Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3

  • '22

    I put the Russian fast vehicles on purpose but it would be about doing DOW in R2 and stacking in Szechwan… I have to do the math in the event of a Jap air attack

  • '22

    @avner said in Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3:

    Szechwan

    With the Russians you can make a lot in Szechwan, including planes.

    But it means designing DOW in UK2 against the Japanese …

    Is worth?

    Doubt

  • 2024 '23 '22 '21 '20

    @avner You can set up for it without pulling the trigger. The force in Anwhe could move to Kweichow, threatening Szechwan which would make linking up very expensive for the Allies.

    C1 is just take Yunnan with 3 inf + ftr, and reinforce Szechwan.

  • '22

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : 1,00
    

    Savegame

  • '22

    UK1… I am inclined to do Taranto … Italy must be eliminated quickly

    the remaining fleet in Iceland … even if there are too many surviving divers from G1 …

    in order not to risk sea lion I would make infantry in London as a first purchase and perhaps a mech in South Africa

    I need the planes to eliminate the Regia Marina and protect the fleet in iceland…

  • 2024 '23 '22 '21 '20

    @avner Ok. My $0.02
    a) Expect Italians to blitz into Normandy to instigate Vichy. Not terrible, 1 less Italian tank for can opening. To preempt Vichy and help defend Egypt, 1 mech goes to Syria.

    b) Moving to Iceland ok with 2 fighters to support. Would be interested in 1 DD + fig vs. 2 SS in SZ106, or possibly add 1 CA from SZ 91 (if no Taranto.)

    c) Only need 4 inf to counter SeaLion next turn (assuming 1 ftr+sb leaves London)

    d) Not enamored with Taranto. We have more ships and can respond to Italy first round moves. Would like to buy factory for Egypt + 2 inf + ftr. The problem is where to put the Med fleet. Gibbastion is not ideal since need ftrs to help Home fleet. Retreat to SZ81 for 1 turn? Possible when coupled with attack on Ethiopia, but not ideal.

    Honestly, this is where my game needs the most help. Attacking Taranto is a “easy” option, but has late game consequences (no more Med threat to southern Europe) that I can’t balance, i.e. what is more important, being able to stop the Italians now, vice flexible response later. As of now, the Germans have lots of mobility with Luftwaffe intact. I don’t think we want to allow an incursion into Alexandria that could be reinforced with German air. I think that could spiral out of control quickly without reinforcements. So maybe Taranto is best?

    e) Gotta sink the Bismarck. Need at least 1 ftr + sb. Quickly running out of units to attack everywhere.

    f) Pounce on Ethiopia using Med transport + inf + tank from Alexandria + CA attack from SZ39

    g) Engage Persia using India

    h) SZ 96…

    i) Reinforce Burma with everything, since J cannot attack India.

    Lots to do.

  • '22

    Any other ideas or alternatives? I would still be inclined to Taranto despite everything …

  • '22

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Scotland to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour moved from 76 Sea Zone to Ethiopia
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    My solution

    with mech in Syria and Persia immediately activated with TRN from India

    Then flee to Iceland and try to defend it there

    IC in egypt and infantrymen in london, the mech eventually in south africa

  • 2024 '23 '22 '21 '20

    Um. By removing 4 ftrs, the chance of Sea Lion is 80/20!

    Need 2 to defend Scotland fleet. Not negotiable.
    So 2 less ftrs to Taranto makes that battle a coin flip…not good! Losing Taranto is a game changer.
    1 less ftr to Taranto makes the battle 80/20 against full scramble…I’m ok with that.

    But back to London, now we’ve removed 3 ftrs from London and the battle is 60/40! Early sea Lion is a loser, but only if it’s expensive for G to do it. Sure it’s a coin flip, and probably @trulpen wouldn’t do it as it would put G in a bind if it goes south.
    There is the added problem that with the fleet in Scotland, it cannot get back to punish G for an amphib assault. He could just try again. I just don’t like it.

    Ok. What else to try? SZ110, perhaps just sink Bismarck and leave sub. Send DD to Scotland as well. Would only need 1 ftr against 3 SS + 2 sb. Maybe?
    Except Italy would blitz to Normandy, and now it’s 4 SS + 2 sb, and you need 2 ftrs again. OBTW, without the DD, the Bismarck might hit a ftr and then we are really behind the 8-ball.

    Cons: We will be open to bombardment in UK…but I don’t think it can be helped.

    We are reasonably safe in Egypt

  • 2024 '23 '22 '21 '20

    Um. strike the last 2 sentences in the above post.

  • 2024 '23 '22 '21 '20

    So. SZ96 is overkill. So send the tac to Taranto, keep 2 ftrs in London.
    Against scramble, it’s 80/20 battle.

  • 2024 '23 '22 '21 '20

    Ok. It’s late. My battle calc was wrong for London, forgot to add the 4 inf.
    With only the French ftr = 30/70 battle…not 80/20.

    I would like to keep 1 more ftr back to make it 10/90. Suggest the tac goes to Taranto and send 3 ftrs + DD against Bismarck (2 go to Scotland and 1 returns).

  • 2024 '23 '22 '21 '20

    Gonna sign off before I make any more mistakes. Good night all!


  • Just checking the progress.

  • '22

    @trulpen If there is no other advice … I confirm it between today and tomorrow

  • '22

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    @surfer said in Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3:

    Ok. It’s late. My battle calc was wrong for London, forgot to add the 4 inf.
    With only the French ftr = 30/70 battle…not 80/20.

    I would like to keep 1 more ftr back to make it 10/90. Suggest the tac goes to Taranto and send 3 ftrs + DD against Bismarck (2 go to Scotland and 1 returns).

    I made the changes

    one more fighter in 110 one less in 96 and tac in taranto

    the fleet in iceland should also be saved with 2 fighters


  • No scramble to z97.

  • '22

    @trulpen

    I go like this

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