TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 5,4 and gets 0 hits
Combat Move - Russia
2 conscripts moved from Ryazan to Kazan
2 cavalrys moved from Moscow to Kazan
1 cavalry and 1 heavy_gun moved from Omsk to Novosibirsk
1 conscript moved from Buryatia to Novosibirsk
1 conscript moved from Irkutsk to Buryatia
5 conscripts, 2 field_guns and 2 heavy_guns moved from Irkutsk to Bratsk
1 conscript and 1 field_gun moved from Khabarovsk to Amur
Purchase Units - Russia
Russia buy 6 cavalrys, 11 conscripts, 4 heavy_guns and 2 infantry; Remaining resources: 1 PUs; 2 techTokens;
Combat - Russia
Battle in Kazan
Russia attack with 2 cavalrys and 2 conscripts
Communists defend with 1 cavalry
Russia roll dice for 2 cavalrys and 2 conscripts in Kazan, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys and 1 conscript in Kazan, round 3 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 3 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys in Kazan, round 4 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 5 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 6 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 6 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 7 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 7 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 8 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 8 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 9 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 9 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Kazan
Russia win, taking Kazan from Communists with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 cavalry
Battle in Amur
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 cavalry
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Amur
Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Novosibirsk
Russia attack with 1 cavalry, 1 conscript and 1 heavy_gun
Communists defend with 2 field_guns
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 2 : 1/3 hits, 0.67 expected hits
Communists roll dice for 2 field_guns in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 4 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 5 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia win, taking Novosibirsk from Communists with 1 cavalry, 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 8
Casualties for Communists: 2 field_guns
Battle in Bratsk
Russia attack with 5 conscripts, 2 field_guns and 2 heavy_guns
Communists defend with 1 conscript, 2 field_guns and 2 infantry
Russia roll dice for 5 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 2 : 2/8 hits, 2.00 expected hits
Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Bratsk, round 2 : 1/5 hits, 1.50 expected hits
1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Bratsk
Russia roll dice for 4 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 3 : 0/8 hits, 2.00 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 3 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 4 : 2/7 hits, 1.83 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 5 : 1/7 hits, 1.83 expected hits
Communists roll dice for 1 field_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 3 conscripts, 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript, 2 field_guns and 2 infantry
Non Combat Move - Russia
3 conscripts moved from Primorsky to Khabarovsk
1 cavalry moved from Vladivostok to Khabarovsk
1 conscript and 1 heavy_gun moved from Vladivostok to Primorsky
1 conscript and 1 field_gun moved from Magadan to Koryak
3 infantry moved from Minsk to Belarus
1 conscript moved from Don to Caucasus
1 conscript moved from Karelia to Archangelsk
1 infantry moved from Finland to Karelia
1 conscript moved from Norway to Finland
1 conscript and 2 infantry moved from Latvia to Belarus
1 field_gun and 2 infantry moved from Pskov to Latvia
1 field_gun moved from St. Petersburg to Novgorod
1 field_gun moved from Pskov to Latvia
1 cavalry moved from Moscow to Caucasus
5 conscripts moved from St. Petersburg to Pskov
1 conscript moved from Western Siberian Lowlands to Norilsk
1 heavy_gun and 1 infantry moved from Kiev to Odessa
1 fighter moved from Kiev to Volgograd
1 field_gun moved from St. Petersburg to Pskov
1 heavy_gun moved from St. Petersburg to Pskov
Place Units - Russia
1 cavalry and 5 conscripts placed in St. Petersburg
1 cavalry, 1 conscript and 1 heavy_gun placed in Minsk
2 conscripts and 1 heavy_gun placed in Kiev
1 cavalry and 1 heavy_gun placed in Omsk
1 heavy_gun and 2 infantry placed in Irkutsk
3 conscripts placed in Vladivostok
3 cavalrys placed in Moscow
Turn Complete - Russia
Russia collect 83 PUs; end with 84 PUs
The battle in Kazan was a nail biter. 2 cav & 2 c vs your cav. I kept missing and your cav with defense of 1, hit first 2 turns for 1/6 x 1/6 odds or 1/36. My 2 cav went 1-for-16 in 8 rounds. That blitz across R by the C cav, forced me to build 6 cav to corral you in. But situation must be stabilizing, as I didn’t need to build any trenches.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Tiksi to Evenkia
1 cavalry moved from Vologda to Nizhni-Novgorod
Communists take Nizhni-Novgorod from Russia
Purchase Units - Communists
Communists buy 5 conscripts and 4 field_guns; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Evenkia
