@captainwalker 36cdc3f8-e5d0-47db-838e-cc024aa5e766-triplea_41695_2IT.tsvg
FMRommel (Ent) vs Entek (CP) 1914
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Just one turn ago, Italy looked solid, but with France unable to ferry colonials from north Africa, and with A having artillery tech, Italy is failing sooner than I expected. And Serbia is shrinking faster than expected. Battle dice luck, tech dice luck and miscues by each of us have been unevenly distributed among the powers. Some theaters of operation are looking promising for me, but the Med isn’t.
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5 Research Technology - Turkey Turkey roll 1,4 and gets 0 hits Combat Move - Turkey 1 field_gun and 1 infantry moved from Mesopotamia to Al-Dammam 1 field_gun and 1 infantry moved from Jordan to Hejaz 1 infantry moved from Jordan to Hejaz 2 infantry moved from Damascus to Jordan 1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia 1 field_gun and 2 infantry moved from Lurs to Tehran Purchase Units - Turkey Turkey buy 5 field_guns, 1 fighter, 7 infantry, 1 submarine and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Al-Dammam Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 colonial Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 colonial in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 colonial in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Al-Dammam Turkey win, taking Al-Dammam from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Battle in Tehran Turkey attack with 1 field_gun and 2 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun and 2 infantry in Tehran, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Turkey lost in Tehran Turkey roll dice for 1 field_gun in Tehran, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Tehran, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the Turkey lost in Tehran Neutral win with no units remaining. Battle score for attacker is -4 Casualties for Turkey: 1 field_gun and 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 2 infantry moved from Dardanelles to Bulgaria 2 field_guns moved from Dardanelles to Bulgaria 3 field_guns and 3 infantry moved from Constantinople to Dardanelles Place Units - Turkey 1 trench placed in Georgia 1 submarine placed in Sea Zone 68 Aegean Sea 1 field_gun and 2 infantry placed in Damascus 1 field_gun, 1 fighter and 1 infantry placed in Baghdad 3 field_guns and 4 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Neutral regular : 2.00 Turkey regular : 0.50 Britain regular : -0.67
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 4,4,1 and gets 0 hits Combat Move - Britain 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 5 submarines moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea 1 field_gun and 2 infantry moved from Norway to Sweden Britain take Sweden from Germany 3 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea 2 field_guns and 4 infantry moved from England to Sea Zone 16 North Sea 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak 1 colonial, 3 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Sweden 2 fighters moved from England to Picardy 2 colonials moved from Normandy to Picardy 1 field_gun moved from Bahrain to Sea Zone 72 Persian Gulf 1 field_gun and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 battlecruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sindh to Baluchistan 1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 field_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea 1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Solomon Islands 1 colonial moved from Guadalcanal to Solomon Islands 1 battlecruiser and 1 cruiser moved from Sea Zone 111 Pacific Ocean to Sea Zone 121 Coral Sea 1 colonial moved from Queensland to Sea Zone 120 Arafura Sea 1 colonial and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 1 colonial moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 battlecruiser, 4 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea Purchase Units - Britain Britain buy 1 Factory, 3 colonials, 1 destroyer, 5 field_guns, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Sea Zone 12 Baltic Sea Britain attack with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 9 submarines Germany defend with 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 4 submarines Britain roll dice for 9 submarines in Sea Zone 12 Baltic Sea, round 2 : 3/9 hits, 4.50 expected hits Units damaged: 2 battleships owned by the Germany Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 7/9 hits, 5.00 expected hits Germany roll dice for 4 submarines in Sea Zone 12 Baltic Sea, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 4 cruisers and 2 destroyers in Sea Zone 12 Baltic Sea, round 2 : 4/11 hits, 6.00 expected hits Units damaged: 2 battleships