67 expected hits
                    2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 bomber in Egypt, round 6 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt
                British win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for British: 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 fighter and 2 tactical_bombers
            Battle in Yunnan
                British attack with 2 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 1/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to French Indo China
            1 aaGun moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from India to Burma
            1 fighter moved from Yunnan to India
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Iraq to Persia
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 destroyer placed in 80 Sea Zone
            2 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 2 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,4,3,4,6,5,3,5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,3,1,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,5,4,6,3,4
            UK_Pacific collect 10 PUs (11 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 artilleries, 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,33
    Italians regular : -3,17
    Japanese regular : 0,00
    British regular : -2,00
    

    Savegame


  • The tr by west Africa, is it supposed to not have unloaded the units into FWA?


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 2 infantry moved from Romania to Bessarabia
            2 infantry moved from Romania to Eastern Poland
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Greece to 81 Sea Zone
            1 fighter moved from Greece to Eastern Poland
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 submarine and 2 transports
                1 submarine owned by the British submerged
                    2 transports owned by the British lost in 81 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Bessarabia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Eastern Poland to Romania
            1 bomber moved from 81 Sea Zone to Alexandria
            1 cruiser and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 1 infantry moved from Southern Italy to Egypt
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,33
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    ANZAC regular : 1,17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from Tunisia to Algeria
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    French regular : 0,67
    Japanese regular : -0,83
    ANZAC regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 bomber moved from Holland Belgium to 104 Sea Zone
    
        Combat - Germans
            Battle in Eire
            Battle in Egypt
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 harbour; French defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Egypt
                Germans win, taking Eire from Neutral_Allies, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            1 aaGun moved from Romania to Bessarabia
            3 artilleries and 13 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            1 armour moved from Yugoslavia to Bessarabia
            2 armour moved from Romania to Bessarabia
            3 mech_infantrys moved from Romania to Bessarabia
            3 armour and 7 mech_infantrys moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            6 mech_infantrys moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Romania
            1 armour and 9 mech_infantrys moved from Germany to Poland
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from Egypt to Alexandria
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -0,33
    British regular : -0,33
    

    Savegame


  • Wait, didn’t see that US had landed troops in Russia.

    Actually, not sure if it was allowed, since Russia wasn’t at war with G and I. Perhaps it’s ok though since there is war with J. I’ll consult the rules.


  • It is allowed.

    “[…] if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 15) on the other map.” (p 36)

    This means I won’t need to put a sub in z125 yet. I’ll change it.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 bomber moved from Holland Belgium to 104 Sea Zone
    
        Combat - Germans
            Battle in Eire
            Battle in Egypt
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 harbour; French defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Egypt
                Germans win, taking Eire from Neutral_Allies, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            1 aaGun moved from Romania to Bessarabia
            3 artilleries and 13 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            1 armour moved from Yugoslavia to Bessarabia
            2 armour moved from Romania to Bessarabia
            3 mech_infantrys moved from Romania to Bessarabia
            3 armour and 7 mech_infantrys moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            6 mech_infantrys moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Romania
            1 armour and 9 mech_infantrys moved from Germany to Poland
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from Egypt to Alexandria
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -0,33
    British regular : -0,33
    

    Savegame


  • Changed sub to z109.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            2 fighters moved from Novgorod to Finland
            2 tactical_bombers moved from Novgorod to Finland
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            6 infantry moved from Timguska to Novosibirsk
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 aaGun and 8 infantry
                    Germans roll AA dice in Finland : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Finland
                    Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2,33 expected hits
                    Germans roll dice for 1 aaGun and 8 infantry in Finland, round 2 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 4 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 5 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 fighter and 3 infantry
                Casualties for Germans: 1 aaGun and 8 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Finland to Vologda
            2 tactical_bombers moved from Finland to Vologda
            1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Bryansk to Belarus
            2 infantry moved from Novgorod to Karelia
            2 artilleries moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun, 2 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun and 4 infantry moved from Yenisey to Dzavhan
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 infantry moved from Kansu to Tsagaan Olom
    
        Place Units - Russians
            2 infantry placed in Ukraine
            2 infantry placed in Novgorod
            1 artillery, 1 fighter and 1 infantry placed in Russia
            1 artillery placed in Novgorod
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0,50
    Germans regular : -1,67
    Russians regular : 1,83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 carriers; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
            1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Borneo to 43 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in Java
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Java from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,17 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 0/7 hits, 3,00 expected hits
                    ANZAC roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 4 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 2 fighters in Celebes, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 fighters and 3 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 8 fighters, 2 submarines and 7 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/18 hits, 10,33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -4,00
    ANZAC regular : -0,67
    

    Savegame


  • 11 hits in z6. 1 from a sub has already been assigned to the bs. 10 other casualties?


  • Just a note, the US-air can’t land, so just be sure to take that into account regarding carriers.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 carriers; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
            1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Borneo to 43 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in Java
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Java from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,17 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 1/5 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 0/7 hits, 3,00 expected hits
                    ANZAC roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 4 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 2 fighters in Celebes, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 fighters and 3 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 8 fighters, 2 submarines and 7 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/18 hits, 10,33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 8/14 hits, 8,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 4 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3,67 expected hits
                    4 tactical_bombers owned by the Japanese, 1 carrier owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 5 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            EDIT: 2 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 armour moved from Sakha to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Chahar
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kiangsi
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Amur to Sakha
            1 aaGun moved from Buryatia to Sakha
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 3,17
    Japanese regular : -4,33
    ANZAC regular : -0,67
    

    Savegame


  • It’s tough for the japs. 7 TUV-swing in Celebes instead of expected 20 and 42 instead of 70 in z6, which was not even with max d.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Siberia
            1 artillery moved from Soviet Far East to Siberia
            2 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Soviet Far East to Siberia
            1 bomber moved from Soviet Far East to Siberia
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            2 transports moved from 4 Sea Zone to 9 Sea Zone
            1 destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 carrier moved from 4 Sea Zone to 9 Sea Zone
            2 fighters moved from 4 Sea Zone to 9 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 3 carriers, 3 fighters and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 carriers in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 carriers in 6 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                1 tactical_bomber owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 fighter moved from 104 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,00
    

    Savegame

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