Communists attack with 1 cavalry
Russia defend with 1 conscript
Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists retreated to Tiksi
Non Combat Move - Communists
4 infantry moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Aldan
2 field_guns moved from Yakutsk to Aldan
Place Units - Communists
5 conscripts and 4 field_guns placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,5,4 and gets 0 hits
Combat Move - USA
1 infantry moved from California to Sea Zone 147 Gulf of California
1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
USA take Guadalahara from Germany
2 cavalrys moved from Mexico City to Puerto Vallarta
1 infantry moved from Chihuahua to Puerto Vallarta
3 late_fighters moved from Chihuahua to Puerto Vallarta
1 cavalry moved from New Mexico to Puerto Vallarta
Purchase Units - USA
USA buy 1 battlecruiser, 2 cavalrys, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 3 cavalrys, 1 infantry and 3 late_fighters
Neutral defend with 2 infantry
USA roll dice for 3 cavalrys, 1 infantry and 3 late_fighters in Puerto Vallarta, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 3 cavalrys, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - USA
1 field_gun and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 33 Mid Atlantic to Gibraltar
1 battlecruiser, 1 destroyer and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 late_fighter moved from New York to Sea Zone 32 Sargasso Sea
1 late_fighter moved from Sea Zone 32 Sargasso Sea to Azores
1 late_fighter moved from Charleston to Madeira
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 late_fighter moved from San Francisco to Chukotka
3 late_fighters moved from Puerto Vallarta to Mexico City
Place Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 25 Mid Atlantic: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 33 Mid Atlantic: 1 destroyer
EDIT: Turning off Edit Mode
2 cavalrys and 2 field_guns placed in Mexico City
2 transports placed in Sea Zone 147 Gulf of California
2 infantry placed in San Francisco
1 field_gun and 1 infantry placed in Charleston
1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 75 PUs; end with 77 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
Purchase Units - Germany
Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Sea Zone 54 Alboran Sea
Germany attack with 3 submarines
USA defend with 1 battlecruiser, 1 destroyer and 1 submarine
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 0/3 hits, 1.00 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 submarines in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 0.67 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 54 Alboran Sea
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 4 : 1/1 hits, 0.33 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 4 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 1 battlecruiser remaining. Battle score for attacker is -5
Casualties for Germany: 3 submarines
Casualties for USA: 1 destroyer and 1 submarine
Non Combat Move - Germany
10 stormtruppens moved from Rhine to Champagne
5 heavy_guns moved from Belgium to Champagne
8 infantry moved from Belgium to Champagne
1 infantry moved from Belgium to Picardy
10 stormtruppens moved from Westphalia to Rhine
3 field_guns and 3 infantry moved from Wurttemburg to Alsace
2 field_guns and 3 infantry moved from Bavaria to Wurttemburg
9 stormtruppens moved from Saxony to Nassau
10 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
Place Units - Germany
3 submarines placed in Sea Zone 15 English Channel
3 trenchs placed in Belgium
1 field_gun and 1 infantry placed in Warsaw
3 trenchs placed in Champagne
1 trench placed in Picardy
1 trench placed in Lithuania
10 stormtruppens placed in Berlin
4 tanks placed in Bavaria
2 field_guns, 2 heavy_guns and 2 infantry placed in Wurttemburg
Germany undo move 9.
2 field_guns, 2 heavy_guns and 2 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - France
France spend 0 on tech rolls
France roll 4,3,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
1 cavalry, 2 field_guns, 1 fighter, 9 heavy_guns and 25 infantry moved from Paris to Champagne
3 infantry moved from Burgundy to Champagne
1 field_gun moved from Franche-Comte to Champagne
Purchase Units - France
France buy 2 colonials, 9 heavy_guns, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Champagne
France attack with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry
Germany defend with 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry in Champagne, round 2 : 12/42 hits, 11.33 expected hits
Germany roll dice for 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs in Champagne, round 2 : 6/24 hits, 10.00 expected hits
6 infantry owned by the Germany, 3 trenchs owned by the Germany and 6 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 22 infantry in Champagne, round 3 : 13/36 hits, 10.33 expected hits
Germany roll dice for 6 heavy_guns, 2 infantry and 10 stormtruppens in Champagne, round 3 : 11/18 hits, 8.00 expected hits
10 stormtruppens owned by the Germany, 2 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 11 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 11 infantry in Champagne, round 4 : 10/25 hits, 8.33 expected hits