owned by the Britain 2 submarines owned by the Britain, 4 submarines owned by the Germany, 2 destroyers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 12 Baltic Sea Britain roll dice for 7 submarines in Sea Zone 12 Baltic Sea, round 3 : 4/7 hits, 3.50 expected hits 2 battlecruisers owned by the Germany and 2 cruisers owned by the Germany lost in Sea Zone 12 Baltic Sea Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 7/9 hits, 5.00 expected hits Germany roll dice for 1 battlecruiser and 2 battleships in Sea Zone 12 Baltic Sea, round 3 : 3/3 hits, 2.00 expected hits 3 submarines owned by the Britain, 2 battleships owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 12 Baltic Sea Britain win with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 143 Casualties for Britain: 5 submarines Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 4 submarines Battle in Sea Zone 122 Bismarck Sea Britain attack with 1 battlecruiser, 4 cruisers, 1 destroyer and 2 submarines Germany defend with 2 battlecruisers, 3 cruisers and 2 submarines Britain roll dice for 2 submarines in Sea Zone 122 Bismarck Sea, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser, 4 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 4/6 hits, 3.00 expected hits Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 battlecruisers and 3 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 4/5 hits, 2.83 expected hits 2 submarines owned by the Britain, 1 submarine owned by the Germany, 3 cruisers owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 3 : 1/4 hits, 2.00 expected hits Germany roll dice for 2 battlecruisers in Sea Zone 122 Bismarck Sea, round 3 : 2/2 hits, 1.33 expected hits 1 battlecruiser owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 122 Bismarck Sea, round 4 : 1/2 hits, 1.17 expected hits Germany roll dice for 1 battlecruiser in Sea Zone 122 Bismarck Sea, round 4 : 0/1 hits, 0.67 expected hits 1 battlecruiser owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 23 Casualties for Germany: 2 battlecruisers, 3 cruisers and 2 submarines Casualties for Britain: 3 cruisers, 1 destroyer and 2 submarines Battle in Picardy Britain attack with 2 colonials and 2 fighters Germany defend with 1 field_gun and 1 infantry Britain roll dice for 2 colonials and 2 fighters in Picardy, round 2 : 1/4 hits, 1.67 expected hits Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Picardy Britain roll dice for 1 colonial and 2 fighters in Picardy, round 3 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 field_gun in Picardy, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 colonial owned by the Britain lost in Picardy Britain win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Britain: 2 colonials Casualties for Germany: 1 field_gun and 1 infantry Battle in Baluchistan Britain attack with 4 field_guns and 4 infantry Neutral defend with 4 infantry Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 4 field_guns and 4 infantry in Baluchistan, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain roll dice for 4 field_guns and 3 infantry in Baluchistan, round 3 : 2/7 hits, 2.33 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 4 field_guns and 3 infantry remaining. Battle score for attacker is 9 Casualties for Britain: 1 infantry Casualties for Neutral: 4 infantry Battle in Solomon Islands Britain attack with 2 colonials and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 2 colonials and 1 field_gun in Solomon Islands, round 2 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Solomon Islands Britain win, taking Solomon Islands from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Germany: 1 infantry Non Combat Move - Britain 1 colonial moved from Rwanda to German East Africa 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean 2 infantry moved from British East Africa to Italian Somaliland 1 infantry moved from Western Sudan to Port Sudan 1 cavalry moved from Paris to Rhone 1 infantry moved from Paris to Burgundy 1 colonial and 2 field_guns moved from Normandy to Paris 1 colonial moved from Chihuahua to Mexico City 1 colonial moved from New Mexico to Chihuahua 2 fighters moved from Picardy to Paris Place Units - Britain 1 Factory placed in England 3 field_guns and 2 infantry placed in London 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean 1 colonial placed in Nova Scotia 2 colonials placed in Ottawa-Montreal 1 transport placed in Sea Zone 22 Mid Atlantic Turn Complete - Britain Britain collect 104 PUs; end with 104 PUs 2 units repaired.
Combat Hit Differential Summary :
Germany regular : 1.00 Neutral regular : -0.67 Britain regular : 1.50
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The German Home and Pacific Kriegsmarine were sunk. Leaving G with just 3 U-boats and 2 transports. Britannia rules the seas.