Germany roll dice for 5 heavy_guns in Champagne, round 4 : 3/5 hits, 3.33 expected hits
5 heavy_guns owned by the Germany and 3 infantry owned by the France lost in Champagne
France win, taking Champagne from Germany with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 8 infantry remaining. Battle score for attacker is 33
Casualties for France: 20 infantry
Casualties for Germany: 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
Non Combat Move - France
1 fighter moved from Champagne to Paris
1 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
1 infantry moved from Marseilles to Piedmont
1 infantry moved from Rhone to Franche-Comte
1 field_gun and 1 infantry moved from Rhone to Piedmont
2 infantry moved from Marseilles to Piedmont
2 colonials moved from Algeria to Tunisia
2 colonials moved from Algiers to Algeria
1 colonial and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic
1 colonial, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
1 colonial and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
2 colonials and 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 infantry moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean
4 colonials, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
1 colonial and 1 infantry moved from Apulia to Latium
4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Apulia
2 transports moved from Sea Zone 136 East China Sea to Sea Zone 128 Gulf of Tonkin
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 127 Gulf of Thailand
1 cavalry moved from Tripoli to Cyrenaica
1 field_gun moved from Rhone to Piedmont
2 infantry moved from Piedmont to Tuscany
Place Units - France
Turning on Edit Mode
EDIT: Removing units owned by Austria from Albania: 2 cavalrys
EDIT: Removing units owned by France from Greece: 2 colonials
EDIT: Changing ownership of Albania from Austria to Serbia
EDIT: Adding units owned by France to Albania: 2 colonials
EDIT: Turning off Edit Mode
8 heavy_guns placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
2 colonials placed in Algiers
2 submarines placed in Sea Zone 70 Eastern Mediterranean
Activate Technology - France
France activating bunkers
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Forgot to attack Albania before ended combat. Ran another game to generate the Marti dice and edited the original game. Was undecided on whether to take Champ. Had about 95% chance, but you could counterattack. Since UK troops and fighters in Paris could attack Pic and fighters and other land troops could end in Champ, I decided to attack. If initial dice were bad, I could retreat to Paris. Turns out Champ dice favored me again.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 6 PUs;
Non Combat Move - Serbia
1 heavy_gun and 4 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 18 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Austria
Austria roll 1,2 and gets 0 hits
Combat Move - Austria
7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry moved from Serbia to Albania
Purchase Units - Austria
Austria buy 1 cruiser, 9 field_guns, 1 heavy_gun and 12 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Albania
Austria attack with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry
France defend with 2 colonials
Austria roll dice for 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Albania, round 2 : 12/21 hits, 7.67 expected hits
Serbia roll dice for 2 colonials in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 colonials owned by the France lost in Albania
Austria win, taking Albania from Serbia with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 6
Casualties for France: 2 colonials
Non Combat Move - Austria
2 field_guns and 2 infantry moved from Belgrade to Serbia
3 infantry moved from Trieste to Venice
2 field_guns moved from Trieste to Venice
1 heavy_gun moved from Trieste to Venice
2 field_guns and 2 infantry moved from Venice to Milan
2 field_guns and 2 infantry moved from Transylvania to Galicia
4 field_guns and 3 infantry moved from Hungary to Baranya
1 gas moved from Vienna to Trieste
1 fighter moved from Albania to Serbia
Place Units - Austria
1 cruiser placed in Sea Zone 62 Adriatic Sea
2 field_guns and 2 infantry placed in Venice
2 field_guns, 1 heavy_gun and 2 infantry placed in Trieste
2 field_guns and 2 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
2 infantry placed in Vienna
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 3 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
11 infantry moved from Piedmont to Tuscany
1 field_gun and 4 infantry moved from Latium to Tuscany
Place Units - Italy
3 heavy_guns and 1 trench placed in Piedmont
1 trench placed in Tuscany
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Combat Move - Arabia
19 Bedouins moved from Arabia to Hejaz
4 Bedouins moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 1 PUs;
Combat - Arabia
Battle in Hejaz
Arabia attack with 23 Bedouins
Turkey defend with 2 field_guns, 1 heavy_gun and 2 infantry
Arabia roll dice for 23 Bedouins in Hejaz, round 2 : 8/23 hits, 3.83 expected hits
Turkey roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Hejaz, round 2 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Turkey, 3 Bedouins owned by the Arabia, 1 heavy_gun owned by the Turkey and 2 field_guns owned by the Turkey lost in Hejaz