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@fmerwinrommel That’s going to hurt
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 5,4 and gets 0 hits Combat Move - Russia 2 conscripts moved from Ryazan to Kazan 2 cavalrys moved from Moscow to Kazan 1 cavalry and 1 heavy_gun moved from Omsk to Novosibirsk 1 conscript moved from Buryatia to Novosibirsk 1 conscript moved from Irkutsk to Buryatia 5 conscripts, 2 field_guns and 2 heavy_guns moved from Irkutsk to Bratsk 1 conscript and 1 field_gun moved from Khabarovsk to Amur Purchase Units - Russia Russia buy 6 cavalrys, 11 conscripts, 4 heavy_guns and 2 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat - Russia Battle in Kazan Russia attack with 2 cavalrys and 2 conscripts Communists defend with 1 cavalry Russia roll dice for 2 cavalrys and 2 conscripts in Kazan, round 2 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazan Russia roll dice for 2 cavalrys and 1 conscript in Kazan, round 3 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 3 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazan Russia roll dice for 2 cavalrys in Kazan, round 4 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 cavalrys in Kazan, round 5 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 cavalrys in Kazan, round 6 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 6 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 cavalrys in Kazan, round 7 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 7 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 cavalrys in Kazan, round 8 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 8 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 cavalrys in Kazan, round 9 : 1/2 hits, 0.33 expected hits Communists roll dice for 1 cavalry in Kazan, round 9 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Kazan Russia win, taking Kazan from Communists with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for Russia: 2 conscripts Casualties for Communists: 1 cavalry Battle in Amur Russia attack with 1 conscript and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 1 conscript and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Amur Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Communists: 1 cavalry Battle in Novosibirsk Russia attack with 1 cavalry, 1 conscript and 1 heavy_gun Communists defend with 2 field_guns Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 2 : 1/3 hits, 0.67 expected hits Communists roll dice for 2 field_guns in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Communists lost in Novosibirsk Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 3 : 0/3 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 4 : 0/3 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 5 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Novosibirsk Russia win, taking Novosibirsk from Communists with 1 cavalry, 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 8 Casualties for Communists: 2 field_guns Battle in Bratsk Russia attack with 5 conscripts, 2 field_guns and 2 heavy_guns Communists defend with 1 conscript, 2 field_guns and 2 infantry Russia roll dice for 5 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 2 : 2/8 hits, 2.00 expected hits Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Bratsk, round 2 : 1/5 hits, 1.50 expected hits 1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 4 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 3 : 0/8 hits, 2.00 expected hits Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 3 : 1/3 hits, 1.00 expected hits 1 conscript owned by the Russia lost in Bratsk Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 4 : 2/7 hits, 1.83 expected hits Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Bratsk Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 5 : 1/7 hits, 1.83 expected hits Communists roll dice for 1 field_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 3 conscripts, 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12 Casualties for Russia: 2 conscripts Casualties for Communists: 1 conscript, 2 field_guns and 2 infantry Non Combat Move - Russia 3 conscripts moved from Primorsky to Khabarovsk 1 cavalry moved from Vladivostok to Khabarovsk 1 conscript and 1 heavy_gun moved from Vladivostok to Primorsky 1 conscript and 1 field_gun moved from Magadan to Koryak 3 infantry moved from Minsk to Belarus 1 conscript moved from Don to Caucasus 1 conscript moved from Karelia to Archangelsk 1 infantry moved from Finland to Karelia 1 conscript moved from Norway to Finland 1 conscript and 2 infantry moved from Latvia to Belarus 1 field_gun and 2 infantry moved from Pskov to Latvia 1 field_gun moved from St. Petersburg to Novgorod 1 field_gun moved from Pskov to Latvia 1 cavalry moved from Moscow to Caucasus 5 conscripts moved from St. Petersburg to Pskov 1 conscript moved from Western Siberian Lowlands to Norilsk 1 heavy_gun and 1 infantry moved from Kiev to Odessa 1 fighter moved from Kiev to Volgograd 1 field_gun moved from St. Petersburg to Pskov 1 heavy_gun moved from St. Petersburg to Pskov Place Units - Russia 1 cavalry and 5 conscripts placed in St. Petersburg 1 cavalry, 1 conscript and 1 heavy_gun placed in Minsk 2 conscripts and 1 heavy_gun placed in Kiev 1 cavalry and 1 heavy_gun placed in Omsk 1 heavy_gun and 2 infantry placed in Irkutsk 3 conscripts placed in Vladivostok 3 cavalrys placed in Moscow Turn Complete - Russia Russia collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Communists regular : -3.17 Russia regular : -5.00
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The battle in Kazan was a nail biter. 2 cav & 2 c vs your cav. I kept missing and your cav with defense of 1, hit first 2 turns for 1/6 x 1/6 odds or 1/36. My 2 cav went 1-for-16 in 8 rounds. That blitz across R by the C cav, forced me to build 6 cav to corral you in. But situation must be stabilizing, as I didn’t need to build any trenches.