Arabia win, taking Hejaz from Turkey with 20 Bedouins remaining. Battle score for attacker is 13
Casualties for Arabia: 3 Bedouins
Casualties for Turkey: 2 field_guns, 1 heavy_gun and 2 infantry
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 10 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Turkey
Turkey roll 3,1 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Arabia
Turkey take Arabia from Arabia
2 infantry moved from Jordan to Palestine
1 field_gun and 2 infantry moved from Damascus to Jordan
1 field_gun and 1 infantry moved from Baghdad to Lurs
1 fighter moved from Baghdad to Mesopotamia
Purchase Units - Turkey
Turkey buy 1 destroyer, 6 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Non Combat Move - Turkey
3 infantry moved from Dardanelles to Bulgaria
3 field_guns moved from Dardanelles to Bulgaria
3 field_guns and 4 infantry moved from Constantinople to Dardanelles
Place Units - Turkey
3 trenchs placed in Sinai
1 field_gun and 2 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
1 destroyer placed in Sea Zone 68 Aegean Sea
4 field_guns and 2 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Britain
Britain roll 5,2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover industry
Combat Move - Britain
1 infantry moved from Sweden to Sea Zone 13 Skagerrak
1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 11 Baltic Sea
1 infantry moved from Sea Zone 11 Baltic Sea to West Prussia
Britain take West Prussia from Germany
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
1 infantry moved from England to Sea Zone 16 North Sea
1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
Britain take Holland from Germany
2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
2 field_guns and 2 infantry moved from London to Sea Zone 16 North Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
2 field_guns and 2 infantry moved from Sea Zone 13 Skagerrak to Oslo
1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 colonial, 2 fighters and 1 infantry moved from Paris to Picardy
1 destroyer moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
4 field_guns and 3 infantry moved from Baluchistan to Sistan
1 colonial, 4 field_guns and 5 infantry moved from Sweden to Stockholm
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from British East Africa to German East Africa
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 cavalry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden
1 cavalry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 colonial moved from Samoa to Sea Zone 113 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
Purchase Units - Britain
Britain buy 1 Factory, 1 destroyer, 3 field_guns, 3 gass, 6 infantry and 2 submarines; Remaining resources: 19 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 10 Baltic Sea
Britain attack with 1 submarine
Germany defend with 2 transports
2 transports owned by the Germany lost in Sea Zone 10 Baltic Sea
Britain win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germany: 2 transports
Battle in Stockholm
Britain attack with 1 colonial, 4 field_guns and 5 infantry
Germany defend with 2 field_guns and 4 infantry
Britain roll dice for 1 colonial, 4 field_guns and 5 infantry in Stockholm, round 2 : 1/10 hits, 3.17 expected hits
Germany roll dice for 2 field_guns and 4 infantry in Stockholm, round 2 : 0/6 hits, 2.00 expected hits
1 infantry owned by the Germany lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 5 infantry in Stockholm, round 3 : 1/10 hits, 3.17 expected hits
Germany roll dice for 2 field_guns and 3 infantry in Stockholm, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Stockholm, round 4 : 3/8 hits, 2.83 expected hits
Germany roll dice for 2 field_guns and 2 infantry in Stockholm, round 4 : 1/4 hits, 1.33 expected hits
1 field_gun owned by the Germany, 2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Stockholm, round 5 : 3/7 hits, 2.50 expected hits
Germany roll dice for 1 field_gun in Stockholm, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Stockholm
Britain win, taking Stockholm from Germany with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germany: 2 field_guns and 4 infantry
Casualties for Britain: 3 infantry
Battle in Picardy
Britain attack with 1 colonial, 2 fighters and 1 infantry
Germany defend with 1 infantry and 1 trench
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 1 trench in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 3 : 1/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry and 1 trench in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Picardy
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 4 : 2/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
Britain win, taking Picardy from Germany with 1 colonial, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry and 1 trench
Battle in Oslo
Britain attack with 2 field_guns and 2 infantry
Neutral defend with 3 infantry
Britain roll dice for 2 battlecruisers and 1 battleship in Oslo, round 2 : 2/3 hits, 2.00 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 infantry in Oslo, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral lost in Oslo
Britain loses 0 PUs for violating Oslos neutrality.