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Tiksi to Evenkia 1 cavalry moved from Vologda to Nizhni-Novgorod Communists take Nizhni-Novgorod from Russia Purchase Units - Communists Communists buy 5 conscripts and 4 field_guns; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Evenkia Communists attack with 1 cavalry Russia defend with 1 conscript Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists retreated to Tiksi Non Combat Move - Communists 4 infantry moved from Yakutsk to Aldan 2 conscripts moved from Yakutsk to Aldan 2 field_guns moved from Yakutsk to Aldan Place Units - Communists 5 conscripts and 4 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : -0.17 Russia regular : -0.17
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 5,5,4 and gets 0 hits Combat Move - USA 1 infantry moved from California to Sea Zone 147 Gulf of California 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara USA take Guadalahara from Germany 2 cavalrys moved from Mexico City to Puerto Vallarta 1 infantry moved from Chihuahua to Puerto Vallarta 3 late_fighters moved from Chihuahua to Puerto Vallarta 1 cavalry moved from New Mexico to Puerto Vallarta Purchase Units - USA USA buy 1 battlecruiser, 2 cavalrys, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Puerto Vallarta USA attack with 3 cavalrys, 1 infantry and 3 late_fighters Neutral defend with 2 infantry USA roll dice for 3 cavalrys, 1 infantry and 3 late_fighters in Puerto Vallarta, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Puerto Vallarta USA loses 0 PUs for violating Puerto Vallartas neutrality. USA win, taking Puerto Vallarta from Neutral with 3 cavalrys, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - USA 1 field_gun and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 3 infantry moved from Sea Zone 33 Mid Atlantic to Gibraltar 1 battlecruiser, 1 destroyer and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea 1 late_fighter moved from New York to Sea Zone 32 Sargasso Sea 1 late_fighter moved from Sea Zone 32 Sargasso Sea to Azores 1 late_fighter moved from Charleston to Madeira 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 late_fighter moved from San Francisco to Chukotka 3 late_fighters moved from Puerto Vallarta to Mexico City Place Units - USA Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 25 Mid Atlantic: 1 destroyer EDIT: Adding units owned by Britain to Sea Zone 33 Mid Atlantic: 1 destroyer EDIT: Turning off Edit Mode 2 cavalrys and 2 field_guns placed in Mexico City 2 transports placed in Sea Zone 147 Gulf of California 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Charleston 1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
USA regular : -0.67 Neutral regular : -0.67
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TripleA Manual Gamesave Post: Germany round 6
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea Purchase Units - Germany Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Sea Zone 54 Alboran Sea Germany attack with 3 submarines USA defend with 1 battlecruiser, 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germany rolls : 0.00
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@fmerwinrommel Keep your sub in the fight or submerge?
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@entek stay and fight
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea Purchase Units - Germany Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Sea Zone 54 Alboran Sea Germany attack with 3 submarines USA defend with 1 battlecruiser, 1 destroyer and 1 submarine USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 0/3 hits, 1.00 expected hits USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 submarines in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 0.67 expected hits USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 54 Alboran Sea Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 4 : 1/1 hits, 0.33 expected hits USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 4 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea USA win with 1 battlecruiser remaining. Battle score for attacker is -5 Casualties for Germany: 3 submarines Casualties for USA: 1 destroyer and 1 submarine Non Combat Move - Germany 10 stormtruppens moved from Rhine to Champagne 5 heavy_guns moved from Belgium to Champagne 8 infantry moved from Belgium to Champagne 1 infantry moved from Belgium to Picardy 10 stormtruppens moved from Westphalia to Rhine 3 field_guns and 3 infantry moved from Wurttemburg to Alsace 2 field_guns and 3 infantry moved from Bavaria to Wurttemburg 9 stormtruppens moved from Saxony to Nassau 10 stormtruppens moved from Berlin to Saxony 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Place Units - Germany 3 submarines placed in Sea Zone 15 English Channel 3 trenchs placed in Belgium 1 field_gun and 1 infantry placed in Warsaw 3 trenchs placed in Champagne 1 trench placed in Picardy 1 trench placed in Lithuania 10 stormtruppens placed in Berlin 4 tanks placed in Bavaria 2 field_guns, 2 heavy_guns and 2 infantry placed in Wurttemburg Germany undo move 9. 2 field_guns, 2 heavy_guns and 2 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 USA regular : -0.33 Germany rolls : 0.00
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Research Technology - France France spend 0 on tech rolls France roll 4,3,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France 1 cavalry, 2 field_guns, 1 fighter, 9 heavy_guns and 25 infantry moved from Paris to Champagne 3 infantry moved from Burgundy to Champagne 1 field_gun moved from Franche-Comte to Champagne Purchase Units - France France buy 2 colonials, 9 heavy_guns, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Champagne France attack with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry Germany defend with 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry in Champagne, round 2 : 12/42 hits, 11.33 expected hits Germany roll dice for 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs in Champagne, round 2 : 6/24 hits, 10.00 expected hits 6 infantry owned by the Germany, 3 trenchs owned by the Germany and 6 infantry owned by the France lost in Champagne France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 22 infantry in Champagne, round 3 : 13/36 hits, 10.33 expected hits Germany roll dice for 6 heavy_guns, 2 infantry and 10 stormtruppens in Champagne, round 3 : 11/18 hits, 8.00 expected hits 10 stormtruppens owned by the Germany, 2 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 11 infantry owned by the France lost in Champagne France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 11 infantry in Champagne, round 4 : 10/25 hits, 8.33 expected hits Germany roll dice for 5 heavy_guns in Champagne, round 4 : 3/5 hits, 3.33 expected hits 5 heavy_guns owned by the Germany and 3 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 8 infantry remaining. Battle score for attacker is 33 Casualties for France: 20 infantry Casualties for Germany: 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs Non Combat Move - France 1 fighter moved from Champagne to Paris 1 infantry moved from Brittany to Normandy 2 infantry moved from Brittany to Burgundy 1 infantry moved from Marseilles to Piedmont 1 infantry moved from Rhone to Franche-Comte 1 field_gun and 1 infantry moved from Rhone to Piedmont 2 infantry moved from Marseilles to Piedmont 2 colonials moved from Algeria to Tunisia 2 colonials moved from Algiers to Algeria 1 colonial and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 1 colonial, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon 1 colonial and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles 2 colonials and 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials and 1 infantry moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean 4 colonials, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea 1 colonial and 1 infantry moved from Apulia to Latium 4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Apulia 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 128 Gulf of Tonkin 1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 127 Gulf of Thailand 1 cavalry moved from Tripoli to Cyrenaica 1 field_gun moved from Rhone to Piedmont 2 infantry moved from Piedmont to Tuscany Place Units - France Turning on Edit Mode EDIT: Removing units owned by Austria from Albania: 2 cavalrys EDIT: Removing units owned by France from Greece: 2 colonials EDIT: Changing ownership of Albania from Austria to Serbia EDIT: Adding units owned by France to Albania: 2 colonials EDIT: Turning off Edit Mode 8 heavy_guns placed in Paris 1 heavy_gun and 2 infantry placed in Marseilles 2 colonials placed in Algiers 2 submarines placed in Sea Zone 70 Eastern Mediterranean Activate Technology - France France activating bunkers Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : -1.33 France regular : 5.00
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Forgot to attack Albania before ended combat. Ran another game to generate the Marti dice and edited the original game. Was undecided on whether to take Champ. Had about 95% chance, but you could counterattack. Since UK troops and fighters in Paris could attack Pic and fighters and other land troops could end in Champ, I decided to attack. If initial dice were bad, I could retreat to Paris. Turns out Champ dice favored me again.