Britain win, taking Oslo from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 3 infantry
Battle in Sistan
Britain attack with 6 field_guns and 5 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 battlecruiser in Sistan, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 6 field_guns and 5 infantry in Sistan, round 2 : 5/11 hits, 3.67 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 6 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 cavalry moved from Sea Zone 73 Arabian Sea to Baluchistan
2 infantry moved from Italian Somaliland to British East Africa
1 battlecruiser and 1 cruiser moved from Sea Zone 121 Coral Sea to Sea Zone 132 Pacific Ocean
1 infantry moved from Port Sudan to Upper Egypt
1 cavalry moved from Rhone to Piedmont
2 fighters moved from Picardy to Champagne
2 field_guns moved from Paris to Champagne
1 infantry moved from Burgundy to Champagne
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
2 colonials moved from Ottawa-Montreal to Quebec
1 cruiser and 1 destroyer moved from Sea Zone 101 South Atlantic to Sea Zone 51 Mid Atlantic
1 colonial moved from Mexico City to Guadalahara
1 colonial moved from Chihuahua to Mexico City
1 infantry moved from England to London
Place Units - Britain
3 gass and 2 infantry placed in London
2 submarines placed in Sea Zone 70 Eastern Mediterranean
1 destroyer placed in Sea Zone 22 Mid Atlantic
1 Factory placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 2 infantry placed in England
Turning on Edit Mode
EDIT: Removing units owned by Britain from London: 3 infantry
EDIT: Adding units owned by Britain to Sea Zone 115 Tasman Sea: 1 destroyer
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating industry
Turn Complete - Britain
Britain collect 121 PUs; end with 140 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 2,1,1 and gets 0 hits
Combat Move - Russia
1 conscript moved from Buryatia to Chita
Russia take Chita from Communists
1 cavalry moved from Novosibirsk to Krasnoyarsk
Russia take Krasnoyarsk from Communists
1 cavalry moved from Krasnoyarsk to Bratsk
2 cavalrys moved from Kazan to Nizhni-Novgorod
1 cavalry moved from Omsk to Nizhni-Novgorod
1 conscript moved from Archangelsk to Vologda
Russia take Vologda from Communists
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
Purchase Units - Russia
Russia buy 3 cavalrys, 4 conscripts, 10 heavy_guns and 2 trenchs; Remaining resources: 3 PUs; 3 techTokens;
Combat - Russia
Battle in Nizhni-Novgorod
Russia attack with 3 cavalrys
Communists defend with 1 cavalry
Russia roll dice for 3 cavalrys in Nizhni-Novgorod, round 2 : 2/3 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Nizhni-Novgorod, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Nizhni-Novgorod
Russia win, taking Nizhni-Novgorod from Communists with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Non Combat Move - Russia
1 cavalry moved from Minsk to Caucasus
1 conscript and 1 field_gun moved from Amur to Khabarovsk
1 conscript and 1 heavy_gun moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk
1 conscript and 1 heavy_gun moved from Novosibirsk to Bratsk
1 heavy_gun moved from Omsk to Novosibirsk
1 fighter moved from Volgograd to Bratsk
2 conscripts and 1 heavy_gun moved from Kiev to Odessa
1 conscript and 1 heavy_gun moved from Minsk to Belarus
2 field_guns and 2 infantry moved from Latvia to Belarus
5 conscripts, 1 field_gun and 1 heavy_gun moved from Pskov to Latvia
1 cavalry and 5 conscripts moved from St. Petersburg to Pskov
1 conscript moved from Finland to St. Petersburg
1 infantry moved from Karelia to St. Petersburg
1 field_gun moved from Novgorod to Pskov
3 cavalrys moved from Moscow to Kazakhstan
Place Units - Russia
3 heavy_guns placed in Minsk
3 heavy_guns placed in Kiev
3 cavalrys placed in Moscow
1 conscript and 1 heavy_gun placed in Omsk
2 conscripts and 1 heavy_gun placed in Irkutsk
1 conscript and 2 heavy_guns placed in Vladivostok
2 trenchs placed in Khabarovsk
Turn Complete - Russia
Russia collect 87 PUs; end with 90 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 7
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
4 Infantrys and 1 Tank moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
1 Fighter moved from 23 Sea Zone to Lapland
1 Adv.Fighter moved from 23 Sea Zone to Lapland
1 Artillery moved from Kiev to Minsk
1 Elite moved from Kiev to Minsk
1 Infantry moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Minsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lapland
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank
Russians defend with 4 Artillerys and 3 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits
Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Germans lost in Lapland
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits
Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Russians: 4 Artillerys and 3 Infantrys
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Brest to Lithuania
1 Artillery and 1 Elite moved from Brest to Vinnytsia
1 Fighter and 1 Stuka moved from Minsk to Brest
1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Artillery moved from Warsaw to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Vinnytsia to Kiev
3 Infantrys moved from Bohemia to Krakow
1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone
1 Adv.Fighter moved from Normandy to 23 Sea Zone
3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony
1 Infantry moved from Belgium to Netherlands
1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium
1 Artillery and 1 Elite moved from Bavaria to Bohemia
Place Units - Germans
1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone
1 T.Boat placed in 22 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
4 Infantrys placed in Vinnytsia
2 ArmoredCars and 3 Tanks placed in Bohemia
4 Infantrys placed in Rhine
1 Infantry placed in Hamburg
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French