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Purchase Units - Serbia Serbia buy 5 infantry; Remaining resources: 6 PUs; Non Combat Move - Serbia 1 heavy_gun and 4 infantry moved from Greece to Macedonia Place Units - Serbia 5 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Research Technology - Austria Austria roll 1,2 and gets 0 hits Combat Move - Austria 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry moved from Serbia to Albania Purchase Units - Austria Austria buy 1 cruiser, 9 field_guns, 1 heavy_gun and 12 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Albania Austria attack with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry France defend with 2 colonials Austria roll dice for 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Albania, round 2 : 12/21 hits, 7.67 expected hits Serbia roll dice for 2 colonials in Albania, round 2 : 0/2 hits, 0.67 expected hits 2 colonials owned by the France lost in Albania Austria win, taking Albania from Serbia with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 colonials Non Combat Move - Austria 2 field_guns and 2 infantry moved from Belgrade to Serbia 3 infantry moved from Trieste to Venice 2 field_guns moved from Trieste to Venice 1 heavy_gun moved from Trieste to Venice 2 field_guns and 2 infantry moved from Venice to Milan 2 field_guns and 2 infantry moved from Transylvania to Galicia 4 field_guns and 3 infantry moved from Hungary to Baranya 1 gas moved from Vienna to Trieste 1 fighter moved from Albania to Serbia Place Units - Austria 1 cruiser placed in Sea Zone 62 Adriatic Sea 2 field_guns and 2 infantry placed in Venice 2 field_guns, 1 heavy_gun and 2 infantry placed in Trieste 2 field_guns and 2 infantry placed in Belgrade 3 field_guns and 4 infantry placed in Hungary 2 infantry placed in Vienna Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Serbia regular : -0.67 Austria regular : 4.33
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 3 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 11 infantry moved from Piedmont to Tuscany 1 field_gun and 4 infantry moved from Latium to Tuscany Place Units - Italy 3 heavy_guns and 1 trench placed in Piedmont 1 trench placed in Tuscany Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6 Combat Move - Arabia 19 Bedouins moved from Arabia to Hejaz 4 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 1 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 23 Bedouins Turkey defend with 2 field_guns, 1 heavy_gun and 2 infantry Arabia roll dice for 23 Bedouins in Hejaz, round 2 : 8/23 hits, 3.83 expected hits Turkey roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Hejaz, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Turkey, 3 Bedouins owned by the Arabia, 1 heavy_gun owned by the Turkey and 2 field_guns owned by the Turkey lost in Hejaz Arabia win, taking Hejaz from Turkey with 20 Bedouins remaining. Battle score for attacker is 13 Casualties for Arabia: 3 Bedouins Casualties for Turkey: 2 field_guns, 1 heavy_gun and 2 infantry Non Combat Move - Arabia Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Arabia regular : 4.17 Turkey regular : 1.00
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Arabs rolled twice as many hits as expected. But it was wasted on your small force. With that many dice, it can happen. But can’t count on it.